namespace GameJamDungeon; using Godot; #if DEBUG using System.Reflection; #endif // This entry-point file is responsible for determining if we should run tests. // // If you want to edit your game's main entry-point, please see Game.tscn and // Game.cs instead. public partial class Main : Node { public override void _Ready() { // If we don't need to run tests, we can just switch to the game scene. CallDeferred("RunScene"); } private void RunScene() => GetTree().ChangeSceneToFile("res://src/app/App.tscn"); }