[gd_scene load_steps=4 format=3 uid="uid://b72non18b6c63"] [ext_resource type="Script" uid="uid://2xddsc0pjykd" path="res://src/items/accessory/Accessory.cs" id="1_ikyk2"] [sub_resource type="CylinderShape3D" id="CylinderShape3D_x6u08"] height = 0.725098 [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_1ceef"] radius = 0.470016 [node name="Accessory" type="RigidBody3D"] collision_layer = 0 axis_lock_linear_x = true axis_lock_linear_z = true axis_lock_angular_x = true axis_lock_angular_y = true axis_lock_angular_z = true script = ExtResource("1_ikyk2") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.00908482, 0) shape = SubResource("CylinderShape3D_x6u08") [node name="Pickup" type="Area3D" parent="."] unique_name_in_owner = true collision_layer = 4 collision_mask = 0 [node name="Sprite" type="Sprite3D" parent="Pickup"] unique_name_in_owner = true layers = 5 pixel_size = 0.005 billboard = 2 shaded = true texture_filter = 0 render_priority = 100 [node name="CollisionShape3D" type="CollisionShape3D" parent="Pickup"] shape = SubResource("CapsuleShape3D_1ceef") [node name="SpotLight3D" type="SpotLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.366956, 0.930238, 0, -0.930238, 0.366956, 0, 1.28212, 0.771256) light_energy = 0.5 light_cull_mask = 4293918728 distance_fade_enabled = true distance_fade_begin = 10.0 spot_range = 3.0 spot_angle = 24.23 [node name="SpotLight3D2" type="SpotLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, -0.534057, 0.845448, 0, -0.845448, -0.534057, -0.19446, 1.49007, -1.0422) light_energy = 0.5 light_bake_mode = 0 light_cull_mask = 4293918728 shadow_enabled = true distance_fade_enabled = true distance_fade_begin = 10.0 spot_range = 3.0 spot_angle = 24.23 [node name="SpotLight3D3" type="SpotLight3D" parent="."] transform = Transform3D(0.619848, -0.663442, -0.419086, 0, -0.534057, 0.845448, -0.784722, -0.524049, -0.331034, -0.904801, 1.28212, -0.393992) light_energy = 0.5 light_cull_mask = 4293918728 shadow_enabled = true distance_fade_enabled = true distance_fade_begin = 10.0 spot_range = 3.0 spot_angle = 24.23 [node name="SpotLight3D4" type="SpotLight3D" parent="."] transform = Transform3D(-0.0257408, 0.845168, 0.53388, 1.84729e-08, -0.534057, 0.845448, 0.999669, 0.0217625, 0.013747, 0.8955, 1.41022, -0.00555617) light_energy = 0.5 light_cull_mask = 4293918728 shadow_enabled = true distance_fade_enabled = true distance_fade_begin = 10.0 spot_range = 3.0 spot_angle = 24.23