[gd_scene load_steps=11 format=3 uid="uid://33ek675mfb5n"] [ext_resource type="Script" path="res://src/game/Game.cs" id="1_ytcii"] [ext_resource type="PackedScene" uid="uid://wg25dg65ksgg" path="res://src/map/dungeon/DungeonGenerator.tscn" id="2_cgboj"] [ext_resource type="PackedScene" uid="uid://cfecvvav8kkp6" path="res://src/player/Player.tscn" id="3_kk6ly"] [ext_resource type="PackedScene" uid="uid://dhpwwqow1ahrc" path="res://src/map/dungeon/rooms/Room1.tscn" id="4_56rmd"] [ext_resource type="PackedScene" uid="uid://bbwgmqy3evhh2" path="res://src/map/dungeon/rooms/Room2.tscn" id="4_clpvl"] [ext_resource type="PackedScene" uid="uid://dlj8qdg1c5048" path="res://src/inventory_menu/InventoryMenu.tscn" id="4_wk8gw"] [ext_resource type="PackedScene" uid="uid://bwbofurcvf3yh" path="res://src/minimap/Minimap.tscn" id="6_owlf4"] [sub_resource type="Environment" id="Environment_fke5g"] [sub_resource type="PlaneMesh" id="PlaneMesh_atd5i"] size = Vector2(10, 10) [sub_resource type="BoxShape3D" id="BoxShape3D_s2hwi"] size = Vector3(10, 1, 10) [node name="Game" type="Node3D"] process_mode = 3 script = ExtResource("1_ytcii") [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_fke5g") [node name="Player" parent="." instance=ExtResource("3_kk6ly")] process_mode = 1 transform = Transform3D(0.0871905, 0, -0.996192, 0, 1, 0, 0.996192, 0, 0.0871905, -71.4241, -4.70883, -0.527107) [node name="RigidBody3D" type="StaticBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -69.9907, -4.96505, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D"] mesh = SubResource("PlaneMesh_atd5i") [node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.498463, 0) shape = SubResource("BoxShape3D_s2hwi") [node name="MiniMap" parent="." instance=ExtResource("6_owlf4")] unique_name_in_owner = true visible = false [node name="InventoryMenu" parent="." instance=ExtResource("4_wk8gw")] unique_name_in_owner = true visible = false [node name="OmniLight3D" type="OmniLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 24.5244, 0) layers = 3 omni_range = 163.618 omni_attenuation = -0.183 [node name="DungeonGenerator3D" parent="." instance=ExtResource("2_cgboj")] room_scenes = Array[PackedScene]([ExtResource("4_56rmd"), ExtResource("4_clpvl")]) corridor_cost_multiplier = 1.0 room_cost_multiplier = 8.0 room_cost_at_end_for_required_doors = 1.0