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4 Commits

Author SHA1 Message Date
a20c80d922 Remaining changes 2026-02-13 16:33:30 -08:00
e14007b7f4 Merge branch 'main' into item_changes 2026-02-13 16:24:40 -08:00
fe0241ac88 update 2026-02-13 16:11:38 -08:00
0ab6ef1343 In progress item changes 2026-02-13 15:59:10 -08:00
5819 changed files with 39695 additions and 198071 deletions

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@@ -6,9 +6,6 @@ using System.IO.Abstractions;
using System.Text.Json; using System.Text.Json;
using System.Text.Json.Serialization.Metadata; using System.Text.Json.Serialization.Metadata;
using Zennysoft.Game.Abstractions; using Zennysoft.Game.Abstractions;
using System.Threading.Tasks;
using System.IO;
using Zennysoft.Game.Ma;
namespace Zennysoft.Game.Implementation; namespace Zennysoft.Game.Implementation;
@@ -30,9 +27,9 @@ public class SaveFileManager : ISaveFileManager
public Task<T?> ReadFromFile<T>(params IJsonTypeInfoResolver?[] resolvers) public Task<T?> ReadFromFile<T>(params IJsonTypeInfoResolver?[] resolvers)
{ {
return !_fileSystem.File.Exists(_defaultSaveLocation) if (!_fileSystem.File.Exists(_defaultSaveLocation))
? throw new FileNotFoundException() throw new FileNotFoundException();
: ReadFromFile<T>(_defaultSaveLocation, resolvers); return ReadFromFile<T>(_defaultSaveLocation, resolvers);
} }
public async Task<T?> ReadFromFile<T>(string filePath, params IJsonTypeInfoResolver?[] resolvers) public async Task<T?> ReadFromFile<T>(string filePath, params IJsonTypeInfoResolver?[] resolvers)

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@@ -15,6 +15,4 @@ public interface IAttackComponent : IEntityComponent
public void SetAttack(int attack); public void SetAttack(int attack);
public void RaiseMaximumAttack(int raiseAmount); public void RaiseMaximumAttack(int raiseAmount);
public void LowerMaximumAttack(int lowerAmount);
} }

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@@ -15,6 +15,4 @@ public interface IDefenseComponent : IEntityComponent
public void SetDefense(int attack); public void SetDefense(int attack);
public void RaiseMaximumDefense(int raiseAmount); public void RaiseMaximumDefense(int raiseAmount);
public void LowerMaximumDefense(int lowerAmount);
} }

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@@ -1,4 +1,5 @@
using Chickensoft.Collections; using Chickensoft.Collections;
using Godot;
using Zennysoft.Ma.Adapter.Entity; using Zennysoft.Ma.Adapter.Entity;
namespace Zennysoft.Ma.Adapter; namespace Zennysoft.Ma.Adapter;

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@@ -16,13 +16,7 @@ public interface IExperiencePointsComponent : IEntityComponent
public void Gain(int baseExpGain); public void Gain(int baseExpGain);
public void GainUnmodified(int flateRateExpGain);
public void LevelUp(); public void LevelUp();
public void LevelDown();
public event Action PlayerLevelUp; public event Action PlayerLevelUp;
public event Action PlayerLevelDown;
} }

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@@ -9,19 +9,17 @@ public interface IHealthComponent : IEntityComponent
public IAutoProp<int> MaximumHP { get; } public IAutoProp<int> MaximumHP { get; }
public event Action? HealthReachedZero; public event Action? HealthReachedZero;
public event Action<ElementType>? DamageTaken; public event Action? DamageTaken;
public bool AtFullHealth { get; } public bool AtFullHealth { get; }
public void Heal(int healAmount); public void Heal(int healAmount);
public void Damage(int damageAmount, ElementType elementType); public void Damage(int damageAmount);
public void SetCurrentHealth(int health); public void SetCurrentHealth(int health);
public void SetMaximumHealth(int health); public void SetMaximumHealth(int health);
public void RaiseMaximumHP(int raiseAmount, bool restoreHP = false); public void RaiseMaximumHP(int raiseAmount, bool restoreHP = false);
public void LowerMaximumHP(int lowerAmount);
} }

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@@ -1,26 +0,0 @@
using Godot;
using Zennysoft.Ma.Adapter;
namespace Zennysoft.Ma;
public interface ISigil : IEntityComponent
{
public double AttackModifier { get; set; }
[Export]
public double DefenseModifier { get; set; }
[Export]
public int HealthModifier { get; set; }
[Export]
public int VTModifier { get; set; }
[Export]
public double LuckModifier { get; set; }
[Export]
public double ElementalModifier { get; set; }
[Export]
public ElementType ElementType { get; set; }
}

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@@ -1,8 +0,0 @@
namespace Zennysoft.Ma;
public interface ISigilComponent
{
ISigil Sigil { get; set; }
public void Reset();
}

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@@ -1,13 +0,0 @@
using Chickensoft.Collections;
using Godot;
using Zennysoft.Ma.Adapter;
public interface IStatusEffectComponent : IEntityComponent
{
[Export] public double RustDuration { get; set; }
public AutoProp<bool> Rust { get; }
public bool ImmuneToRust { get; set; }
}

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@@ -4,11 +4,7 @@ namespace Zennysoft.Ma.Adapter;
public interface ILuckComponent : IEntityComponent public interface ILuckComponent : IEntityComponent
{ {
public int InitialLuck { get; }
public IAutoProp<int> Luck { get; } public IAutoProp<int> Luck { get; }
public void IncreaseLuck(int value); public void IncreaseLuck(int value);
void DecreaseLuck(int value);
} }

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@@ -18,7 +18,5 @@ public interface IVTComponent : IEntityComponent
public void RaiseMaximumVT(int raiseAmount, bool restoreVT = true); public void RaiseMaximumVT(int raiseAmount, bool restoreVT = true);
public void LowerMaximumVT(int lowerAmount);
public void SetMaximumVT(int vt); public void SetMaximumVT(int vt);
} }

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@@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=3] [gd_scene load_steps=2 format=3 uid="uid://c7e5g8l6wuph"]
[ext_resource type="Script" path="res://src/enemy/behaviors/PatrolBehavior.cs" id="1_lobva"] [ext_resource type="Script" uid="uid://87d8kluait8y" path="res://src/enemy/behaviors/PatrolBehavior.cs" id="1_lobva"]
[node name="NavigationAgent" type="NavigationAgent3D"] [node name="NavigationAgent" type="NavigationAgent3D"]
avoidance_enabled = true avoidance_enabled = true

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@@ -31,8 +31,6 @@ namespace Zennysoft.Ma.Adapter.Entity
public IDefenseComponent DefenseComponent { get; } public IDefenseComponent DefenseComponent { get; }
public IStatusEffectComponent StatusEffectComponent { get; }
public ElementalResistanceSet ElementalResistanceSet { get; } public ElementalResistanceSet ElementalResistanceSet { get; }
public int InitialHP { get; } public int InitialHP { get; }

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@@ -1,11 +0,0 @@
namespace Zennysoft.Ma.Adapter;
public enum SpellFXEnum
{
AnBradan,
DivinityRecall,
ItemBreak,
Kyuuketsuki,
Persiko,
Radial
}

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@@ -1,26 +1,16 @@
using Godot; using Zennysoft.Ma.Adapter;
using Zennysoft.Ma.Adapter;
public class Augment public class Augment
{ {
public JewelTags AugmentTag; public JewelTags AugmentTag;
public Augment(JewelTags tag, IAugmentType augment, string name, string description, Texture2D augmentTexture) public Augment(JewelTags tag, IAugmentType augment)
{ {
AugmentTag = tag; AugmentTag = tag;
AugmentName = name;
AugmentType = augment; AugmentType = augment;
AugmentDescription = description;
AugmentTexture = augmentTexture;
} }
public IAugmentType AugmentType { get; set; } public IAugmentType AugmentType { get; set; }
public string AugmentName { get; set; }
public string AugmentDescription { get; set; }
public Texture2D AugmentTexture { get; set; }
} }
public class HPRecoverySpeedAugment : IAugmentType public class HPRecoverySpeedAugment : IAugmentType
@@ -104,33 +94,6 @@ public class LowerEXPRateAugment : IAugmentType
public void Remove() => _player.ExperiencePointsComponent.ModifyExpGainRate(_player.ExperiencePointsComponent.ExpGainRate.Value + 0.25f); public void Remove() => _player.ExperiencePointsComponent.ModifyExpGainRate(_player.ExperiencePointsComponent.ExpGainRate.Value + 0.25f);
} }
public class BoostStatsAugment : IAugmentType
{
private readonly IPlayer _player;
private readonly int _bonusLuck;
private readonly int _bonusHp;
private readonly int _bonusVt;
public BoostStatsAugment(IPlayer player, int bonusLuck, int bonusHp, int bonusVt)
{
_player = player;
_bonusLuck = bonusLuck;
_bonusHp = bonusHp;
_bonusVt = bonusVt;
}
public void Apply()
{
_player.HealthComponent.RaiseMaximumHP(_bonusHp);
_player.VTComponent.RaiseMaximumVT(_bonusVt);
_player.LuckComponent.IncreaseLuck(_bonusLuck);
}
public void Remove()
{
}
}
public class LowerHPRecoveryAugment : IAugmentType public class LowerHPRecoveryAugment : IAugmentType
{ {
private readonly IPlayer _player; private readonly IPlayer _player;

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@@ -4,6 +4,5 @@ public enum AccessoryTag
{ {
None, None,
HalfVTConsumption, HalfVTConsumption,
StatusEffectImmunity, StatusEffectImmunity
BoostEXPGainRate
} }

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@@ -1,7 +0,0 @@
namespace Zennysoft.Ma.Adapter;
public enum ArmorTag
{
None,
DegradeOnHit
}

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@@ -3,7 +3,7 @@
public enum ItemTag public enum ItemTag
{ {
None, None,
BreaksOnFloorExit, BreaksOnChange,
MysteryItem, MysteryItem,
DamagesPlayer, DamagesPlayer,
ContainsRestorative, ContainsRestorative,
@@ -20,8 +20,5 @@ public enum ItemTag
RestrictUnequip, RestrictUnequip,
UnequipAllItems, UnequipAllItems,
EjectAllItems, EjectAllItems,
UseAllItems, UseAllItems
GlueOnEquip,
BreaksOnUnequip,
ContainsJewel
} }

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@@ -14,26 +14,11 @@ public enum UsableItemTag
DealElementalDamageToAllEnemiesInRoom, DealElementalDamageToAllEnemiesInRoom,
RaiseCurrentWeaponAttack, RaiseCurrentWeaponAttack,
RaiseCurrentDefenseArmor, RaiseCurrentDefenseArmor,
LowerCurrentDefenseArmor,
RaiseLevel, RaiseLevel,
LowerLevel,
RandomEffect, RandomEffect,
DoubleExp, DoubleExp,
LowerTargetTo1HP, LowerTargetTo1HP,
CanChangeAffinity, CanChangeAffinity,
TeleportToRandomLocation, TeleportToRandomLocation,
WarpToExitIfFound, WarpToExitIfFound
IncreaseDefense,
IncreaseLuck,
IncreaseAttack,
DecreaseDefense,
DecreaseLuck,
DecreaseAttack,
DecreaseAllStats,
Clone,
MeltAllEquipment,
RestoreStats,
GlueAllEquipment,
DoubleStackedItems,
IdentifyRandomItem
} }

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@@ -16,8 +16,18 @@ public interface IGameRepo : IDisposable
event Action<string>? AnnounceMessageInInventoryEvent; event Action<string>? AnnounceMessageInInventoryEvent;
event Action<int>? DoubleExpTimeStart;
event Action? DoubleExpTimeEnd;
event Action<IBaseInventoryItem>? RemoveItemFromInventoryEvent; event Action<IBaseInventoryItem>? RemoveItemFromInventoryEvent;
event Action? PlayerAttack;
event Action? PlayerAttackedWall;
event Action? PlayerAttackedEnemy;
event Action<IEquipableItem>? EquippedItem; event Action<IEquipableItem>? EquippedItem;
event Action<IEquipableItem>? UnequippedItem; event Action<IEquipableItem>? UnequippedItem;
@@ -30,12 +40,20 @@ public interface IGameRepo : IDisposable
IAutoProp<bool> IsPaused { get; } IAutoProp<bool> IsPaused { get; }
public void StartDoubleEXP(TimeSpan lengthOfEffect);
public void EndDoubleExp();
public void AnnounceMessageOnMainScreen(string message); public void AnnounceMessageOnMainScreen(string message);
public void AnnounceMessageInInventory(string message); public void AnnounceMessageInInventory(string message);
public void RemoveItemFromInventory(IBaseInventoryItem item); public void RemoveItemFromInventory(IBaseInventoryItem item);
public void OnPlayerAttack();
public void OnPlayerAttackedWall();
public void CloseInventory(); public void CloseInventory();
public void GameEnded(); public void GameEnded();
@@ -45,6 +63,8 @@ public interface IGameRepo : IDisposable
public void OnUnequippedItem(IEquipableItem item); public void OnUnequippedItem(IEquipableItem item);
public void OnEnemyDied(IEnemy enemy); public void OnEnemyDied(IEnemy enemy);
public double ExpRate { get; }
} }
public class GameRepo : IGameRepo public class GameRepo : IGameRepo
@@ -53,18 +73,26 @@ public class GameRepo : IGameRepo
public event Action? CloseInventoryEvent; public event Action? CloseInventoryEvent;
public event Action<string>? AnnounceMessageOnMainScreenEvent; public event Action<string>? AnnounceMessageOnMainScreenEvent;
public event Action<string>? AnnounceMessageInInventoryEvent; public event Action<string>? AnnounceMessageInInventoryEvent;
public event Action<int>? DoubleExpTimeStart;
public event Action? DoubleExpTimeEnd;
public event Action<IBaseInventoryItem>? RemoveItemFromInventoryEvent; public event Action<IBaseInventoryItem>? RemoveItemFromInventoryEvent;
public event Action? PlayerAttack;
public event Action? PlayerAttackedWall;
public event Action? PlayerAttackedEnemy;
public event Action<IEquipableItem>? EquippedItem; public event Action<IEquipableItem>? EquippedItem;
public event Action<IEquipableItem>? UnequippedItem; public event Action<IEquipableItem>? UnequippedItem;
public event Action<IEnemy>? EnemyDied; public event Action<IEnemy>? EnemyDied;
public IAutoProp<bool> IsPaused => _isPaused; public IAutoProp<bool> IsPaused => _isPaused;
private readonly AutoProp<bool> _isPaused; private readonly AutoProp<bool> _isPaused;
public double ExpRate { get; private set; }
private bool _disposedValue; private bool _disposedValue;
public GameRepo() public GameRepo()
{ {
_isPaused = new AutoProp<bool>(true); _isPaused = new AutoProp<bool>(true);
ExpRate = 1;
} }
public void Pause() public void Pause()
@@ -79,6 +107,20 @@ public class GameRepo : IGameRepo
GD.Print("Resume"); GD.Print("Resume");
} }
public void StartDoubleEXP(TimeSpan lengthOfEffect)
{
AnnounceMessageInInventory("Experience points temporarily doubled.");
DoubleExpTimeStart?.Invoke(lengthOfEffect.Seconds);
ExpRate *= 2;
}
public void EndDoubleExp()
{
AnnounceMessageOnMainScreen("Experience points effect wore off.");
DoubleExpTimeEnd?.Invoke();
ExpRate /= 2;
}
public void AnnounceMessageOnMainScreen(string message) public void AnnounceMessageOnMainScreen(string message)
{ {
AnnounceMessageOnMainScreenEvent?.Invoke(message); AnnounceMessageOnMainScreenEvent?.Invoke(message);
@@ -94,6 +136,16 @@ public class GameRepo : IGameRepo
RemoveItemFromInventoryEvent?.Invoke(item); RemoveItemFromInventoryEvent?.Invoke(item);
} }
public void OnPlayerAttack()
{
PlayerAttack?.Invoke();
}
public void OnPlayerAttackedWall()
{
PlayerAttackedWall?.Invoke();
}
public void CloseInventory() public void CloseInventory()
{ {
CloseInventoryEvent?.Invoke(); CloseInventoryEvent?.Invoke();

View File

@@ -2,9 +2,4 @@
public interface IArmor : IEquipableItem, IAugmentableItem public interface IArmor : IEquipableItem, IAugmentableItem
{ {
public void IncreaseArmorDefense(int bonus);
public void DecreaseArmorDefense(int lowerAmount);
public ArmorTag ArmorTag { get; }
} }

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@@ -5,8 +5,7 @@ using Zennysoft.Ma.Adapter;
public interface IBaseInventoryItem public interface IBaseInventoryItem
{ {
public string ItemName { get; } public string ItemName { get; }
public string StatDescription { get; } public string Description { get; }
public string FlavorText { get; }
public float SpawnRate { get; } public float SpawnRate { get; }
public int ThrowDamage { get; } public int ThrowDamage { get; }
public float ThrowSpeed { get; } public float ThrowSpeed { get; }

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@@ -1,38 +1,16 @@
using Chickensoft.Serialization; using Chickensoft.Introspection;
using Chickensoft.Serialization;
namespace Zennysoft.Ma.Adapter; namespace Zennysoft.Ma.Adapter;
public class RescuedItemDatabase [Meta, Id("rescued_items")]
public partial class RescuedItemDatabase
{ {
[Save("rescued_item_list")] [Save("rescued_item_list")]
private List<IBaseInventoryItem> _items { get; init; } public List<IBaseInventoryItem> Items { get; init; }
private int _maxSize { get; init; } = 20;
public RescuedItemDatabase(int maxSize) public RescuedItemDatabase()
{ {
_items = []; Items = new List<IBaseInventoryItem>();
_maxSize = maxSize;
} }
public RescuedItemDatabase(List<IBaseInventoryItem> items, int maxSize)
{
_items = items;
_maxSize = maxSize;
}
public bool TryAdd(IBaseInventoryItem item)
{
if (_items.Count >= _maxSize)
return false;
if (item is IEquipableItem equipable)
equipable.Glued = false;
_items.Add(item);
return true;
}
public void Remove(IBaseInventoryItem item) => _items.Remove(item);
public List<IBaseInventoryItem> GetItems() => _items;
public void Clear() => _items.Clear();
} }

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@@ -19,18 +19,3 @@ public partial class BoxItemTagEnumContext : JsonSerializerContext;
[JsonSerializable(typeof(ElementType))] [JsonSerializable(typeof(ElementType))]
public partial class ElementTypeEnumContext : JsonSerializerContext; public partial class ElementTypeEnumContext : JsonSerializerContext;
[JsonSerializable(typeof(JewelTags))]
public partial class JewelTagsEnumContext : JsonSerializerContext;
[JsonSerializable(typeof(IBaseInventoryItem))]
public partial class BaseInventoryItemContext : JsonSerializerContext
{
}
[JsonSerializable(typeof(RescuedItemDatabase))]
public partial class RescuedItemDatabaseContext : JsonSerializerContext
{
}

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@@ -11,5 +11,7 @@ public interface IDungeonFloor : INode3D
public ImmutableList<IDungeonRoom> Rooms { get; } public ImmutableList<IDungeonRoom> Rooms { get; }
public void FadeOutAudio();
public bool FloorIsLoaded { get; set; } public bool FloorIsLoaded { get; set; }
} }

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@@ -10,6 +10,8 @@ public class Module
public static void Bootstrap(Container container) public static void Bootstrap(Container container)
{ {
container.RegisterSingleton<IFileSystem, FileSystem>(); container.RegisterSingleton<IFileSystem, FileSystem>();
container.RegisterSingleton<ISaveFileManager, SaveFileManager>();
container.RegisterSingleton<IMaSaveFileManager, MaSaveFileManager>();
container.RegisterSingleton<IGameRepo, GameRepo>(); container.RegisterSingleton<IGameRepo, GameRepo>();
container.RegisterSingleton<IGameState, GameState>(); container.RegisterSingleton<IGameState, GameState>();
container.RegisterSingleton<IDimmableAudioStreamPlayer, DimmableAudioStreamPlayer>(); container.RegisterSingleton<IDimmableAudioStreamPlayer, DimmableAudioStreamPlayer>();

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@@ -18,8 +18,6 @@ public interface IPlayer : IKillable, ICharacterBody3D
public void LevelUp(); public void LevelUp();
public void EnactBriefImmunity();
public void TeleportPlayer((Vector3 Rotation, Vector3 Position) newTransform); public void TeleportPlayer((Vector3 Rotation, Vector3 Position) newTransform);
public void Equip(IEquipableItem equipable); public void Equip(IEquipableItem equipable);
@@ -28,11 +26,9 @@ public interface IPlayer : IKillable, ICharacterBody3D
public void PlayJumpScareAnimation(); public void PlayJumpScareAnimation();
public void SetSigil(ISigil sigil);
public void ApplyNewAugment(IAugmentItem jewel, IAugmentableItem equipableItem); public void ApplyNewAugment(IAugmentItem jewel, IAugmentableItem equipableItem);
public IBaseInventoryItem IdentifyItem(IBaseInventoryItem unidentifiedItem); public void IdentifyItem(IBaseInventoryItem unidentifiedItem);
public IInventory Inventory { get; } public IInventory Inventory { get; }
@@ -50,16 +46,10 @@ public interface IPlayer : IKillable, ICharacterBody3D
public IEquipmentComponent EquipmentComponent { get; } public IEquipmentComponent EquipmentComponent { get; }
public IStatusEffectComponent StatusEffectComponent { get; }
public ISigilComponent SigilComponent { get; }
public void SetHealthTimerStatus(bool isActive); public void SetHealthTimerStatus(bool isActive);
public void ModifyHealthTimerSpeed(float newModifier); public void ModifyHealthTimerSpeed(float newModifier);
public void PlaySpellFX(SpellFXEnum spellEnum);
public bool AutoRevive { get; set; } public bool AutoRevive { get; set; }
public int TotalAttack { get; } public int TotalAttack { get; }
@@ -72,8 +62,6 @@ public interface IPlayer : IKillable, ICharacterBody3D
public bool AutoIdentifyItems { get; set; } public bool AutoIdentifyItems { get; set; }
public bool BriefImmunity { get; set; }
public event Action PlayerDied; public event Action PlayerDied;
public delegate IBaseInventoryItem RerollItem(IBaseInventoryItem item); public delegate IBaseInventoryItem RerollItem(IBaseInventoryItem item);
} }

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@@ -0,0 +1,31 @@
using System.Collections.Immutable;
using System.Text.Json.Serialization.Metadata;
using Zennysoft.Game.Abstractions;
namespace Zennysoft.Ma.Adapter;
public interface IMaSaveFileManager
{
Task Save<T>(T gameData);
Task<T?> Load<T>();
}
public sealed class MaSaveFileManager : IMaSaveFileManager
{
private readonly ISaveFileManager _saveFileManager;
private ImmutableList<IJsonTypeInfoResolver> _converters;
public MaSaveFileManager(ISaveFileManager saveFileManager)
{
_saveFileManager = saveFileManager;
_converters = [WeaponTagEnumContext.Default, ItemTagEnumContext.Default, ElementTypeEnumContext.Default, AccessoryTagEnumContext.Default, UsableItemTagEnumContext.Default, BoxItemTagEnumContext.Default];
}
public async Task Save<T>(T gameData)
{
await _saveFileManager.WriteToFile(gameData, [.. _converters]);
}
public async Task<T?> Load<T>() => await _saveFileManager.ReadFromFile<T>([.. _converters]);
}

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@@ -31,8 +31,4 @@
<ProjectReference Include="..\Zennysoft.Game.Godot.Implementation\Zennysoft.Game.Implementation.csproj" /> <ProjectReference Include="..\Zennysoft.Game.Godot.Implementation\Zennysoft.Game.Implementation.csproj" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<Folder Include="Save\" />
</ItemGroup>
</Project> </Project>

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@@ -1,61 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.11.35222.181
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ma", "Ma.csproj", "{94D57D73-EDC5-47B2-BF34-7B57BA9C3881}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Zennysoft.Game.Abstractions", "..\Zennysoft.Game.Abstractions\Zennysoft.Game.Abstractions.csproj", "{D65D2AE9-D371-49F8-9E1D-BBA2907AB4AA}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Zennysoft.Game.Implementation", "..\Zennysoft.Game.Godot.Implementation\Zennysoft.Game.Implementation.csproj", "{F6808C1C-EDFB-4602-BA01-34FB682A270C}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Zennysoft.Ma.Adapter", "..\Zennysoft.Game.Ma.Implementation\Zennysoft.Ma.Adapter.csproj", "{CC55EDC3-B9EA-4393-BE4D-630C34393A94}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
ExportDebug|Any CPU = ExportDebug|Any CPU
ExportRelease|Any CPU = ExportRelease|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{94D57D73-EDC5-47B2-BF34-7B57BA9C3881}.Release|Any CPU.ActiveCfg = ExportRelease|Any CPU
{94D57D73-EDC5-47B2-BF34-7B57BA9C3881}.Release|Any CPU.Build.0 = ExportRelease|Any CPU
{D65D2AE9-D371-49F8-9E1D-BBA2907AB4AA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{D65D2AE9-D371-49F8-9E1D-BBA2907AB4AA}.ExportRelease|Any CPU.Build.0 = Release|Any CPU
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{F6808C1C-EDFB-4602-BA01-34FB682A270C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F6808C1C-EDFB-4602-BA01-34FB682A270C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F6808C1C-EDFB-4602-BA01-34FB682A270C}.ExportDebug|Any CPU.ActiveCfg = Debug|Any CPU
{F6808C1C-EDFB-4602-BA01-34FB682A270C}.ExportDebug|Any CPU.Build.0 = Debug|Any CPU
{F6808C1C-EDFB-4602-BA01-34FB682A270C}.ExportRelease|Any CPU.ActiveCfg = Release|Any CPU
{F6808C1C-EDFB-4602-BA01-34FB682A270C}.ExportRelease|Any CPU.Build.0 = Release|Any CPU
{F6808C1C-EDFB-4602-BA01-34FB682A270C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F6808C1C-EDFB-4602-BA01-34FB682A270C}.Release|Any CPU.Build.0 = Release|Any CPU
{CC55EDC3-B9EA-4393-BE4D-630C34393A94}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{CC55EDC3-B9EA-4393-BE4D-630C34393A94}.Debug|Any CPU.Build.0 = Debug|Any CPU
{CC55EDC3-B9EA-4393-BE4D-630C34393A94}.ExportDebug|Any CPU.ActiveCfg = Debug|Any CPU
{CC55EDC3-B9EA-4393-BE4D-630C34393A94}.ExportDebug|Any CPU.Build.0 = Debug|Any CPU
{CC55EDC3-B9EA-4393-BE4D-630C34393A94}.ExportRelease|Any CPU.ActiveCfg = Release|Any CPU
{CC55EDC3-B9EA-4393-BE4D-630C34393A94}.ExportRelease|Any CPU.Build.0 = Release|Any CPU
{CC55EDC3-B9EA-4393-BE4D-630C34393A94}.Release|Any CPU.ActiveCfg = Release|Any CPU
{CC55EDC3-B9EA-4393-BE4D-630C34393A94}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {797FF6A1-5959-42C9-A7A2-A8D39F9AC1A4}
EndGlobalSection
EndGlobal

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=4 format=3 uid="uid://ekf8y405ewyq"] [gd_scene load_steps=4 format=3 uid="uid://civ6shmka5e8u"]
[ext_resource type="Script" uid="uid://klpiq4tk3t7a" path="res://addons/dialogue_manager/components/code_edit_syntax_highlighter.gd" id="1_58cfo"] [ext_resource type="Script" uid="uid://klpiq4tk3t7a" path="res://addons/dialogue_manager/components/code_edit_syntax_highlighter.gd" id="1_58cfo"]
[ext_resource type="Script" uid="uid://djeybvlb332mp" path="res://addons/dialogue_manager/components/code_edit.gd" id="1_g324i"] [ext_resource type="Script" uid="uid://djeybvlb332mp" path="res://addons/dialogue_manager/components/code_edit.gd" id="1_g324i"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=3 format=3 uid="uid://cstps104wl17j"] [gd_scene load_steps=3 format=3 uid="uid://qdxrxv3c3hxk"]
[ext_resource type="Script" uid="uid://kpwo418lb2t2" path="res://addons/dialogue_manager/components/download_update_panel.gd" id="1_4tm1k"] [ext_resource type="Script" uid="uid://kpwo418lb2t2" path="res://addons/dialogue_manager/components/download_update_panel.gd" id="1_4tm1k"]
[ext_resource type="Texture2D" uid="uid://d3baj6rygkb3f" path="res://addons/dialogue_manager/assets/update.svg" id="2_4o2m6"] [ext_resource type="Texture2D" uid="uid://d3baj6rygkb3f" path="res://addons/dialogue_manager/assets/update.svg" id="2_4o2m6"]

View File

@@ -1,8 +1,8 @@
[gd_scene load_steps=4 format=3 uid="uid://bsal283gclopj"] [gd_scene load_steps=4 format=3 uid="uid://ycn6uaj7dsrh"]
[ext_resource type="Script" uid="uid://dooe2pflnqtve" path="res://addons/dialogue_manager/components/editor_property/editor_property_control.gd" id="1_het12"] [ext_resource type="Script" uid="uid://dooe2pflnqtve" path="res://addons/dialogue_manager/components/editor_property/editor_property_control.gd" id="1_het12"]
[ext_resource type="PackedScene" path="res://addons/dialogue_manager/components/editor_property/resource_button.tscn" id="2_hh3d4"] [ext_resource type="PackedScene" uid="uid://b16uuqjuof3n5" path="res://addons/dialogue_manager/components/editor_property/resource_button.tscn" id="2_hh3d4"]
[ext_resource type="PackedScene" path="res://addons/dialogue_manager/components/files_list.tscn" id="3_l8fp6"] [ext_resource type="PackedScene" uid="uid://dnufpcdrreva3" path="res://addons/dialogue_manager/components/files_list.tscn" id="3_l8fp6"]
[node name="PropertyEditorButton" type="HBoxContainer"] [node name="PropertyEditorButton" type="HBoxContainer"]
offset_right = 40.0 offset_right = 40.0

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=2 format=3 uid="uid://bylecer7aexlb"] [gd_scene load_steps=2 format=3 uid="uid://b16uuqjuof3n5"]
[ext_resource type="Script" uid="uid://damhqta55t67c" path="res://addons/dialogue_manager/components/editor_property/resource_button.gd" id="1_7u2i7"] [ext_resource type="Script" uid="uid://damhqta55t67c" path="res://addons/dialogue_manager/components/editor_property/resource_button.gd" id="1_7u2i7"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=4 format=3 uid="uid://c3pniua1enw8v"] [gd_scene load_steps=4 format=3 uid="uid://cs8pwrxr5vxix"]
[ext_resource type="Script" uid="uid://d2l8nlb6hhrfp" path="res://addons/dialogue_manager/components/errors_panel.gd" id="1_nfm3c"] [ext_resource type="Script" uid="uid://d2l8nlb6hhrfp" path="res://addons/dialogue_manager/components/errors_panel.gd" id="1_nfm3c"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=3 format=3 uid="uid://b21h8gsbo60xg"] [gd_scene load_steps=3 format=3 uid="uid://dnufpcdrreva3"]
[ext_resource type="Script" uid="uid://dqa4a4wwoo0aa" path="res://addons/dialogue_manager/components/files_list.gd" id="1_cytii"] [ext_resource type="Script" uid="uid://dqa4a4wwoo0aa" path="res://addons/dialogue_manager/components/files_list.gd" id="1_cytii"]
[ext_resource type="Texture2D" uid="uid://d3lr2uas6ax8v" path="res://addons/dialogue_manager/assets/icon.svg" id="2_3ijx1"] [ext_resource type="Texture2D" uid="uid://d3lr2uas6ax8v" path="res://addons/dialogue_manager/assets/icon.svg" id="2_3ijx1"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=3 format=3 uid="uid://c5to0aeerreb4"] [gd_scene load_steps=3 format=3 uid="uid://0n7hwviyyly4"]
[ext_resource type="Script" uid="uid://q368fmxxa8sd" path="res://addons/dialogue_manager/components/find_in_files.gd" id="1_3xicy"] [ext_resource type="Script" uid="uid://q368fmxxa8sd" path="res://addons/dialogue_manager/components/find_in_files.gd" id="1_3xicy"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=2 format=3 uid="uid://xnv1ojlgiss3"] [gd_scene load_steps=2 format=3 uid="uid://gr8nakpbrhby"]
[ext_resource type="Script" uid="uid://cijsmjkq21cdq" path="res://addons/dialogue_manager/components/search_and_replace.gd" id="1_8oj1f"] [ext_resource type="Script" uid="uid://cijsmjkq21cdq" path="res://addons/dialogue_manager/components/search_and_replace.gd" id="1_8oj1f"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=2 format=3 uid="uid://b7v2agbddgaoi"] [gd_scene load_steps=2 format=3 uid="uid://ctns6ouwwd68i"]
[ext_resource type="Script" uid="uid://d0k2wndjj0ifm" path="res://addons/dialogue_manager/components/title_list.gd" id="1_5qqmd"] [ext_resource type="Script" uid="uid://d0k2wndjj0ifm" path="res://addons/dialogue_manager/components/title_list.gd" id="1_5qqmd"]

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=3 format=3 uid="uid://c1dliyrsif5jj"] [gd_scene load_steps=3 format=3 uid="uid://co8yl23idiwbi"]
[ext_resource type="Script" uid="uid://cr1tt12dh5ecr" path="res://addons/dialogue_manager/components/update_button.gd" id="1_d2tpb"] [ext_resource type="Script" uid="uid://cr1tt12dh5ecr" path="res://addons/dialogue_manager/components/update_button.gd" id="1_d2tpb"]
[ext_resource type="PackedScene" uid="uid://cstps104wl17j" path="res://addons/dialogue_manager/components/download_update_panel.tscn" id="2_iwm7r"] [ext_resource type="PackedScene" uid="uid://qdxrxv3c3hxk" path="res://addons/dialogue_manager/components/download_update_panel.tscn" id="2_iwm7r"]
[node name="UpdateButton" type="Button"] [node name="UpdateButton" type="Button"]
visible = false visible = false

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=2 format=3 uid="uid://b0sflwm2j27gu"] [gd_scene load_steps=2 format=3 uid="uid://ckvgyvclnwggo"]
[ext_resource type="Script" uid="uid://g32um0mltv5d" path="res://addons/dialogue_manager/dialogue_label.gd" id="1_cital"] [ext_resource type="Script" uid="uid://g32um0mltv5d" path="res://addons/dialogue_manager/dialogue_label.gd" id="1_cital"]

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=9 format=3 uid="uid://bs44fggx87t73"] [gd_scene load_steps=9 format=3 uid="uid://73jm5qjy52vq"]
[ext_resource type="Script" uid="uid://5b3w40kwakl3" path="res://addons/dialogue_manager/example_balloon/ExampleBalloon.cs" id="1_36de5"] [ext_resource type="Script" uid="uid://5b3w40kwakl3" path="res://addons/dialogue_manager/example_balloon/ExampleBalloon.cs" id="1_36de5"]
[ext_resource type="PackedScene" path="res://addons/dialogue_manager/dialogue_label.tscn" id="2_a8ve6"] [ext_resource type="PackedScene" uid="uid://ckvgyvclnwggo" path="res://addons/dialogue_manager/dialogue_label.tscn" id="2_a8ve6"]
[ext_resource type="Script" uid="uid://bb52rsfwhkxbn" path="res://addons/dialogue_manager/dialogue_responses_menu.gd" id="3_72ixx"] [ext_resource type="Script" uid="uid://bb52rsfwhkxbn" path="res://addons/dialogue_manager/dialogue_responses_menu.gd" id="3_72ixx"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_spyqn"] [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_spyqn"]

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=10 format=3 uid="uid://c4tqvq4mjcfv2"] [gd_scene load_steps=10 format=3 uid="uid://13s5spsk34qu"]
[ext_resource type="Script" uid="uid://5b3w40kwakl3" path="res://addons/dialogue_manager/example_balloon/ExampleBalloon.cs" id="1_s2gbs"] [ext_resource type="Script" uid="uid://5b3w40kwakl3" path="res://addons/dialogue_manager/example_balloon/ExampleBalloon.cs" id="1_s2gbs"]
[ext_resource type="PackedScene" path="res://addons/dialogue_manager/dialogue_label.tscn" id="2_hfvdi"] [ext_resource type="PackedScene" uid="uid://ckvgyvclnwggo" path="res://addons/dialogue_manager/dialogue_label.tscn" id="2_hfvdi"]
[ext_resource type="Script" uid="uid://bb52rsfwhkxbn" path="res://addons/dialogue_manager/dialogue_responses_menu.gd" id="3_1j1j0"] [ext_resource type="Script" uid="uid://bb52rsfwhkxbn" path="res://addons/dialogue_manager/dialogue_responses_menu.gd" id="3_1j1j0"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_235ry"] [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_235ry"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=2 format=3 uid="uid://c3ty75yb1un26"] [gd_scene load_steps=2 format=3 uid="uid://ugd552efvil0"]
[ext_resource type="Script" uid="uid://c8e16qdgu40wo" path="res://addons/dialogue_manager/test_scene.gd" id="1_yupoh"] [ext_resource type="Script" uid="uid://c8e16qdgu40wo" path="res://addons/dialogue_manager/test_scene.gd" id="1_yupoh"]

View File

@@ -1,15 +1,15 @@
[gd_scene load_steps=16 format=3 uid="uid://b2lot8kdw2snd"] [gd_scene load_steps=16 format=3 uid="uid://cbuf1q3xsse3q"]
[ext_resource type="Script" uid="uid://cipjcc7bkh1pc" path="res://addons/dialogue_manager/views/main_view.gd" id="1_h6qfq"] [ext_resource type="Script" uid="uid://cipjcc7bkh1pc" path="res://addons/dialogue_manager/views/main_view.gd" id="1_h6qfq"]
[ext_resource type="PackedScene" uid="uid://ekf8y405ewyq" path="res://addons/dialogue_manager/components/code_edit.tscn" id="2_f73fm"] [ext_resource type="PackedScene" uid="uid://civ6shmka5e8u" path="res://addons/dialogue_manager/components/code_edit.tscn" id="2_f73fm"]
[ext_resource type="PackedScene" uid="uid://b21h8gsbo60xg" path="res://addons/dialogue_manager/components/files_list.tscn" id="2_npj2k"] [ext_resource type="PackedScene" uid="uid://dnufpcdrreva3" path="res://addons/dialogue_manager/components/files_list.tscn" id="2_npj2k"]
[ext_resource type="PackedScene" uid="uid://b7v2agbddgaoi" path="res://addons/dialogue_manager/components/title_list.tscn" id="2_onb4i"] [ext_resource type="PackedScene" uid="uid://ctns6ouwwd68i" path="res://addons/dialogue_manager/components/title_list.tscn" id="2_onb4i"]
[ext_resource type="PackedScene" uid="uid://c1dliyrsif5jj" path="res://addons/dialogue_manager/components/update_button.tscn" id="2_ph3vs"] [ext_resource type="PackedScene" uid="uid://co8yl23idiwbi" path="res://addons/dialogue_manager/components/update_button.tscn" id="2_ph3vs"]
[ext_resource type="PackedScene" uid="uid://xnv1ojlgiss3" path="res://addons/dialogue_manager/components/search_and_replace.tscn" id="6_ylh0t"] [ext_resource type="PackedScene" uid="uid://gr8nakpbrhby" path="res://addons/dialogue_manager/components/search_and_replace.tscn" id="6_ylh0t"]
[ext_resource type="PackedScene" uid="uid://c3pniua1enw8v" path="res://addons/dialogue_manager/components/errors_panel.tscn" id="7_5cvl4"] [ext_resource type="PackedScene" uid="uid://cs8pwrxr5vxix" path="res://addons/dialogue_manager/components/errors_panel.tscn" id="7_5cvl4"]
[ext_resource type="Script" uid="uid://klpiq4tk3t7a" path="res://addons/dialogue_manager/components/code_edit_syntax_highlighter.gd" id="7_necsa"] [ext_resource type="Script" uid="uid://klpiq4tk3t7a" path="res://addons/dialogue_manager/components/code_edit_syntax_highlighter.gd" id="7_necsa"]
[ext_resource type="Texture2D" uid="uid://cnm67htuohhlo" path="res://addons/dialogue_manager/assets/banner.png" id="9_y6rqu"] [ext_resource type="Texture2D" uid="uid://cnm67htuohhlo" path="res://addons/dialogue_manager/assets/banner.png" id="9_y6rqu"]
[ext_resource type="PackedScene" uid="uid://c5to0aeerreb4" path="res://addons/dialogue_manager/components/find_in_files.tscn" id="10_yold3"] [ext_resource type="PackedScene" uid="uid://0n7hwviyyly4" path="res://addons/dialogue_manager/components/find_in_files.tscn" id="10_yold3"]
[sub_resource type="Image" id="Image_y6rqu"] [sub_resource type="Image" id="Image_y6rqu"]
data = { data = {

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=3 format=3 uid="uid://bf5kpeg711bo8"] [gd_scene load_steps=3 format=3 uid="uid://b7mst0qu7vjk1"]
[ext_resource type="Script" uid="uid://dcff0mowkn6km" path="res://addons/input_helper/components/download_update_panel.gd" id="1_4tm1k"] [ext_resource type="Script" uid="uid://dcff0mowkn6km" path="res://addons/input_helper/components/download_update_panel.gd" id="1_4tm1k"]
[ext_resource type="Texture2D" uid="uid://ddixs2ish5bi6" path="res://addons/input_helper/assets/update.svg" id="2_j7shv"] [ext_resource type="Texture2D" uid="uid://ddixs2ish5bi6" path="res://addons/input_helper/assets/update.svg" id="2_j7shv"]

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=3 uid="uid://bsi3bm7ig32p"] [gd_scene load_steps=3 format=3 uid="uid://bownbkcmm43gn"]
[ext_resource type="PackedScene" uid="uid://bf5kpeg711bo8" path="res://addons/input_helper/components/download_update_panel.tscn" id="1_37q37"] [ext_resource type="PackedScene" uid="uid://b7mst0qu7vjk1" path="res://addons/input_helper/components/download_update_panel.tscn" id="1_37q37"]
[ext_resource type="Script" uid="uid://1t3qhgrro2es" path="res://addons/input_helper/views/download_dialog.gd" id="1_ltktf"] [ext_resource type="Script" uid="uid://1t3qhgrro2es" path="res://addons/input_helper/views/download_dialog.gd" id="1_ltktf"]
[node name="DownloadDialog" type="AcceptDialog"] [node name="DownloadDialog" type="AcceptDialog"]

View File

@@ -1,40 +1,26 @@
[gd_resource type="AudioBusLayout" load_steps=6 format=3 uid="uid://c2mk6c27y0mdf"] [gd_resource type="AudioBusLayout" load_steps=4 format=3 uid="uid://c2mk6c27y0mdf"]
[sub_resource type="AudioEffectLimiter" id="AudioEffectLimiter_j3pel"] [sub_resource type="AudioEffectLimiter" id="AudioEffectLimiter_j3pel"]
resource_name = "Limiter" resource_name = "Limiter"
soft_clip_db = 1.0 soft_clip_db = 1.0
[sub_resource type="AudioEffectHardLimiter" id="AudioEffectHardLimiter_j3pel"]
resource_name = "HardLimiter"
[sub_resource type="AudioEffectReverb" id="AudioEffectReverb_j3pel"] [sub_resource type="AudioEffectReverb" id="AudioEffectReverb_j3pel"]
resource_name = "Reverb" resource_name = "Reverb"
room_size = 0.5
damping = 0.9 damping = 0.9
dry = 0.99 dry = 0.99
wet = 0.06 wet = 0.05
[sub_resource type="AudioEffectLimiter" id="AudioEffectLimiter_g28q7"] [sub_resource type="AudioEffectLimiter" id="AudioEffectLimiter_g28q7"]
resource_name = "Limiter" resource_name = "Limiter"
ceiling_db = -2.0 ceiling_db = -0.5
threshold_db = -0.4 threshold_db = -0.6
soft_clip_db = 1.1 soft_clip_db = 1.5
[sub_resource type="AudioEffectDelay" id="AudioEffectDelay_j3pel"]
resource_name = "Delay"
dry = 0.7
tap1_delay_ms = 198.0
tap1_level_db = -8.99
tap1_pan = 1.0
tap2_delay_ms = 182.0
tap2_level_db = -14.09
tap2_pan = -0.87
[resource] [resource]
bus/0/volume_db = -0.130497 bus/0/volume_db = -0.130497
bus/0/effect/0/effect = SubResource("AudioEffectLimiter_j3pel") bus/0/effect/0/effect = SubResource("AudioEffectLimiter_j3pel")
bus/0/effect/0/enabled = true bus/0/effect/0/enabled = true
bus/0/effect/1/effect = SubResource("AudioEffectHardLimiter_j3pel")
bus/0/effect/1/enabled = true
bus/1/name = &"AMBIENT" bus/1/name = &"AMBIENT"
bus/1/solo = false bus/1/solo = false
bus/1/mute = false bus/1/mute = false
@@ -45,7 +31,7 @@ bus/2/name = &"SFX"
bus/2/solo = false bus/2/solo = false
bus/2/mute = false bus/2/mute = false
bus/2/bypass_fx = false bus/2/bypass_fx = false
bus/2/volume_db = -0.923751 bus/2/volume_db = 0.0
bus/2/send = &"Master" bus/2/send = &"Master"
bus/2/effect/0/effect = SubResource("AudioEffectReverb_j3pel") bus/2/effect/0/effect = SubResource("AudioEffectReverb_j3pel")
bus/2/effect/0/enabled = true bus/2/effect/0/enabled = true
@@ -57,11 +43,3 @@ bus/3/mute = false
bus/3/bypass_fx = false bus/3/bypass_fx = false
bus/3/volume_db = 0.0 bus/3/volume_db = 0.0
bus/3/send = &"Master" bus/3/send = &"Master"
bus/4/name = &"DELAY SFX"
bus/4/solo = false
bus/4/mute = false
bus/4/bypass_fx = false
bus/4/volume_db = 0.0
bus/4/send = &"SFX"
bus/4/effect/0/effect = SubResource("AudioEffectDelay_j3pel")
bus/4/effect/0/enabled = true

View File

@@ -9,7 +9,7 @@ custom_features=""
export_filter="all_resources" export_filter="all_resources"
include_filter="" include_filter=""
exclude_filter="" exclude_filter=""
export_path="../../Demo/Export.exe" export_path="Export/Ma.exe"
patches=PackedStringArray() patches=PackedStringArray()
encryption_include_filters="" encryption_include_filters=""
encryption_exclude_filters="" encryption_exclude_filters=""

View File

@@ -8,10 +8,6 @@
config_version=5 config_version=5
[animation]
warnings/check_invalid_track_paths=false
[application] [application]
config/name="Ma" config/name="Ma"
@@ -40,7 +36,6 @@ runtime/advanced/uses_dotnet=true
window/size/viewport_width=1920 window/size/viewport_width=1920
window/size/viewport_height=1080 window/size/viewport_height=1080
window/stretch/mode="canvas_items" window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[dotnet] [dotnet]
@@ -87,7 +82,6 @@ import/blender/enabled=false
[global_group] [global_group]
DimmableAudio="" DimmableAudio=""
enemy=""
[importer_defaults] [importer_defaults]
@@ -260,15 +254,11 @@ AltAttack={
CameraForward={ CameraForward={
"deadzone": 0.2, "deadzone": 0.2,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":-1.0,"script":null) "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":-1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194446,"key_label":0,"unicode":56,"location":0,"echo":false,"script":null)
] ]
} }
CameraBack={ CameraBack={
"deadzone": 0.2, "deadzone": 0.2,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null) "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194440,"key_label":0,"unicode":50,"location":0,"echo":false,"script":null)
] ]
} }
EnemyViewerIdle={ EnemyViewerIdle={
@@ -284,7 +274,7 @@ EnemyViewerWalk={
[internationalization] [internationalization]
locale/translations_pot_files=PackedStringArray("res://src/dialog/Dialogue.dialogue", "res://src/npc/Ran/ran.dialogue", "res://src/npc/Rat/ratdialogue.dialogue", "res://src/dialog/Altar.dialogue", "res://stone.dialogue", "res://src/npc/Proscenium/JumpScare.dialogue") locale/translations_pot_files=PackedStringArray("res://src/dialog/Dialogue.dialogue", "res://src/npc/Ran/ran.dialogue", "res://src/npc/Rat/ratdialogue.dialogue", "res://src/dialog/Altar.dialogue", "res://stone.dialogue", "res://src/npc/Proscenium/JumpScare.dialogue", "res://tutorialstone.dialogue")
[layer_names] [layer_names]
@@ -320,18 +310,19 @@ textures/canvas_textures/default_texture_filter=0
textures/lossless_compression/force_png=true textures/lossless_compression/force_png=true
lights_and_shadows/directional_shadow/soft_shadow_filter_quality=4 lights_and_shadows/directional_shadow/soft_shadow_filter_quality=4
lights_and_shadows/directional_shadow/16_bits=false lights_and_shadows/directional_shadow/16_bits=false
lights_and_shadows/positional_shadow/soft_shadow_filter_quality=4 lights_and_shadows/positional_shadow/soft_shadow_filter_quality=3
lights_and_shadows/positional_shadow/atlas_16_bits=false lights_and_shadows/positional_shadow/atlas_16_bits=false
global_illumination/voxel_gi/quality=1 global_illumination/voxel_gi/quality=1
textures/default_filters/anisotropic_filtering_level=0 textures/default_filters/anisotropic_filtering_level=0
anti_aliasing/quality/msaa_2d=2 anti_aliasing/quality/msaa_2d=1
anti_aliasing/quality/msaa_3d=2 anti_aliasing/quality/msaa_3d=1
environment/screen_space_reflection/roughness_quality=2 environment/screen_space_reflection/roughness_quality=2
environment/subsurface_scattering/subsurface_scattering_quality=2 environment/subsurface_scattering/subsurface_scattering_quality=2
global_illumination/sdfgi/probe_ray_count=2 global_illumination/sdfgi/probe_ray_count=2
global_illumination/sdfgi/frames_to_update_lights=1 global_illumination/sdfgi/frames_to_update_lights=1
lights_and_shadows/tighter_shadow_caster_culling=false
anti_aliasing/quality/screen_space_aa=1 anti_aliasing/quality/screen_space_aa=1
mesh_lod/lod_change/threshold_pixels=0.0 mesh_lod/lod_change/threshold_pixels=0.0
2d/snap/snap_2d_transforms_to_pixel=true 2d/snap/snap_2d_transforms_to_pixel=true
2d/snap/snap_2d_vertices_to_pixel=true 2d/snap/snap_2d_vertices_to_pixel=true
lights_and_shadows/positional_shadow/atlas_quadrant_0_subdiv=3
lights_and_shadows/positional_shadow/atlas_quadrant_1_subdiv=3

View File

@@ -1,5 +1,4 @@
using Chickensoft.Collections; using Chickensoft.Collections;
using Godot;
using System; using System;
using Zennysoft.Ma.Adapter; using Zennysoft.Ma.Adapter;
@@ -50,14 +49,7 @@ public class AttackComponent : IAttackComponent
public void RaiseMaximumAttack(int raiseAmount) public void RaiseMaximumAttack(int raiseAmount)
{ {
_maximumAttack.OnNext(_maximumAttack.Value + raiseAmount); _maximumAttack.OnNext(raiseAmount);
Restore(raiseAmount); Restore(raiseAmount);
} }
public void LowerMaximumAttack(int lowerAmount)
{
_maximumAttack.OnNext(Mathf.Max(_maximumAttack.Value - lowerAmount, 1));
if (_currentAttack.Value > _maximumAttack.Value)
_currentAttack.OnNext(_maximumAttack.Value);
}
} }

View File

@@ -1,5 +1,4 @@
using Chickensoft.Collections; using Chickensoft.Collections;
using Godot;
using System; using System;
using Zennysoft.Ma.Adapter; using Zennysoft.Ma.Adapter;
@@ -50,14 +49,7 @@ public class DefenseComponent : IDefenseComponent
public void RaiseMaximumDefense(int raiseAmount) public void RaiseMaximumDefense(int raiseAmount)
{ {
_maximumDefense.OnNext(_maximumDefense.Value + raiseAmount); _maximumDefense.OnNext(raiseAmount);
Restore(raiseAmount); Restore(raiseAmount);
} }
public void LowerMaximumDefense(int lowerAmount)
{
_maximumDefense.OnNext(Mathf.Max(_maximumDefense.Value - lowerAmount, 1));
if (_currentDefense.Value > _maximumDefense.Value)
_currentDefense.OnNext(_maximumDefense.Value);
}
} }

View File

@@ -1,5 +1,4 @@
using Chickensoft.Collections; using Chickensoft.Collections;
using Godot;
using System; using System;
using Zennysoft.Ma.Adapter; using Zennysoft.Ma.Adapter;
@@ -25,8 +24,6 @@ public class ExperiencePointsComponent : IExperiencePointsComponent
public event Action PlayerLevelUp; public event Action PlayerLevelUp;
public event Action PlayerLevelDown;
public ExperiencePointsComponent() public ExperiencePointsComponent()
{ {
var firstLevelExpRequirement = ExpToNextLevelCalculation(1); var firstLevelExpRequirement = ExpToNextLevelCalculation(1);
@@ -48,19 +45,12 @@ public class ExperiencePointsComponent : IExperiencePointsComponent
public void Gain(int baseExpGain) public void Gain(int baseExpGain)
{ {
var modifiedExpGain = baseExpGain * _expGainRate.Value; var modifiedExpGain = baseExpGain * _expGainRate.Value;
_currentExp.OnNext(Mathf.RoundToInt(modifiedExpGain + _currentExp.Value)); var newCurrentExpTotal = modifiedExpGain + _currentExp.Value;
while (_currentExp.Value >= _expToNextLevel.Value) while (modifiedExpGain + _currentExp.Value >= _expToNextLevel.Value)
LevelUp(); LevelUp();
var cappedAmount = Math.Min(baseExpGain + _currentExp.Value, _expToNextLevel.Value);
_currentExp.OnNext(cappedAmount);
} }
public void GainUnmodified(int flatRateExp)
{
var newCurrentExpTotal = flatRateExp + _currentExp.Value;
_currentExp.OnNext(newCurrentExpTotal);
while (_currentExp.Value >= _expToNextLevel.Value)
LevelUp();
}
public void ModifyExpGainRate(double newRate) => _expGainRate.OnNext(newRate); public void ModifyExpGainRate(double newRate) => _expGainRate.OnNext(newRate);
public void LevelUp() public void LevelUp()
@@ -73,21 +63,6 @@ public class ExperiencePointsComponent : IExperiencePointsComponent
PlayerLevelUp?.Invoke(); PlayerLevelUp?.Invoke();
} }
public void LevelDown()
{
SfxDatabase.Instance.Play(SoundEffect.DecreaseStat);
_currentExp.OnNext(0);
if (_level.Value == 1)
return;
var newLevel = Mathf.Max(_level.Value - 1, 1);
_level.OnNext(newLevel);
var expToNextLevel = ExpToNextLevelCalculation(newLevel);
_expToNextLevel.OnNext(expToNextLevel);
PlayerLevelDown.Invoke();
}
private int ExpToNextLevelCalculation(int nextLevel) private int ExpToNextLevelCalculation(int nextLevel)
{ {
return (int)(6.5 * nextLevel + 4.5 * Math.Pow(nextLevel, 2) + Math.Pow(nextLevel, 3)); return (int)(6.5 * nextLevel + 4.5 * Math.Pow(nextLevel, 2) + Math.Pow(nextLevel, 3));

View File

@@ -1,5 +1,4 @@
using Chickensoft.Collections; using Chickensoft.Collections;
using Godot;
using System; using System;
using Zennysoft.Ma.Adapter; using Zennysoft.Ma.Adapter;
@@ -16,7 +15,7 @@ public class HealthComponent : IHealthComponent
private readonly AutoProp<int> _maximumHP; private readonly AutoProp<int> _maximumHP;
public event Action? HealthReachedZero; public event Action? HealthReachedZero;
public event Action<ElementType>? DamageTaken; public event Action? DamageTaken;
public bool AtFullHealth => CurrentHP.Value == MaximumHP.Value; public bool AtFullHealth => CurrentHP.Value == MaximumHP.Value;
@@ -44,7 +43,7 @@ public class HealthComponent : IHealthComponent
_currentHP.OnNext(cappedAmount); _currentHP.OnNext(cappedAmount);
} }
public void Damage(int damageAmount, ElementType elementType) public void Damage(int damageAmount)
{ {
if (CurrentHP.Value <= 0) if (CurrentHP.Value <= 0)
return; return;
@@ -55,7 +54,7 @@ public class HealthComponent : IHealthComponent
if (cappedAmount == 0) if (cappedAmount == 0)
HealthReachedZero?.Invoke(); HealthReachedZero?.Invoke();
else else
DamageTaken?.Invoke(elementType); DamageTaken?.Invoke();
} }
public void SetCurrentHealth(int health) public void SetCurrentHealth(int health)
@@ -78,11 +77,4 @@ public class HealthComponent : IHealthComponent
if (restoreHP) if (restoreHP)
Heal(raiseAmount); Heal(raiseAmount);
} }
public void LowerMaximumHP(int lowerAmount)
{
_maximumHP.OnNext(Mathf.Max(_maximumHP.Value - lowerAmount, 1));
if (_currentHP.Value > _maximumHP.Value)
_currentHP.OnNext(_maximumHP.Value);
}
} }

View File

@@ -1,5 +1,4 @@
using Chickensoft.Collections; using Chickensoft.Collections;
using System;
using Zennysoft.Ma.Adapter; using Zennysoft.Ma.Adapter;
namespace Zennysoft.Game.Ma; namespace Zennysoft.Game.Ma;
@@ -7,14 +6,12 @@ namespace Zennysoft.Game.Ma;
public class LuckComponent : ILuckComponent public class LuckComponent : ILuckComponent
{ {
public IAutoProp<int> Luck => _luck; public IAutoProp<int> Luck => _luck;
public int InitialLuck { get; }
private readonly AutoProp<int> _luck; private AutoProp<int> _luck;
private readonly int _initialValue; private readonly int _initialValue;
public LuckComponent(int initialLuck) public LuckComponent(int initialLuck)
{ {
InitialLuck = initialLuck;
_luck = new AutoProp<int>(initialLuck); _luck = new AutoProp<int>(initialLuck);
_initialValue = initialLuck; _initialValue = initialLuck;
} }
@@ -25,6 +22,4 @@ public class LuckComponent : ILuckComponent
} }
public void IncreaseLuck(int value) => _luck.OnNext(_luck.Value + value); public void IncreaseLuck(int value) => _luck.OnNext(_luck.Value + value);
public void DecreaseLuck(int value) => _luck.OnNext(Godot.Mathf.Max(_luck.Value - value, 0));
} }

View File

@@ -1,20 +0,0 @@
using Chickensoft.Collections;
public class StatusEffectComponent : IStatusEffectComponent
{
public StatusEffectComponent(double rustDuration)
{
RustDuration = rustDuration;
}
public double RustDuration { get; set; }
public AutoProp<bool> Rust { get; } = new AutoProp<bool>(false);
public bool ImmuneToRust { get; set; } = false;
public void Reset()
{
Rust.OnNext(false);
}
}

View File

@@ -1 +0,0 @@
uid://chhmivq4bntxf

View File

@@ -1,5 +1,4 @@
using Chickensoft.Collections; using Chickensoft.Collections;
using Godot;
using System; using System;
using Zennysoft.Ma.Adapter; using Zennysoft.Ma.Adapter;
@@ -57,13 +56,6 @@ public class VTComponent : IVTComponent
Restore(raiseAmount); Restore(raiseAmount);
} }
public void LowerMaximumVT(int lowerAmount)
{
_maximumVT.OnNext(Mathf.Max(_maximumVT.Value - lowerAmount, 1));
if (_currentVT.Value > _maximumVT.Value)
_currentVT.OnNext(_maximumVT.Value);
}
public void SetMaximumVT(int vt) public void SetMaximumVT(int vt)
{ {
_maximumVT.OnNext(vt); _maximumVT.OnNext(vt);

View File

@@ -21,7 +21,7 @@ public partial class App : Node, IApp
public const string GAME_SCENE_PATH = "res://src/game/Game.tscn"; public const string GAME_SCENE_PATH = "res://src/game/Game.tscn";
public const string ENEMY_VIEWER_PATH = "res://src/enemy_viewer/EnemyViewer.tscn"; public const string ENEMY_VIEWER_PATH = "res://src/data_viewer/DataViewer.tscn";
[Node] private MainMenu MainMenu { get; set; } = default!; [Node] private MainMenu MainMenu { get; set; } = default!;
@@ -40,14 +40,14 @@ public partial class App : Node, IApp
private Godot.Collections.Array _progress; private Godot.Collections.Array _progress;
private SimpleInjector.Container _container; private SimpleInjector.Container _container;
private EnemyViewer _dataViewer; private DataViewer _dataViewer;
private bool _loadingGame = false; private bool _loadingGame = false;
private bool _loadingEnemyViewer = false; private bool _loadingEnemyViewer = false;
private string _optionsSavePath = string.Empty; private string _optionsSavePath = string.Empty;
private string _controllerSavePath = string.Empty; private string _controllerSavePath = string.Empty;
private ISaveFileManager _saveFileManager; private ISaveFileManager _saveFileManager;
private IGame _game; private IGame _game;
private IEnemyViewer _enemyViewer; private IDataViewer _enemyViewer;
private double _reportedProgress = 0; private double _reportedProgress = 0;
@@ -146,7 +146,7 @@ public partial class App : Node, IApp
}) })
.Handle((in AppLogic.Output.SetupGameScene _) => .Handle((in AppLogic.Output.SetupGameScene _) =>
{ {
LoadingScreen.ShowLoadingScreen(); LoadingScreen.Show();
LoadGame(GAME_SCENE_PATH); LoadGame(GAME_SCENE_PATH);
}) })
.Handle((in AppLogic.Output.ShowMainMenu _) => .Handle((in AppLogic.Output.ShowMainMenu _) =>
@@ -155,7 +155,7 @@ public partial class App : Node, IApp
}) })
.Handle((in AppLogic.Output.CloseGame _) => .Handle((in AppLogic.Output.CloseGame _) =>
{ {
LoadingScreen.HideLoadingScreen(); LoadingScreen.Hide();
_game.GameExitRequested -= GameExitRequested; _game.GameExitRequested -= GameExitRequested;
MainMenu.StartGameButton.GrabFocus(); MainMenu.StartGameButton.GrabFocus();
_game.CallDeferred(MethodName.QueueFree, []); _game.CallDeferred(MethodName.QueueFree, []);
@@ -166,14 +166,14 @@ public partial class App : Node, IApp
}) })
.Handle((in AppLogic.Output.EnemyViewerOpened _) => .Handle((in AppLogic.Output.EnemyViewerOpened _) =>
{ {
LoadingScreen.ShowLoadingScreen(); LoadingScreen.Show();
MainMenu.Hide(); MainMenu.Hide();
LoadEnemyViewer(ENEMY_VIEWER_PATH); LoadEnemyViewer(ENEMY_VIEWER_PATH);
}) })
.Handle((in AppLogic.Output.EnemyViewerExited _) => .Handle((in AppLogic.Output.EnemyViewerExited _) =>
{ {
LoadingScreen.HideLoadingScreen(); LoadingScreen.Hide();
if (_enemyViewer != null && _enemyViewer is EnemyViewer enemyViewer) if (_enemyViewer != null && _enemyViewer is DataViewer enemyViewer)
enemyViewer.CallDeferred(MethodName.QueueFree); enemyViewer.CallDeferred(MethodName.QueueFree);
MainMenu.Show(); MainMenu.Show();
MainMenu.EnemyViewerButton.GrabFocus(); MainMenu.EnemyViewerButton.GrabFocus();
@@ -203,23 +203,24 @@ public partial class App : Node, IApp
_game = scene as IGame; _game = scene as IGame;
_game.GameLoaded += OnGameLoaded; _game.GameLoaded += OnGameLoaded;
_game.GameExitRequested += GameExitRequested; _game.GameExitRequested += GameExitRequested;
await ToSignal(GetTree().CreateTimer(0.8f), "timeout");
CallDeferred(MethodName.AddChild, scene); CallDeferred(MethodName.AddChild, scene);
} }
private void OnGameLoaded() => LoadingScreen.HideLoadingScreen(); private void OnGameLoaded() => LoadingScreen.Hide();
private async void LoadEnemyViewer(string sceneName) private async void LoadEnemyViewer(string sceneName)
{ {
var scene = await LoadSceneInternal(sceneName); var scene = await LoadSceneInternal(sceneName);
_enemyViewer = scene as IEnemyViewer; _enemyViewer = scene as IDataViewer;
await ToSignal(GetTree().CreateTimer(0.8f), "timeout");
CallDeferred(MethodName.AddChild, scene); CallDeferred(MethodName.AddChild, scene);
LoadingScreen.HideLoadingScreen(); LoadingScreen.Hide();
} }
private async Task<Node> LoadSceneInternal(string sceneName) private async Task<Node> LoadSceneInternal(string sceneName)
{ {
LoadingScreen.ShowLoadingScreen(); LoadingScreen.Show();
MainMenu.Hide();
LoadingScreen.ProgressBar.Value = 0; LoadingScreen.ProgressBar.Value = 0;
var sceneLoader = new SceneLoader(); var sceneLoader = new SceneLoader();
CallDeferred(MethodName.AddChild, sceneLoader); CallDeferred(MethodName.AddChild, sceneLoader);
@@ -239,7 +240,11 @@ public partial class App : Node, IApp
OptionsMenu.GameTab.GrabFocus(); OptionsMenu.GameTab.GrabFocus();
} }
private async void OnGallery() => GalleryMenu.Show(); private async void OnGallery()
{
GalleryMenu.Show();
GalleryMenu.ItemButton1.GrabFocus();
}
public void OnQuit() => AppLogic.Input(new AppLogic.Input.QuitGame()); public void OnQuit() => AppLogic.Input(new AppLogic.Input.QuitGame());

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=6 format=3 uid="uid://bkhaksn82ws6h"] [gd_scene load_steps=6 format=3 uid="uid://cagfc5ridmteu"]
[ext_resource type="Script" uid="uid://d1f8blk5ucqvq" path="res://src/app/App.cs" id="1_rt73h"] [ext_resource type="Script" uid="uid://d1f8blk5ucqvq" path="res://src/app/App.cs" id="1_rt73h"]
[ext_resource type="PackedScene" uid="uid://rfvnddfqufho" path="res://src/menu/MainMenu.tscn" id="2_1uiag"] [ext_resource type="PackedScene" uid="uid://rfvnddfqufho" path="res://src/menu/MainMenu.tscn" id="2_1uiag"]
@@ -10,16 +10,9 @@
process_mode = 3 process_mode = 3
script = ExtResource("1_rt73h") script = ExtResource("1_rt73h")
[node name="ColorRect" type="ColorRect" parent="."]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0, 0, 0, 1)
[node name="MainMenu" parent="." instance=ExtResource("2_1uiag")] [node name="MainMenu" parent="." instance=ExtResource("2_1uiag")]
unique_name_in_owner = true unique_name_in_owner = true
visible = false
[node name="OptionsMenu" parent="." instance=ExtResource("2_v0mgf")] [node name="OptionsMenu" parent="." instance=ExtResource("2_v0mgf")]
unique_name_in_owner = true unique_name_in_owner = true
@@ -31,6 +24,5 @@ visible = false
[node name="LoadingScreen" parent="." instance=ExtResource("3_3st5l")] [node name="LoadingScreen" parent="." instance=ExtResource("3_3st5l")]
unique_name_in_owner = true unique_name_in_owner = true
visible = false
top_level = true top_level = true
z_index = 999 z_index = 999

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=29 format=3 uid="uid://brgi35xj3b4ud"] [gd_scene load_steps=26 format=3 uid="uid://brgi35xj3b4ud"]
[ext_resource type="Script" uid="uid://cw100tox0ufsy" path="res://src/audio/SfxDatabase.cs" id="1_ojkqd"] [ext_resource type="Script" uid="uid://cw100tox0ufsy" path="res://src/audio/SfxDatabase.cs" id="1_ojkqd"]
[ext_resource type="AudioStream" uid="uid://cye8wlqbx66h4" path="res://src/audio/sfx/player_heal.ogg" id="2_158j8"] [ext_resource type="AudioStream" uid="uid://cye8wlqbx66h4" path="res://src/audio/sfx/player_heal.ogg" id="2_158j8"]
@@ -9,7 +9,6 @@
[ext_resource type="AudioStream" uid="uid://c817txm4tmup7" path="res://src/audio/sfx/PLAYER_EQUIP.ogg" id="7_sew62"] [ext_resource type="AudioStream" uid="uid://c817txm4tmup7" path="res://src/audio/sfx/PLAYER_EQUIP.ogg" id="7_sew62"]
[ext_resource type="AudioStream" uid="uid://qxi7qto7hhgk" path="res://src/audio/sfx/PLAYER_UNEQUIP.ogg" id="8_rf1la"] [ext_resource type="AudioStream" uid="uid://qxi7qto7hhgk" path="res://src/audio/sfx/PLAYER_UNEQUIP.ogg" id="8_rf1la"]
[ext_resource type="AudioStream" uid="uid://doeefxilh0luj" path="res://src/audio/sfx/ITEM_SORT.ogg" id="9_l6w22"] [ext_resource type="AudioStream" uid="uid://doeefxilh0luj" path="res://src/audio/sfx/ITEM_SORT.ogg" id="9_l6w22"]
[ext_resource type="AudioStream" uid="uid://cyae4bt60m7p4" path="res://src/audio/sfx/item_plasma_sword.ogg" id="10_7th20"]
[ext_resource type="AudioStream" uid="uid://4mk4hlse81if" path="res://src/audio/sfx/player_losehealth.ogg" id="10_kac56"] [ext_resource type="AudioStream" uid="uid://4mk4hlse81if" path="res://src/audio/sfx/player_losehealth.ogg" id="10_kac56"]
[ext_resource type="AudioStream" uid="uid://dwp3ep3jddvrr" path="res://src/audio/sfx/UI_SELECT.ogg" id="10_nerso"] [ext_resource type="AudioStream" uid="uid://dwp3ep3jddvrr" path="res://src/audio/sfx/UI_SELECT.ogg" id="10_nerso"]
[ext_resource type="AudioStream" uid="uid://ilf2s8ct2stt" path="res://src/audio/sfx/PLAYER_slower_slash.ogg" id="10_vyvit"] [ext_resource type="AudioStream" uid="uid://ilf2s8ct2stt" path="res://src/audio/sfx/PLAYER_slower_slash.ogg" id="10_vyvit"]
@@ -18,9 +17,7 @@
[ext_resource type="AudioStream" uid="uid://na0lxb1lib11" path="res://src/audio/sfx/player_crit.ogg" id="14_p5cio"] [ext_resource type="AudioStream" uid="uid://na0lxb1lib11" path="res://src/audio/sfx/player_crit.ogg" id="14_p5cio"]
[ext_resource type="AudioStream" uid="uid://bsc83jkt7uisg" path="res://src/audio/sfx/PLAYER_GET_ITEM.ogg" id="15_r16t0"] [ext_resource type="AudioStream" uid="uid://bsc83jkt7uisg" path="res://src/audio/sfx/PLAYER_GET_ITEM.ogg" id="15_r16t0"]
[ext_resource type="AudioStream" uid="uid://ckf3md1ujxhvm" path="res://src/audio/sfx/player_levelup.ogg" id="16_sew62"] [ext_resource type="AudioStream" uid="uid://ckf3md1ujxhvm" path="res://src/audio/sfx/player_levelup.ogg" id="16_sew62"]
[ext_resource type="AudioStream" uid="uid://borq41t2u5jhe" path="res://src/audio/sfx/PLAYER_BUFF.ogg" id="17_rcwkk"] [ext_resource type="AudioStream" uid="uid://coeynqnn61c43" path="res://src/audio/sfx/ITEM_TRANSFER.ogg" id="18_l6w22"]
[ext_resource type="AudioStream" uid="uid://brb8xj4vsgcw4" path="res://src/audio/sfx/player_DEBUFF.ogg" id="18_bi4v5"]
[ext_resource type="AudioStream" uid="uid://coeynqnn61c43" path="res://src/audio/sfx/environment_ITEM_TRANSFER.ogg" id="18_l6w22"]
[ext_resource type="AudioStream" uid="uid://bfrmm07vthpwt" path="res://src/audio/sfx/item_divine_recall.ogg" id="19_nerso"] [ext_resource type="AudioStream" uid="uid://bfrmm07vthpwt" path="res://src/audio/sfx/item_divine_recall.ogg" id="19_nerso"]
[ext_resource type="AudioStream" uid="uid://bu8akh5uh3ioo" path="res://src/audio/sfx/item_devic_balance_element1.ogg" id="20_rloay"] [ext_resource type="AudioStream" uid="uid://bu8akh5uh3ioo" path="res://src/audio/sfx/item_devic_balance_element1.ogg" id="20_rloay"]
[ext_resource type="AudioStream" uid="uid://bjkn6s2xjxuji" path="res://src/audio/sfx/item_gospel_dimension.ogg" id="21_6hsck"] [ext_resource type="AudioStream" uid="uid://bjkn6s2xjxuji" path="res://src/audio/sfx/item_gospel_dimension.ogg" id="21_6hsck"]
@@ -36,26 +33,21 @@ script = ExtResource("1_ojkqd")
[node name="OpenInventorySound" type="AudioStreamPlayer" parent="UI"] [node name="OpenInventorySound" type="AudioStreamPlayer" parent="UI"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("5_p5cio") stream = ExtResource("5_p5cio")
bus = &"SFX" bus = &"SFX"
[node name="MoveSound" type="AudioStreamPlayer" parent="UI"] [node name="MoveSound" type="AudioStreamPlayer" parent="UI"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("6_r16t0") stream = ExtResource("6_r16t0")
max_polyphony = 5
bus = &"SFX" bus = &"SFX"
[node name="SelectSound" type="AudioStreamPlayer" parent="UI"] [node name="SelectSound" type="AudioStreamPlayer" parent="UI"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("10_nerso") stream = ExtResource("10_nerso")
bus = &"SFX" bus = &"SFX"
[node name="CancelSound" type="AudioStreamPlayer" parent="UI"] [node name="CancelSound" type="AudioStreamPlayer" parent="UI"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("11_rloay") stream = ExtResource("11_rloay")
bus = &"SFX" bus = &"SFX"
@@ -63,146 +55,102 @@ bus = &"SFX"
[node name="HealHPSound" type="AudioStreamPlayer" parent="Player"] [node name="HealHPSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("2_158j8") stream = ExtResource("2_158j8")
bus = &"SFX" bus = &"SFX"
[node name="TakeDamageSound" type="AudioStreamPlayer" parent="Player"] [node name="TakeDamageSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("10_kac56") stream = ExtResource("10_kac56")
bus = &"SFX" bus = &"SFX"
[node name="HealVTSound" type="AudioStreamPlayer" parent="Player"] [node name="HealVTSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("3_kac56") stream = ExtResource("3_kac56")
bus = &"SFX" bus = &"SFX"
[node name="WeaponQuickSlashSound" type="AudioStreamPlayer" parent="Player"] [node name="WeaponQuickSlashSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("13_fa8i8") stream = ExtResource("13_fa8i8")
bus = &"SFX" bus = &"SFX"
[node name="WeaponPlasmaSword" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("10_7th20")
bus = &"SFX"
[node name="WeaponSlowSlashSound" type="AudioStreamPlayer" parent="Player"] [node name="WeaponSlowSlashSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("10_vyvit") stream = ExtResource("10_vyvit")
bus = &"SFX" bus = &"SFX"
[node name="CritSound" type="AudioStreamPlayer" parent="Player"] [node name="CritSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("14_p5cio") stream = ExtResource("14_p5cio")
bus = &"SFX" bus = &"SFX"
[node name="PickupItemSound" type="AudioStreamPlayer" parent="Player"] [node name="PickupItemSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("15_r16t0") stream = ExtResource("15_r16t0")
bus = &"SFX" bus = &"SFX"
[node name="LevelUpSound" type="AudioStreamPlayer" parent="Player"] [node name="LevelUpSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("16_sew62") stream = ExtResource("16_sew62")
bus = &"SFX" bus = &"SFX"
[node name="EquipSound" type="AudioStreamPlayer" parent="Player"] [node name="EquipSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("7_sew62") stream = ExtResource("7_sew62")
bus = &"SFX" bus = &"SFX"
[node name="UnequipSound" type="AudioStreamPlayer" parent="Player"] [node name="UnequipSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("8_rf1la") stream = ExtResource("8_rf1la")
bus = &"SFX" bus = &"SFX"
[node name="BuffSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("17_rcwkk")
bus = &"SFX"
[node name="DebuffSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("18_bi4v5")
bus = &"SFX"
[node name="Item" type="Node" parent="."] [node name="Item" type="Node" parent="."]
[node name="TransferItemSound" type="AudioStreamPlayer" parent="Item"] [node name="TransferItemSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("18_l6w22") stream = ExtResource("18_l6w22")
bus = &"SFX" bus = &"SFX"
[node name="IncreaseStatSound" type="AudioStreamPlayer" parent="Item"] [node name="IncreaseStatSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("4_fa8i8")
bus = &"SFX"
[node name="DecreaseStatSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("4_fa8i8") stream = ExtResource("4_fa8i8")
bus = &"SFX" bus = &"SFX"
[node name="SortSound" type="AudioStreamPlayer" parent="Item"] [node name="SortSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("9_l6w22") stream = ExtResource("9_l6w22")
bus = &"SFX" bus = &"SFX"
[node name="RecallEnemiesSound" type="AudioStreamPlayer" parent="Item"] [node name="RecallEnemiesSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("19_nerso") stream = ExtResource("19_nerso")
bus = &"SFX" bus = &"SFX"
[node name="KillHalfEnemiesSound" type="AudioStreamPlayer" parent="Item"] [node name="KillHalfEnemiesSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("20_rloay") stream = ExtResource("20_rloay")
bus = &"SFX" bus = &"SFX"
[node name="TeleportToRandomRoomSound" type="AudioStreamPlayer" parent="Item"] [node name="TeleportToRandomRoomSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("21_6hsck") stream = ExtResource("21_6hsck")
bus = &"SFX" bus = &"SFX"
[node name="TeleportToExitSound" type="AudioStreamPlayer" parent="Item"] [node name="TeleportToExitSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("22_3wq6u") stream = ExtResource("22_3wq6u")
bus = &"SFX" bus = &"SFX"
[node name="AbsorbHPFromAllEnemiesSound" type="AudioStreamPlayer" parent="Item"] [node name="AbsorbHPFromAllEnemiesSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("23_aaerj") stream = ExtResource("23_aaerj")
bus = &"SFX" bus = &"SFX"
[node name="SwapHPAndVTSound" type="AudioStreamPlayer" parent="Item"] [node name="SwapHPAndVTSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("23_jdwj3") stream = ExtResource("23_jdwj3")
bus = &"SFX" bus = &"SFX"
[node name="TurnAllEnemiesIntoHealingItemsSound" type="AudioStreamPlayer" parent="Item"] [node name="TurnAllEnemiesIntoHealingItemsSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 3
stream = ExtResource("24_jdwj3") stream = ExtResource("24_jdwj3")
bus = &"SFX" bus = &"SFX"

View File

@@ -24,15 +24,12 @@ public partial class SfxDatabase : Node
{SoundEffect.TakeDamage, TakeDamageSound }, {SoundEffect.TakeDamage, TakeDamageSound },
{SoundEffect.HealVT, HealVTSound }, {SoundEffect.HealVT, HealVTSound },
{SoundEffect.IncreaseStat, IncreaseStatSound }, {SoundEffect.IncreaseStat, IncreaseStatSound },
{SoundEffect.DecreaseStat, DecreaseStatSound },
{SoundEffect.Crit, CritSound }, {SoundEffect.Crit, CritSound },
{SoundEffect.PickupItem, PickupItemSound }, {SoundEffect.PickupItem, PickupItemSound },
{SoundEffect.OpenInventory, OpenInventorySound }, {SoundEffect.OpenInventory, OpenInventorySound },
{SoundEffect.MoveUI, MoveSound }, {SoundEffect.MoveUI, MoveSound },
{SoundEffect.Equip, EquipSound }, {SoundEffect.Equip, EquipSound },
{SoundEffect.Unequip, UnequipSound }, {SoundEffect.Unequip, UnequipSound },
{SoundEffect.Buff, BuffSound },
{SoundEffect.Debuff, DebuffSound },
{SoundEffect.SortInventory, SortSound }, {SoundEffect.SortInventory, SortSound },
{SoundEffect.SelectUI, SelectSound }, {SoundEffect.SelectUI, SelectSound },
{SoundEffect.CancelUI, CancelSound }, {SoundEffect.CancelUI, CancelSound },
@@ -46,7 +43,6 @@ public partial class SfxDatabase : Node
{SoundEffect.TurnAllEnemiesIntoHealingItems, TurnAllEnemiesIntoHealingItemsSound}, {SoundEffect.TurnAllEnemiesIntoHealingItems, TurnAllEnemiesIntoHealingItemsSound},
{SoundEffect.WeaponQuickSlash, WeaponQuickSlashSound }, {SoundEffect.WeaponQuickSlash, WeaponQuickSlashSound },
{SoundEffect.WeaponSlowSlash, WeaponSlowSlashSound }, {SoundEffect.WeaponSlowSlash, WeaponSlowSlashSound },
{SoundEffect.WeaponPlasmaSword, WeaponPlasmaSword },
}; };
} }
@@ -54,19 +50,14 @@ public partial class SfxDatabase : Node
[Node] private AudioStreamPlayer TakeDamageSound { get; set; } = default!; [Node] private AudioStreamPlayer TakeDamageSound { get; set; } = default!;
[Node] private AudioStreamPlayer HealVTSound { get; set; } = default!; [Node] private AudioStreamPlayer HealVTSound { get; set; } = default!;
[Node] private AudioStreamPlayer IncreaseStatSound { get; set; } = default!; [Node] private AudioStreamPlayer IncreaseStatSound { get; set; } = default!;
[Node] private AudioStreamPlayer DecreaseStatSound { get; set; } = default!;
[Node] private AudioStreamPlayer WeaponQuickSlashSound { get; set; } = default!; [Node] private AudioStreamPlayer WeaponQuickSlashSound { get; set; } = default!;
[Node] private AudioStreamPlayer WeaponSlowSlashSound { get; set; } = default!; [Node] private AudioStreamPlayer WeaponSlowSlashSound { get; set; } = default!;
[Node] private AudioStreamPlayer WeaponPlasmaSword { get; set; } = default!;
[Node] private AudioStreamPlayer CritSound { get; set; } = default!; [Node] private AudioStreamPlayer CritSound { get; set; } = default!;
[Node] private AudioStreamPlayer PickupItemSound { get; set; } = default!; [Node] private AudioStreamPlayer PickupItemSound { get; set; } = default!;
[Node] private AudioStreamPlayer OpenInventorySound { get; set; } [Node] private AudioStreamPlayer OpenInventorySound { get; set; }
[Node] private AudioStreamPlayer MoveSound { get; set; } [Node] private AudioStreamPlayer MoveSound { get; set; }
[Node] private AudioStreamPlayer EquipSound { get; set; } [Node] private AudioStreamPlayer EquipSound { get; set; }
[Node] private AudioStreamPlayer UnequipSound { get; set; } [Node] private AudioStreamPlayer UnequipSound { get; set; }
[Node] private AudioStreamPlayer BuffSound { get; set; }
[Node] private AudioStreamPlayer DebuffSound { get; set; }
[Node] private AudioStreamPlayer SortSound { get; set; } [Node] private AudioStreamPlayer SortSound { get; set; }
[Node] private AudioStreamPlayer SelectSound { get; set; } [Node] private AudioStreamPlayer SelectSound { get; set; }
[Node] private AudioStreamPlayer CancelSound { get; set; } [Node] private AudioStreamPlayer CancelSound { get; set; }
@@ -96,7 +87,6 @@ public enum SoundEffect
TakeDamage, TakeDamage,
HealVT, HealVT,
IncreaseStat, IncreaseStat,
DecreaseStat,
Crit, Crit,
PickupItem, PickupItem,
OpenInventory, OpenInventory,
@@ -117,9 +107,5 @@ public enum SoundEffect
TurnAllEnemiesIntoHealingItems, TurnAllEnemiesIntoHealingItems,
WeaponQuickSlash, WeaponQuickSlash,
WeaponSlowSlash, WeaponSlowSlash,
WeaponPlasmaSword,
Eucharistia,
Buff,
Debuff
} }

View File

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beat_count=0
bar_beats=4

View File

@@ -1,19 +0,0 @@
[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://qux6ckm5isom"
path="res://.godot/imported/ITEM_open_lock.ogg-67df48c9bd4f883793d937587b0aba3b.oggvorbisstr"
[deps]
source_file="res://src/audio/sfx/ITEM_open_lock.ogg"
dest_files=["res://.godot/imported/ITEM_open_lock.ogg-67df48c9bd4f883793d937587b0aba3b.oggvorbisstr"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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