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item_changes
| Author | SHA1 | Date | |
|---|---|---|---|
| 34c125e6bb | |||
| 66905c9b53 | |||
| a6ea1b1873 | |||
| bf6b0d50c3 | |||
| c7603a163f | |||
| a20c80d922 | |||
| e14007b7f4 | |||
| fe0241ac88 | |||
| 0ab6ef1343 |
@@ -1,54 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Zennysoft.Game.Abstractions.Audio
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{
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public enum SoundEffect
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{
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HealHP,
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TakeDamage,
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HealVT,
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IncreaseStat,
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DecreaseStat,
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Crit,
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PickupItem,
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PickupFailure,
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OpenInventory,
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MoveUI,
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Equip,
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Unequip,
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SortInventory,
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SelectUI,
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CancelUI,
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LevelUp,
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Transfer,
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RecallEnemies,
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KillHalfEnemies,
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TeleportToRandomRoom,
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TeleportToExit,
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AbsorbHPFromAllEnemies,
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SwapHPAndVT,
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TurnAllEnemiesIntoHealingItems,
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WeaponQuickSlash,
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WeaponSlowSlash,
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WeaponPlasmaSword,
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Eucharistia,
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Buff,
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Debuff,
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Death,
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Glue,
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Identify,
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IdentifyAll,
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Rust,
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FireDamage,
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WaterDamage,
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AirDamage,
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EarthDamage,
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HolyDamage,
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CurseDamage,
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AbsorbHP,
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}
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}
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@@ -1,6 +0,0 @@
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namespace Zennysoft.Game.Abstractions
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{
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public interface IFloorSpawnTable
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{
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}
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}
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+3
-6
@@ -6,9 +6,6 @@ using System.IO.Abstractions;
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using System.Text.Json;
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using System.Text.Json.Serialization.Metadata;
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using Zennysoft.Game.Abstractions;
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using System.Threading.Tasks;
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using System.IO;
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using Zennysoft.Game.Ma;
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namespace Zennysoft.Game.Implementation;
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@@ -30,9 +27,9 @@ public class SaveFileManager : ISaveFileManager
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public Task<T?> ReadFromFile<T>(params IJsonTypeInfoResolver?[] resolvers)
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{
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return !_fileSystem.File.Exists(_defaultSaveLocation)
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? throw new FileNotFoundException()
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: ReadFromFile<T>(_defaultSaveLocation, resolvers);
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if (!_fileSystem.File.Exists(_defaultSaveLocation))
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throw new FileNotFoundException();
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return ReadFromFile<T>(_defaultSaveLocation, resolvers);
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}
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public async Task<T?> ReadFromFile<T>(string filePath, params IJsonTypeInfoResolver?[] resolvers)
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@@ -8,7 +8,7 @@ public enum ElementType
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Hydric,
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Igneous,
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Ferrum,
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Sankta,
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Shura,
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Holy,
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Curse,
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All
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}
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@@ -15,6 +15,4 @@ public interface IAttackComponent : IEntityComponent
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public void SetAttack(int attack);
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public void RaiseMaximumAttack(int raiseAmount);
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public void LowerMaximumAttack(int lowerAmount);
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}
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@@ -15,6 +15,4 @@ public interface IDefenseComponent : IEntityComponent
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public void SetDefense(int attack);
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public void RaiseMaximumDefense(int raiseAmount);
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public void LowerMaximumDefense(int lowerAmount);
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}
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@@ -1,4 +1,5 @@
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using Chickensoft.Collections;
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using Godot;
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using Zennysoft.Ma.Adapter.Entity;
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namespace Zennysoft.Ma.Adapter;
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@@ -20,9 +20,5 @@ public interface IExperiencePointsComponent : IEntityComponent
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public void LevelUp();
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public void LevelDown();
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public event Action PlayerLevelUp;
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public event Action PlayerLevelDown;
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}
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@@ -9,19 +9,17 @@ public interface IHealthComponent : IEntityComponent
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public IAutoProp<int> MaximumHP { get; }
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public event Action? HealthReachedZero;
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public event Action<ElementType>? DamageTaken;
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public event Action? DamageTaken;
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public bool AtFullHealth { get; }
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public void Heal(int healAmount);
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public void Damage(int damageAmount, ElementType elementType);
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public void Damage(int damageAmount);
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public void SetCurrentHealth(int health);
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public void SetMaximumHealth(int health);
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public void RaiseMaximumHP(int raiseAmount, bool restoreHP = false);
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public void LowerMaximumHP(int lowerAmount);
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}
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@@ -1,37 +0,0 @@
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using Godot;
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using Zennysoft.Ma.Adapter;
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using Zennysoft.Ma.Adapter.Entity;
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namespace Zennysoft.Ma;
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public interface ISigil
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{
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[Export]
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public double DamageModifier { get; }
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[Export]
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public double DefenseModifier { get; }
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[Export]
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public double MoveSpeedModifier { get; }
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[Export]
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public double HealAmountModifier { get; }
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[Export]
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public double VTDrainSpeedModifier { get; }
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[Export]
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public ElementType ElementType { get; }
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[Export]
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public ElementalResistanceSet ElementalResistanceSet { get; }
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[Export] public SigilTag SigilTag { get; }
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}
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public enum SigilTag
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{
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None,
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AutoRevive,
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HPDrain,
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}
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@@ -1,8 +0,0 @@
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namespace Zennysoft.Ma;
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public interface ISigilComponent
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{
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ISigil Sigil { get; set; }
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public void Reset();
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}
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@@ -1,13 +0,0 @@
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using Chickensoft.Collections;
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using Godot;
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using Zennysoft.Ma.Adapter;
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public interface IStatusEffectComponent : IEntityComponent
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{
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[Export] public double RustDuration { get; set; }
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public AutoProp<bool> Rust { get; }
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public bool ImmuneToRust { get; set; }
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}
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@@ -4,11 +4,7 @@ namespace Zennysoft.Ma.Adapter;
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public interface ILuckComponent : IEntityComponent
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{
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public int InitialLuck { get; }
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public IAutoProp<int> Luck { get; }
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public void IncreaseLuck(int value);
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void DecreaseLuck(int value);
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}
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@@ -18,7 +18,5 @@ public interface IVTComponent : IEntityComponent
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public void RaiseMaximumVT(int raiseAmount, bool restoreVT = true);
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public void LowerMaximumVT(int lowerAmount);
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public void SetMaximumVT(int vt);
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}
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=2 format=3]
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[gd_scene load_steps=2 format=3 uid="uid://c7e5g8l6wuph"]
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[ext_resource type="Script" path="res://src/enemy/behaviors/PatrolBehavior.cs" id="1_lobva"]
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[ext_resource type="Script" uid="uid://87d8kluait8y" path="res://src/enemy/behaviors/PatrolBehavior.cs" id="1_lobva"]
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[node name="NavigationAgent" type="NavigationAgent3D"]
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avoidance_enabled = true
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@@ -19,8 +19,8 @@ namespace Zennysoft.Ma.Adapter.Entity
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{ ElementType.Igneous, igneousResistance },
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{ ElementType.Ferrum, ferrumResistance },
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{ ElementType.Telluric, telluricResistance },
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{ ElementType.Sankta, holyResistance },
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{ ElementType.Shura, curseResistance },
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{ ElementType.Holy, holyResistance },
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{ ElementType.Curse, curseResistance },
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{ ElementType.All, aeolicResistance + hydricResistance + igneousResistance + ferrumResistance + telluricResistance + holyResistance + curseResistance },
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};
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}
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@@ -33,8 +33,8 @@ namespace Zennysoft.Ma.Adapter.Entity
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left.ElementalResistance[ElementType.Igneous] + right.ElementalResistance[ElementType.Igneous],
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left.ElementalResistance[ElementType.Ferrum] + right.ElementalResistance[ElementType.Ferrum],
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left.ElementalResistance[ElementType.Telluric] + right.ElementalResistance[ElementType.Telluric],
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left.ElementalResistance[ElementType.Sankta] + right.ElementalResistance[ElementType.Sankta],
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left.ElementalResistance[ElementType.Shura] + right.ElementalResistance[ElementType.Shura]);
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left.ElementalResistance[ElementType.Holy] + right.ElementalResistance[ElementType.Holy],
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left.ElementalResistance[ElementType.Curse] + right.ElementalResistance[ElementType.Curse]);
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}
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}
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}
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@@ -21,14 +21,6 @@ namespace Zennysoft.Ma.Adapter.Entity
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public void OnMorph();
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public void OnBuff();
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public void OnDebuff();
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public void OnHealed();
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public int GetDefeatCount(IEnemy enemyType);
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public IDungeonRoom GetCurrentRoom(ImmutableList<IDungeonRoom> dungeonRooms);
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public void MoveEnemyToNewRoom(IDungeonRoom newRoom);
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@@ -39,14 +31,8 @@ namespace Zennysoft.Ma.Adapter.Entity
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public IDefenseComponent DefenseComponent { get; }
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public IStatusEffectComponent StatusEffectComponent { get; }
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public ElementalResistanceSet ElementalResistanceSet { get; }
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public void SetEnemySpeedByMultiplier(double multiplier);
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public IEnemyLootTable LootTable { get; }
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public int InitialHP { get; }
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public int InitialAttack { get; }
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@@ -1,6 +0,0 @@
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namespace Zennysoft.Ma.Adapter.Entity;
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public interface IEnemyLootTable
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{
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}
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@@ -1,11 +0,0 @@
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namespace Zennysoft.Ma.Adapter;
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public enum SpellFXEnum
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{
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AnBradan,
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DivinityRecall,
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ItemBreak,
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Kyuuketsuki,
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Persiko,
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Radial
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}
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@@ -1,26 +1,16 @@
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using Godot;
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using Zennysoft.Ma.Adapter;
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using Zennysoft.Ma.Adapter;
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public class Augment
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{
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public JewelTags AugmentTag;
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public Augment(JewelTags tag, IAugmentType augment, string name, string description, Texture2D augmentTexture)
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public Augment(JewelTags tag, IAugmentType augment)
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{
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AugmentTag = tag;
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AugmentName = name;
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AugmentType = augment;
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AugmentDescription = description;
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AugmentTexture = augmentTexture;
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}
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public IAugmentType AugmentType { get; set; }
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public string AugmentName { get; set; }
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public string AugmentDescription { get; set; }
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public Texture2D AugmentTexture { get; set; }
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}
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public class HPRecoverySpeedAugment : IAugmentType
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@@ -104,33 +94,6 @@ public class LowerEXPRateAugment : IAugmentType
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public void Remove() => _player.ExperiencePointsComponent.ModifyExpGainRate(_player.ExperiencePointsComponent.ExpGainRate.Value + 0.25f);
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}
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public class BoostStatsAugment : IAugmentType
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{
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private readonly IPlayer _player;
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private readonly int _bonusLuck;
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private readonly int _bonusHp;
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private readonly int _bonusVt;
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public BoostStatsAugment(IPlayer player, int bonusLuck, int bonusHp, int bonusVt)
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{
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_player = player;
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_bonusLuck = bonusLuck;
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_bonusHp = bonusHp;
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_bonusVt = bonusVt;
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}
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public void Apply()
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{
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_player.HealthComponent.RaiseMaximumHP(_bonusHp);
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_player.VTComponent.RaiseMaximumVT(_bonusVt);
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_player.LuckComponent.IncreaseLuck(_bonusLuck);
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}
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public void Remove()
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{
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}
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}
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public class LowerHPRecoveryAugment : IAugmentType
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{
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private readonly IPlayer _player;
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@@ -202,23 +165,3 @@ public class RevivePlayerAugment : IAugmentType
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_player.AutoRevive = false;
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}
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}
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public class KeyStaffAugment : IAugmentType
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{
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private readonly IPlayer _player;
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public KeyStaffAugment(IPlayer player)
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{
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_player = player;
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}
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public void Apply()
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{
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_player.CanOpenDoors = true;
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}
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public void Remove()
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{
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_player.CanOpenDoors &= false;
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}
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}
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@@ -4,6 +4,5 @@ public enum AccessoryTag
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{
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None,
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HalfVTConsumption,
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StatusEffectImmunity,
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BoostEXPGainRate
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StatusEffectImmunity
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}
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@@ -1,8 +0,0 @@
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namespace Zennysoft.Ma.Adapter;
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public enum ArmorTag
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{
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None,
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DegradeOnHit,
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ImmuneToRust
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}
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@@ -3,7 +3,7 @@
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public enum ItemTag
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{
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None,
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BreaksOnFloorExit,
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BreaksOnChange,
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MysteryItem,
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DamagesPlayer,
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ContainsRestorative,
|
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@@ -20,9 +20,5 @@ public enum ItemTag
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RestrictUnequip,
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UnequipAllItems,
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EjectAllItems,
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UseAllItems,
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GlueOnEquip,
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BreaksOnUnequip,
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ContainsJewel,
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KeyItem
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UseAllItems
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}
|
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@@ -17,6 +17,5 @@ public enum JewelTags
|
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ReviveUserOnce,
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TelluricElement,
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IncreaseAtkDefLuck,
|
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IncreaseLuck,
|
||||
KeyStaff
|
||||
IncreaseLuck
|
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}
|
||||
|
||||
@@ -14,26 +14,11 @@ public enum UsableItemTag
|
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DealElementalDamageToAllEnemiesInRoom,
|
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RaiseCurrentWeaponAttack,
|
||||
RaiseCurrentDefenseArmor,
|
||||
LowerCurrentDefenseArmor,
|
||||
RaiseLevel,
|
||||
LowerLevel,
|
||||
RandomEffect,
|
||||
DoubleExp,
|
||||
LowerTargetTo1HP,
|
||||
CanChangeAffinity,
|
||||
TeleportToRandomLocation,
|
||||
WarpToExitIfFound,
|
||||
IncreaseDefense,
|
||||
IncreaseLuck,
|
||||
IncreaseAttack,
|
||||
DecreaseDefense,
|
||||
DecreaseLuck,
|
||||
DecreaseAttack,
|
||||
DecreaseAllStats,
|
||||
Clone,
|
||||
MeltAllEquipment,
|
||||
RestoreStats,
|
||||
GlueAllEquipment,
|
||||
DoubleStackedItems,
|
||||
IdentifyRandomItem
|
||||
WarpToExitIfFound
|
||||
}
|
||||
|
||||
@@ -16,8 +16,18 @@ public interface IGameRepo : IDisposable
|
||||
|
||||
event Action<string>? AnnounceMessageInInventoryEvent;
|
||||
|
||||
event Action<int>? DoubleExpTimeStart;
|
||||
|
||||
event Action? DoubleExpTimeEnd;
|
||||
|
||||
event Action<IBaseInventoryItem>? RemoveItemFromInventoryEvent;
|
||||
|
||||
event Action? PlayerAttack;
|
||||
|
||||
event Action? PlayerAttackedWall;
|
||||
|
||||
event Action? PlayerAttackedEnemy;
|
||||
|
||||
event Action<IEquipableItem>? EquippedItem;
|
||||
|
||||
event Action<IEquipableItem>? UnequippedItem;
|
||||
@@ -30,12 +40,20 @@ public interface IGameRepo : IDisposable
|
||||
|
||||
IAutoProp<bool> IsPaused { get; }
|
||||
|
||||
public void StartDoubleEXP(TimeSpan lengthOfEffect);
|
||||
|
||||
public void EndDoubleExp();
|
||||
|
||||
public void AnnounceMessageOnMainScreen(string message);
|
||||
|
||||
public void AnnounceMessageInInventory(string message);
|
||||
|
||||
public void RemoveItemFromInventory(IBaseInventoryItem item);
|
||||
|
||||
public void OnPlayerAttack();
|
||||
|
||||
public void OnPlayerAttackedWall();
|
||||
|
||||
public void CloseInventory();
|
||||
|
||||
public void GameEnded();
|
||||
@@ -45,6 +63,8 @@ public interface IGameRepo : IDisposable
|
||||
public void OnUnequippedItem(IEquipableItem item);
|
||||
|
||||
public void OnEnemyDied(IEnemy enemy);
|
||||
|
||||
public double ExpRate { get; }
|
||||
}
|
||||
|
||||
public class GameRepo : IGameRepo
|
||||
@@ -53,18 +73,26 @@ public class GameRepo : IGameRepo
|
||||
public event Action? CloseInventoryEvent;
|
||||
public event Action<string>? AnnounceMessageOnMainScreenEvent;
|
||||
public event Action<string>? AnnounceMessageInInventoryEvent;
|
||||
public event Action<int>? DoubleExpTimeStart;
|
||||
public event Action? DoubleExpTimeEnd;
|
||||
public event Action<IBaseInventoryItem>? RemoveItemFromInventoryEvent;
|
||||
public event Action? PlayerAttack;
|
||||
public event Action? PlayerAttackedWall;
|
||||
public event Action? PlayerAttackedEnemy;
|
||||
public event Action<IEquipableItem>? EquippedItem;
|
||||
public event Action<IEquipableItem>? UnequippedItem;
|
||||
public event Action<IEnemy>? EnemyDied;
|
||||
public IAutoProp<bool> IsPaused => _isPaused;
|
||||
private readonly AutoProp<bool> _isPaused;
|
||||
|
||||
public double ExpRate { get; private set; }
|
||||
|
||||
private bool _disposedValue;
|
||||
|
||||
public GameRepo()
|
||||
{
|
||||
_isPaused = new AutoProp<bool>(true);
|
||||
ExpRate = 1;
|
||||
}
|
||||
|
||||
public void Pause()
|
||||
@@ -79,6 +107,20 @@ public class GameRepo : IGameRepo
|
||||
GD.Print("Resume");
|
||||
}
|
||||
|
||||
public void StartDoubleEXP(TimeSpan lengthOfEffect)
|
||||
{
|
||||
AnnounceMessageInInventory("Experience points temporarily doubled.");
|
||||
DoubleExpTimeStart?.Invoke(lengthOfEffect.Seconds);
|
||||
ExpRate *= 2;
|
||||
}
|
||||
|
||||
public void EndDoubleExp()
|
||||
{
|
||||
AnnounceMessageOnMainScreen("Experience points effect wore off.");
|
||||
DoubleExpTimeEnd?.Invoke();
|
||||
ExpRate /= 2;
|
||||
}
|
||||
|
||||
public void AnnounceMessageOnMainScreen(string message)
|
||||
{
|
||||
AnnounceMessageOnMainScreenEvent?.Invoke(message);
|
||||
@@ -94,6 +136,16 @@ public class GameRepo : IGameRepo
|
||||
RemoveItemFromInventoryEvent?.Invoke(item);
|
||||
}
|
||||
|
||||
public void OnPlayerAttack()
|
||||
{
|
||||
PlayerAttack?.Invoke();
|
||||
}
|
||||
|
||||
public void OnPlayerAttackedWall()
|
||||
{
|
||||
PlayerAttackedWall?.Invoke();
|
||||
}
|
||||
|
||||
public void CloseInventory()
|
||||
{
|
||||
CloseInventoryEvent?.Invoke();
|
||||
|
||||
@@ -12,8 +12,6 @@ public partial class GameState
|
||||
|
||||
public readonly record struct LoadNextFloor;
|
||||
|
||||
public readonly record struct ReturnToOverworld;
|
||||
|
||||
public readonly record struct InventoryButtonPressed;
|
||||
|
||||
public readonly record struct InteractButtonPressed;
|
||||
|
||||
@@ -20,8 +20,6 @@ public partial class GameState
|
||||
|
||||
public readonly record struct LoadNextFloor;
|
||||
|
||||
public readonly record struct ReturnToOverworld;
|
||||
|
||||
public readonly record struct OpenTeleportScreen;
|
||||
|
||||
public readonly record struct OpenFloorExitScreen;
|
||||
|
||||
+1
-8
@@ -8,12 +8,11 @@ public partial class GameState
|
||||
public partial record State
|
||||
{
|
||||
[Meta, LogicBlock(typeof(State), Diagram = true)]
|
||||
public partial record FloorExitScreen : State, IGet<Input.LoadNextFloor>, IGet<Input.ReturnToOverworld>
|
||||
public partial record FloorExitScreen : State, IGet<Input.LoadNextFloor>
|
||||
{
|
||||
public FloorExitScreen()
|
||||
{
|
||||
OnAttach(() => Get<IGameRepo>().Pause());
|
||||
OnDetach(() => Get<IGameRepo>().Resume());
|
||||
}
|
||||
|
||||
public Transition On(in Input.LoadNextFloor input)
|
||||
@@ -21,12 +20,6 @@ public partial class GameState
|
||||
Output(new Output.LoadNextFloor());
|
||||
return To<InGame>();
|
||||
}
|
||||
|
||||
public Transition On(in Input.ReturnToOverworld input)
|
||||
{
|
||||
Output(new Output.ReturnToOverworld());
|
||||
return To<InGame>();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,9 +2,4 @@
|
||||
|
||||
public interface IArmor : IEquipableItem, IAugmentableItem
|
||||
{
|
||||
public void IncreaseArmorDefense(int bonus);
|
||||
|
||||
public void DecreaseArmorDefense(int lowerAmount);
|
||||
|
||||
public ArmorTag ArmorTag { get; }
|
||||
}
|
||||
|
||||
@@ -1,22 +1,15 @@
|
||||
|
||||
using Godot;
|
||||
using Zennysoft.Game.Abstractions;
|
||||
using Zennysoft.Ma.Adapter;
|
||||
|
||||
public interface IBaseInventoryItem
|
||||
{
|
||||
public string ItemName { get; }
|
||||
public string StatDescription { get; }
|
||||
public string FlavorText { get; }
|
||||
public string Description { get; }
|
||||
public float SpawnRate { get; }
|
||||
public int ThrowDamage { get; }
|
||||
public float ThrowSpeed { get; }
|
||||
public ItemTag ItemTag { get; }
|
||||
|
||||
public abstract Texture2D GetTexture();
|
||||
|
||||
public float SpawnRate { get; }
|
||||
|
||||
public RarityTag RarityTag { get; }
|
||||
|
||||
public IFloorSpawnTable SpawnsOn { get; }
|
||||
}
|
||||
@@ -1,43 +1,16 @@
|
||||
using Chickensoft.Serialization;
|
||||
using Chickensoft.Introspection;
|
||||
using Chickensoft.Serialization;
|
||||
|
||||
namespace Zennysoft.Ma.Adapter;
|
||||
|
||||
public class RescuedItemDatabase
|
||||
[Meta, Id("rescued_items")]
|
||||
public partial class RescuedItemDatabase
|
||||
{
|
||||
[Save("rescued_item_list")]
|
||||
private List<IBaseInventoryItem> _items { get; init; }
|
||||
private int _maxSize { get; init; } = 20;
|
||||
public List<IBaseInventoryItem> Items { get; init; }
|
||||
|
||||
public RescuedItemDatabase()
|
||||
{
|
||||
_items = [];
|
||||
Items = new List<IBaseInventoryItem>();
|
||||
}
|
||||
|
||||
public RescuedItemDatabase(int maxSize)
|
||||
{
|
||||
_items = [];
|
||||
_maxSize = maxSize;
|
||||
}
|
||||
|
||||
public RescuedItemDatabase(List<IBaseInventoryItem> items, int maxSize)
|
||||
{
|
||||
_items = items;
|
||||
_maxSize = maxSize;
|
||||
}
|
||||
|
||||
public bool TryAdd(IBaseInventoryItem item)
|
||||
{
|
||||
if (_items.Count >= _maxSize)
|
||||
return false;
|
||||
if (item is IEquipableItem equipable)
|
||||
equipable.Glued = false;
|
||||
_items.Add(item);
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Remove(IBaseInventoryItem item) => _items.Remove(item);
|
||||
|
||||
public List<IBaseInventoryItem> GetItems() => _items;
|
||||
|
||||
public void Clear() => _items.Clear();
|
||||
}
|
||||
|
||||
@@ -19,18 +19,3 @@ public partial class BoxItemTagEnumContext : JsonSerializerContext;
|
||||
|
||||
[JsonSerializable(typeof(ElementType))]
|
||||
public partial class ElementTypeEnumContext : JsonSerializerContext;
|
||||
|
||||
[JsonSerializable(typeof(JewelTags))]
|
||||
public partial class JewelTagsEnumContext : JsonSerializerContext;
|
||||
|
||||
[JsonSerializable(typeof(IBaseInventoryItem))]
|
||||
public partial class BaseInventoryItemContext : JsonSerializerContext
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
[JsonSerializable(typeof(RescuedItemDatabase))]
|
||||
public partial class RescuedItemDatabaseContext : JsonSerializerContext
|
||||
{
|
||||
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
namespace Zennysoft.Ma.Adapter;
|
||||
|
||||
public enum FloorType
|
||||
{
|
||||
Overworld,
|
||||
Altar,
|
||||
Floor01,
|
||||
Floor02,
|
||||
Floor03,
|
||||
Floor04,
|
||||
Floor05,
|
||||
Floor06,
|
||||
Floor07,
|
||||
Floor09,
|
||||
Floor10,
|
||||
Floor11,
|
||||
Floor12,
|
||||
Floor13,
|
||||
Floor14,
|
||||
Floor15,
|
||||
BossFloorA,
|
||||
BossFloorB,
|
||||
GoddessOfGuidance,
|
||||
TrueGoddessOfGuidance,
|
||||
Cellular,
|
||||
Grassland,
|
||||
Platform,
|
||||
River,
|
||||
Server,
|
||||
FinalFloor,
|
||||
BadEnd,
|
||||
HeartOfAllThings
|
||||
}
|
||||
@@ -11,7 +11,7 @@ public interface IDungeonFloor : INode3D
|
||||
|
||||
public ImmutableList<IDungeonRoom> Rooms { get; }
|
||||
|
||||
public IDungeonRoom GetPlayersCurrentRoom();
|
||||
public void FadeOutAudio();
|
||||
|
||||
public bool FloorIsLoaded { get; set; }
|
||||
}
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
using Godot.Collections;
|
||||
|
||||
namespace Zennysoft.Ma.Adapter;
|
||||
|
||||
public enum RarityTag
|
||||
{
|
||||
Common, // 50%
|
||||
Uncommon, // 35%
|
||||
Rare, // 14%
|
||||
Legendary, // 1%
|
||||
NotSpawnable
|
||||
}
|
||||
@@ -10,6 +10,8 @@ public class Module
|
||||
public static void Bootstrap(Container container)
|
||||
{
|
||||
container.RegisterSingleton<IFileSystem, FileSystem>();
|
||||
container.RegisterSingleton<ISaveFileManager, SaveFileManager>();
|
||||
container.RegisterSingleton<IMaSaveFileManager, MaSaveFileManager>();
|
||||
container.RegisterSingleton<IGameRepo, GameRepo>();
|
||||
container.RegisterSingleton<IGameState, GameState>();
|
||||
container.RegisterSingleton<IDimmableAudioStreamPlayer, DimmableAudioStreamPlayer>();
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
namespace Zennysoft.Ma.Adapter;
|
||||
|
||||
public enum GroundType
|
||||
{
|
||||
Dirt,
|
||||
Concrete,
|
||||
Metal,
|
||||
Marble
|
||||
}
|
||||
@@ -1,7 +1,6 @@
|
||||
using Chickensoft.GodotNodeInterfaces;
|
||||
using Godot;
|
||||
using Zennysoft.Game.Abstractions;
|
||||
using Zennysoft.Game.Abstractions.Audio;
|
||||
|
||||
namespace Zennysoft.Ma.Adapter;
|
||||
|
||||
@@ -19,8 +18,6 @@ public interface IPlayer : IKillable, ICharacterBody3D
|
||||
|
||||
public void LevelUp();
|
||||
|
||||
public void EnactBriefImmunity();
|
||||
|
||||
public void TeleportPlayer((Vector3 Rotation, Vector3 Position) newTransform);
|
||||
|
||||
public void Equip(IEquipableItem equipable);
|
||||
@@ -29,15 +26,9 @@ public interface IPlayer : IKillable, ICharacterBody3D
|
||||
|
||||
public void PlayJumpScareAnimation();
|
||||
|
||||
public void SetSigil(ISigil sigil);
|
||||
|
||||
public void ShowCamera(bool showCamera);
|
||||
|
||||
public void ApplyNewAugment(IAugmentItem jewel, IAugmentableItem equipableItem);
|
||||
|
||||
public IBaseInventoryItem IdentifyItem(IBaseInventoryItem unidentifiedItem);
|
||||
|
||||
public void ShakePlayerCamera(float shakeIntensity, float shakeAmount);
|
||||
public void IdentifyItem(IBaseInventoryItem unidentifiedItem);
|
||||
|
||||
public IInventory Inventory { get; }
|
||||
|
||||
@@ -55,19 +46,10 @@ public interface IPlayer : IKillable, ICharacterBody3D
|
||||
|
||||
public IEquipmentComponent EquipmentComponent { get; }
|
||||
|
||||
public IStatusEffectComponent StatusEffectComponent { get; }
|
||||
|
||||
public ISigilComponent SigilComponent { get; }
|
||||
|
||||
public void SetHealthTimerStatus(bool isActive);
|
||||
|
||||
public void ModifyHealthTimerSpeed(float newModifier);
|
||||
|
||||
public void PlaySpellFX(SpellFXEnum spellEnum);
|
||||
|
||||
|
||||
public void SetPlayerWalkSFX(GroundType groundType);
|
||||
|
||||
public bool AutoRevive { get; set; }
|
||||
|
||||
public int TotalAttack { get; }
|
||||
@@ -80,10 +62,6 @@ public interface IPlayer : IKillable, ICharacterBody3D
|
||||
|
||||
public bool AutoIdentifyItems { get; set; }
|
||||
|
||||
public bool BriefImmunity { get; set; }
|
||||
|
||||
public bool CanOpenDoors { get; set; }
|
||||
|
||||
public event Action PlayerDied;
|
||||
public delegate IBaseInventoryItem RerollItem(IBaseInventoryItem item);
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
using Chickensoft.Introspection;
|
||||
using Chickensoft.Serialization;
|
||||
|
||||
namespace Zennysoft.Ma.Adapter;
|
||||
|
||||
[Meta, Id("npc_data")]
|
||||
public partial record NpcData
|
||||
{
|
||||
[Save("stele_list")]
|
||||
public required List<int> SteleDiscovered { get; set; }
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
using Chickensoft.Introspection;
|
||||
using Chickensoft.Serialization;
|
||||
|
||||
namespace Zennysoft.Ma.Adapter;
|
||||
|
||||
[Meta, Id("sarco_data")]
|
||||
public partial record SarcoData
|
||||
{
|
||||
[Save("aeolic_sarco")]
|
||||
public bool AeolicSarcoAcquired { get; set; } = false;
|
||||
|
||||
[Save("igneous_sarco")]
|
||||
public bool IgneousSarcoAcquired { get; set; } = false;
|
||||
|
||||
[Save("telluric_sarco")]
|
||||
public bool TelluricSarcoAcquired { get; set; } = false;
|
||||
|
||||
[Save("hydric_sarco")]
|
||||
public bool HydricSarcoAcquired { get; set; } = false;
|
||||
|
||||
[Save("ferrum_sarco")]
|
||||
public bool FerrumSarcoAcquired { get; set; } = false;
|
||||
|
||||
[Save("sankta_sarco")]
|
||||
public bool SanktaSarcoAcquired { get; set; } = false;
|
||||
|
||||
[Save("shura_sarco")]
|
||||
public bool ShuraSarcoAcquired { get; set; } = false;
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
using Chickensoft.Introspection;
|
||||
using Chickensoft.Serialization;
|
||||
|
||||
namespace Zennysoft.Ma.Adapter;
|
||||
|
||||
[Meta, Id("stat_data")]
|
||||
public partial record StatData
|
||||
{
|
||||
[Save("enemies_defeated")]
|
||||
public Dictionary<string, int> EnemiesDefeated { get; set; } = [];
|
||||
|
||||
public int TotalEnemiesDefeated => EnemiesDefeated.Values.Sum();
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
using System.Collections.Immutable;
|
||||
using System.Text.Json.Serialization.Metadata;
|
||||
using Zennysoft.Game.Abstractions;
|
||||
|
||||
namespace Zennysoft.Ma.Adapter;
|
||||
|
||||
public interface IMaSaveFileManager
|
||||
{
|
||||
Task Save<T>(T gameData);
|
||||
|
||||
Task<T?> Load<T>();
|
||||
}
|
||||
|
||||
public sealed class MaSaveFileManager : IMaSaveFileManager
|
||||
{
|
||||
private readonly ISaveFileManager _saveFileManager;
|
||||
private ImmutableList<IJsonTypeInfoResolver> _converters;
|
||||
|
||||
public MaSaveFileManager(ISaveFileManager saveFileManager)
|
||||
{
|
||||
_saveFileManager = saveFileManager;
|
||||
_converters = [WeaponTagEnumContext.Default, ItemTagEnumContext.Default, ElementTypeEnumContext.Default, AccessoryTagEnumContext.Default, UsableItemTagEnumContext.Default, BoxItemTagEnumContext.Default];
|
||||
}
|
||||
|
||||
public async Task Save<T>(T gameData)
|
||||
{
|
||||
await _saveFileManager.WriteToFile(gameData, [.. _converters]);
|
||||
}
|
||||
|
||||
public async Task<T?> Load<T>() => await _saveFileManager.ReadFromFile<T>([.. _converters]);
|
||||
}
|
||||
@@ -31,8 +31,4 @@
|
||||
<ProjectReference Include="..\Zennysoft.Game.Godot.Implementation\Zennysoft.Game.Implementation.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Folder Include="Save\" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
||||
@@ -1,61 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.11.35222.181
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ma", "Ma.csproj", "{94D57D73-EDC5-47B2-BF34-7B57BA9C3881}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Zennysoft.Game.Abstractions", "..\Zennysoft.Game.Abstractions\Zennysoft.Game.Abstractions.csproj", "{D65D2AE9-D371-49F8-9E1D-BBA2907AB4AA}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Zennysoft.Game.Implementation", "..\Zennysoft.Game.Godot.Implementation\Zennysoft.Game.Implementation.csproj", "{F6808C1C-EDFB-4602-BA01-34FB682A270C}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Zennysoft.Ma.Adapter", "..\Zennysoft.Game.Ma.Implementation\Zennysoft.Ma.Adapter.csproj", "{CC55EDC3-B9EA-4393-BE4D-630C34393A94}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
ExportDebug|Any CPU = ExportDebug|Any CPU
|
||||
ExportRelease|Any CPU = ExportRelease|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{94D57D73-EDC5-47B2-BF34-7B57BA9C3881}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{94D57D73-EDC5-47B2-BF34-7B57BA9C3881}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{94D57D73-EDC5-47B2-BF34-7B57BA9C3881}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
|
||||
{94D57D73-EDC5-47B2-BF34-7B57BA9C3881}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
|
||||
{94D57D73-EDC5-47B2-BF34-7B57BA9C3881}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
|
||||
{94D57D73-EDC5-47B2-BF34-7B57BA9C3881}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
|
||||
{94D57D73-EDC5-47B2-BF34-7B57BA9C3881}.Release|Any CPU.ActiveCfg = ExportRelease|Any CPU
|
||||
{94D57D73-EDC5-47B2-BF34-7B57BA9C3881}.Release|Any CPU.Build.0 = ExportRelease|Any CPU
|
||||
{D65D2AE9-D371-49F8-9E1D-BBA2907AB4AA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D65D2AE9-D371-49F8-9E1D-BBA2907AB4AA}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D65D2AE9-D371-49F8-9E1D-BBA2907AB4AA}.ExportDebug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D65D2AE9-D371-49F8-9E1D-BBA2907AB4AA}.ExportDebug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D65D2AE9-D371-49F8-9E1D-BBA2907AB4AA}.ExportRelease|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D65D2AE9-D371-49F8-9E1D-BBA2907AB4AA}.ExportRelease|Any CPU.Build.0 = Release|Any CPU
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{D65D2AE9-D371-49F8-9E1D-BBA2907AB4AA}.Release|Any CPU.Build.0 = Release|Any CPU
|
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|
||||
{F6808C1C-EDFB-4602-BA01-34FB682A270C}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
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|
||||
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|
||||
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{F6808C1C-EDFB-4602-BA01-34FB682A270C}.ExportRelease|Any CPU.Build.0 = Release|Any CPU
|
||||
{F6808C1C-EDFB-4602-BA01-34FB682A270C}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{F6808C1C-EDFB-4602-BA01-34FB682A270C}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{CC55EDC3-B9EA-4393-BE4D-630C34393A94}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{CC55EDC3-B9EA-4393-BE4D-630C34393A94}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{CC55EDC3-B9EA-4393-BE4D-630C34393A94}.ExportDebug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{CC55EDC3-B9EA-4393-BE4D-630C34393A94}.ExportDebug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{CC55EDC3-B9EA-4393-BE4D-630C34393A94}.ExportRelease|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{CC55EDC3-B9EA-4393-BE4D-630C34393A94}.ExportRelease|Any CPU.Build.0 = Release|Any CPU
|
||||
{CC55EDC3-B9EA-4393-BE4D-630C34393A94}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{CC55EDC3-B9EA-4393-BE4D-630C34393A94}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {797FF6A1-5959-42C9-A7A2-A8D39F9AC1A4}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://ekf8y405ewyq"]
|
||||
[gd_scene load_steps=4 format=3 uid="uid://civ6shmka5e8u"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://klpiq4tk3t7a" path="res://addons/dialogue_manager/components/code_edit_syntax_highlighter.gd" id="1_58cfo"]
|
||||
[ext_resource type="Script" uid="uid://djeybvlb332mp" path="res://addons/dialogue_manager/components/code_edit.gd" id="1_g324i"]
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://cstps104wl17j"]
|
||||
[gd_scene load_steps=3 format=3 uid="uid://qdxrxv3c3hxk"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://kpwo418lb2t2" path="res://addons/dialogue_manager/components/download_update_panel.gd" id="1_4tm1k"]
|
||||
[ext_resource type="Texture2D" uid="uid://d3baj6rygkb3f" path="res://addons/dialogue_manager/assets/update.svg" id="2_4o2m6"]
|
||||
|
||||
+3
-3
@@ -1,8 +1,8 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://bsal283gclopj"]
|
||||
[gd_scene load_steps=4 format=3 uid="uid://ycn6uaj7dsrh"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dooe2pflnqtve" path="res://addons/dialogue_manager/components/editor_property/editor_property_control.gd" id="1_het12"]
|
||||
[ext_resource type="PackedScene" path="res://addons/dialogue_manager/components/editor_property/resource_button.tscn" id="2_hh3d4"]
|
||||
[ext_resource type="PackedScene" path="res://addons/dialogue_manager/components/files_list.tscn" id="3_l8fp6"]
|
||||
[ext_resource type="PackedScene" uid="uid://b16uuqjuof3n5" path="res://addons/dialogue_manager/components/editor_property/resource_button.tscn" id="2_hh3d4"]
|
||||
[ext_resource type="PackedScene" uid="uid://dnufpcdrreva3" path="res://addons/dialogue_manager/components/files_list.tscn" id="3_l8fp6"]
|
||||
|
||||
[node name="PropertyEditorButton" type="HBoxContainer"]
|
||||
offset_right = 40.0
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://bylecer7aexlb"]
|
||||
[gd_scene load_steps=2 format=3 uid="uid://b16uuqjuof3n5"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://damhqta55t67c" path="res://addons/dialogue_manager/components/editor_property/resource_button.gd" id="1_7u2i7"]
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://c3pniua1enw8v"]
|
||||
[gd_scene load_steps=4 format=3 uid="uid://cs8pwrxr5vxix"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://d2l8nlb6hhrfp" path="res://addons/dialogue_manager/components/errors_panel.gd" id="1_nfm3c"]
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://b21h8gsbo60xg"]
|
||||
[gd_scene load_steps=3 format=3 uid="uid://dnufpcdrreva3"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dqa4a4wwoo0aa" path="res://addons/dialogue_manager/components/files_list.gd" id="1_cytii"]
|
||||
[ext_resource type="Texture2D" uid="uid://d3lr2uas6ax8v" path="res://addons/dialogue_manager/assets/icon.svg" id="2_3ijx1"]
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://c5to0aeerreb4"]
|
||||
[gd_scene load_steps=3 format=3 uid="uid://0n7hwviyyly4"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://q368fmxxa8sd" path="res://addons/dialogue_manager/components/find_in_files.gd" id="1_3xicy"]
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://xnv1ojlgiss3"]
|
||||
[gd_scene load_steps=2 format=3 uid="uid://gr8nakpbrhby"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cijsmjkq21cdq" path="res://addons/dialogue_manager/components/search_and_replace.gd" id="1_8oj1f"]
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://b7v2agbddgaoi"]
|
||||
[gd_scene load_steps=2 format=3 uid="uid://ctns6ouwwd68i"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://d0k2wndjj0ifm" path="res://addons/dialogue_manager/components/title_list.gd" id="1_5qqmd"]
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://c1dliyrsif5jj"]
|
||||
[gd_scene load_steps=3 format=3 uid="uid://co8yl23idiwbi"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cr1tt12dh5ecr" path="res://addons/dialogue_manager/components/update_button.gd" id="1_d2tpb"]
|
||||
[ext_resource type="PackedScene" uid="uid://cstps104wl17j" path="res://addons/dialogue_manager/components/download_update_panel.tscn" id="2_iwm7r"]
|
||||
[ext_resource type="PackedScene" uid="uid://qdxrxv3c3hxk" path="res://addons/dialogue_manager/components/download_update_panel.tscn" id="2_iwm7r"]
|
||||
|
||||
[node name="UpdateButton" type="Button"]
|
||||
visible = false
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://b0sflwm2j27gu"]
|
||||
[gd_scene load_steps=2 format=3 uid="uid://ckvgyvclnwggo"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://g32um0mltv5d" path="res://addons/dialogue_manager/dialogue_label.gd" id="1_cital"]
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
[gd_scene load_steps=9 format=3 uid="uid://bs44fggx87t73"]
|
||||
[gd_scene load_steps=9 format=3 uid="uid://73jm5qjy52vq"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://5b3w40kwakl3" path="res://addons/dialogue_manager/example_balloon/ExampleBalloon.cs" id="1_36de5"]
|
||||
[ext_resource type="PackedScene" path="res://addons/dialogue_manager/dialogue_label.tscn" id="2_a8ve6"]
|
||||
[ext_resource type="PackedScene" uid="uid://ckvgyvclnwggo" path="res://addons/dialogue_manager/dialogue_label.tscn" id="2_a8ve6"]
|
||||
[ext_resource type="Script" uid="uid://bb52rsfwhkxbn" path="res://addons/dialogue_manager/dialogue_responses_menu.gd" id="3_72ixx"]
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_spyqn"]
|
||||
|
||||
+2
-2
@@ -1,7 +1,7 @@
|
||||
[gd_scene load_steps=10 format=3 uid="uid://c4tqvq4mjcfv2"]
|
||||
[gd_scene load_steps=10 format=3 uid="uid://13s5spsk34qu"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://5b3w40kwakl3" path="res://addons/dialogue_manager/example_balloon/ExampleBalloon.cs" id="1_s2gbs"]
|
||||
[ext_resource type="PackedScene" path="res://addons/dialogue_manager/dialogue_label.tscn" id="2_hfvdi"]
|
||||
[ext_resource type="PackedScene" uid="uid://ckvgyvclnwggo" path="res://addons/dialogue_manager/dialogue_label.tscn" id="2_hfvdi"]
|
||||
[ext_resource type="Script" uid="uid://bb52rsfwhkxbn" path="res://addons/dialogue_manager/dialogue_responses_menu.gd" id="3_1j1j0"]
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_235ry"]
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://c3ty75yb1un26"]
|
||||
[gd_scene load_steps=2 format=3 uid="uid://ugd552efvil0"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://c8e16qdgu40wo" path="res://addons/dialogue_manager/test_scene.gd" id="1_yupoh"]
|
||||
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
[gd_scene load_steps=16 format=3 uid="uid://b2lot8kdw2snd"]
|
||||
[gd_scene load_steps=16 format=3 uid="uid://cbuf1q3xsse3q"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cipjcc7bkh1pc" path="res://addons/dialogue_manager/views/main_view.gd" id="1_h6qfq"]
|
||||
[ext_resource type="PackedScene" uid="uid://ekf8y405ewyq" path="res://addons/dialogue_manager/components/code_edit.tscn" id="2_f73fm"]
|
||||
[ext_resource type="PackedScene" uid="uid://b21h8gsbo60xg" path="res://addons/dialogue_manager/components/files_list.tscn" id="2_npj2k"]
|
||||
[ext_resource type="PackedScene" uid="uid://b7v2agbddgaoi" path="res://addons/dialogue_manager/components/title_list.tscn" id="2_onb4i"]
|
||||
[ext_resource type="PackedScene" uid="uid://c1dliyrsif5jj" path="res://addons/dialogue_manager/components/update_button.tscn" id="2_ph3vs"]
|
||||
[ext_resource type="PackedScene" uid="uid://xnv1ojlgiss3" path="res://addons/dialogue_manager/components/search_and_replace.tscn" id="6_ylh0t"]
|
||||
[ext_resource type="PackedScene" uid="uid://c3pniua1enw8v" path="res://addons/dialogue_manager/components/errors_panel.tscn" id="7_5cvl4"]
|
||||
[ext_resource type="PackedScene" uid="uid://civ6shmka5e8u" path="res://addons/dialogue_manager/components/code_edit.tscn" id="2_f73fm"]
|
||||
[ext_resource type="PackedScene" uid="uid://dnufpcdrreva3" path="res://addons/dialogue_manager/components/files_list.tscn" id="2_npj2k"]
|
||||
[ext_resource type="PackedScene" uid="uid://ctns6ouwwd68i" path="res://addons/dialogue_manager/components/title_list.tscn" id="2_onb4i"]
|
||||
[ext_resource type="PackedScene" uid="uid://co8yl23idiwbi" path="res://addons/dialogue_manager/components/update_button.tscn" id="2_ph3vs"]
|
||||
[ext_resource type="PackedScene" uid="uid://gr8nakpbrhby" path="res://addons/dialogue_manager/components/search_and_replace.tscn" id="6_ylh0t"]
|
||||
[ext_resource type="PackedScene" uid="uid://cs8pwrxr5vxix" path="res://addons/dialogue_manager/components/errors_panel.tscn" id="7_5cvl4"]
|
||||
[ext_resource type="Script" uid="uid://klpiq4tk3t7a" path="res://addons/dialogue_manager/components/code_edit_syntax_highlighter.gd" id="7_necsa"]
|
||||
[ext_resource type="Texture2D" uid="uid://cnm67htuohhlo" path="res://addons/dialogue_manager/assets/banner.png" id="9_y6rqu"]
|
||||
[ext_resource type="PackedScene" uid="uid://c5to0aeerreb4" path="res://addons/dialogue_manager/components/find_in_files.tscn" id="10_yold3"]
|
||||
[ext_resource type="PackedScene" uid="uid://0n7hwviyyly4" path="res://addons/dialogue_manager/components/find_in_files.tscn" id="10_yold3"]
|
||||
|
||||
[sub_resource type="Image" id="Image_y6rqu"]
|
||||
data = {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://bf5kpeg711bo8"]
|
||||
[gd_scene load_steps=3 format=3 uid="uid://b7mst0qu7vjk1"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dcff0mowkn6km" path="res://addons/input_helper/components/download_update_panel.gd" id="1_4tm1k"]
|
||||
[ext_resource type="Texture2D" uid="uid://ddixs2ish5bi6" path="res://addons/input_helper/assets/update.svg" id="2_j7shv"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://bsi3bm7ig32p"]
|
||||
[gd_scene load_steps=3 format=3 uid="uid://bownbkcmm43gn"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://bf5kpeg711bo8" path="res://addons/input_helper/components/download_update_panel.tscn" id="1_37q37"]
|
||||
[ext_resource type="PackedScene" uid="uid://b7mst0qu7vjk1" path="res://addons/input_helper/components/download_update_panel.tscn" id="1_37q37"]
|
||||
[ext_resource type="Script" uid="uid://1t3qhgrro2es" path="res://addons/input_helper/views/download_dialog.gd" id="1_ltktf"]
|
||||
|
||||
[node name="DownloadDialog" type="AcceptDialog"]
|
||||
|
||||
@@ -1,45 +1,26 @@
|
||||
[gd_resource type="AudioBusLayout" load_steps=7 format=3 uid="uid://c2mk6c27y0mdf"]
|
||||
[gd_resource type="AudioBusLayout" load_steps=4 format=3 uid="uid://c2mk6c27y0mdf"]
|
||||
|
||||
[sub_resource type="AudioEffectLimiter" id="AudioEffectLimiter_j3pel"]
|
||||
resource_name = "Limiter"
|
||||
soft_clip_db = 1.0
|
||||
|
||||
[sub_resource type="AudioEffectHardLimiter" id="AudioEffectHardLimiter_j3pel"]
|
||||
resource_name = "HardLimiter"
|
||||
|
||||
[sub_resource type="AudioEffectReverb" id="AudioEffectReverb_j3pel"]
|
||||
resource_name = "Reverb"
|
||||
room_size = 0.64
|
||||
damping = 0.47
|
||||
hipass = 0.15
|
||||
room_size = 0.5
|
||||
damping = 0.9
|
||||
dry = 0.99
|
||||
wet = 0.06
|
||||
wet = 0.05
|
||||
|
||||
[sub_resource type="AudioEffectLimiter" id="AudioEffectLimiter_g28q7"]
|
||||
resource_name = "Limiter"
|
||||
ceiling_db = -2.0
|
||||
threshold_db = -0.4
|
||||
soft_clip_db = 1.1
|
||||
|
||||
[sub_resource type="AudioEffectDelay" id="AudioEffectDelay_j3pel"]
|
||||
resource_name = "Delay"
|
||||
dry = 0.7
|
||||
tap1_delay_ms = 198.0
|
||||
tap1_level_db = -8.99
|
||||
tap1_pan = 1.0
|
||||
tap2_delay_ms = 182.0
|
||||
tap2_level_db = -14.09
|
||||
tap2_pan = -0.87
|
||||
|
||||
[sub_resource type="AudioEffectLowPassFilter" id="AudioEffectLowPassFilter_j3pel"]
|
||||
resource_name = "LowPassFilter"
|
||||
ceiling_db = -0.5
|
||||
threshold_db = -0.6
|
||||
soft_clip_db = 1.5
|
||||
|
||||
[resource]
|
||||
bus/0/volume_db = -0.130497
|
||||
bus/0/effect/0/effect = SubResource("AudioEffectLimiter_j3pel")
|
||||
bus/0/effect/0/enabled = true
|
||||
bus/0/effect/1/effect = SubResource("AudioEffectHardLimiter_j3pel")
|
||||
bus/0/effect/1/enabled = true
|
||||
bus/1/name = &"AMBIENT"
|
||||
bus/1/solo = false
|
||||
bus/1/mute = false
|
||||
@@ -50,7 +31,7 @@ bus/2/name = &"SFX"
|
||||
bus/2/solo = false
|
||||
bus/2/mute = false
|
||||
bus/2/bypass_fx = false
|
||||
bus/2/volume_db = -0.923751
|
||||
bus/2/volume_db = 0.0
|
||||
bus/2/send = &"Master"
|
||||
bus/2/effect/0/effect = SubResource("AudioEffectReverb_j3pel")
|
||||
bus/2/effect/0/enabled = true
|
||||
@@ -62,19 +43,3 @@ bus/3/mute = false
|
||||
bus/3/bypass_fx = false
|
||||
bus/3/volume_db = 0.0
|
||||
bus/3/send = &"Master"
|
||||
bus/4/name = &"DELAY SFX"
|
||||
bus/4/solo = false
|
||||
bus/4/mute = false
|
||||
bus/4/bypass_fx = false
|
||||
bus/4/volume_db = 0.0
|
||||
bus/4/send = &"SFX"
|
||||
bus/4/effect/0/effect = SubResource("AudioEffectDelay_j3pel")
|
||||
bus/4/effect/0/enabled = true
|
||||
bus/5/name = &"AMB Filter Sweeps"
|
||||
bus/5/solo = false
|
||||
bus/5/mute = false
|
||||
bus/5/bypass_fx = false
|
||||
bus/5/volume_db = 0.0
|
||||
bus/5/send = &"AMBIENT"
|
||||
bus/5/effect/0/effect = SubResource("AudioEffectLowPassFilter_j3pel")
|
||||
bus/5/effect/0/enabled = true
|
||||
|
||||
@@ -9,7 +9,7 @@ custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path="../../Demo/Export.exe"
|
||||
export_path="Export/Ma.exe"
|
||||
patches=PackedStringArray()
|
||||
encryption_include_filters=""
|
||||
encryption_exclude_filters=""
|
||||
|
||||
@@ -8,10 +8,6 @@
|
||||
|
||||
config_version=5
|
||||
|
||||
[animation]
|
||||
|
||||
warnings/check_invalid_track_paths=false
|
||||
|
||||
[application]
|
||||
|
||||
config/name="Ma"
|
||||
@@ -40,7 +36,6 @@ runtime/advanced/uses_dotnet=true
|
||||
window/size/viewport_width=1920
|
||||
window/size/viewport_height=1080
|
||||
window/stretch/mode="canvas_items"
|
||||
window/stretch/aspect="expand"
|
||||
|
||||
[dotnet]
|
||||
|
||||
@@ -87,7 +82,6 @@ import/blender/enabled=false
|
||||
[global_group]
|
||||
|
||||
DimmableAudio=""
|
||||
enemy=""
|
||||
|
||||
[importer_defaults]
|
||||
|
||||
@@ -260,15 +254,11 @@ AltAttack={
|
||||
CameraForward={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":-1.0,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194446,"key_label":0,"unicode":56,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
CameraBack={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194440,"key_label":0,"unicode":50,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
EnemyViewerIdle={
|
||||
@@ -284,7 +274,7 @@ EnemyViewerWalk={
|
||||
|
||||
[internationalization]
|
||||
|
||||
locale/translations_pot_files=PackedStringArray("res://src/dialog/Dialogue.dialogue", "res://src/npc/Ran/ran.dialogue", "res://src/npc/Rat/ratdialogue.dialogue", "res://src/dialog/Altar.dialogue", "res://stone.dialogue", "res://src/npc/Proscenium/JumpScare.dialogue", "res://src/map/Placeables/sarco.dialogue")
|
||||
locale/translations_pot_files=PackedStringArray("res://src/dialog/Dialogue.dialogue", "res://src/npc/Ran/ran.dialogue", "res://src/npc/Rat/ratdialogue.dialogue", "res://src/dialog/Altar.dialogue", "res://stone.dialogue", "res://src/npc/Proscenium/JumpScare.dialogue", "res://tutorialstone.dialogue")
|
||||
|
||||
[layer_names]
|
||||
|
||||
@@ -320,18 +310,19 @@ textures/canvas_textures/default_texture_filter=0
|
||||
textures/lossless_compression/force_png=true
|
||||
lights_and_shadows/directional_shadow/soft_shadow_filter_quality=4
|
||||
lights_and_shadows/directional_shadow/16_bits=false
|
||||
lights_and_shadows/positional_shadow/soft_shadow_filter_quality=4
|
||||
lights_and_shadows/positional_shadow/soft_shadow_filter_quality=3
|
||||
lights_and_shadows/positional_shadow/atlas_16_bits=false
|
||||
global_illumination/voxel_gi/quality=1
|
||||
textures/default_filters/anisotropic_filtering_level=0
|
||||
anti_aliasing/quality/msaa_2d=2
|
||||
anti_aliasing/quality/msaa_3d=2
|
||||
anti_aliasing/quality/msaa_2d=1
|
||||
anti_aliasing/quality/msaa_3d=1
|
||||
environment/screen_space_reflection/roughness_quality=2
|
||||
environment/subsurface_scattering/subsurface_scattering_quality=2
|
||||
global_illumination/sdfgi/probe_ray_count=2
|
||||
global_illumination/sdfgi/frames_to_update_lights=1
|
||||
lights_and_shadows/tighter_shadow_caster_culling=false
|
||||
anti_aliasing/quality/screen_space_aa=1
|
||||
mesh_lod/lod_change/threshold_pixels=0.0
|
||||
2d/snap/snap_2d_transforms_to_pixel=true
|
||||
2d/snap/snap_2d_vertices_to_pixel=true
|
||||
lights_and_shadows/positional_shadow/atlas_quadrant_0_subdiv=3
|
||||
lights_and_shadows/positional_shadow/atlas_quadrant_1_subdiv=3
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using Chickensoft.Collections;
|
||||
using Godot;
|
||||
using System;
|
||||
using Zennysoft.Ma.Adapter;
|
||||
|
||||
@@ -50,14 +49,7 @@ public class AttackComponent : IAttackComponent
|
||||
|
||||
public void RaiseMaximumAttack(int raiseAmount)
|
||||
{
|
||||
_maximumAttack.OnNext(_maximumAttack.Value + raiseAmount);
|
||||
_maximumAttack.OnNext(raiseAmount);
|
||||
Restore(raiseAmount);
|
||||
}
|
||||
|
||||
public void LowerMaximumAttack(int lowerAmount)
|
||||
{
|
||||
_maximumAttack.OnNext(Mathf.Max(_maximumAttack.Value - lowerAmount, 1));
|
||||
if (_currentAttack.Value > _maximumAttack.Value)
|
||||
_currentAttack.OnNext(_maximumAttack.Value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using Chickensoft.Collections;
|
||||
using Godot;
|
||||
using System;
|
||||
using Zennysoft.Ma.Adapter;
|
||||
|
||||
@@ -50,14 +49,7 @@ public class DefenseComponent : IDefenseComponent
|
||||
|
||||
public void RaiseMaximumDefense(int raiseAmount)
|
||||
{
|
||||
_maximumDefense.OnNext(_maximumDefense.Value + raiseAmount);
|
||||
_maximumDefense.OnNext(raiseAmount);
|
||||
Restore(raiseAmount);
|
||||
}
|
||||
|
||||
public void LowerMaximumDefense(int lowerAmount)
|
||||
{
|
||||
_maximumDefense.OnNext(Mathf.Max(_maximumDefense.Value - lowerAmount, 1));
|
||||
if (_currentDefense.Value > _maximumDefense.Value)
|
||||
_currentDefense.OnNext(_maximumDefense.Value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
using Chickensoft.Collections;
|
||||
using Godot;
|
||||
using System;
|
||||
using Zennysoft.Game.Abstractions.Audio;
|
||||
using Zennysoft.Ma.Adapter;
|
||||
|
||||
namespace Zennysoft.Game.Ma;
|
||||
@@ -26,8 +24,6 @@ public class ExperiencePointsComponent : IExperiencePointsComponent
|
||||
|
||||
public event Action PlayerLevelUp;
|
||||
|
||||
public event Action PlayerLevelDown;
|
||||
|
||||
public ExperiencePointsComponent()
|
||||
{
|
||||
var firstLevelExpRequirement = ExpToNextLevelCalculation(1);
|
||||
@@ -49,17 +45,20 @@ public class ExperiencePointsComponent : IExperiencePointsComponent
|
||||
public void Gain(int baseExpGain)
|
||||
{
|
||||
var modifiedExpGain = baseExpGain * _expGainRate.Value;
|
||||
_currentExp.OnNext(Mathf.RoundToInt(modifiedExpGain + _currentExp.Value));
|
||||
while (_currentExp.Value >= _expToNextLevel.Value)
|
||||
var newCurrentExpTotal = modifiedExpGain + _currentExp.Value;
|
||||
while (modifiedExpGain + _currentExp.Value >= _expToNextLevel.Value)
|
||||
LevelUp();
|
||||
var cappedAmount = Math.Min(baseExpGain + _currentExp.Value, _expToNextLevel.Value);
|
||||
_currentExp.OnNext(cappedAmount);
|
||||
}
|
||||
|
||||
public void GainUnmodified(int flatRateExp)
|
||||
{
|
||||
var newCurrentExpTotal = flatRateExp + _currentExp.Value;
|
||||
_currentExp.OnNext(newCurrentExpTotal);
|
||||
while (_currentExp.Value >= _expToNextLevel.Value)
|
||||
while (flatRateExp + _currentExp.Value >= _expToNextLevel.Value)
|
||||
LevelUp();
|
||||
var cappedAmount = Math.Min(flatRateExp + _currentExp.Value, _expToNextLevel.Value);
|
||||
_currentExp.OnNext(cappedAmount);
|
||||
}
|
||||
|
||||
public void ModifyExpGainRate(double newRate) => _expGainRate.OnNext(newRate);
|
||||
@@ -74,21 +73,6 @@ public class ExperiencePointsComponent : IExperiencePointsComponent
|
||||
PlayerLevelUp?.Invoke();
|
||||
}
|
||||
|
||||
public void LevelDown()
|
||||
{
|
||||
SfxDatabase.Instance.Play(SoundEffect.DecreaseStat);
|
||||
_currentExp.OnNext(0);
|
||||
|
||||
if (_level.Value == 1)
|
||||
return;
|
||||
|
||||
var newLevel = Mathf.Max(_level.Value - 1, 1);
|
||||
_level.OnNext(newLevel);
|
||||
var expToNextLevel = ExpToNextLevelCalculation(newLevel);
|
||||
_expToNextLevel.OnNext(expToNextLevel);
|
||||
PlayerLevelDown.Invoke();
|
||||
}
|
||||
|
||||
private int ExpToNextLevelCalculation(int nextLevel)
|
||||
{
|
||||
return (int)(6.5 * nextLevel + 4.5 * Math.Pow(nextLevel, 2) + Math.Pow(nextLevel, 3));
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using Chickensoft.Collections;
|
||||
using Godot;
|
||||
using System;
|
||||
using Zennysoft.Ma.Adapter;
|
||||
|
||||
@@ -16,7 +15,7 @@ public class HealthComponent : IHealthComponent
|
||||
private readonly AutoProp<int> _maximumHP;
|
||||
|
||||
public event Action? HealthReachedZero;
|
||||
public event Action<ElementType>? DamageTaken;
|
||||
public event Action? DamageTaken;
|
||||
|
||||
public bool AtFullHealth => CurrentHP.Value == MaximumHP.Value;
|
||||
|
||||
@@ -44,7 +43,7 @@ public class HealthComponent : IHealthComponent
|
||||
_currentHP.OnNext(cappedAmount);
|
||||
}
|
||||
|
||||
public void Damage(int damageAmount, ElementType elementType)
|
||||
public void Damage(int damageAmount)
|
||||
{
|
||||
if (CurrentHP.Value <= 0)
|
||||
return;
|
||||
@@ -55,7 +54,7 @@ public class HealthComponent : IHealthComponent
|
||||
if (cappedAmount == 0)
|
||||
HealthReachedZero?.Invoke();
|
||||
else
|
||||
DamageTaken?.Invoke(elementType);
|
||||
DamageTaken?.Invoke();
|
||||
}
|
||||
|
||||
public void SetCurrentHealth(int health)
|
||||
@@ -78,11 +77,4 @@ public class HealthComponent : IHealthComponent
|
||||
if (restoreHP)
|
||||
Heal(raiseAmount);
|
||||
}
|
||||
|
||||
public void LowerMaximumHP(int lowerAmount)
|
||||
{
|
||||
_maximumHP.OnNext(Mathf.Max(_maximumHP.Value - lowerAmount, 1));
|
||||
if (_currentHP.Value > _maximumHP.Value)
|
||||
_currentHP.OnNext(_maximumHP.Value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using Chickensoft.Collections;
|
||||
using System;
|
||||
using Zennysoft.Ma.Adapter;
|
||||
|
||||
namespace Zennysoft.Game.Ma;
|
||||
@@ -7,14 +6,12 @@ namespace Zennysoft.Game.Ma;
|
||||
public class LuckComponent : ILuckComponent
|
||||
{
|
||||
public IAutoProp<int> Luck => _luck;
|
||||
public int InitialLuck { get; }
|
||||
|
||||
private readonly AutoProp<int> _luck;
|
||||
private AutoProp<int> _luck;
|
||||
private readonly int _initialValue;
|
||||
|
||||
public LuckComponent(int initialLuck)
|
||||
{
|
||||
InitialLuck = initialLuck;
|
||||
_luck = new AutoProp<int>(initialLuck);
|
||||
_initialValue = initialLuck;
|
||||
}
|
||||
@@ -25,6 +22,4 @@ public class LuckComponent : ILuckComponent
|
||||
}
|
||||
|
||||
public void IncreaseLuck(int value) => _luck.OnNext(_luck.Value + value);
|
||||
|
||||
public void DecreaseLuck(int value) => _luck.OnNext(Godot.Mathf.Max(_luck.Value - value, 0));
|
||||
}
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
using Chickensoft.Collections;
|
||||
|
||||
public class StatusEffectComponent : IStatusEffectComponent
|
||||
{
|
||||
public StatusEffectComponent(double rustDuration)
|
||||
{
|
||||
RustDuration = rustDuration;
|
||||
}
|
||||
|
||||
public double RustDuration { get; set; }
|
||||
|
||||
public AutoProp<bool> Rust { get; } = new AutoProp<bool>(false);
|
||||
|
||||
public bool ImmuneToRust { get; set; } = false;
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
Rust.OnNext(false);
|
||||
}
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
uid://chhmivq4bntxf
|
||||
@@ -1,5 +1,4 @@
|
||||
using Chickensoft.Collections;
|
||||
using Godot;
|
||||
using System;
|
||||
using Zennysoft.Ma.Adapter;
|
||||
|
||||
@@ -57,13 +56,6 @@ public class VTComponent : IVTComponent
|
||||
Restore(raiseAmount);
|
||||
}
|
||||
|
||||
public void LowerMaximumVT(int lowerAmount)
|
||||
{
|
||||
_maximumVT.OnNext(Mathf.Max(_maximumVT.Value - lowerAmount, 1));
|
||||
if (_currentVT.Value > _maximumVT.Value)
|
||||
_currentVT.OnNext(_maximumVT.Value);
|
||||
}
|
||||
|
||||
public void SetMaximumVT(int vt)
|
||||
{
|
||||
_maximumVT.OnNext(vt);
|
||||
|
||||
@@ -1,12 +1,9 @@
|
||||
using Chickensoft.AutoInject;
|
||||
using Chickensoft.GodotNodeInterfaces;
|
||||
using Chickensoft.Introspection;
|
||||
using Chickensoft.SaveFileBuilder;
|
||||
using Chickensoft.Serialization;
|
||||
using Godot;
|
||||
using NathanHoad;
|
||||
using SimpleInjector.Lifestyles;
|
||||
using System.IO;
|
||||
using System.IO.Abstractions;
|
||||
using System.Threading.Tasks;
|
||||
using Zennysoft.Game.Abstractions;
|
||||
@@ -15,19 +12,16 @@ using Zennysoft.Ma.Adapter;
|
||||
|
||||
namespace Zennysoft.Game.Ma;
|
||||
|
||||
public interface IApp : INode, IProvide<IAppRepo>, IProvide<IApp>
|
||||
{
|
||||
public GalleryData GalleryData { get; }
|
||||
}
|
||||
public interface IApp : INode, IProvide<IAppRepo>;
|
||||
|
||||
[Meta(typeof(IAutoNode))]
|
||||
public partial class App : Node, IApp, IProvide<ISaveChunk<GalleryData>>
|
||||
public partial class App : Node, IApp
|
||||
{
|
||||
public override void _Notification(int what) => this.Notify(what);
|
||||
|
||||
public const string GAME_SCENE_PATH = "res://src/game/Game.tscn";
|
||||
|
||||
public const string ENEMY_VIEWER_PATH = "res://src/enemy_viewer/EnemyViewer.tscn";
|
||||
public const string ENEMY_VIEWER_PATH = "res://src/data_viewer/DataViewer.tscn";
|
||||
|
||||
[Node] private MainMenu MainMenu { get; set; } = default!;
|
||||
|
||||
@@ -39,30 +33,21 @@ public partial class App : Node, IApp, IProvide<ISaveChunk<GalleryData>>
|
||||
|
||||
IAppRepo IProvide<IAppRepo>.Value() => AppRepo;
|
||||
|
||||
IApp IProvide<IApp>.Value() => this;
|
||||
|
||||
public IAppRepo AppRepo { get; set; } = default!;
|
||||
public IAppLogic AppLogic { get; set; } = default!;
|
||||
public AppLogic.IBinding AppBinding { get; set; } = default!;
|
||||
|
||||
private Godot.Collections.Array _progress;
|
||||
private SimpleInjector.Container _container;
|
||||
private IMaSaveFileManager _gallerySaveDataManager;
|
||||
private EnemyViewer _dataViewer;
|
||||
|
||||
private DataViewer _dataViewer;
|
||||
private bool _loadingGame = false;
|
||||
private bool _loadingEnemyViewer = false;
|
||||
private string _optionsSavePath = string.Empty;
|
||||
private string _controllerSavePath = string.Empty;
|
||||
private string _gallerySavePath = string.Empty;
|
||||
private ISaveFileManager _saveFileManager;
|
||||
private IGame _game;
|
||||
private IEnemyViewer _enemyViewer;
|
||||
|
||||
public ISaveChunk<GalleryData> GameChunk { get; set; } = default!;
|
||||
ISaveChunk<GalleryData> IProvide<ISaveChunk<GalleryData>>.Value() => GameChunk;
|
||||
public ISaveFile<GalleryData> GallerySaveFile { get; set; } = default!;
|
||||
|
||||
public GalleryData GalleryData { get; private set; }
|
||||
private IDataViewer _enemyViewer;
|
||||
|
||||
private double _reportedProgress = 0;
|
||||
|
||||
@@ -78,64 +63,6 @@ public partial class App : Node, IApp, IProvide<ISaveChunk<GalleryData>>
|
||||
_saveFileManager = _container.GetInstance<ISaveFileManager>();
|
||||
_optionsSavePath = $"{OS.GetUserDataDir()}/options.json";
|
||||
_controllerSavePath = $"{OS.GetUserDataDir()}/controls.json";
|
||||
_gallerySavePath = $"{OS.GetUserDataDir()}/gallery.json";
|
||||
|
||||
GalleryData = new GalleryData();
|
||||
|
||||
GameChunk = new SaveChunk<GalleryData>(
|
||||
(chunk) =>
|
||||
{
|
||||
var galleryData = new GalleryData()
|
||||
{
|
||||
SproingyFifty = GalleryData.SproingyFifty,
|
||||
MichaelFifty = GalleryData.MichaelFifty,
|
||||
FilthEaterFifty = GalleryData.FilthEaterFifty,
|
||||
SaraFifty = GalleryData.SaraFifty,
|
||||
BallosFifty = GalleryData.BallosFifty,
|
||||
PlanterFifty = GalleryData.PlanterFifty,
|
||||
ChintheFifty = GalleryData.ChintheFifty,
|
||||
AmbassadorGreenFifty = GalleryData.AmbassadorGreenFifty,
|
||||
AmbassadorRedFifty = GalleryData.AmbassadorRedFifty,
|
||||
AmbassadorSteelFifty = GalleryData.AmbassadorSteelFifty,
|
||||
AgniDemonFifty = GalleryData.AgniDemonFifty,
|
||||
AqueousDemonFifty = GalleryData.AqueousDemonFifty,
|
||||
EdenPillarFifty = GalleryData.EdenPillarFifty,
|
||||
PalanFifty = GalleryData.PalanFifty,
|
||||
ShieldOfHeavenFifty = GalleryData.ShieldOfHeavenFifty,
|
||||
GoldSproingFifty = GalleryData.GoldSproingFifty,
|
||||
TotalEnemiesFifty = GalleryData.TotalEnemiesFifty,
|
||||
TotalEnemiesHundred = GalleryData.TotalEnemiesHundred,
|
||||
NormalEnd = GalleryData.NormalEnd,
|
||||
TrueEnd = GalleryData.TrueEnd,
|
||||
BadEnd = GalleryData.BadEnd,
|
||||
StelesTen = GalleryData.StelesTen
|
||||
};
|
||||
return galleryData;
|
||||
},
|
||||
onLoad:
|
||||
(chunk, data) =>
|
||||
{
|
||||
GalleryData = data ?? new GalleryData();
|
||||
});
|
||||
|
||||
_gallerySaveDataManager = new MaSaveFileManager(_gallerySavePath);
|
||||
GallerySaveFile = new SaveFile<GalleryData>(
|
||||
root: GameChunk,
|
||||
onSave: _gallerySaveDataManager.Save,
|
||||
onLoad: async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
var galleryData = await _gallerySaveDataManager.Load<GalleryData>();
|
||||
return galleryData;
|
||||
}
|
||||
catch (FileNotFoundException)
|
||||
{
|
||||
GD.Print("No save file found.");
|
||||
}
|
||||
return null;
|
||||
}
|
||||
);
|
||||
|
||||
MainMenu.StartGame += OnStartGame;
|
||||
MainMenu.EnemyViewer += OnEnemyViewer;
|
||||
@@ -192,7 +119,7 @@ public partial class App : Node, IApp, IProvide<ISaveChunk<GalleryData>>
|
||||
MainMenu.OptionsButton.GrabFocus();
|
||||
}
|
||||
|
||||
private async void GalleryExited()
|
||||
private void GalleryExited()
|
||||
{
|
||||
GalleryMenu.Hide();
|
||||
MainMenu.GalleryButton.GrabFocus();
|
||||
@@ -246,7 +173,7 @@ public partial class App : Node, IApp, IProvide<ISaveChunk<GalleryData>>
|
||||
.Handle((in AppLogic.Output.EnemyViewerExited _) =>
|
||||
{
|
||||
LoadingScreen.HideLoadingScreen();
|
||||
if (_enemyViewer != null && _enemyViewer is EnemyViewer enemyViewer)
|
||||
if (_enemyViewer != null && _enemyViewer is DataViewer enemyViewer)
|
||||
enemyViewer.CallDeferred(MethodName.QueueFree);
|
||||
MainMenu.Show();
|
||||
MainMenu.EnemyViewerButton.GrabFocus();
|
||||
@@ -277,7 +204,6 @@ public partial class App : Node, IApp, IProvide<ISaveChunk<GalleryData>>
|
||||
_game.GameLoaded += OnGameLoaded;
|
||||
_game.GameExitRequested += GameExitRequested;
|
||||
CallDeferred(MethodName.AddChild, scene);
|
||||
_game.UnlockGalleryItem += UnlockGalleryItem;
|
||||
}
|
||||
|
||||
private void OnGameLoaded() => LoadingScreen.HideLoadingScreen();
|
||||
@@ -285,65 +211,14 @@ public partial class App : Node, IApp, IProvide<ISaveChunk<GalleryData>>
|
||||
private async void LoadEnemyViewer(string sceneName)
|
||||
{
|
||||
var scene = await LoadSceneInternal(sceneName);
|
||||
_enemyViewer = scene as IEnemyViewer;
|
||||
_enemyViewer = scene as IDataViewer;
|
||||
CallDeferred(MethodName.AddChild, scene);
|
||||
LoadingScreen.HideLoadingScreen();
|
||||
}
|
||||
|
||||
private void UnlockGalleryItem(string obj)
|
||||
{
|
||||
if (obj == nameof(GalleryData.SproingyFifty))
|
||||
GalleryData.SproingyFifty = true;
|
||||
if (obj == nameof(GalleryData.MichaelFifty))
|
||||
GalleryData.MichaelFifty = true;
|
||||
if (obj == nameof(GalleryData.FilthEaterFifty))
|
||||
GalleryData.FilthEaterFifty = true;
|
||||
if (obj == nameof(GalleryData.SaraFifty))
|
||||
GalleryData.SaraFifty = true;
|
||||
if (obj == nameof(GalleryData.BallosFifty))
|
||||
GalleryData.BallosFifty = true;
|
||||
if (obj == nameof(GalleryData.PlanterFifty))
|
||||
GalleryData.PlanterFifty = true;
|
||||
if (obj == nameof(GalleryData.ChintheFifty))
|
||||
GalleryData.ChintheFifty = true;
|
||||
if (obj == nameof(GalleryData.AmbassadorGreenFifty))
|
||||
GalleryData.AmbassadorGreenFifty = true;
|
||||
if (obj == nameof(GalleryData.AmbassadorRedFifty))
|
||||
GalleryData.AmbassadorRedFifty = true;
|
||||
if (obj == nameof(GalleryData.AmbassadorSteelFifty))
|
||||
GalleryData.AmbassadorSteelFifty = true;
|
||||
if (obj == nameof(GalleryData.AgniDemonFifty))
|
||||
GalleryData.AgniDemonFifty = true;
|
||||
if (obj == nameof(GalleryData.AqueousDemonFifty))
|
||||
GalleryData.AqueousDemonFifty = true;
|
||||
if (obj == nameof(GalleryData.EdenPillarFifty))
|
||||
GalleryData.EdenPillarFifty = true;
|
||||
if (obj == nameof(GalleryData.PalanFifty))
|
||||
GalleryData.PalanFifty = true;
|
||||
if (obj == nameof(GalleryData.ShieldOfHeavenFifty))
|
||||
GalleryData.ShieldOfHeavenFifty = true;
|
||||
if (obj == nameof(GalleryData.GoldSproingFifty))
|
||||
GalleryData.GoldSproingFifty = true;
|
||||
if (obj == nameof(GalleryData.TotalEnemiesFifty))
|
||||
GalleryData.TotalEnemiesFifty = true;
|
||||
if (obj == nameof(GalleryData.TotalEnemiesHundred))
|
||||
GalleryData.TotalEnemiesHundred = true;
|
||||
if (obj == nameof(GalleryData.NormalEnd))
|
||||
GalleryData.NormalEnd = true;
|
||||
if (obj == nameof(GalleryData.TrueEnd))
|
||||
GalleryData.TrueEnd = true;
|
||||
if (obj == nameof(GalleryData.BadEnd))
|
||||
GalleryData.BadEnd = true;
|
||||
if (obj == nameof(GalleryData.StelesTen))
|
||||
GalleryData.StelesTen = true;
|
||||
|
||||
GallerySaveFile.Save();
|
||||
}
|
||||
|
||||
private async Task<Node> LoadSceneInternal(string sceneName)
|
||||
{
|
||||
LoadingScreen.ShowLoadingScreen();
|
||||
MainMenu.Hide();
|
||||
LoadingScreen.ProgressBar.Value = 0;
|
||||
var sceneLoader = new SceneLoader();
|
||||
CallDeferred(MethodName.AddChild, sceneLoader);
|
||||
@@ -365,8 +240,8 @@ public partial class App : Node, IApp, IProvide<ISaveChunk<GalleryData>>
|
||||
|
||||
private async void OnGallery()
|
||||
{
|
||||
GalleryData = await _gallerySaveDataManager.Load<GalleryData>();
|
||||
GalleryMenu.Show();
|
||||
GalleryMenu.ItemButton1.GrabFocus();
|
||||
}
|
||||
|
||||
public void OnQuit() => AppLogic.Input(new AppLogic.Input.QuitGame());
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=6 format=3 uid="uid://bkhaksn82ws6h"]
|
||||
[gd_scene load_steps=6 format=3 uid="uid://cagfc5ridmteu"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://d1f8blk5ucqvq" path="res://src/app/App.cs" id="1_rt73h"]
|
||||
[ext_resource type="PackedScene" uid="uid://rfvnddfqufho" path="res://src/menu/MainMenu.tscn" id="2_1uiag"]
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -8,12 +8,12 @@ namespace Zennysoft.Game.Ma;
|
||||
|
||||
public partial class BGMPlayer : DimmableAudioStreamPlayer
|
||||
{
|
||||
private static readonly string _bgmPath = $"res://src/audio/bgm/";
|
||||
private Dictionary<BackgroundMusic, AudioStream> _bgmDictionary;
|
||||
private static string _bgmPath = $"res://src/audio/bgm/";
|
||||
private IDictionary<BackgroundMusic, AudioStream> _bgmDictionary;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
_bgmDictionary = [];
|
||||
_bgmDictionary = new Dictionary<BackgroundMusic, AudioStream>();
|
||||
var backgroundMusic = Enum.GetValues(typeof(BackgroundMusic));
|
||||
foreach (var bgm in backgroundMusic)
|
||||
_bgmDictionary.Add((BackgroundMusic)bgm, GD.Load<AudioStream>(_bgmPath + bgm + ".ogg"));
|
||||
@@ -21,7 +21,6 @@ public partial class BGMPlayer : DimmableAudioStreamPlayer
|
||||
|
||||
public void Play(BackgroundMusic backgroundMusic)
|
||||
{
|
||||
FadeOut();
|
||||
_bgmDictionary.TryGetValue(backgroundMusic, out var stream);
|
||||
Stream = stream;
|
||||
FadeIn();
|
||||
|
||||
@@ -1,46 +1,30 @@
|
||||
[gd_scene load_steps=42 format=3 uid="uid://brgi35xj3b4ud"]
|
||||
[gd_scene load_steps=26 format=3 uid="uid://brgi35xj3b4ud"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cw100tox0ufsy" path="res://src/audio/SfxDatabase.cs" id="1_ojkqd"]
|
||||
[ext_resource type="AudioStream" uid="uid://cye8wlqbx66h4" path="res://src/audio/sfx/player_heal.ogg" id="2_158j8"]
|
||||
[ext_resource type="AudioStream" uid="uid://1nuk6xpkwujl" path="res://src/audio/sfx/player_gain_VT.ogg" id="3_kac56"]
|
||||
[ext_resource type="AudioStream" uid="uid://bfrp34y2m8b1l" path="res://src/audio/sfx/item_number_increase.ogg" id="4_fa8i8"]
|
||||
[ext_resource type="AudioStream" uid="uid://xjdv23q5cqhm" path="res://src/audio/sfx/UI_PAUSE.ogg" id="5_p5cio"]
|
||||
[ext_resource type="AudioStream" uid="uid://clhdcrs4dxt6h" path="res://src/audio/sfx/UI_MOVE.ogg" id="6_r16t0"]
|
||||
[ext_resource type="AudioStream" uid="uid://c817txm4tmup7" path="res://src/audio/sfx/PLAYER_EQUIP.ogg" id="7_sew62"]
|
||||
[ext_resource type="AudioStream" uid="uid://qxi7qto7hhgk" path="res://src/audio/sfx/PLAYER_UNEQUIP.ogg" id="8_rf1la"]
|
||||
[ext_resource type="AudioStream" uid="uid://doeefxilh0luj" path="res://src/audio/sfx/ITEM_SORT.ogg" id="9_l6w22"]
|
||||
[ext_resource type="AudioStream" uid="uid://cyae4bt60m7p4" path="res://src/audio/sfx/item_plasma_sword.ogg" id="10_7th20"]
|
||||
[ext_resource type="AudioStream" uid="uid://4mk4hlse81if" path="res://src/audio/sfx/player_losehealth.ogg" id="10_kac56"]
|
||||
[ext_resource type="AudioStream" uid="uid://dwp3ep3jddvrr" path="res://src/audio/sfx/UI_SELECT.ogg" id="10_nerso"]
|
||||
[ext_resource type="AudioStream" uid="uid://ilf2s8ct2stt" path="res://src/audio/sfx/PLAYER_slower_slash.ogg" id="10_vyvit"]
|
||||
[ext_resource type="AudioStream" uid="uid://oslvh60ec5gc" path="res://src/audio/sfx/UI_CANCEL_BACK.ogg" id="11_rloay"]
|
||||
[ext_resource type="AudioStream" uid="uid://bo2u1ceci6k1i" path="res://src/audio/sfx/PLAYER_quicker_slash.ogg" id="13_fa8i8"]
|
||||
[ext_resource type="AudioStream" uid="uid://d1ugsv7abo0jb" path="res://src/audio/sfx/player_misc.ogg" id="14_bi4v5"]
|
||||
[ext_resource type="AudioStream" uid="uid://b0l5a8lg6wtig" path="res://src/audio/sfx/UI_FAILURE TO PICK UP.ogg" id="14_k25ba"]
|
||||
[ext_resource type="AudioStream" uid="uid://na0lxb1lib11" path="res://src/audio/sfx/player_crit.ogg" id="14_p5cio"]
|
||||
[ext_resource type="AudioStream" uid="uid://bsc83jkt7uisg" path="res://src/audio/sfx/PLAYER_GET_ITEM.ogg" id="15_r16t0"]
|
||||
[ext_resource type="AudioStream" uid="uid://ckf3md1ujxhvm" path="res://src/audio/sfx/player_levelup.ogg" id="16_sew62"]
|
||||
[ext_resource type="AudioStream" uid="uid://borq41t2u5jhe" path="res://src/audio/sfx/PLAYER_BUFF.ogg" id="17_rcwkk"]
|
||||
[ext_resource type="AudioStream" uid="uid://brb8xj4vsgcw4" path="res://src/audio/sfx/player_DEBUFF.ogg" id="18_bi4v5"]
|
||||
[ext_resource type="AudioStream" uid="uid://coeynqnn61c43" path="res://src/audio/sfx/environment_ITEM_TRANSFER.ogg" id="18_l6w22"]
|
||||
[ext_resource type="AudioStream" uid="uid://coeynqnn61c43" path="res://src/audio/sfx/ITEM_TRANSFER.ogg" id="18_l6w22"]
|
||||
[ext_resource type="AudioStream" uid="uid://bfrmm07vthpwt" path="res://src/audio/sfx/item_divine_recall.ogg" id="19_nerso"]
|
||||
[ext_resource type="AudioStream" uid="uid://dl6svxp5ow2vk" path="res://src/audio/sfx/player_death_1.ogg" id="19_uv31i"]
|
||||
[ext_resource type="AudioStream" uid="uid://bu8akh5uh3ioo" path="res://src/audio/sfx/item_devic_balance_element1.ogg" id="20_rloay"]
|
||||
[ext_resource type="AudioStream" uid="uid://nk8m8xwqpfho" path="res://src/audio/sfx/general_RUST.ogg" id="21_6auhl"]
|
||||
[ext_resource type="AudioStream" uid="uid://bjkn6s2xjxuji" path="res://src/audio/sfx/item_gospel_dimension.ogg" id="21_6hsck"]
|
||||
[ext_resource type="AudioStream" uid="uid://droe1wrqv7oau" path="res://src/audio/sfx/general_fire_damage.ogg" id="21_8d214"]
|
||||
[ext_resource type="AudioStream" uid="uid://c3ur4bgvmsidi" path="res://src/audio/sfx/item_gospel_escape.ogg" id="22_3wq6u"]
|
||||
[ext_resource type="AudioStream" uid="uid://4fx3xkjgffsq" path="res://src/audio/sfx/generaL_water_damage.ogg" id="22_rrmug"]
|
||||
[ext_resource type="AudioStream" uid="uid://bc2pe0l5nr5ro" path="res://src/audio/sfx/ITEM_kyuu_hit.ogg" id="23_aaerj"]
|
||||
[ext_resource type="AudioStream" uid="uid://bdb2wp6hc8dvh" path="res://src/audio/sfx/generaL_wind_damage.ogg" id="23_gcy74"]
|
||||
[ext_resource type="AudioStream" uid="uid://ck0nc757t0jq5" path="res://src/audio/sfx/ITEM_PERSPECTIVE.ogg" id="23_jdwj3"]
|
||||
[ext_resource type="AudioStream" uid="uid://dblijlgm8njjv" path="res://src/audio/sfx/item_sine_morphization.ogg" id="24_jdwj3"]
|
||||
[ext_resource type="AudioStream" uid="uid://bfpxwnxn2o0cy" path="res://src/audio/sfx/general_telluric_damage.ogg" id="24_vn70h"]
|
||||
[ext_resource type="AudioStream" uid="uid://n8anuovfoqmp" path="res://src/audio/sfx/general_holy_damage_2.ogg" id="25_153g4"]
|
||||
[ext_resource type="AudioStream" uid="uid://b4ks6pgrqn0gh" path="res://src/audio/sfx/general_curse_damage.ogg" id="26_je0ug"]
|
||||
[ext_resource type="AudioStream" uid="uid://ba8xendacec6" path="res://src/audio/sfx/item_kyuu_layer_2.ogg" id="28_ur8ax"]
|
||||
[ext_resource type="AudioStream" uid="uid://d2h4l0gxcs5i2" path="res://src/audio/sfx/item_glued.ogg" id="30_cx2n8"]
|
||||
[ext_resource type="AudioStream" uid="uid://dcfqkapxwvmdd" path="res://src/audio/sfx/iTEM_identify_ALL.ogg" id="31_vpeit"]
|
||||
[ext_resource type="AudioStream" uid="uid://bio3xjbanwas1" path="res://src/audio/sfx/player_item_identified.ogg" id="40_rqu44"]
|
||||
|
||||
[node name="SfxDatabase" type="Node"]
|
||||
script = ExtResource("1_ojkqd")
|
||||
@@ -49,26 +33,22 @@ script = ExtResource("1_ojkqd")
|
||||
|
||||
[node name="OpenInventorySound" type="AudioStreamPlayer" parent="UI"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("5_p5cio")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="MoveSound" type="AudioStreamPlayer" parent="UI"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("6_r16t0")
|
||||
max_polyphony = 5
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="SelectSound" type="AudioStreamPlayer" parent="UI"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("10_nerso")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="CancelSound" type="AudioStreamPlayer" parent="UI"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("11_rloay")
|
||||
bus = &"SFX"
|
||||
|
||||
@@ -76,224 +56,102 @@ bus = &"SFX"
|
||||
|
||||
[node name="HealHPSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("2_158j8")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="TakeDamageSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("10_kac56")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="HealVTSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("16_sew62")
|
||||
stream = ExtResource("3_kac56")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="WeaponQuickSlashSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("13_fa8i8")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="WeaponPlasmaSword" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("10_7th20")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="WeaponSlowSlashSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("10_vyvit")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="CritSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("14_p5cio")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="PickupItemSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("15_r16t0")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="PickupFailureSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("14_k25ba")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="LevelUpSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("14_bi4v5")
|
||||
stream = ExtResource("16_sew62")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="EquipSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("7_sew62")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="UnequipSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("8_rf1la")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="BuffSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("17_rcwkk")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="DebuffSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("18_bi4v5")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="DeathSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("19_uv31i")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="RustSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("21_6auhl")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="FireDamageSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("21_8d214")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="WaterDamageSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("22_rrmug")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="AirDamageSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("23_gcy74")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="EarthDamageSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("24_vn70h")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="HolyDamageSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("25_153g4")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="CurseDamageSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("26_je0ug")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="AbsorbHPSound" type="AudioStreamPlayer" parent="Player"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("28_ur8ax")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="Item" type="Node" parent="."]
|
||||
|
||||
[node name="TransferItemSound" type="AudioStreamPlayer" parent="Item"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("18_l6w22")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="IncreaseStatSound" type="AudioStreamPlayer" parent="Item"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("4_fa8i8")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="DecreaseStatSound" type="AudioStreamPlayer" parent="Item"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("4_fa8i8")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="SortSound" type="AudioStreamPlayer" parent="Item"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("9_l6w22")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="RecallEnemiesSound" type="AudioStreamPlayer" parent="Item"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("19_nerso")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="KillHalfEnemiesSound" type="AudioStreamPlayer" parent="Item"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("20_rloay")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="TeleportToRandomRoomSound" type="AudioStreamPlayer" parent="Item"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("21_6hsck")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="TeleportToExitSound" type="AudioStreamPlayer" parent="Item"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("22_3wq6u")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="AbsorbHPFromAllEnemiesSound" type="AudioStreamPlayer" parent="Item"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("23_aaerj")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="SwapHPAndVTSound" type="AudioStreamPlayer" parent="Item"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("23_jdwj3")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="TurnAllEnemiesIntoHealingItemsSound" type="AudioStreamPlayer" parent="Item"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("24_jdwj3")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="GlueSound" type="AudioStreamPlayer" parent="Item"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("30_cx2n8")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="IdentifyAllSound" type="AudioStreamPlayer" parent="Item"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("31_vpeit")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="IdentifySound" type="AudioStreamPlayer" parent="Item"]
|
||||
unique_name_in_owner = true
|
||||
process_mode = 3
|
||||
stream = ExtResource("40_rqu44")
|
||||
bus = &"SFX"
|
||||
|
||||
@@ -2,7 +2,6 @@ using Chickensoft.AutoInject;
|
||||
using Chickensoft.Introspection;
|
||||
using Godot;
|
||||
using System.Collections.Generic;
|
||||
using Zennysoft.Game.Abstractions.Audio;
|
||||
|
||||
[Meta(typeof(IAutoNode)), Id("sfx_database")]
|
||||
public partial class SfxDatabase : Node
|
||||
@@ -25,17 +24,12 @@ public partial class SfxDatabase : Node
|
||||
{SoundEffect.TakeDamage, TakeDamageSound },
|
||||
{SoundEffect.HealVT, HealVTSound },
|
||||
{SoundEffect.IncreaseStat, IncreaseStatSound },
|
||||
{SoundEffect.DecreaseStat, DecreaseStatSound },
|
||||
{SoundEffect.Crit, CritSound },
|
||||
{SoundEffect.PickupItem, PickupItemSound },
|
||||
{SoundEffect.PickupFailure, PickupFailureSound },
|
||||
{SoundEffect.OpenInventory, OpenInventorySound },
|
||||
{SoundEffect.MoveUI, MoveSound },
|
||||
{SoundEffect.Equip, EquipSound },
|
||||
{SoundEffect.Unequip, UnequipSound },
|
||||
{SoundEffect.Buff, BuffSound },
|
||||
{SoundEffect.Debuff, DebuffSound },
|
||||
{SoundEffect.Death, DeathSound },
|
||||
{SoundEffect.SortInventory, SortSound },
|
||||
{SoundEffect.SelectUI, SelectSound },
|
||||
{SoundEffect.CancelUI, CancelSound },
|
||||
@@ -47,17 +41,8 @@ public partial class SfxDatabase : Node
|
||||
{SoundEffect.TeleportToExit, TeleportToExitSound},
|
||||
{SoundEffect.AbsorbHPFromAllEnemies, AbsorbHPFromAllEnemiesSound},
|
||||
{SoundEffect.TurnAllEnemiesIntoHealingItems, TurnAllEnemiesIntoHealingItemsSound},
|
||||
{SoundEffect.Glue, GlueSound },
|
||||
{SoundEffect.Identify, IdentifySound},
|
||||
{SoundEffect.IdentifyAll, IdentifyAllSound},
|
||||
{SoundEffect.Rust, RustSound },
|
||||
{SoundEffect.FireDamage, FireDamageSound},
|
||||
{SoundEffect.AirDamage, AirDamageSound},
|
||||
{SoundEffect.WaterDamage, WaterDamageSound},
|
||||
{SoundEffect.EarthDamage, EarthDamageSound},
|
||||
{SoundEffect.HolyDamage, HolyDamageSound},
|
||||
{SoundEffect.CurseDamage, CurseDamageSound },
|
||||
{SoundEffect.AbsorbHP, AbsorbHPSound},
|
||||
{SoundEffect.WeaponQuickSlash, WeaponQuickSlashSound },
|
||||
{SoundEffect.WeaponSlowSlash, WeaponSlowSlashSound },
|
||||
};
|
||||
}
|
||||
|
||||
@@ -65,19 +50,14 @@ public partial class SfxDatabase : Node
|
||||
[Node] private AudioStreamPlayer TakeDamageSound { get; set; } = default!;
|
||||
[Node] private AudioStreamPlayer HealVTSound { get; set; } = default!;
|
||||
[Node] private AudioStreamPlayer IncreaseStatSound { get; set; } = default!;
|
||||
[Node] private AudioStreamPlayer DecreaseStatSound { get; set; } = default!;
|
||||
[Node] private AudioStreamPlayer WeaponQuickSlashSound { get; set; } = default!;
|
||||
[Node] private AudioStreamPlayer WeaponSlowSlashSound { get; set; } = default!;
|
||||
[Node] private AudioStreamPlayer CritSound { get; set; } = default!;
|
||||
[Node] private AudioStreamPlayer PickupItemSound { get; set; } = default!;
|
||||
[Node] private AudioStreamPlayer PickupFailureSound { get; set; } = default!;
|
||||
[Node] private AudioStreamPlayer OpenInventorySound { get; set; }
|
||||
[Node] private AudioStreamPlayer MoveSound { get; set; }
|
||||
[Node] private AudioStreamPlayer EquipSound { get; set; }
|
||||
[Node] private AudioStreamPlayer UnequipSound { get; set; }
|
||||
[Node] private AudioStreamPlayer BuffSound { get; set; }
|
||||
[Node] private AudioStreamPlayer DebuffSound { get; set; }
|
||||
[Node] private AudioStreamPlayer DeathSound { get; set; }
|
||||
[Node] private AudioStreamPlayer SortSound { get; set; }
|
||||
[Node] private AudioStreamPlayer SelectSound { get; set; }
|
||||
[Node] private AudioStreamPlayer CancelSound { get; set; }
|
||||
@@ -90,17 +70,6 @@ public partial class SfxDatabase : Node
|
||||
[Node] private AudioStreamPlayer AbsorbHPFromAllEnemiesSound { get; set; }
|
||||
[Node] private AudioStreamPlayer SwapHPAndVTSound { get; set; }
|
||||
[Node] private AudioStreamPlayer TurnAllEnemiesIntoHealingItemsSound { get; set; }
|
||||
[Node] private AudioStreamPlayer GlueSound { get; set; }
|
||||
[Node] private AudioStreamPlayer IdentifySound { get; set; }
|
||||
[Node] private AudioStreamPlayer IdentifyAllSound { get; set; }
|
||||
[Node] private AudioStreamPlayer RustSound { get; set; }
|
||||
[Node] private AudioStreamPlayer FireDamageSound { get; set; }
|
||||
[Node] private AudioStreamPlayer AirDamageSound { get; set; }
|
||||
[Node] private AudioStreamPlayer WaterDamageSound { get; set; }
|
||||
[Node] private AudioStreamPlayer EarthDamageSound { get; set; }
|
||||
[Node] private AudioStreamPlayer HolyDamageSound { get; set; }
|
||||
[Node] private AudioStreamPlayer CurseDamageSound { get; set; }
|
||||
[Node] private AudioStreamPlayer AbsorbHPSound { get; set; }
|
||||
|
||||
private Dictionary<SoundEffect, AudioStreamPlayer> _sfxMap;
|
||||
|
||||
@@ -112,3 +81,31 @@ public partial class SfxDatabase : Node
|
||||
}
|
||||
}
|
||||
|
||||
public enum SoundEffect
|
||||
{
|
||||
HealHP,
|
||||
TakeDamage,
|
||||
HealVT,
|
||||
IncreaseStat,
|
||||
Crit,
|
||||
PickupItem,
|
||||
OpenInventory,
|
||||
MoveUI,
|
||||
Equip,
|
||||
Unequip,
|
||||
SortInventory,
|
||||
SelectUI,
|
||||
CancelUI,
|
||||
LevelUp,
|
||||
Transfer,
|
||||
RecallEnemies,
|
||||
KillHalfEnemies,
|
||||
TeleportToRandomRoom,
|
||||
TeleportToExit,
|
||||
AbsorbHPFromAllEnemies,
|
||||
SwapHPAndVT,
|
||||
TurnAllEnemiesIntoHealingItems,
|
||||
WeaponQuickSlash,
|
||||
WeaponSlowSlash,
|
||||
}
|
||||
|
||||
|
||||
Binary file not shown.
@@ -1,19 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://7esvkguxl3cb"
|
||||
path="res://.godot/imported/AMB_BAD_END_EARTHQUAKE.ogg-03e817303decd8b8e41745609f87f10c.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/audio/AMB/AMB_BAD_END_EARTHQUAKE.ogg"
|
||||
dest_files=["res://.godot/imported/AMB_BAD_END_EARTHQUAKE.ogg-03e817303decd8b8e41745609f87f10c.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=true
|
||||
loop_offset=0.0
|
||||
bpm=0.0
|
||||
beat_count=0
|
||||
bar_beats=4
|
||||
Binary file not shown.
@@ -1,19 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://b5vhghigr263m"
|
||||
path="res://.godot/imported/amb_ATMOSTPHERE.ogg-45d9a9c09d45b233375d8c723e42c852.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/audio/AMB/amb_ATMOSTPHERE.ogg"
|
||||
dest_files=["res://.godot/imported/amb_ATMOSTPHERE.ogg-45d9a9c09d45b233375d8c723e42c852.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=true
|
||||
loop_offset=0.0
|
||||
bpm=0.0
|
||||
beat_count=0
|
||||
bar_beats=4
|
||||
Binary file not shown.
@@ -1,19 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://dun1mdjlmv2iy"
|
||||
path="res://.godot/imported/amb_CRICKETS.ogg-ee8db802e6163ca5c5e3101e3337d9d3.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/audio/AMB/amb_CRICKETS.ogg"
|
||||
dest_files=["res://.godot/imported/amb_CRICKETS.ogg-ee8db802e6163ca5c5e3101e3337d9d3.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=true
|
||||
loop_offset=0.0
|
||||
bpm=0.0
|
||||
beat_count=0
|
||||
bar_beats=4
|
||||
Binary file not shown.
@@ -1,19 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://cstt5t4tspgll"
|
||||
path="res://.godot/imported/amb_RIVER.ogg-a5ed08fd6d161ef0a5f38f804143c9f8.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/audio/AMB/amb_RIVER.ogg"
|
||||
dest_files=["res://.godot/imported/amb_RIVER.ogg-a5ed08fd6d161ef0a5f38f804143c9f8.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=true
|
||||
loop_offset=0.0
|
||||
bpm=0.0
|
||||
beat_count=0
|
||||
bar_beats=4
|
||||
Binary file not shown.
@@ -1,19 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://db0e4p4b11tyf"
|
||||
path="res://.godot/imported/amb_beach.ogg-8f340d18fd5888c59c80580ed33b86be.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/audio/AMB/amb_beach.ogg"
|
||||
dest_files=["res://.godot/imported/amb_beach.ogg-8f340d18fd5888c59c80580ed33b86be.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=true
|
||||
loop_offset=0.0
|
||||
bpm=0.0
|
||||
beat_count=0
|
||||
bar_beats=4
|
||||
Binary file not shown.
@@ -1,19 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://btkbelic75ecn"
|
||||
path="res://.godot/imported/amb_cellular.ogg-58bcb88de2f576fd0d8bea7152aba8e8.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/audio/AMB/amb_cellular.ogg"
|
||||
dest_files=["res://.godot/imported/amb_cellular.ogg-58bcb88de2f576fd0d8bea7152aba8e8.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
|
||||
bpm=0
|
||||
beat_count=0
|
||||
bar_beats=4
|
||||
@@ -1,19 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://b306wov6yfaan"
|
||||
path="res://.godot/imported/amb_flame_burning.ogg-9ffba7ace9b30cdc0b929e1ee4bc8717.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/audio/AMB/amb_flame_burning.ogg"
|
||||
dest_files=["res://.godot/imported/amb_flame_burning.ogg-9ffba7ace9b30cdc0b929e1ee4bc8717.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=true
|
||||
loop_offset=0.0
|
||||
bpm=0.0
|
||||
beat_count=0
|
||||
bar_beats=4
|
||||
Binary file not shown.
@@ -1,19 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://cgk17d8erskht"
|
||||
path="res://.godot/imported/amb_ocean.ogg-f4ee3d30caf9194f7881a02c6507d38a.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/audio/AMB/amb_ocean.ogg"
|
||||
dest_files=["res://.godot/imported/amb_ocean.ogg-f4ee3d30caf9194f7881a02c6507d38a.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=true
|
||||
loop_offset=0.0
|
||||
bpm=0.0
|
||||
beat_count=0
|
||||
bar_beats=4
|
||||
Binary file not shown.
@@ -1,19 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://60hn13ryqn88"
|
||||
path="res://.godot/imported/amb_perlin.ogg-369d474f40ce79fe9f5b6c639a907e11.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/audio/AMB/amb_perlin.ogg"
|
||||
dest_files=["res://.godot/imported/amb_perlin.ogg-369d474f40ce79fe9f5b6c639a907e11.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=true
|
||||
loop_offset=0.0
|
||||
bpm=0.0
|
||||
beat_count=0
|
||||
bar_beats=4
|
||||
@@ -1,19 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://bxrlehky1833a"
|
||||
path="res://.godot/imported/amb_pipe_loop_brokenloop.ogg-01835f0cb823262b3486e1d51b3fabed.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/audio/AMB/amb_pipe_loop_brokenloop.ogg"
|
||||
dest_files=["res://.godot/imported/amb_pipe_loop_brokenloop.ogg-01835f0cb823262b3486e1d51b3fabed.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=true
|
||||
loop_offset=0
|
||||
bpm=0
|
||||
beat_count=0
|
||||
bar_beats=4
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user