[folding] node_unfolds=[NodePath("."), PackedStringArray("Process", "Layout"), NodePath("SubViewportContainer"), PackedStringArray("Visibility", "Layout"), NodePath("SubViewportContainer/SubViewport"), PackedStringArray("Render Target"), NodePath("SubViewportContainer/SubViewport/Camera3D"), PackedStringArray("Transform")] resource_unfolds=[] nodes_folded=[]