namespace Zennysoft.Ma.Adapter; public partial class AppLogic { public static class Input { public readonly record struct NewGame; public readonly record struct LoadGame; public readonly record struct LoadGameFinished; public readonly record struct FadeInFinished; public readonly record struct FadeOutFinished; public readonly record struct QuitGame; public readonly record struct GameOver; public readonly record struct ShowLoadingScreen; public readonly record struct SaveFileLoaded; } }