namespace Zennysoft.Ma.Adapter; public partial class AppLogic { public static class Output { public readonly record struct FadeToBlack; public readonly record struct ShowSplashScreen; public readonly record struct HideSplashScreen; public readonly record struct RemoveExistingGame; public readonly record struct PlayGame; public readonly record struct ShowGame; public readonly record struct HideGame; public readonly record struct SetupGameScene; public readonly record struct ShowLoadingScreen; public readonly record struct ShowMainMenu; public readonly record struct CloseGame; public readonly record struct ExitGame; public readonly record struct GameOver; public readonly record struct StartLoadingSaveFile; public readonly record struct EnemyViewerOpened; public readonly record struct EnemyViewerExited; public readonly record struct GalleryOpened; } }