[gd_scene load_steps=3 format=3 uid="uid://c3ek5i43cl0r5"] [sub_resource type="CylinderShape3D" id="CylinderShape3D_vtvx6"] radius = 1.0 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_dc1b0"] transparency = 1 albedo_color = Color(0, 1, 0, 0.164706) [node name="Teleport" type="Area3D"] collision_layer = 2 collision_mask = 2 [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("CylinderShape3D_vtvx6") [node name="CSGCylinder3D" type="CSGCylinder3D" parent="."] material = SubResource("StandardMaterial3D_dc1b0")