[gd_scene load_steps=3 format=3 uid="uid://dorr7v1tkeiy0"] [ext_resource type="Script" path="res://src/items/armor/Armor.cs" id="1_cmjpq"] [sub_resource type="BoxShape3D" id="BoxShape3D_qdeu2"] size = Vector3(0.778381, 0.929947, 0.731567) [node name="Armor" type="Node3D"] script = ExtResource("1_cmjpq") ArmorStats = null [node name="Pickup" type="Area3D" parent="."] unique_name_in_owner = true collision_layer = 0 collision_mask = 4 [node name="Sprite" type="Sprite3D" parent="Pickup"] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0322805, 0) pixel_size = 0.0006 billboard = 2 double_sided = false alpha_cut = 1 texture_filter = 0 render_priority = 100 [node name="CollisionShape3D" type="CollisionShape3D" parent="Pickup"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0600509, 0.26725, 0.180481) shape = SubResource("BoxShape3D_qdeu2")