Files
GameJamDungeon/new_script.gd
2024-09-18 17:24:20 -07:00

23 lines
454 B
GDScript

@tool
extends EditorScript
var files: Array[String]
func _run() -> void:
files = []
add_files("res://")
for file in files:
print(file)
var res = load(file)
ResourceSaver.save(res)
func add_files(dir: String):
for file in DirAccess.get_files_at(dir):
if file.get_extension() == "tscn" or file.get_extension() == "tres":
files.append(dir.path_join(file))
for dr in DirAccess.get_directories_at(dir):
add_files(dir.path_join(dr))