[gd_resource type="Resource" script_class="ArmorStats" load_steps=5 format=3 uid="uid://chhxktntl4k8r"] [ext_resource type="Script" uid="uid://dqtp6ewvttoyu" path="res://src/items/armor/ArmorStats.cs" id="1_frqfh"] [ext_resource type="Script" uid="uid://c4hhsqjy3qknn" path="res://src/map/FloorSpawnTable.cs" id="1_oa8jj"] [ext_resource type="Texture2D" uid="uid://3acy2gsstq4u" path="res://src/items/armor/textures/Logisticians Garb.png" id="1_sm3rm"] [sub_resource type="Resource" id="Resource_8i8u4"] script = ExtResource("1_oa8jj") Altar = true Floor01 = true Floor02 = true Floor03 = true Floor04 = true Floor05 = true Floor06 = true Floor07 = true Floor09 = true Floor10 = true Floor11 = true Floor12 = true Floor13 = true Floor14 = true Floor15 = true BossFloorA = false BossFloorB = false River = false Server = false Platform = false Grassland = false Cellular = false GoddessOfGuidance = false TrueGoddessOfGuidance = false FinalFloor = false BadEnd = false HeartOfAllThings = false [resource] script = ExtResource("1_frqfh") _telluricResistance = 0.0 _aeolicResistance = 0.0 _hydricResistance = 0.0 _igneousResistance = 0.0 _ferrumResistance = 0.0 _holyResistance = 0.0 _curseResistance = 0.0 ArmorTag = 0 Name = "Logistician's Garb" StatDescription = "Raises LUCK." FlavorText = "Attire donned by a caring, but cunning, leader in the world below. At it's height, the temple complex was a haven for the ostracized and the estranged. " BonusAttack = 0 BonusDefense = 6 BonusLuck = 5 BonusHP = 0 BonusVT = 0 AeolicResistance = 0 TelluricResistance = 0 HydricResistance = 0 IgneousResistance = 0 FerrumResistance = 0 HolyResistance = 0 CurseResistance = 0 ThrowSpeed = 12.0 ThrowDamage = 5 ItemTag = 0 Texture = ExtResource("1_sm3rm") RarityTag = 1 SpawnRate = 0.3 SpawnsOn = SubResource("Resource_8i8u4")