Files
GameJamDungeon/Zennysoft.Game.Ma/src/enemy/EnemyLootTable.cs
T

14 lines
262 B
C#

using Godot;
using Godot.Collections;
using Zennysoft.Ma.Adapter.Entity;
namespace Zennysoft.Game.Ma;
[GlobalClass]
public partial class EnemyLootTable : Resource, IEnemyLootTable
{
[Export]
public Array<InventoryItemStats> Items { get; set; } = [];
}