using Chickensoft.Serialization; namespace Zennysoft.Ma.Adapter; public class RescuedItemDatabase { [Save("rescued_item_list")] private List _items { get; init; } private int _maxSize { get; init; } = 20; public RescuedItemDatabase(int maxSize) { _items = []; _maxSize = maxSize; } public RescuedItemDatabase(List items, int maxSize) { _items = items; _maxSize = maxSize; } public bool TryAdd(IBaseInventoryItem item) { if (_items.Count >= _maxSize) return false; if (item is IEquipableItem equipable) equipable.Glued = false; _items.Add(item); return true; } public void Remove(IBaseInventoryItem item) => _items.Remove(item); public List GetItems() => _items; public void Clear() => _items.Clear(); }