Files
GameJamDungeon/Zennysoft.Game.Ma.Implementation/JsonConverters/EnumConverters.cs
Zenny 286c221530 Improvements to save and loading
Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00

24 lines
845 B
C#

using System.Text.Json.Serialization;
namespace Zennysoft.Ma.Adapter;
[JsonSerializable(typeof(WeaponTag))]
public partial class WeaponTagEnumContext : JsonSerializerContext;
[JsonSerializable(typeof(ItemTag))]
public partial class ItemTagEnumContext : JsonSerializerContext;
[JsonSerializable(typeof(AccessoryTag))]
public partial class AccessoryTagEnumContext : JsonSerializerContext;
[JsonSerializable(typeof(ThrowableItemTag))]
public partial class ThrowableItemTagEnumContext : JsonSerializerContext;
[JsonSerializable(typeof(UsableItemTag))]
public partial class UsableItemTagEnumContext : JsonSerializerContext;
[JsonSerializable(typeof(BoxItemTag))]
public partial class BoxItemTagEnumContext : JsonSerializerContext;
[JsonSerializable(typeof(ElementType))]
public partial class ElementTypeEnumContext : JsonSerializerContext;