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...

24 Commits

Author SHA1 Message Date
104b9cf25e Rework item descriptions, fix item rescue menu 2026-02-18 02:41:22 -08:00
d39524ffe2 Feedback changes 2026-02-17 15:46:16 -08:00
8920b5057f Fix up palan and shield of heaven a little bit 2026-02-17 13:52:06 -08:00
7393662aa8 Fix spawn heights and debug menu enemy spawning 2026-02-17 12:27:26 -08:00
37ad0048d7 Small augment menu fix, fix hp regen rate 2026-02-17 10:20:54 -08:00
922d8fde59 Adjust altar scaling 2026-02-17 10:10:42 -08:00
d5e3f1b89b Fix dropped item texture issue 2026-02-17 01:21:53 -08:00
ac44803d71 the walk SFX stays pausable 2026-02-17 01:02:07 -08:00
02e6ee2f70 Test masks and finish implementing armor 2026-02-17 00:50:19 -08:00
0ec0ff2e23 Finish armor testing 2026-02-17 00:14:19 -08:00
1042b86d2b Fix really annoying bug on focus modes. i forgot what else i did but probably added armor 2026-02-16 23:56:16 -08:00
017be896f3 Weapons tested and general changes made to support the results of those tests 2026-02-16 16:44:36 -08:00
a2ceb8e650 Shrink clouds 2026-02-16 14:55:24 -08:00
366ed9f5e6 Beeg fixpack 2026-02-16 03:30:45 -08:00
f09d6ac8e8 Wave of item effects and implementation 2026-02-15 22:44:43 -08:00
5233da4225 Various cleanup 2026-02-15 20:35:05 -08:00
1a1e050dcc Update icons 2026-02-15 15:00:36 -08:00
Pal
7e56202e76 Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon 2026-02-15 03:04:47 -08:00
Pal
fc04a93f58 Pixel Art Resizes Added + fix of 2 3D render icons 2026-02-15 03:04:42 -08:00
fa66ba24e2 Small inventory fixes 2026-02-15 02:58:10 -08:00
9c4c82af68 All items have an image 2026-02-15 02:56:26 -08:00
fe502debd1 Fix inventory sizes 2026-02-15 02:33:09 -08:00
33a58a2893 Fix box issue 2026-02-15 02:24:14 -08:00
69b25aacb9 Overhaul item and inventory and clean up bits and pieces 2026-02-15 01:19:27 -08:00
1029 changed files with 13937 additions and 10694 deletions

View File

@@ -15,4 +15,6 @@ public interface IAttackComponent : IEntityComponent
public void SetAttack(int attack);
public void RaiseMaximumAttack(int raiseAmount);
public void LowerMaximumAttack(int lowerAmount);
}

View File

@@ -15,4 +15,6 @@ public interface IDefenseComponent : IEntityComponent
public void SetDefense(int attack);
public void RaiseMaximumDefense(int raiseAmount);
public void LowerMaximumDefense(int lowerAmount);
}

View File

@@ -1,25 +1,24 @@
using Chickensoft.Collections;
using Godot;
using Zennysoft.Ma.Adapter.Entity;
namespace Zennysoft.Ma.Adapter;
public interface IEquipmentComponent : IEntityComponent
{
public IAutoProp<EquipableItem> EquippedWeapon { get; }
public IAutoProp<IWeapon> EquippedWeapon { get; }
public IAutoProp<EquipableItem> EquippedArmor { get; }
public IAutoProp<IArmor> EquippedArmor { get; }
public IAutoProp<EquipableItem> EquippedAccessory { get; }
public IAutoProp<IAccessory> EquippedAccessory { get; }
public IAutoProp<EquipableItem> EquippedAmmo { get; }
public IAutoProp<IEquipableItem> EquippedAmmo { get; }
public void Equip(EquipableItem equipable);
public void Equip(IEquipableItem equipable);
public void Unequip(EquipableItem equipable);
public void Unequip(IEquipableItem equipable);
public bool IsItemEquipped(InventoryItem item);
public bool IsItemEquipped(IEquipableItem item);
public void UpdateEquipment(EquipableItem equipable);
public void UpdateEquipment(IEquipableItem equipable);
public bool AugmentableEquipmentExists();
@@ -35,5 +34,5 @@ public interface IEquipmentComponent : IEntityComponent
public ElementalResistanceSet ElementalResistance { get; }
public event Action<EquipableItem> EquipmentChanged;
public event Action<IEquipableItem> EquipmentChanged;
}

View File

@@ -16,7 +16,13 @@ public interface IExperiencePointsComponent : IEntityComponent
public void Gain(int baseExpGain);
public void GainUnmodified(int flateRateExpGain);
public void LevelUp();
public void LevelDown();
public event Action PlayerLevelUp;
public event Action PlayerLevelDown;
}

View File

@@ -22,4 +22,6 @@ public interface IHealthComponent : IEntityComponent
public void SetMaximumHealth(int health);
public void RaiseMaximumHP(int raiseAmount, bool restoreHP = false);
public void LowerMaximumHP(int lowerAmount);
}

View File

@@ -4,7 +4,11 @@ namespace Zennysoft.Ma.Adapter;
public interface ILuckComponent : IEntityComponent
{
public int InitialLuck { get; }
public IAutoProp<int> Luck { get; }
public void IncreaseLuck(int value);
void DecreaseLuck(int value);
}

View File

@@ -18,5 +18,7 @@ public interface IVTComponent : IEntityComponent
public void RaiseMaximumVT(int raiseAmount, bool restoreVT = true);
public void LowerMaximumVT(int lowerAmount);
public void SetMaximumVT(int vt);
}

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://c7e5g8l6wuph"]
[gd_scene load_steps=2 format=3]
[ext_resource type="Script" uid="uid://87d8kluait8y" path="res://src/enemy/behaviors/PatrolBehavior.cs" id="1_lobva"]
[ext_resource type="Script" path="res://src/enemy/behaviors/PatrolBehavior.cs" id="1_lobva"]
[node name="NavigationAgent" type="NavigationAgent3D"]
avoidance_enabled = true

View File

@@ -1,23 +1,26 @@
using Zennysoft.Ma.Adapter;
using Godot;
using Zennysoft.Ma.Adapter;
public class Augment
{
public JewelTags AugmentTag;
public Augment(JewelTags tag, IAugmentType augment)
public Augment(JewelTags tag, IAugmentType augment, string name, string description, Texture2D augmentTexture)
{
AugmentTag = tag;
AugmentName = name;
AugmentType = augment;
AugmentDescription = description;
AugmentTexture = augmentTexture;
}
public IAugmentType AugmentType { get; set; }
}
public interface IAugmentType
{
void Apply();
public string AugmentName { get; set; }
void Remove();
public string AugmentDescription { get; set; }
public Texture2D AugmentTexture { get; set; }
}
public class HPRecoverySpeedAugment : IAugmentType
@@ -101,6 +104,33 @@ public class LowerEXPRateAugment : IAugmentType
public void Remove() => _player.ExperiencePointsComponent.ModifyExpGainRate(_player.ExperiencePointsComponent.ExpGainRate.Value + 0.25f);
}
public class BoostStatsAugment : IAugmentType
{
private readonly IPlayer _player;
private readonly int _bonusLuck;
private readonly int _bonusHp;
private readonly int _bonusVt;
public BoostStatsAugment(IPlayer player, int bonusLuck, int bonusHp, int bonusVt)
{
_player = player;
_bonusLuck = bonusLuck;
_bonusHp = bonusHp;
_bonusVt = bonusVt;
}
public void Apply()
{
_player.HealthComponent.RaiseMaximumHP(_bonusHp);
_player.VTComponent.RaiseMaximumVT(_bonusVt);
_player.LuckComponent.IncreaseLuck(_bonusLuck);
}
public void Remove()
{
}
}
public class LowerHPRecoveryAugment : IAugmentType
{
private readonly IPlayer _player;

View File

@@ -1,28 +0,0 @@
using Chickensoft.Introspection;
using Chickensoft.Serialization;
using Zennysoft.Ma.Adapter.Entity;
namespace Zennysoft.Ma.Adapter;
[Meta, Id("equipable_item")]
public abstract partial class EquipableItem : InventoryItem
{
[Save("bonus_attack_stats")]
public virtual int BonusAttack { get; }
[Save("bonus_defense_stats")]
public virtual int BonusDefense { get; }
[Save("bonus_hp_stats")]
public virtual int BonusHP { get; }
[Save("bonus_vt_stats")]
public virtual int BonusVT { get; }
[Save("bonus_luck_stats")]
public virtual int BonusLuck { get; }
[Save("equipment_is_glued")]
public bool Glued { get; set; }
public virtual Augment? Augment { get; set; }
[Save("bonus_elemental_resist_stats")]
public virtual ElementalResistanceSet ElementalResistance { get; } = new ElementalResistanceSet(0, 0, 0, 0, 0, 0, 0);
}

View File

@@ -0,0 +1,6 @@
public interface IAugmentType
{
void Apply();
void Remove();
}

View File

@@ -1,26 +0,0 @@
using Chickensoft.Introspection;
using Chickensoft.Serialization;
using Godot;
namespace Zennysoft.Ma.Adapter;
[Meta, Id("inventory_item")]
public abstract partial class InventoryItem : Node3D
{
[Save("inventory_item_id")]
public Guid ID => Guid.NewGuid();
[Save("inventory_item_name")]
public abstract string ItemName { get; }
[Save("inventory_item_description")]
public abstract string Description { get; }
[Save("inventory_item_spawn_rate")]
public abstract float SpawnRate { get; }
[Save("inventory_item_throw_damage")]
public abstract int ThrowDamage { get; }
[Save("inventory_item_throw_speed")]
public abstract float ThrowSpeed { get; }
[Save("inventory_item_tag")]
public abstract ItemTag ItemTag { get; }
public abstract Texture2D GetTexture();
}

View File

@@ -4,5 +4,6 @@ public enum AccessoryTag
{
None,
HalfVTConsumption,
StatusEffectImmunity
StatusEffectImmunity,
BoostEXPGainRate
}

View File

@@ -0,0 +1,7 @@
namespace Zennysoft.Ma.Adapter;
public enum ArmorTag
{
None,
DegradeOnHit
}

View File

@@ -3,7 +3,7 @@
public enum ItemTag
{
None,
BreaksOnChange,
BreaksOnFloorExit,
MysteryItem,
DamagesPlayer,
ContainsRestorative,
@@ -20,5 +20,8 @@ public enum ItemTag
RestrictUnequip,
UnequipAllItems,
EjectAllItems,
UseAllItems
UseAllItems,
GlueOnEquip,
BreaksOnUnequip,
ContainsJewel
}

View File

@@ -14,11 +14,23 @@ public enum UsableItemTag
DealElementalDamageToAllEnemiesInRoom,
RaiseCurrentWeaponAttack,
RaiseCurrentDefenseArmor,
LowerCurrentDefenseArmor,
RaiseLevel,
LowerLevel,
RandomEffect,
DoubleExp,
LowerTargetTo1HP,
CanChangeAffinity,
TeleportToRandomLocation,
WarpToExitIfFound
WarpToExitIfFound,
IncreaseDefense,
IncreaseLuck,
IncreaseAttack,
DecreaseDefense,
DecreaseLuck,
DecreaseAttack,
DecreaseAllStats,
Clone,
MeltAllEquipment,
RestoreStats
}

View File

@@ -15,4 +15,4 @@ public enum WeaponTag
TripleAttack,
ElementalProjectile,
KineticProjectile
}
}

View File

@@ -16,11 +16,7 @@ public interface IGameRepo : IDisposable
event Action<string>? AnnounceMessageInInventoryEvent;
event Action<int>? DoubleExpTimeStart;
event Action? DoubleExpTimeEnd;
event Action<InventoryItem>? RemoveItemFromInventoryEvent;
event Action<IBaseInventoryItem>? RemoveItemFromInventoryEvent;
event Action? PlayerAttack;
@@ -28,9 +24,9 @@ public interface IGameRepo : IDisposable
event Action? PlayerAttackedEnemy;
event Action<EquipableItem>? EquippedItem;
event Action<IEquipableItem>? EquippedItem;
event Action<EquipableItem>? UnequippedItem;
event Action<IEquipableItem>? UnequippedItem;
event Action<IEnemy>? EnemyDied;
@@ -40,15 +36,11 @@ public interface IGameRepo : IDisposable
IAutoProp<bool> IsPaused { get; }
public void StartDoubleEXP(TimeSpan lengthOfEffect);
public void EndDoubleExp();
public void AnnounceMessageOnMainScreen(string message);
public void AnnounceMessageInInventory(string message);
public void RemoveItemFromInventory(InventoryItem item);
public void RemoveItemFromInventory(IBaseInventoryItem item);
public void OnPlayerAttack();
@@ -58,13 +50,11 @@ public interface IGameRepo : IDisposable
public void GameEnded();
public void OnEquippedItem(EquipableItem item);
public void OnEquippedItem(IEquipableItem item);
public void OnUnequippedItem(EquipableItem item);
public void OnUnequippedItem(IEquipableItem item);
public void OnEnemyDied(IEnemy enemy);
public double ExpRate { get; }
}
public class GameRepo : IGameRepo
@@ -73,26 +63,21 @@ public class GameRepo : IGameRepo
public event Action? CloseInventoryEvent;
public event Action<string>? AnnounceMessageOnMainScreenEvent;
public event Action<string>? AnnounceMessageInInventoryEvent;
public event Action<int>? DoubleExpTimeStart;
public event Action? DoubleExpTimeEnd;
public event Action<InventoryItem>? RemoveItemFromInventoryEvent;
public event Action<IBaseInventoryItem>? RemoveItemFromInventoryEvent;
public event Action? PlayerAttack;
public event Action? PlayerAttackedWall;
public event Action? PlayerAttackedEnemy;
public event Action<EquipableItem>? EquippedItem;
public event Action<EquipableItem>? UnequippedItem;
public event Action<IEquipableItem>? EquippedItem;
public event Action<IEquipableItem>? UnequippedItem;
public event Action<IEnemy>? EnemyDied;
public IAutoProp<bool> IsPaused => _isPaused;
private readonly AutoProp<bool> _isPaused;
public double ExpRate { get; private set; }
private bool _disposedValue;
public GameRepo()
{
_isPaused = new AutoProp<bool>(true);
ExpRate = 1;
}
public void Pause()
@@ -107,20 +92,6 @@ public class GameRepo : IGameRepo
GD.Print("Resume");
}
public void StartDoubleEXP(TimeSpan lengthOfEffect)
{
AnnounceMessageInInventory("Experience points temporarily doubled.");
DoubleExpTimeStart?.Invoke(lengthOfEffect.Seconds);
ExpRate *= 2;
}
public void EndDoubleExp()
{
AnnounceMessageOnMainScreen("Experience points effect wore off.");
DoubleExpTimeEnd?.Invoke();
ExpRate /= 2;
}
public void AnnounceMessageOnMainScreen(string message)
{
AnnounceMessageOnMainScreenEvent?.Invoke(message);
@@ -131,7 +102,7 @@ public class GameRepo : IGameRepo
AnnounceMessageInInventoryEvent?.Invoke(message);
}
public void RemoveItemFromInventory(InventoryItem item)
public void RemoveItemFromInventory(IBaseInventoryItem item)
{
RemoveItemFromInventoryEvent?.Invoke(item);
}
@@ -151,9 +122,9 @@ public class GameRepo : IGameRepo
CloseInventoryEvent?.Invoke();
}
public void OnEquippedItem(EquipableItem item) => EquippedItem?.Invoke(item);
public void OnEquippedItem(IEquipableItem item) => EquippedItem?.Invoke(item);
public void OnUnequippedItem(EquipableItem item) => UnequippedItem?.Invoke(item);
public void OnUnequippedItem(IEquipableItem item) => UnequippedItem?.Invoke(item);
public void OnEnemyDied(IEnemy enemy) => EnemyDied?.Invoke(enemy);

View File

@@ -0,0 +1,5 @@
using Zennysoft.Ma.Adapter;
public interface IAccessory : IEquipableItem, IAugmentableItem
{
}

View File

@@ -0,0 +1,10 @@
using Zennysoft.Ma.Adapter;
public interface IArmor : IEquipableItem, IAugmentableItem
{
public void IncreaseArmorDefense(int bonus);
public void DecreaseArmorDefense(int lowerAmount);
public ArmorTag ArmorTag { get; }
}

View File

@@ -1,7 +1,5 @@
namespace Zennysoft.Ma.Adapter
public interface IAugmentItem : IBaseInventoryItem
{
public interface IAugmentItem
{
public JewelTags Augment { get; }
}
public IAugmentType Augment { get; }
}

View File

@@ -0,0 +1,7 @@
namespace Zennysoft.Ma.Adapter
{
public interface IAugmentableItem
{
public Augment? Augment { get; }
}
}

View File

@@ -0,0 +1,16 @@
using Godot;
using Zennysoft.Ma.Adapter;
public interface IBaseInventoryItem
{
public string ItemName { get; }
public string StatDescription { get; }
public string FlavorText { get; }
public float SpawnRate { get; }
public int ThrowDamage { get; }
public float ThrowSpeed { get; }
public ItemTag ItemTag { get; }
public abstract Texture2D GetTexture();
}

View File

@@ -4,6 +4,6 @@
{
void RescueItem();
public InventoryItem Item { get; }
public IBaseInventoryItem Item { get; }
}
}

View File

@@ -0,0 +1,14 @@
using Zennysoft.Ma.Adapter.Entity;
public interface IEquipableItem : IBaseInventoryItem
{
public int BonusAttack { get; }
public int BonusDefense { get; }
public int BonusHP { get; }
public int BonusVT { get; }
public int BonusLuck { get; }
public bool Glued { get; set; }
public ElementalResistanceSet ElementalResistance { get; }
}

View File

@@ -2,17 +2,17 @@
public interface IInventory
{
public bool PickUpItem(InventoryItem item);
public bool PickUpItem(IBaseInventoryItem item);
public List<InventoryItem> Items { get; }
public List<IBaseInventoryItem> Items { get; }
public bool TryAdd(InventoryItem inventoryItem);
public bool TryAdd(IBaseInventoryItem inventoryItem);
public bool TryInsert(InventoryItem inventoryItem, int index);
public bool TryInsert(IBaseInventoryItem inventoryItem, int index);
public void Remove(InventoryItem inventoryItem);
public void Remove(IBaseInventoryItem inventoryItem);
public bool Sort(EquipableItem currentWeapon, EquipableItem currentArmor, EquipableItem currentAccessory, EquipableItem ammo);
public bool Sort(IWeapon currentWeapon, IArmor currentArmor, IAccessory currentAccessory, IEquipableItem ammo);
public bool AtCapacity();

View File

@@ -2,5 +2,5 @@
public interface IThrownItem
{
public InventoryItem ItemThatIsThrown { get; set; }
public IBaseInventoryItem ItemThatIsThrown { get; set; }
}

View File

@@ -0,0 +1,5 @@
using Zennysoft.Ma.Adapter;
public interface IWeapon : IEquipableItem, IAugmentableItem
{
}

View File

@@ -7,10 +7,10 @@ namespace Zennysoft.Ma.Adapter;
public partial class RescuedItemDatabase
{
[Save("rescued_item_list")]
public List<InventoryItem> Items { get; init; }
public List<IBaseInventoryItem> Items { get; init; }
public RescuedItemDatabase()
{
Items = new List<InventoryItem>();
Items = new List<IBaseInventoryItem>();
}
}

View File

@@ -11,7 +11,5 @@ public interface IDungeonFloor : INode3D
public ImmutableList<IDungeonRoom> Rooms { get; }
public void FadeOutAudio();
public bool FloorIsLoaded { get; set; }
}

View File

@@ -20,15 +20,15 @@ public interface IPlayer : IKillable, ICharacterBody3D
public void TeleportPlayer((Vector3 Rotation, Vector3 Position) newTransform);
public void Equip(EquipableItem equipable);
public void Equip(IEquipableItem equipable);
public void Unequip(EquipableItem equipable);
public void Unequip(IEquipableItem equipable);
public void PlayJumpScareAnimation();
public void ApplyNewAugment(IAugmentItem jewel, EquipableItem equipableItem);
public void ApplyNewAugment(IAugmentItem jewel, IAugmentableItem equipableItem);
public void IdentifyItem(InventoryItem unidentifiedItem);
public void IdentifyItem(IBaseInventoryItem unidentifiedItem);
public IInventory Inventory { get; }
@@ -63,5 +63,5 @@ public interface IPlayer : IKillable, ICharacterBody3D
public bool AutoIdentifyItems { get; set; }
public event Action PlayerDied;
public delegate InventoryItem RerollItem(InventoryItem item);
public delegate IBaseInventoryItem RerollItem(IBaseInventoryItem item);
}

View File

@@ -38,7 +38,7 @@ public partial class InGameUILogic
Output(new Output.AnnounceMessageInInventory(message));
}
private void OnRemoveItemFromInventory(InventoryItem item) => Output(new Output.RemoveItemFromInventory(item));
private void OnRemoveItemFromInventory(IBaseInventoryItem item) => Output(new Output.RemoveItemFromInventory(item));
}
}

View File

@@ -8,7 +8,7 @@ public partial class InGameUILogic
{
public readonly record struct AnnounceMessageOnMainScreen(string Message);
public readonly record struct AnnounceMessageInInventory(string Message);
public readonly record struct RemoveItemFromInventory(InventoryItem Item);
public readonly record struct RemoveItemFromInventory(IBaseInventoryItem Item);
public readonly record struct ShowInventory;
public readonly record struct HideInventory;
}

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@@ -1,4 +1,4 @@
[gd_scene load_steps=4 format=3 uid="uid://civ6shmka5e8u"]
[gd_scene load_steps=4 format=3 uid="uid://ekf8y405ewyq"]
[ext_resource type="Script" uid="uid://klpiq4tk3t7a" path="res://addons/dialogue_manager/components/code_edit_syntax_highlighter.gd" id="1_58cfo"]
[ext_resource type="Script" uid="uid://djeybvlb332mp" path="res://addons/dialogue_manager/components/code_edit.gd" id="1_g324i"]

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@@ -1,4 +1,4 @@
[gd_scene load_steps=3 format=3 uid="uid://qdxrxv3c3hxk"]
[gd_scene load_steps=3 format=3 uid="uid://cstps104wl17j"]
[ext_resource type="Script" uid="uid://kpwo418lb2t2" path="res://addons/dialogue_manager/components/download_update_panel.gd" id="1_4tm1k"]
[ext_resource type="Texture2D" uid="uid://d3baj6rygkb3f" path="res://addons/dialogue_manager/assets/update.svg" id="2_4o2m6"]

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@@ -1,8 +1,8 @@
[gd_scene load_steps=4 format=3 uid="uid://ycn6uaj7dsrh"]
[gd_scene load_steps=4 format=3 uid="uid://bsal283gclopj"]
[ext_resource type="Script" uid="uid://dooe2pflnqtve" path="res://addons/dialogue_manager/components/editor_property/editor_property_control.gd" id="1_het12"]
[ext_resource type="PackedScene" uid="uid://b16uuqjuof3n5" path="res://addons/dialogue_manager/components/editor_property/resource_button.tscn" id="2_hh3d4"]
[ext_resource type="PackedScene" uid="uid://dnufpcdrreva3" path="res://addons/dialogue_manager/components/files_list.tscn" id="3_l8fp6"]
[ext_resource type="PackedScene" path="res://addons/dialogue_manager/components/editor_property/resource_button.tscn" id="2_hh3d4"]
[ext_resource type="PackedScene" path="res://addons/dialogue_manager/components/files_list.tscn" id="3_l8fp6"]
[node name="PropertyEditorButton" type="HBoxContainer"]
offset_right = 40.0

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@@ -1,4 +1,4 @@
[gd_scene load_steps=2 format=3 uid="uid://b16uuqjuof3n5"]
[gd_scene load_steps=2 format=3 uid="uid://bylecer7aexlb"]
[ext_resource type="Script" uid="uid://damhqta55t67c" path="res://addons/dialogue_manager/components/editor_property/resource_button.gd" id="1_7u2i7"]

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@@ -1,4 +1,4 @@
[gd_scene load_steps=4 format=3 uid="uid://cs8pwrxr5vxix"]
[gd_scene load_steps=4 format=3 uid="uid://c3pniua1enw8v"]
[ext_resource type="Script" uid="uid://d2l8nlb6hhrfp" path="res://addons/dialogue_manager/components/errors_panel.gd" id="1_nfm3c"]

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@@ -1,4 +1,4 @@
[gd_scene load_steps=3 format=3 uid="uid://dnufpcdrreva3"]
[gd_scene load_steps=3 format=3 uid="uid://b21h8gsbo60xg"]
[ext_resource type="Script" uid="uid://dqa4a4wwoo0aa" path="res://addons/dialogue_manager/components/files_list.gd" id="1_cytii"]
[ext_resource type="Texture2D" uid="uid://d3lr2uas6ax8v" path="res://addons/dialogue_manager/assets/icon.svg" id="2_3ijx1"]

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@@ -1,4 +1,4 @@
[gd_scene load_steps=3 format=3 uid="uid://0n7hwviyyly4"]
[gd_scene load_steps=3 format=3 uid="uid://c5to0aeerreb4"]
[ext_resource type="Script" uid="uid://q368fmxxa8sd" path="res://addons/dialogue_manager/components/find_in_files.gd" id="1_3xicy"]

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@@ -1,4 +1,4 @@
[gd_scene load_steps=2 format=3 uid="uid://gr8nakpbrhby"]
[gd_scene load_steps=2 format=3 uid="uid://xnv1ojlgiss3"]
[ext_resource type="Script" uid="uid://cijsmjkq21cdq" path="res://addons/dialogue_manager/components/search_and_replace.gd" id="1_8oj1f"]

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@@ -1,4 +1,4 @@
[gd_scene load_steps=2 format=3 uid="uid://ctns6ouwwd68i"]
[gd_scene load_steps=2 format=3 uid="uid://b7v2agbddgaoi"]
[ext_resource type="Script" uid="uid://d0k2wndjj0ifm" path="res://addons/dialogue_manager/components/title_list.gd" id="1_5qqmd"]

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@@ -1,7 +1,7 @@
[gd_scene load_steps=3 format=3 uid="uid://co8yl23idiwbi"]
[gd_scene load_steps=3 format=3 uid="uid://c1dliyrsif5jj"]
[ext_resource type="Script" uid="uid://cr1tt12dh5ecr" path="res://addons/dialogue_manager/components/update_button.gd" id="1_d2tpb"]
[ext_resource type="PackedScene" uid="uid://qdxrxv3c3hxk" path="res://addons/dialogue_manager/components/download_update_panel.tscn" id="2_iwm7r"]
[ext_resource type="PackedScene" uid="uid://cstps104wl17j" path="res://addons/dialogue_manager/components/download_update_panel.tscn" id="2_iwm7r"]
[node name="UpdateButton" type="Button"]
visible = false

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=2 format=3 uid="uid://ckvgyvclnwggo"]
[gd_scene load_steps=2 format=3 uid="uid://b0sflwm2j27gu"]
[ext_resource type="Script" uid="uid://g32um0mltv5d" path="res://addons/dialogue_manager/dialogue_label.gd" id="1_cital"]

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=9 format=3 uid="uid://73jm5qjy52vq"]
[gd_scene load_steps=9 format=3 uid="uid://bs44fggx87t73"]
[ext_resource type="Script" uid="uid://5b3w40kwakl3" path="res://addons/dialogue_manager/example_balloon/ExampleBalloon.cs" id="1_36de5"]
[ext_resource type="PackedScene" uid="uid://ckvgyvclnwggo" path="res://addons/dialogue_manager/dialogue_label.tscn" id="2_a8ve6"]
[ext_resource type="PackedScene" path="res://addons/dialogue_manager/dialogue_label.tscn" id="2_a8ve6"]
[ext_resource type="Script" uid="uid://bb52rsfwhkxbn" path="res://addons/dialogue_manager/dialogue_responses_menu.gd" id="3_72ixx"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_spyqn"]

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=10 format=3 uid="uid://13s5spsk34qu"]
[gd_scene load_steps=10 format=3 uid="uid://c4tqvq4mjcfv2"]
[ext_resource type="Script" uid="uid://5b3w40kwakl3" path="res://addons/dialogue_manager/example_balloon/ExampleBalloon.cs" id="1_s2gbs"]
[ext_resource type="PackedScene" uid="uid://ckvgyvclnwggo" path="res://addons/dialogue_manager/dialogue_label.tscn" id="2_hfvdi"]
[ext_resource type="PackedScene" path="res://addons/dialogue_manager/dialogue_label.tscn" id="2_hfvdi"]
[ext_resource type="Script" uid="uid://bb52rsfwhkxbn" path="res://addons/dialogue_manager/dialogue_responses_menu.gd" id="3_1j1j0"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_235ry"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=2 format=3 uid="uid://ugd552efvil0"]
[gd_scene load_steps=2 format=3 uid="uid://c3ty75yb1un26"]
[ext_resource type="Script" uid="uid://c8e16qdgu40wo" path="res://addons/dialogue_manager/test_scene.gd" id="1_yupoh"]

View File

@@ -1,15 +1,15 @@
[gd_scene load_steps=16 format=3 uid="uid://cbuf1q3xsse3q"]
[gd_scene load_steps=16 format=3 uid="uid://b2lot8kdw2snd"]
[ext_resource type="Script" uid="uid://cipjcc7bkh1pc" path="res://addons/dialogue_manager/views/main_view.gd" id="1_h6qfq"]
[ext_resource type="PackedScene" uid="uid://civ6shmka5e8u" path="res://addons/dialogue_manager/components/code_edit.tscn" id="2_f73fm"]
[ext_resource type="PackedScene" uid="uid://dnufpcdrreva3" path="res://addons/dialogue_manager/components/files_list.tscn" id="2_npj2k"]
[ext_resource type="PackedScene" uid="uid://ctns6ouwwd68i" path="res://addons/dialogue_manager/components/title_list.tscn" id="2_onb4i"]
[ext_resource type="PackedScene" uid="uid://co8yl23idiwbi" path="res://addons/dialogue_manager/components/update_button.tscn" id="2_ph3vs"]
[ext_resource type="PackedScene" uid="uid://gr8nakpbrhby" path="res://addons/dialogue_manager/components/search_and_replace.tscn" id="6_ylh0t"]
[ext_resource type="PackedScene" uid="uid://cs8pwrxr5vxix" path="res://addons/dialogue_manager/components/errors_panel.tscn" id="7_5cvl4"]
[ext_resource type="PackedScene" uid="uid://ekf8y405ewyq" path="res://addons/dialogue_manager/components/code_edit.tscn" id="2_f73fm"]
[ext_resource type="PackedScene" uid="uid://b21h8gsbo60xg" path="res://addons/dialogue_manager/components/files_list.tscn" id="2_npj2k"]
[ext_resource type="PackedScene" uid="uid://b7v2agbddgaoi" path="res://addons/dialogue_manager/components/title_list.tscn" id="2_onb4i"]
[ext_resource type="PackedScene" uid="uid://c1dliyrsif5jj" path="res://addons/dialogue_manager/components/update_button.tscn" id="2_ph3vs"]
[ext_resource type="PackedScene" uid="uid://xnv1ojlgiss3" path="res://addons/dialogue_manager/components/search_and_replace.tscn" id="6_ylh0t"]
[ext_resource type="PackedScene" uid="uid://c3pniua1enw8v" path="res://addons/dialogue_manager/components/errors_panel.tscn" id="7_5cvl4"]
[ext_resource type="Script" uid="uid://klpiq4tk3t7a" path="res://addons/dialogue_manager/components/code_edit_syntax_highlighter.gd" id="7_necsa"]
[ext_resource type="Texture2D" uid="uid://cnm67htuohhlo" path="res://addons/dialogue_manager/assets/banner.png" id="9_y6rqu"]
[ext_resource type="PackedScene" uid="uid://0n7hwviyyly4" path="res://addons/dialogue_manager/components/find_in_files.tscn" id="10_yold3"]
[ext_resource type="PackedScene" uid="uid://c5to0aeerreb4" path="res://addons/dialogue_manager/components/find_in_files.tscn" id="10_yold3"]
[sub_resource type="Image" id="Image_y6rqu"]
data = {

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=3 format=3 uid="uid://b7mst0qu7vjk1"]
[gd_scene load_steps=3 format=3 uid="uid://bf5kpeg711bo8"]
[ext_resource type="Script" uid="uid://dcff0mowkn6km" path="res://addons/input_helper/components/download_update_panel.gd" id="1_4tm1k"]
[ext_resource type="Texture2D" uid="uid://ddixs2ish5bi6" path="res://addons/input_helper/assets/update.svg" id="2_j7shv"]

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=3 uid="uid://bownbkcmm43gn"]
[gd_scene load_steps=3 format=3 uid="uid://bsi3bm7ig32p"]
[ext_resource type="PackedScene" uid="uid://b7mst0qu7vjk1" path="res://addons/input_helper/components/download_update_panel.tscn" id="1_37q37"]
[ext_resource type="PackedScene" uid="uid://bf5kpeg711bo8" path="res://addons/input_helper/components/download_update_panel.tscn" id="1_37q37"]
[ext_resource type="Script" uid="uid://1t3qhgrro2es" path="res://addons/input_helper/views/download_dialog.gd" id="1_ltktf"]
[node name="DownloadDialog" type="AcceptDialog"]

View File

@@ -1,9 +1,12 @@
[gd_resource type="AudioBusLayout" load_steps=4 format=3 uid="uid://c2mk6c27y0mdf"]
[gd_resource type="AudioBusLayout" load_steps=5 format=3 uid="uid://c2mk6c27y0mdf"]
[sub_resource type="AudioEffectLimiter" id="AudioEffectLimiter_j3pel"]
resource_name = "Limiter"
soft_clip_db = 1.0
[sub_resource type="AudioEffectHardLimiter" id="AudioEffectHardLimiter_j3pel"]
resource_name = "HardLimiter"
[sub_resource type="AudioEffectReverb" id="AudioEffectReverb_j3pel"]
resource_name = "Reverb"
room_size = 0.5
@@ -20,7 +23,9 @@ soft_clip_db = 1.5
[resource]
bus/0/volume_db = -0.130497
bus/0/effect/0/effect = SubResource("AudioEffectLimiter_j3pel")
bus/0/effect/0/enabled = true
bus/0/effect/0/enabled = false
bus/0/effect/1/effect = SubResource("AudioEffectHardLimiter_j3pel")
bus/0/effect/1/enabled = true
bus/1/name = &"AMBIENT"
bus/1/solo = false
bus/1/mute = false

View File

@@ -9,7 +9,7 @@ custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="Export/Ma.exe"
export_path="../../Export/Export.exe"
patches=PackedStringArray()
encryption_include_filters=""
encryption_exclude_filters=""

View File

@@ -8,6 +8,10 @@
config_version=5
[animation]
warnings/check_invalid_track_paths=false
[application]
config/name="Ma"

View File

@@ -1,4 +1,5 @@
using Chickensoft.Collections;
using Godot;
using System;
using Zennysoft.Ma.Adapter;
@@ -49,7 +50,14 @@ public class AttackComponent : IAttackComponent
public void RaiseMaximumAttack(int raiseAmount)
{
_maximumAttack.OnNext(raiseAmount);
_maximumAttack.OnNext(_maximumAttack.Value + raiseAmount);
Restore(raiseAmount);
}
public void LowerMaximumAttack(int lowerAmount)
{
_maximumAttack.OnNext(Mathf.Max(_maximumAttack.Value - lowerAmount, 1));
if (_currentAttack.Value > _maximumAttack.Value)
_currentAttack.OnNext(_maximumAttack.Value);
}
}

View File

@@ -1,4 +1,5 @@
using Chickensoft.Collections;
using Godot;
using System;
using Zennysoft.Ma.Adapter;
@@ -49,7 +50,14 @@ public class DefenseComponent : IDefenseComponent
public void RaiseMaximumDefense(int raiseAmount)
{
_maximumDefense.OnNext(raiseAmount);
_maximumDefense.OnNext(_maximumDefense.Value + raiseAmount);
Restore(raiseAmount);
}
public void LowerMaximumDefense(int lowerAmount)
{
_maximumDefense.OnNext(Mathf.Max(_maximumDefense.Value - lowerAmount, 1));
if (_currentDefense.Value > _maximumDefense.Value)
_currentDefense.OnNext(_maximumDefense.Value);
}
}

View File

@@ -6,23 +6,23 @@ using Zennysoft.Ma.Adapter.Entity;
namespace Zennysoft.Game.Ma;
public class EquipmentComponent : IEquipmentComponent
{
public IAutoProp<EquipableItem> EquippedWeapon => _equippedWeapon;
public IAutoProp<IWeapon> EquippedWeapon => _equippedWeapon;
public IAutoProp<EquipableItem> EquippedArmor => _equippedArmor;
public IAutoProp<IArmor> EquippedArmor => _equippedArmor;
public IAutoProp<EquipableItem> EquippedAccessory => _equippedAccessory;
public IAutoProp<IAccessory> EquippedAccessory => _equippedAccessory;
public IAutoProp<EquipableItem> EquippedAmmo => _equippedAmmo;
public IAutoProp<IEquipableItem> EquippedAmmo => _equippedAmmo;
public AutoProp<EquipableItem> _equippedWeapon;
public AutoProp<IWeapon> _equippedWeapon;
public AutoProp<EquipableItem> _equippedArmor;
public AutoProp<IArmor> _equippedArmor;
public AutoProp<EquipableItem> _equippedAccessory;
public AutoProp<IAccessory> _equippedAccessory;
public AutoProp<EquipableItem> _equippedAmmo;
public AutoProp<IEquipableItem> _equippedAmmo;
public event Action<EquipableItem> EquipmentChanged;
public event Action<IEquipableItem> EquipmentChanged;
public int BonusAttack => _equippedWeapon.Value.BonusAttack + _equippedArmor.Value.BonusAttack + _equippedAccessory.Value.BonusAttack;
@@ -38,10 +38,10 @@ public class EquipmentComponent : IEquipmentComponent
public EquipmentComponent()
{
_equippedWeapon = new AutoProp<EquipableItem>(new Weapon());
_equippedArmor = new AutoProp<EquipableItem>(new Armor());
_equippedAccessory = new AutoProp<EquipableItem>(new Accessory());
_equippedAmmo = new AutoProp<EquipableItem>(new Ammo());
_equippedWeapon = new AutoProp<IWeapon>(new Weapon());
_equippedArmor = new AutoProp<IArmor>(new Armor());
_equippedAccessory = new AutoProp<IAccessory>(new Accessory());
_equippedAmmo = new AutoProp<IEquipableItem>(new Ammo());
}
public void Reset()
@@ -52,7 +52,7 @@ public class EquipmentComponent : IEquipmentComponent
_equippedAmmo.OnNext(new Ammo());
}
public void Equip(EquipableItem equipable)
public void Equip(IEquipableItem equipable)
{
if (equipable is Weapon weapon)
_equippedWeapon.OnNext(weapon);
@@ -65,7 +65,7 @@ public class EquipmentComponent : IEquipmentComponent
EquipmentChanged?.Invoke(equipable);
}
public void Unequip(EquipableItem equipable)
public void Unequip(IEquipableItem equipable)
{
if (equipable is Weapon weapon)
_equippedWeapon.OnNext(new Weapon());
@@ -78,15 +78,12 @@ public class EquipmentComponent : IEquipmentComponent
EquipmentChanged?.Invoke(equipable);
}
public bool IsItemEquipped(InventoryItem item)
public bool IsItemEquipped(IEquipableItem item)
{
if (item is not EquipableItem)
return false;
return item == _equippedWeapon.Value || item == _equippedArmor.Value || item == _equippedAccessory.Value || item == _equippedAmmo.Value;
}
public void UpdateEquipment(EquipableItem equipable) => EquipmentChanged?.Invoke(equipable);
public void UpdateEquipment(IEquipableItem equipable) => EquipmentChanged?.Invoke(equipable);
public bool AugmentableEquipmentExists()
{

View File

@@ -1,4 +1,5 @@
using Chickensoft.Collections;
using Godot;
using System;
using Zennysoft.Ma.Adapter;
@@ -24,6 +25,8 @@ public class ExperiencePointsComponent : IExperiencePointsComponent
public event Action PlayerLevelUp;
public event Action PlayerLevelDown;
public ExperiencePointsComponent()
{
var firstLevelExpRequirement = ExpToNextLevelCalculation(1);
@@ -45,12 +48,19 @@ public class ExperiencePointsComponent : IExperiencePointsComponent
public void Gain(int baseExpGain)
{
var modifiedExpGain = baseExpGain * _expGainRate.Value;
var newCurrentExpTotal = modifiedExpGain + _currentExp.Value;
while (modifiedExpGain + _currentExp.Value >= _expToNextLevel.Value)
_currentExp.OnNext(Mathf.RoundToInt(modifiedExpGain + _currentExp.Value));
while (_currentExp.Value >= _expToNextLevel.Value)
LevelUp();
var cappedAmount = Math.Min(baseExpGain + _currentExp.Value, _expToNextLevel.Value);
_currentExp.OnNext(cappedAmount);
}
public void GainUnmodified(int flatRateExp)
{
var newCurrentExpTotal = flatRateExp + _currentExp.Value;
_currentExp.OnNext(newCurrentExpTotal);
while (_currentExp.Value >= _expToNextLevel.Value)
LevelUp();
}
public void ModifyExpGainRate(double newRate) => _expGainRate.OnNext(newRate);
public void LevelUp()
@@ -63,6 +73,21 @@ public class ExperiencePointsComponent : IExperiencePointsComponent
PlayerLevelUp?.Invoke();
}
public void LevelDown()
{
SfxDatabase.Instance.Play(SoundEffect.DecreaseStat);
_currentExp.OnNext(0);
if (_level.Value == 1)
return;
var newLevel = Mathf.Max(_level.Value - 1, 1);
_level.OnNext(newLevel);
var expToNextLevel = ExpToNextLevelCalculation(newLevel);
_expToNextLevel.OnNext(expToNextLevel);
PlayerLevelDown.Invoke();
}
private int ExpToNextLevelCalculation(int nextLevel)
{
return (int)(6.5 * nextLevel + 4.5 * Math.Pow(nextLevel, 2) + Math.Pow(nextLevel, 3));

View File

@@ -1,4 +1,5 @@
using Chickensoft.Collections;
using Godot;
using System;
using Zennysoft.Ma.Adapter;
@@ -77,4 +78,11 @@ public class HealthComponent : IHealthComponent
if (restoreHP)
Heal(raiseAmount);
}
public void LowerMaximumHP(int lowerAmount)
{
_maximumHP.OnNext(Mathf.Max(_maximumHP.Value - lowerAmount, 1));
if (_currentHP.Value > _maximumHP.Value)
_currentHP.OnNext(_maximumHP.Value);
}
}

View File

@@ -1,4 +1,5 @@
using Chickensoft.Collections;
using System;
using Zennysoft.Ma.Adapter;
namespace Zennysoft.Game.Ma;
@@ -6,12 +7,14 @@ namespace Zennysoft.Game.Ma;
public class LuckComponent : ILuckComponent
{
public IAutoProp<int> Luck => _luck;
public int InitialLuck { get; }
private AutoProp<int> _luck;
private readonly AutoProp<int> _luck;
private readonly int _initialValue;
public LuckComponent(int initialLuck)
{
InitialLuck = initialLuck;
_luck = new AutoProp<int>(initialLuck);
_initialValue = initialLuck;
}
@@ -22,4 +25,6 @@ public class LuckComponent : ILuckComponent
}
public void IncreaseLuck(int value) => _luck.OnNext(_luck.Value + value);
public void DecreaseLuck(int value) => _luck.OnNext(Godot.Mathf.Max(_luck.Value - value, 0));
}

View File

@@ -1,4 +1,5 @@
using Chickensoft.Collections;
using Godot;
using System;
using Zennysoft.Ma.Adapter;
@@ -56,6 +57,13 @@ public class VTComponent : IVTComponent
Restore(raiseAmount);
}
public void LowerMaximumVT(int lowerAmount)
{
_maximumVT.OnNext(Mathf.Max(_maximumVT.Value - lowerAmount, 1));
if (_currentVT.Value > _maximumVT.Value)
_currentVT.OnNext(_maximumVT.Value);
}
public void SetMaximumVT(int vt)
{
_maximumVT.OnNext(vt);

View File

@@ -146,7 +146,7 @@ public partial class App : Node, IApp
})
.Handle((in AppLogic.Output.SetupGameScene _) =>
{
LoadingScreen.Show();
LoadingScreen.ShowLoadingScreen();
LoadGame(GAME_SCENE_PATH);
})
.Handle((in AppLogic.Output.ShowMainMenu _) =>
@@ -155,7 +155,7 @@ public partial class App : Node, IApp
})
.Handle((in AppLogic.Output.CloseGame _) =>
{
LoadingScreen.Hide();
LoadingScreen.HideLoadingScreen();
_game.GameExitRequested -= GameExitRequested;
MainMenu.StartGameButton.GrabFocus();
_game.CallDeferred(MethodName.QueueFree, []);
@@ -166,13 +166,13 @@ public partial class App : Node, IApp
})
.Handle((in AppLogic.Output.EnemyViewerOpened _) =>
{
LoadingScreen.Show();
LoadingScreen.ShowLoadingScreen();
MainMenu.Hide();
LoadEnemyViewer(ENEMY_VIEWER_PATH);
})
.Handle((in AppLogic.Output.EnemyViewerExited _) =>
{
LoadingScreen.Hide();
LoadingScreen.HideLoadingScreen();
if (_enemyViewer != null && _enemyViewer is DataViewer enemyViewer)
enemyViewer.CallDeferred(MethodName.QueueFree);
MainMenu.Show();
@@ -203,24 +203,22 @@ public partial class App : Node, IApp
_game = scene as IGame;
_game.GameLoaded += OnGameLoaded;
_game.GameExitRequested += GameExitRequested;
await ToSignal(GetTree().CreateTimer(0.8f), "timeout");
CallDeferred(MethodName.AddChild, scene);
}
private void OnGameLoaded() => LoadingScreen.Hide();
private void OnGameLoaded() => LoadingScreen.HideLoadingScreen();
private async void LoadEnemyViewer(string sceneName)
{
var scene = await LoadSceneInternal(sceneName);
_enemyViewer = scene as IDataViewer;
await ToSignal(GetTree().CreateTimer(0.8f), "timeout");
CallDeferred(MethodName.AddChild, scene);
LoadingScreen.Hide();
LoadingScreen.HideLoadingScreen();
}
private async Task<Node> LoadSceneInternal(string sceneName)
{
LoadingScreen.Show();
LoadingScreen.ShowLoadingScreen();
LoadingScreen.ProgressBar.Value = 0;
var sceneLoader = new SceneLoader();
CallDeferred(MethodName.AddChild, sceneLoader);

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=6 format=3 uid="uid://cagfc5ridmteu"]
[gd_scene load_steps=6 format=3 uid="uid://bkhaksn82ws6h"]
[ext_resource type="Script" uid="uid://d1f8blk5ucqvq" path="res://src/app/App.cs" id="1_rt73h"]
[ext_resource type="PackedScene" uid="uid://rfvnddfqufho" path="res://src/menu/MainMenu.tscn" id="2_1uiag"]
@@ -10,9 +10,16 @@
process_mode = 3
script = ExtResource("1_rt73h")
[node name="ColorRect" type="ColorRect" parent="."]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0, 0, 0, 1)
[node name="MainMenu" parent="." instance=ExtResource("2_1uiag")]
unique_name_in_owner = true
visible = false
[node name="OptionsMenu" parent="." instance=ExtResource("2_v0mgf")]
unique_name_in_owner = true
@@ -24,5 +31,6 @@ visible = false
[node name="LoadingScreen" parent="." instance=ExtResource("3_3st5l")]
unique_name_in_owner = true
visible = false
top_level = true
z_index = 999

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=26 format=3 uid="uid://brgi35xj3b4ud"]
[gd_scene load_steps=27 format=3 uid="uid://brgi35xj3b4ud"]
[ext_resource type="Script" uid="uid://cw100tox0ufsy" path="res://src/audio/SfxDatabase.cs" id="1_ojkqd"]
[ext_resource type="AudioStream" uid="uid://cye8wlqbx66h4" path="res://src/audio/sfx/player_heal.ogg" id="2_158j8"]
@@ -9,6 +9,7 @@
[ext_resource type="AudioStream" uid="uid://c817txm4tmup7" path="res://src/audio/sfx/PLAYER_EQUIP.ogg" id="7_sew62"]
[ext_resource type="AudioStream" uid="uid://qxi7qto7hhgk" path="res://src/audio/sfx/PLAYER_UNEQUIP.ogg" id="8_rf1la"]
[ext_resource type="AudioStream" uid="uid://doeefxilh0luj" path="res://src/audio/sfx/ITEM_SORT.ogg" id="9_l6w22"]
[ext_resource type="AudioStream" uid="uid://cyae4bt60m7p4" path="res://src/audio/sfx/item_plasma_sword.ogg" id="10_7th20"]
[ext_resource type="AudioStream" uid="uid://4mk4hlse81if" path="res://src/audio/sfx/player_losehealth.ogg" id="10_kac56"]
[ext_resource type="AudioStream" uid="uid://dwp3ep3jddvrr" path="res://src/audio/sfx/UI_SELECT.ogg" id="10_nerso"]
[ext_resource type="AudioStream" uid="uid://ilf2s8ct2stt" path="res://src/audio/sfx/PLAYER_slower_slash.ogg" id="10_vyvit"]
@@ -33,21 +34,26 @@ script = ExtResource("1_ojkqd")
[node name="OpenInventorySound" type="AudioStreamPlayer" parent="UI"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("5_p5cio")
bus = &"SFX"
[node name="MoveSound" type="AudioStreamPlayer" parent="UI"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("6_r16t0")
max_polyphony = 5
bus = &"SFX"
[node name="SelectSound" type="AudioStreamPlayer" parent="UI"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("10_nerso")
bus = &"SFX"
[node name="CancelSound" type="AudioStreamPlayer" parent="UI"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("11_rloay")
bus = &"SFX"
@@ -55,51 +61,67 @@ bus = &"SFX"
[node name="HealHPSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("2_158j8")
bus = &"SFX"
[node name="TakeDamageSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("10_kac56")
bus = &"SFX"
[node name="HealVTSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("3_kac56")
bus = &"SFX"
[node name="WeaponQuickSlashSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("13_fa8i8")
bus = &"SFX"
[node name="WeaponPlasmaSword" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("10_7th20")
bus = &"SFX"
[node name="WeaponSlowSlashSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("10_vyvit")
bus = &"SFX"
[node name="CritSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("14_p5cio")
bus = &"SFX"
[node name="PickupItemSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("15_r16t0")
bus = &"SFX"
[node name="LevelUpSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("16_sew62")
bus = &"SFX"
[node name="EquipSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("7_sew62")
bus = &"SFX"
[node name="UnequipSound" type="AudioStreamPlayer" parent="Player"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("8_rf1la")
bus = &"SFX"
@@ -107,50 +129,66 @@ bus = &"SFX"
[node name="TransferItemSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("18_l6w22")
bus = &"SFX"
[node name="IncreaseStatSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("4_fa8i8")
bus = &"SFX"
[node name="DecreaseStatSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("4_fa8i8")
bus = &"SFX"
[node name="SortSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("9_l6w22")
bus = &"SFX"
[node name="RecallEnemiesSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("19_nerso")
bus = &"SFX"
[node name="KillHalfEnemiesSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("20_rloay")
bus = &"SFX"
[node name="TeleportToRandomRoomSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("21_6hsck")
bus = &"SFX"
[node name="TeleportToExitSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("22_3wq6u")
bus = &"SFX"
[node name="AbsorbHPFromAllEnemiesSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("23_aaerj")
bus = &"SFX"
[node name="SwapHPAndVTSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("23_jdwj3")
bus = &"SFX"
[node name="TurnAllEnemiesIntoHealingItemsSound" type="AudioStreamPlayer" parent="Item"]
unique_name_in_owner = true
process_mode = 3
stream = ExtResource("24_jdwj3")
bus = &"SFX"

View File

@@ -24,6 +24,7 @@ public partial class SfxDatabase : Node
{SoundEffect.TakeDamage, TakeDamageSound },
{SoundEffect.HealVT, HealVTSound },
{SoundEffect.IncreaseStat, IncreaseStatSound },
{SoundEffect.DecreaseStat, DecreaseStatSound },
{SoundEffect.Crit, CritSound },
{SoundEffect.PickupItem, PickupItemSound },
{SoundEffect.OpenInventory, OpenInventorySound },
@@ -43,6 +44,7 @@ public partial class SfxDatabase : Node
{SoundEffect.TurnAllEnemiesIntoHealingItems, TurnAllEnemiesIntoHealingItemsSound},
{SoundEffect.WeaponQuickSlash, WeaponQuickSlashSound },
{SoundEffect.WeaponSlowSlash, WeaponSlowSlashSound },
{SoundEffect.WeaponPlasmaSword, WeaponPlasmaSword },
};
}
@@ -50,8 +52,11 @@ public partial class SfxDatabase : Node
[Node] private AudioStreamPlayer TakeDamageSound { get; set; } = default!;
[Node] private AudioStreamPlayer HealVTSound { get; set; } = default!;
[Node] private AudioStreamPlayer IncreaseStatSound { get; set; } = default!;
[Node] private AudioStreamPlayer DecreaseStatSound { get; set; } = default!;
[Node] private AudioStreamPlayer WeaponQuickSlashSound { get; set; } = default!;
[Node] private AudioStreamPlayer WeaponSlowSlashSound { get; set; } = default!;
[Node] private AudioStreamPlayer WeaponPlasmaSword { get; set; } = default!;
[Node] private AudioStreamPlayer CritSound { get; set; } = default!;
[Node] private AudioStreamPlayer PickupItemSound { get; set; } = default!;
[Node] private AudioStreamPlayer OpenInventorySound { get; set; }
@@ -87,6 +92,7 @@ public enum SoundEffect
TakeDamage,
HealVT,
IncreaseStat,
DecreaseStat,
Crit,
PickupItem,
OpenInventory,
@@ -107,5 +113,6 @@ public enum SoundEffect
TurnAllEnemiesIntoHealingItems,
WeaponQuickSlash,
WeaponSlowSlash,
WeaponPlasmaSword
}

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=3 format=3 uid="uid://didc6vnf5ftlg"]
[gd_scene load_steps=3 format=3 uid="uid://dqvlemme0iwa"]
[ext_resource type="Script" uid="uid://bb36q1wpe0tlw" path="res://src/camera/ShakeCamera.cs" id="1_ubmds"]

View File

@@ -1,17 +1,17 @@
[gd_scene load_steps=19 format=3 uid="uid://c7wjbgbrdivol"]
[gd_scene load_steps=19 format=3 uid="uid://b02ykp0nm7cyw"]
[ext_resource type="Script" uid="uid://bgaflnnur26vk" path="res://src/data_viewer/DataViewer.cs" id="1_1qako"]
[ext_resource type="Texture2D" uid="uid://dsf5l6g8n1tkw" path="res://src/ui/rendered_assets/SCREEN_RENDERS_Viewer_720_16_9.png" id="2_hpkd1"]
[ext_resource type="Texture2D" uid="uid://bophm5or5opdf" path="res://src/data_viewer/bafkreicavupacvvhtig6ii2zb3svww7luvmuknyttza6s4doxm4oursnzm.jpg" id="3_hpkd1"]
[ext_resource type="PackedScene" uid="uid://bimjnsu52y3xi" path="res://src/enemy/enemy_types/01. sproingy/SproingyModelView.tscn" id="3_vk1lh"]
[ext_resource type="PackedScene" path="res://src/enemy/enemy_types/01. sproingy/SproingyModelView.tscn" id="3_vk1lh"]
[ext_resource type="Shader" uid="uid://o80s4yvp0rto" path="res://src/data_viewer/BlurSprite3D.gdshader" id="4_vk1lh"]
[ext_resource type="LabelSettings" uid="uid://b6f8ggy3ulonb" path="res://src/ui/label_settings/GeorgiaItalic.tres" id="6_vk1lh"]
[ext_resource type="FontFile" uid="uid://beh6d5lo5ihq0" path="res://src/ui/fonts/georgiai.ttf" id="7_dvixg"]
[ext_resource type="PackedScene" uid="uid://bjg8wyvp8q6oc" path="res://src/enemy/enemy_types/02. michael/MichaelModelView.tscn" id="8_ekqja"]
[ext_resource type="PackedScene" uid="uid://c5xijwxkg4pf6" path="res://src/enemy/enemy_types/05. ballos/BallosModelView.tscn" id="11_icshd"]
[ext_resource type="PackedScene" uid="uid://bid6f48l0q58o" path="res://src/enemy/enemy_types/14. horse_head/HorseFaceModelView.tscn" id="19_qagkd"]
[ext_resource type="PackedScene" uid="uid://dnomfbym36ivg" path="res://src/enemy/enemy_types/15. ox_face/OxFaceModelView.tscn" id="20_bw7jv"]
[ext_resource type="PackedScene" uid="uid://l4413jwn0m8v" path="res://src/enemy/enemy_types/16. demon wall/DemonWallModelView.tscn" id="21_i7aes"]
[ext_resource type="PackedScene" path="res://src/enemy/enemy_types/02. michael/MichaelModelView.tscn" id="8_ekqja"]
[ext_resource type="PackedScene" path="res://src/enemy/enemy_types/05. ballos/BallosModelView.tscn" id="11_icshd"]
[ext_resource type="PackedScene" path="res://src/enemy/enemy_types/14. horse_head/HorseFaceModelView.tscn" id="19_qagkd"]
[ext_resource type="PackedScene" path="res://src/enemy/enemy_types/15. ox_face/OxFaceModelView.tscn" id="20_bw7jv"]
[ext_resource type="PackedScene" path="res://src/enemy/enemy_types/16. demon wall/DemonWallModelView.tscn" id="21_i7aes"]
[ext_resource type="StyleBox" uid="uid://bxuy4tnftibfq" path="res://src/options/SelectedOptionsBox.tres" id="25_gdy4a"]
[ext_resource type="StyleBox" uid="uid://bl15q835s4ene" path="res://src/options/UnselectedOptionsBox.tres" id="26_br3ej"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=4 format=3 uid="uid://t22s2y1t8ktc"]
[gd_scene load_steps=4 format=3 uid="uid://0eo47mewhlit"]
[ext_resource type="Script" uid="uid://c4g3frcpt0h36" path="res://src/debug_info/DebugInfo.cs" id="1_6tk84"]
[ext_resource type="LabelSettings" uid="uid://b6f8ggy3ulonb" path="res://src/ui/label_settings/GeorgiaItalic.tres" id="1_i766g"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="DialogueResource" load_steps=2 format=3 uid="uid://dlbsw423e12au"]
[ext_resource type="Script" path="res://addons/dialogue_manager/dialogue_resource.gd" id="1_p1wx7"]
[ext_resource type="Script" uid="uid://dbs4435dsf3ry" path="res://addons/dialogue_manager/dialogue_resource.gd" id="1_p1wx7"]
[resource]
script = ExtResource("1_p1wx7")

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://kt5fg0it26cf"]
[gd_scene load_steps=2 format=3 uid="uid://ci8272gtj7oj6"]
[ext_resource type="Script" path="res://addons/dialogue_manager/dialogue_label.gd" id="1_bkcfu"]
[ext_resource type="Script" uid="uid://g32um0mltv5d" path="res://addons/dialogue_manager/dialogue_label.gd" id="1_bkcfu"]
[node name="Dialog" type="RichTextLabel"]
anchors_preset = 15

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=95 format=3 uid="uid://dpoonda2dwwic"]
[gd_scene load_steps=95 format=3 uid="uid://cygwsc1gebeut"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_53wuj"]
animation = &"idle_back"

View File

@@ -3,7 +3,6 @@ using Chickensoft.Introspection;
using Godot;
using System;
using System.Collections.Generic;
using System.Linq;
using Zennysoft.Ma.Adapter;
namespace Zennysoft.Game.Ma;
@@ -38,8 +37,6 @@ public partial class BossTypeA : Enemy, IHaveEngagePlayerBehavior, IHaveFollowBe
[Node] public Area3D PlayerDetector { get; set; } = default!;
[Node] public Label BossHP { get; set; } = default!;
private Vector3 _previousPosition = Vector3.Zero;
public void OnResolved()
@@ -60,8 +57,6 @@ public partial class BossTypeA : Enemy, IHaveEngagePlayerBehavior, IHaveFollowBe
_enemyLogic.Input(new EnemyLogic.Input.Move());
_previousPosition = GlobalPosition;
}
BossHP.Text = HealthComponent.CurrentHP.Value + "/" + HealthComponent.MaximumHP.Value;
}
public void OnPhysicsProcess(double delta)

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=2 format=3 uid="uid://br6dlxj36fw5i"]
[gd_scene load_steps=2 format=3 uid="uid://bbc80e2421xlb"]
[sub_resource type="BoxShape3D" id="BoxShape3D_7056c"]

View File

@@ -1,10 +1,12 @@
[gd_scene load_steps=4 format=3 uid="uid://dbvr8ewajja6a"]
[gd_scene load_steps=4 format=3 uid="uid://dcj80fft8v6ww"]
[ext_resource type="Script" uid="uid://cp02ufnj6c7kg" path="res://src/enemy/EnemyDatabase.cs" id="1_ywy58"]
[ext_resource type="PackedScene" uid="uid://b0gwivt7cw7nd" path="res://src/enemy/enemy_types/02. michael/Michael.tscn" id="2_tja3j"]
[ext_resource type="PackedScene" uid="uid://bksq62muhk3h5" path="res://src/enemy/enemy_types/01. sproingy/Sproingy.tscn" id="3_cpupr"]
[ext_resource type="PackedScene" uid="uid://xeuulxx1p702" path="res://src/enemy/enemy_types/02. michael/Michael.tscn" id="2_tja3j"]
[ext_resource type="PackedScene" uid="uid://ckow4bnkohxsj" path="res://src/enemy/enemy_types/04. sara/Sara.tscn" id="3_cpupr"]
[sub_resource type="Resource" id="Resource_fevii"]
metadata/__load_path__ = "res://src/enemy/EnemyDatabase.cs"
[node name="EnemyDatabase" type="Node"]
script = ExtResource("1_ywy58")
script = SubResource("Resource_fevii")
EnemyList = Array[PackedScene]([ExtResource("2_tja3j"), ExtResource("3_cpupr")])
SpawnRate = PackedFloat32Array(1, 1)

View File

@@ -1,5 +1,7 @@
using Godot;
using System;
using System.Collections.Generic;
using Zennysoft.Ma.Adapter.Entity;
namespace Zennysoft.Game.Ma;
@@ -48,6 +50,45 @@ public static class EnemyTypeToEnemyConverter
}
}
public static EnemyType Convert(IEnemy enemy)
{
if (enemy is Sproingy)
return EnemyType.Sproingy;
if (enemy is Michael)
return EnemyType.Michael;
if (enemy is FilthEater)
return EnemyType.FilthEater;
if (enemy is Sara)
return EnemyType.Sara;
if (enemy is Ballos)
return EnemyType.Ballos;
if (enemy is Chariot)
return EnemyType.Chariot;
if (enemy is Chinthe)
return EnemyType.Chinthe;
if (enemy is Ambassador ambassador)
if (ambassador.Name == "Ambassador")
return EnemyType.AmbassadorGreen;
else if (ambassador.Name == "AmbassadorRed")
return EnemyType.AmbassadorRed;
else
return EnemyType.AmbassadorSteel;
if (enemy is AgniDemon)
return EnemyType.AgniDemon;
if (enemy is AqueousDemon)
return EnemyType.AqueousDemon;
if (enemy is EdenPillar)
return EnemyType.EdenPillar;
if (enemy is Palan)
return EnemyType.Palan;
if (enemy is ShieldOfHeaven)
return EnemyType.ShieldOfHeaven;
if (enemy is GoldSproingy)
return EnemyType.GoldSproingy;
throw new NotImplementedException("Cannot duplicate this type of enemy.");
}
private static Enemy InstantiateFromPath(string scenePath)
{
var enemyScene = GD.Load<PackedScene>(scenePath);

View File

@@ -1,9 +1,10 @@
[gd_scene load_steps=2 format=3 uid="uid://p74f12fh5v0i"]
[gd_scene load_steps=2 format=3 uid="uid://ddvhuhttr5q0m"]
[ext_resource type="Script" uid="uid://vjb6sjktj6m0" path="res://src/enemy/PatrolComponent.cs" id="1_dhoym"]
[sub_resource type="Resource" id="Resource_g8n53"]
metadata/__load_path__ = "res://src/enemy/PatrolComponent.cs"
[node name="PatrolComponent" type="Node3D"]
script = ExtResource("1_dhoym")
script = SubResource("Resource_g8n53")
[node name="Navigation" type="Node3D" parent="."]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=171 format=3 uid="uid://diaxvpmwgl65u"]
[gd_scene load_steps=171 format=3 uid="uid://3ax3e5uce27d"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_53wuj"]
animation = &"idle_back"

View File

@@ -34,6 +34,7 @@ public partial class EngagePlayerBehavior : Node, IEngagePlayerBehavior
{
_actionTimer.Start();
_acquireTargetTimer.Start();
EmitSignal(SignalName.TakeAction);
}
public void Disengage()
@@ -44,6 +45,7 @@ public partial class EngagePlayerBehavior : Node, IEngagePlayerBehavior
private void OnAttackTimeout()
{
_actionTimer.Stop();
_actionTimer.WaitTime = RandomizeTimer(_minimumAttackTime, _maximumAttackTime);
_actionTimer.Start();
EmitSignal(SignalName.TakeAction);

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=2 format=3 uid="uid://8bcme8ao4axa"]
[gd_scene load_steps=2 format=3 uid="uid://cmhem5xknjsvc"]
[ext_resource type="Script" uid="uid://bbe5nt3kpvk0f" path="res://src/enemy/behaviors/EngagePlayerBehavior.cs" id="1_7r6b3"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=2 format=3 uid="uid://g4cupevu280j"]
[gd_scene load_steps=2 format=3 uid="uid://dld534cmm5twd"]
[ext_resource type="Script" uid="uid://drur3hx4p4du4" path="res://src/enemy/behaviors/FleeBehavior.cs" id="1_cty3c"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=2 format=3 uid="uid://mqj4jju3870v"]
[gd_scene load_steps=2 format=3 uid="uid://cve5oouhowtff"]
[ext_resource type="Script" uid="uid://chfhmralfmwva" path="res://src/enemy/behaviors/FollowBehavior.cs" id="1_3rkk2"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=2 format=3 uid="uid://2nkvacxsd46b"]
[gd_scene load_steps=2 format=3 uid="uid://cn4fv2gv6raql"]
[ext_resource type="Script" uid="uid://hpb1f5r17k5y" path="res://src/enemy/behaviors/PatrolBehavior.cs" id="1_lobva"]

View File

@@ -1,10 +1,10 @@
[gd_scene load_steps=16 format=3 uid="uid://bs56ccgosmu47"]
[gd_scene load_steps=16 format=3 uid="uid://crsy7gygjy317"]
[ext_resource type="Script" uid="uid://cq6b4ma3sy1en" path="res://src/enemy/enemy_types/01. sproingy/Sproingy.cs" id="1_xsluo"]
[ext_resource type="PackedScene" uid="uid://2nkvacxsd46b" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="4_drfkj"]
[ext_resource type="PackedScene" uid="uid://bimjnsu52y3xi" path="res://src/enemy/enemy_types/01. sproingy/SproingyModelView.tscn" id="4_o3b7p"]
[ext_resource type="PackedScene" uid="uid://8bcme8ao4axa" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="5_drfkj"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="6_moun4"]
[ext_resource type="PackedScene" uid="uid://cn4fv2gv6raql" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="4_drfkj"]
[ext_resource type="PackedScene" uid="uid://bjcqrhtifpcvr" path="res://src/enemy/enemy_types/01. sproingy/SproingyModelView.tscn" id="4_o3b7p"]
[ext_resource type="PackedScene" uid="uid://cmhem5xknjsvc" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="5_drfkj"]
[ext_resource type="PackedScene" uid="uid://cve5oouhowtff" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="6_moun4"]
[ext_resource type="AudioStream" uid="uid://ba8xendacec6" path="res://src/audio/sfx/item_kyuu_layer_2.ogg" id="6_ungov"]
[ext_resource type="AudioStream" uid="uid://b7ycb6qvitpmw" path="res://src/audio/sfx/player_HITENEMY_3.ogg" id="7_ungov"]
[ext_resource type="AudioStream" uid="uid://bf7adfdd857hw" path="res://src/audio/sfx/enemy_morph.ogg" id="8_agkuf"]
@@ -109,7 +109,6 @@ _acquireTargetTime = 2.0
unique_name_in_owner = true
avoidance_enabled = true
radius = 1.0
debug_enabled = true
[node name="SFX" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.0617, 0)

View File

@@ -6,4 +6,11 @@
script = ExtResource("1_1ncna")
Name = "Sproingy"
Description = "A guy who likes to have fun."
MaximumHP = ""
ATK = ""
DEF = ""
Affinity = ""
Weakness = ""
Drop1 = ""
Drop2 = ""
metadata/_custom_type_script = ExtResource("1_1ncna")

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=80 format=3 uid="uid://bimjnsu52y3xi"]
[gd_scene load_steps=80 format=3 uid="uid://bjcqrhtifpcvr"]
[ext_resource type="Script" uid="uid://cvr1qimxpignl" path="res://src/enemy/EnemyModelView2D.cs" id="1_oh25a"]
[ext_resource type="Texture2D" uid="uid://dd0ia6isdqg61" path="res://src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 1.png" id="1_pbx41"]

View File

@@ -1,12 +1,12 @@
[gd_scene load_steps=14 format=3 uid="uid://b0gwivt7cw7nd"]
[gd_scene load_steps=14 format=3 uid="uid://xeuulxx1p702"]
[ext_resource type="Script" uid="uid://c4pdledq3bll3" path="res://src/enemy/enemy_types/02. michael/Michael.cs" id="1_lb5oy"]
[ext_resource type="PackedScene" uid="uid://bjg8wyvp8q6oc" path="res://src/enemy/enemy_types/02. michael/MichaelModelView.tscn" id="3_wrps7"]
[ext_resource type="PackedScene" uid="uid://2nkvacxsd46b" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="5_fkx5j"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="6_bun8r"]
[ext_resource type="PackedScene" uid="uid://uqle8gaeajg6" path="res://src/enemy/enemy_types/02. michael/MichaelModelView.tscn" id="3_wrps7"]
[ext_resource type="PackedScene" uid="uid://cn4fv2gv6raql" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="5_fkx5j"]
[ext_resource type="PackedScene" uid="uid://cve5oouhowtff" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="6_bun8r"]
[ext_resource type="AudioStream" uid="uid://ba8xendacec6" path="res://src/audio/sfx/item_kyuu_layer_2.ogg" id="6_x8mrp"]
[ext_resource type="AudioStream" uid="uid://b7ycb6qvitpmw" path="res://src/audio/sfx/player_HITENEMY_3.ogg" id="7_kwkfv"]
[ext_resource type="PackedScene" uid="uid://8bcme8ao4axa" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="7_x8mrp"]
[ext_resource type="PackedScene" uid="uid://cmhem5xknjsvc" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="7_x8mrp"]
[ext_resource type="AudioStream" uid="uid://bf7adfdd857hw" path="res://src/audio/sfx/enemy_morph.ogg" id="8_upf7y"]
[ext_resource type="AudioStream" uid="uid://bn6ns3jxkw03b" path="res://src/audio/sfx/ENEMY_SPROING_death.ogg" id="9_fm627"]
@@ -32,6 +32,13 @@ axis_lock_angular_x = true
axis_lock_angular_z = true
motion_mode = 1
script = ExtResource("1_lb5oy")
AeolicResistance = -20.0
HydricResistance = -20.0
IgenousResistance = -20.0
FerrumResistance = -20.0
TelluricResistance = -20.0
HolyResistance = -20.0
CurseResistance = -20.0
[node name="LineOfSight" type="Area3D" parent="."]
unique_name_in_owner = true

View File

@@ -1,9 +1,16 @@
[gd_resource type="Resource" script_class="EnemyLoreInfo" load_steps=2 format=3 uid="uid://6d7ivtna8dqb"]
[ext_resource type="Script" path="res://src/enemy/EnemyLoreInfo.cs" id="1_xsclu"]
[ext_resource type="Script" uid="uid://dlsgyx4i1jmp3" path="res://src/enemy/EnemyLoreInfo.cs" id="1_xsclu"]
[resource]
script = ExtResource("1_xsclu")
Name = "Michael"
Description = "This one doesn't like fun at all."
MaximumHP = ""
ATK = ""
DEF = ""
Affinity = ""
Weakness = ""
Drop1 = ""
Drop2 = ""
metadata/_custom_type_script = ExtResource("1_xsclu")

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=142 format=3 uid="uid://bjg8wyvp8q6oc"]
[gd_scene load_steps=142 format=3 uid="uid://uqle8gaeajg6"]
[ext_resource type="Script" uid="uid://cvr1qimxpignl" path="res://src/enemy/EnemyModelView2D.cs" id="1_o4cc2"]
[ext_resource type="Script" uid="uid://dlsgyx4i1jmp3" path="res://src/enemy/EnemyLoreInfo.cs" id="2_3eot4"]
@@ -71,7 +71,7 @@
[ext_resource type="Texture2D" uid="uid://vxphbifafq0q" path="res://src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (21).png" id="68_msiau"]
[ext_resource type="Texture2D" uid="uid://7r30bjydumon" path="res://src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (22).png" id="69_lec8c"]
[ext_resource type="Texture2D" uid="uid://djspx2smexhme" path="res://src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (23).png" id="70_f0jo7"]
[ext_resource type="PackedScene" uid="uid://dpoonda2dwwic" path="res://src/enemy/BasicEnemyAnimationTree.tscn" id="73_gby04"]
[ext_resource type="PackedScene" path="res://src/enemy/BasicEnemyAnimationTree.tscn" id="73_gby04"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://cbq8xog50cjjy" path="res://src/enemy/animation_state_machines/PrimaryAttackStateMachine.tres" id="74_fxhv6"]
[ext_resource type="Texture2D" uid="uid://duygq1qfer5oa" path="res://src/vfx/Enemy/michael_attack.png" id="74_mip6u"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://co7lshemjrro8" path="res://src/enemy/animation_state_machines/IdleStateMachine.tres" id="74_pxi1p"]

View File

@@ -1,11 +1,11 @@
[gd_scene load_steps=16 format=3 uid="uid://cvk007twac22c"]
[gd_scene load_steps=16 format=3 uid="uid://bl426uws0i86l"]
[ext_resource type="Script" uid="uid://cohal8w5ceneg" path="res://src/enemy/enemy_types/03. filth_eater/FilthEater.cs" id="1_p438s"]
[ext_resource type="PackedScene" uid="uid://bup8c4x1na3aw" path="res://src/enemy/enemy_types/03. filth_eater/FilthEaterModelView.tscn" id="3_rrwed"]
[ext_resource type="PackedScene" path="res://src/enemy/enemy_types/03. filth_eater/FilthEaterModelView.tscn" id="3_rrwed"]
[ext_resource type="Script" uid="uid://dlsgyx4i1jmp3" path="res://src/enemy/EnemyLoreInfo.cs" id="4_5eid5"]
[ext_resource type="PackedScene" uid="uid://2nkvacxsd46b" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="5_pvjvo"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="6_fccr3"]
[ext_resource type="PackedScene" uid="uid://8bcme8ao4axa" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="7_8l567"]
[ext_resource type="PackedScene" uid="uid://cn4fv2gv6raql" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="5_pvjvo"]
[ext_resource type="PackedScene" uid="uid://cve5oouhowtff" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="6_fccr3"]
[ext_resource type="PackedScene" uid="uid://cmhem5xknjsvc" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="7_8l567"]
[ext_resource type="AudioStream" uid="uid://ba8xendacec6" path="res://src/audio/sfx/item_kyuu_layer_2.ogg" id="7_qbmfg"]
[ext_resource type="AudioStream" uid="uid://b7ycb6qvitpmw" path="res://src/audio/sfx/player_HITENEMY_3.ogg" id="8_m7220"]
[ext_resource type="AudioStream" uid="uid://bf7adfdd857hw" path="res://src/audio/sfx/enemy_morph.ogg" id="9_g602r"]

View File

@@ -6,4 +6,11 @@
script = ExtResource("1_hdamr")
Name = "Filth Eater"
Description = "Don't like this one"
MaximumHP = ""
ATK = ""
DEF = ""
Affinity = ""
Weakness = ""
Drop1 = ""
Drop2 = ""
metadata/_custom_type_script = ExtResource("1_hdamr")

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=420 format=3 uid="uid://bup8c4x1na3aw"]
[gd_scene load_steps=420 format=3 uid="uid://b6sa6ntu4rbrm"]
[ext_resource type="Script" uid="uid://cvr1qimxpignl" path="res://src/enemy/EnemyModelView2D.cs" id="1_718m1"]
[ext_resource type="Script" uid="uid://dlsgyx4i1jmp3" path="res://src/enemy/EnemyLoreInfo.cs" id="2_krqul"]
@@ -194,7 +194,7 @@
[ext_resource type="Texture2D" uid="uid://bxijhjyqvfrip" path="res://src/enemy/enemy_types/03. filth_eater/animations/Filth Side Attacks Frames/ATTACK 2 SIDE/frame_073_delay-0.01s.png" id="190_wg32o"]
[ext_resource type="AudioStream" uid="uid://dl818xjlcm7vu" path="res://src/audio/sfx/ENEMY_FILTH_ATTACK.ogg" id="193_4h5gj"]
[ext_resource type="Texture2D" uid="uid://dafpnwkwcukp4" path="res://src/vfx/shadow_test_1.png" id="193_e5pq0"]
[ext_resource type="PackedScene" uid="uid://diaxvpmwgl65u" path="res://src/enemy/TwoAttacksEnemyAnimationTree.tscn" id="193_krqul"]
[ext_resource type="PackedScene" path="res://src/enemy/TwoAttacksEnemyAnimationTree.tscn" id="193_krqul"]
[ext_resource type="Texture2D" uid="uid://d0q5jru1am4v0" path="res://src/vfx/Enemy/FILTH_BLAST.png" id="194_pyy2h"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://co7lshemjrro8" path="res://src/enemy/animation_state_machines/IdleStateMachine.tres" id="194_u5xjp"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://cbq8xog50cjjy" path="res://src/enemy/animation_state_machines/PrimaryAttackStateMachine.tres" id="195_5cwnl"]

View File

@@ -1,10 +1,10 @@
[gd_scene load_steps=15 format=3 uid="uid://bksq62muhk3h5"]
[gd_scene load_steps=15 format=3 uid="uid://ckow4bnkohxsj"]
[ext_resource type="Script" uid="uid://jjulhqd5g3bd" path="res://src/enemy/enemy_types/04. sara/Sara.cs" id="1_3ejdn"]
[ext_resource type="PackedScene" uid="uid://2nkvacxsd46b" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="4_8ymq6"]
[ext_resource type="PackedScene" uid="uid://bli0t0d6ommvi" path="res://src/enemy/enemy_types/04. sara/SaraModelView.tscn" id="4_82s0m"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="5_lxgpb"]
[ext_resource type="PackedScene" uid="uid://8bcme8ao4axa" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="6_ddchx"]
[ext_resource type="PackedScene" uid="uid://cn4fv2gv6raql" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="4_8ymq6"]
[ext_resource type="PackedScene" uid="uid://g84hcmgo3gtl" path="res://src/enemy/enemy_types/04. sara/SaraModelView.tscn" id="4_82s0m"]
[ext_resource type="PackedScene" uid="uid://cve5oouhowtff" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="5_lxgpb"]
[ext_resource type="PackedScene" uid="uid://cmhem5xknjsvc" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="6_ddchx"]
[ext_resource type="AudioStream" uid="uid://ba8xendacec6" path="res://src/audio/sfx/item_kyuu_layer_2.ogg" id="6_lxgpb"]
[ext_resource type="AudioStream" uid="uid://b7ycb6qvitpmw" path="res://src/audio/sfx/player_HITENEMY_3.ogg" id="7_ddchx"]
[ext_resource type="AudioStream" uid="uid://bf7adfdd857hw" path="res://src/audio/sfx/enemy_morph.ogg" id="8_746fv"]

View File

@@ -6,4 +6,11 @@
script = ExtResource("1_220d4")
Name = ""
Description = ""
MaximumHP = ""
ATK = ""
DEF = ""
Affinity = ""
Weakness = ""
Drop1 = ""
Drop2 = ""
metadata/_custom_type_script = "uid://dlsgyx4i1jmp3"

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=232 format=3 uid="uid://bli0t0d6ommvi"]
[gd_scene load_steps=232 format=3 uid="uid://g84hcmgo3gtl"]
[ext_resource type="Script" uid="uid://cvr1qimxpignl" path="res://src/enemy/EnemyModelView2D.cs" id="1_oh25a"]
[ext_resource type="Texture2D" uid="uid://nps7rrvkgews" path="res://src/enemy/enemy_types/04. sara/animations/IDLE+MOVE/FRONT/0001.png" id="2_8j76g"]
@@ -162,7 +162,7 @@
[ext_resource type="Texture2D" uid="uid://n2c8kfwt6ve3" path="res://src/enemy/enemy_types/04. sara/animations/ATTACK2/SIDE R/0019.png" id="160_r8ggx"]
[ext_resource type="Texture2D" uid="uid://dykb4rwua8iyw" path="res://src/enemy/enemy_types/04. sara/animations/ATTACK2/SIDE R/0022.png" id="161_xafpd"]
[ext_resource type="AudioStream" uid="uid://b4bseex34nu6c" path="res://src/audio/sfx/ENEMY_APSARA_STRIKE.ogg" id="162_veo2p"]
[ext_resource type="PackedScene" uid="uid://diaxvpmwgl65u" path="res://src/enemy/TwoAttacksEnemyAnimationTree.tscn" id="163_e6etm"]
[ext_resource type="PackedScene" path="res://src/enemy/TwoAttacksEnemyAnimationTree.tscn" id="163_e6etm"]
[ext_resource type="AudioStream" uid="uid://dnnhfw6cgrca4" path="res://src/audio/sfx/enemy_sara_magic.ogg" id="163_xppqu"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://co7lshemjrro8" path="res://src/enemy/animation_state_machines/IdleStateMachine.tres" id="164_fc7i0"]
[ext_resource type="Texture2D" uid="uid://cxibdrta6imfb" path="res://src/vfx/Enemy/nega.png" id="164_rrjme"]

View File

@@ -1,10 +1,10 @@
[gd_scene load_steps=13 format=3 uid="uid://feegakykn3fv"]
[gd_scene load_steps=13 format=3 uid="uid://da32nr35mpqrn"]
[ext_resource type="Script" uid="uid://dwfxs5yrf7i3v" path="res://src/enemy/enemy_types/05. ballos/Ballos.cs" id="1_iy2fp"]
[ext_resource type="PackedScene" uid="uid://c5xijwxkg4pf6" path="res://src/enemy/enemy_types/05. ballos/BallosModelView.tscn" id="2_v2urn"]
[ext_resource type="PackedScene" uid="uid://2nkvacxsd46b" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="4_bjnvx"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="5_55sdf"]
[ext_resource type="PackedScene" uid="uid://8bcme8ao4axa" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="6_2xj0s"]
[ext_resource type="PackedScene" path="res://src/enemy/enemy_types/05. ballos/BallosModelView.tscn" id="2_v2urn"]
[ext_resource type="PackedScene" uid="uid://cn4fv2gv6raql" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="4_bjnvx"]
[ext_resource type="PackedScene" uid="uid://cve5oouhowtff" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="5_55sdf"]
[ext_resource type="PackedScene" uid="uid://cmhem5xknjsvc" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="6_2xj0s"]
[ext_resource type="AudioStream" uid="uid://ba8xendacec6" path="res://src/audio/sfx/item_kyuu_layer_2.ogg" id="6_wpleu"]
[ext_resource type="AudioStream" uid="uid://b7ycb6qvitpmw" path="res://src/audio/sfx/player_HITENEMY_3.ogg" id="7_vibb5"]
[ext_resource type="AudioStream" uid="uid://bf7adfdd857hw" path="res://src/audio/sfx/enemy_morph.ogg" id="8_b4xgw"]

View File

@@ -6,4 +6,11 @@
script = ExtResource("1_x720g")
Name = "Ballos"
Description = "Round...."
MaximumHP = ""
ATK = ""
DEF = ""
Affinity = ""
Weakness = ""
Drop1 = ""
Drop2 = ""
metadata/_custom_type_script = ExtResource("1_x720g")

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=173 format=3 uid="uid://c5xijwxkg4pf6"]
[gd_scene load_steps=173 format=3 uid="uid://dppmk4nx2le20"]
[ext_resource type="Script" uid="uid://cvr1qimxpignl" path="res://src/enemy/EnemyModelView2D.cs" id="1_ueqp5"]
[ext_resource type="Texture2D" uid="uid://bgkx485uy065" path="res://src/enemy/enemy_types/05. ballos/animations/WALK BACK/1.png" id="3_b3ny6"]

View File

@@ -1,11 +1,11 @@
[gd_scene load_steps=14 format=3 uid="uid://dlw5cvutvypxn"]
[gd_scene load_steps=14 format=3 uid="uid://cd12cj1g37bn4"]
[ext_resource type="Script" uid="uid://djx5x5bhkku85" path="res://src/enemy/enemy_types/06. chariot/Chariot.cs" id="1_q1q0f"]
[ext_resource type="PackedScene" uid="uid://dcm53j3rncxdm" path="res://src/enemy/enemy_types/06. chariot/ChariotModelView.tscn" id="3_q1q0f"]
[ext_resource type="PackedScene" uid="uid://2nkvacxsd46b" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="4_ee8v4"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="5_uv8in"]
[ext_resource type="PackedScene" path="res://src/enemy/enemy_types/06. chariot/ChariotModelView.tscn" id="3_q1q0f"]
[ext_resource type="PackedScene" uid="uid://cn4fv2gv6raql" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="4_ee8v4"]
[ext_resource type="PackedScene" uid="uid://cve5oouhowtff" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="5_uv8in"]
[ext_resource type="AudioStream" uid="uid://ba8xendacec6" path="res://src/audio/sfx/item_kyuu_layer_2.ogg" id="6_582pa"]
[ext_resource type="PackedScene" uid="uid://8bcme8ao4axa" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="6_cfqmf"]
[ext_resource type="PackedScene" uid="uid://cmhem5xknjsvc" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="6_cfqmf"]
[ext_resource type="AudioStream" uid="uid://b7ycb6qvitpmw" path="res://src/audio/sfx/player_HITENEMY_3.ogg" id="7_jemva"]
[ext_resource type="AudioStream" uid="uid://bf7adfdd857hw" path="res://src/audio/sfx/enemy_morph.ogg" id="8_ave6n"]
[ext_resource type="AudioStream" uid="uid://daye7334d7rfe" path="res://src/audio/sfx/ENEMY_CHARIOT_DEATH.ogg" id="9_cfqmf"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=1244 format=3 uid="uid://dcm53j3rncxdm"]
[gd_scene load_steps=1244 format=3 uid="uid://dwgq2bxolnx8l"]
[ext_resource type="Script" uid="uid://ckxqmb4tu4rml" path="res://src/enemy/enemy_types/06. chariot/ChariotModelView.cs" id="1_behrq"]
[ext_resource type="Texture2D" uid="uid://2gwychj1wbtx" path="res://src/enemy/enemy_types/06. chariot/animations/APPEAR/F/0051.png" id="2_1844k"]

View File

@@ -6,4 +6,11 @@
script = ExtResource("1_2xvhx")
Name = "Chinte"
Description = "That's puppy"
MaximumHP = ""
ATK = ""
DEF = ""
Affinity = ""
Weakness = ""
Drop1 = ""
Drop2 = ""
metadata/_custom_type_script = ExtResource("1_2xvhx")

View File

@@ -1,11 +1,11 @@
[gd_scene load_steps=14 format=3 uid="uid://c6tqt27ql8s35"]
[gd_scene load_steps=14 format=3 uid="uid://b5mesmb7gn64o"]
[ext_resource type="Script" uid="uid://fwtjthix6awv" path="res://src/enemy/enemy_types/07. chinthe/Chinthe.cs" id="1_120m2"]
[ext_resource type="Script" uid="uid://dlsgyx4i1jmp3" path="res://src/enemy/EnemyLoreInfo.cs" id="3_567xa"]
[ext_resource type="PackedScene" uid="uid://byd7cwxq1be6f" path="res://src/enemy/enemy_types/07. chinthe/ChintheModelView.tscn" id="3_ncr2e"]
[ext_resource type="PackedScene" uid="uid://de6e8yv6mv4fe" path="res://src/enemy/enemy_types/07. chinthe/ChintheModelView.tscn" id="3_ncr2e"]
[ext_resource type="AudioStream" uid="uid://ba8xendacec6" path="res://src/audio/sfx/item_kyuu_layer_2.ogg" id="6_24q6i"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="6_t7elt"]
[ext_resource type="PackedScene" uid="uid://8bcme8ao4axa" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="7_24q6i"]
[ext_resource type="PackedScene" uid="uid://cve5oouhowtff" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="6_t7elt"]
[ext_resource type="PackedScene" uid="uid://cmhem5xknjsvc" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="7_24q6i"]
[ext_resource type="AudioStream" uid="uid://b7ycb6qvitpmw" path="res://src/audio/sfx/player_HITENEMY_3.ogg" id="7_q6h01"]
[ext_resource type="AudioStream" uid="uid://bf7adfdd857hw" path="res://src/audio/sfx/enemy_morph.ogg" id="8_a4ku4"]
@@ -21,6 +21,13 @@ radius = 1.0
script = ExtResource("3_567xa")
Name = "Chinthe"
Description = "pupy"
MaximumHP = ""
ATK = ""
DEF = ""
Affinity = ""
Weakness = ""
Drop1 = ""
Drop2 = ""
metadata/_custom_type_script = "uid://dlsgyx4i1jmp3"
[sub_resource type="SphereShape3D" id="SphereShape3D_8vcnq"]
@@ -41,12 +48,12 @@ script = ExtResource("1_120m2")
[node name="CollisionShape" type="CollisionShape3D" parent="."]
unique_name_in_owner = true
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.46013, 0)
shape = SubResource("CapsuleShape3D_cwfph")
[node name="LineOfSight" type="Area3D" parent="."]
unique_name_in_owner = true
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.46013, 0)
collision_layer = 0
collision_mask = 32
@@ -56,9 +63,11 @@ shape = SubResource("CylinderShape3D_jbgmx")
[node name="EnemyModelView" parent="." instance=ExtResource("3_ncr2e")]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.46013, 0)
EnemyLoreInfo = SubResource("Resource_120m2")
[node name="Collision" type="Area3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.46013, 0)
collision_layer = 2048
collision_mask = 0
@@ -67,6 +76,7 @@ shape = SubResource("SphereShape3D_8vcnq")
[node name="PlayerDetector" type="Area3D" parent="."]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.46013, 0)
collision_layer = 0
collision_mask = 34
@@ -74,6 +84,7 @@ collision_mask = 34
shape = SubResource("CylinderShape3D_q6h01")
[node name="Components" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.46013, 0)
[node name="FollowBehavior" parent="Components" instance=ExtResource("6_t7elt")]
unique_name_in_owner = true
@@ -89,6 +100,7 @@ avoidance_enabled = true
radius = 1.0
[node name="HitSounds" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.46013, 0)
[node name="AbsorbSFX" type="AudioStreamPlayer3D" parent="HitSounds"]
unique_name_in_owner = true

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