using Chickensoft.Collections; namespace GameJamDungeon { public interface ICharacterStats { public IAutoProp CurrentHP { get; } public IAutoProp MaximumHP { get; } public IAutoProp CurrentAttack { get; } public IAutoProp CurrentDefense { get; } public IAutoProp MaxAttack { get; } public IAutoProp MaxDefense { get; } public IAutoProp Luck { get; } } }