namespace Zennysoft.Game.Ma.Implementation; public partial class AppLogic { public static class Output { public readonly record struct FadeToBlack; public readonly record struct ShowSplashScreen; public readonly record struct HideSplashScreen; public readonly record struct RemoveExistingGame; public readonly record struct PlayGame; public readonly record struct ShowGame; public readonly record struct HideGame; public readonly record struct SetupGameScene; public readonly record struct ShowLoadingScreen; public readonly record struct ShowMainMenu; public readonly record struct ExitGame; public readonly record struct GameOver; public readonly record struct StartLoadingSaveFile; } }