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55 changed files with 1313 additions and 474 deletions

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[ext_resource type="Texture2D" uid="uid://w33fr6exryiy" path="res://src/map/overworld/Models/Overworld_CLOUD_RINGS_INNER_37.png" id="3_uyygh"] [ext_resource type="Texture2D" uid="uid://w33fr6exryiy" path="res://src/map/overworld/Models/Overworld_CLOUD_RINGS_INNER_37.png" id="3_uyygh"]
[ext_resource type="Texture2D" uid="uid://yt43jew75oaa" path="res://src/map/overworld/Overworld Fixes Models/Overworld Reexport Fixes_carved_stone_3.png" id="4_clblw"] [ext_resource type="Texture2D" uid="uid://yt43jew75oaa" path="res://src/map/overworld/Overworld Fixes Models/Overworld Reexport Fixes_carved_stone_3.png" id="4_clblw"]
[ext_resource type="Texture2D" uid="uid://dv10yaqvp3mub" path="res://src/map/overworld/Models/Overworld_CLOUD_RINGS_INNER_71.png" id="4_r8r3k"] [ext_resource type="Texture2D" uid="uid://dv10yaqvp3mub" path="res://src/map/overworld/Models/Overworld_CLOUD_RINGS_INNER_71.png" id="4_r8r3k"]
@@ -139,6 +139,7 @@
[ext_resource type="PackedScene" uid="uid://cjj6wabswtkk1" path="res://src/npc/Caretaker/Caretaker.tscn" id="80_8isf0"] [ext_resource type="PackedScene" uid="uid://cjj6wabswtkk1" path="res://src/npc/Caretaker/Caretaker.tscn" id="80_8isf0"]
[ext_resource type="CompressedTexture2DArray" uid="uid://c0kjnbpgaa6bs" path="res://src/map/assets/caustics.png" id="84_r86sn"] [ext_resource type="CompressedTexture2DArray" uid="uid://c0kjnbpgaa6bs" path="res://src/map/assets/caustics.png" id="84_r86sn"]
[ext_resource type="Texture2D" uid="uid://cbsdc4uthojov" path="res://src/map/assets/waternormal2.jpg" id="85_0u0mt"] [ext_resource type="Texture2D" uid="uid://cbsdc4uthojov" path="res://src/map/assets/waternormal2.jpg" id="85_0u0mt"]
[ext_resource type="PackedScene" uid="uid://dld10xlpr8d17" path="res://src/map/assets/OW_gate.glb" id="109_8vsb2"]
[ext_resource type="PackedScene" uid="uid://tc5kdfoggrng" path="res://src/item_rescue/RescuedItems.tscn" id="141_b6pah"] [ext_resource type="PackedScene" uid="uid://tc5kdfoggrng" path="res://src/item_rescue/RescuedItems.tscn" id="141_b6pah"]
[ext_resource type="Texture2D" uid="uid://bd3ad0jb6emg" path="res://src/vfx/World/GREEN_FLAME.png" id="141_fmewe"] [ext_resource type="Texture2D" uid="uid://bd3ad0jb6emg" path="res://src/vfx/World/GREEN_FLAME.png" id="141_fmewe"]
[ext_resource type="Texture2D" uid="uid://b7kj1pxt7wx1g" path="res://src/vfx/World/BLUE_FLAME.png" id="142_8vsb2"] [ext_resource type="Texture2D" uid="uid://b7kj1pxt7wx1g" path="res://src/vfx/World/BLUE_FLAME.png" id="142_8vsb2"]
@@ -18812,6 +18813,9 @@ transform = Transform3D(0.636254, 0, 0.77148, 0, 1, 0, -0.77148, 0, 0.636254, -1
mesh = SubResource("PlaneMesh_322om") mesh = SubResource("PlaneMesh_322om")
skeleton = NodePath("../../Lighting And Environment/DirectionalLight3D") skeleton = NodePath("../../Lighting And Environment/DirectionalLight3D")
[node name="OW_gate" parent="." instance=ExtResource("109_8vsb2")]
transform = Transform3D(1.00285, 0, -4.02701, 0, 4.15, 0, 4.02701, 0, 1.00285, -473.827, 4.69893, -53.4151)
[node name="Ocean" type="MeshInstance3D" parent="."] [node name="Ocean" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -53.537, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -53.537, 0)
mesh = SubResource("PlaneMesh_4rcfa") mesh = SubResource("PlaneMesh_4rcfa")
@@ -19118,29 +19122,29 @@ omni_range = 60.893
unique_name_in_owner = true unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -349.863, 9.41853, 131.703) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -349.863, 9.41853, 131.703)
[node name="Node3D" type="Node3D" parent="."] [node name="Flames" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -384.577, -32.0995, 112.205) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -384.577, -32.0995, 112.205)
[node name="GREEN FLAME" type="AnimatedSprite3D" parent="Node3D"] [node name="GREEN FLAME" type="AnimatedSprite3D" parent="Flames"]
unique_name_in_owner = true unique_name_in_owner = true
billboard = 1 billboard = 1
texture_filter = 1 texture_filter = 1
sprite_frames = SubResource("SpriteFrames_xm7ha") sprite_frames = SubResource("SpriteFrames_xm7ha")
frame_progress = 0.549513 frame_progress = 0.549513
[node name="BLUE FLAME" type="AnimatedSprite3D" parent="Node3D"] [node name="BLUE FLAME" type="AnimatedSprite3D" parent="Flames"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.09073, 0, -0.809776) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.09073, 0, -0.809776)
billboard = 1 billboard = 1
sprite_frames = SubResource("SpriteFrames_aqfas") sprite_frames = SubResource("SpriteFrames_aqfas")
frame_progress = 0.138546 frame_progress = 0.138546
[node name="REGULAR FLAME" type="AnimatedSprite3D" parent="Node3D"] [node name="REGULAR FLAME" type="AnimatedSprite3D" parent="Flames"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.38918, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.38918, 0)
billboard = 1 billboard = 1
sprite_frames = SubResource("SpriteFrames_yw3t6") sprite_frames = SubResource("SpriteFrames_yw3t6")
frame_progress = 0.180404 frame_progress = 0.180404
[node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="Node3D"] [node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="Flames"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.42868, 1.97028, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.42868, 1.97028, 0)
billboard = 1 billboard = 1
sprite_frames = SubResource("SpriteFrames_cnruo") sprite_frames = SubResource("SpriteFrames_cnruo")

View File

@@ -6,11 +6,11 @@
[ext_resource type="FontFile" uid="uid://beh6d5lo5ihq0" path="res://src/ui/fonts/georgiai.ttf" id="2_n0yw3"] [ext_resource type="FontFile" uid="uid://beh6d5lo5ihq0" path="res://src/ui/fonts/georgiai.ttf" id="2_n0yw3"]
[ext_resource type="LabelSettings" uid="uid://cuuo43x72xcsc" path="res://src/ui/label_settings/MainTextBold.tres" id="2_o7aaw"] [ext_resource type="LabelSettings" uid="uid://cuuo43x72xcsc" path="res://src/ui/label_settings/MainTextBold.tres" id="2_o7aaw"]
[ext_resource type="FontFile" uid="uid://cke424xtk2s0o" path="res://src/ui/fonts/ebrima.ttf" id="2_ohii5"] [ext_resource type="FontFile" uid="uid://cke424xtk2s0o" path="res://src/ui/fonts/ebrima.ttf" id="2_ohii5"]
[ext_resource type="LabelSettings" uid="uid://b6f8ggy3ulonb" path="res://src/ui/label_settings/GeorgiaItalic.tres" id="5_1mx8s"] [ext_resource type="LabelSettings" path="res://src/ui/label_settings/GeorgiaItalic.tres" id="5_1mx8s"]
[ext_resource type="Texture2D" uid="uid://u255bg4nytuf" path="res://src/ui/gallery/checkbox.png" id="5_wn77p"] [ext_resource type="Texture2D" uid="uid://u255bg4nytuf" path="res://src/ui/gallery/checkbox.png" id="5_wn77p"]
[ext_resource type="Texture2D" uid="uid://2fwkphkxib7p" path="res://src/ui/gallery/Unchecked.png" id="6_ko1q6"] [ext_resource type="Texture2D" uid="uid://2fwkphkxib7p" path="res://src/ui/gallery/Unchecked.png" id="6_ko1q6"]
[ext_resource type="StyleBox" uid="uid://bxuy4tnftibfq" path="res://src/options/SelectedOptionsBox.tres" id="9_lx8gn"] [ext_resource type="StyleBox" path="res://src/options/SelectedOptionsBox.tres" id="9_lx8gn"]
[ext_resource type="StyleBox" uid="uid://bl15q835s4ene" path="res://src/options/UnselectedOptionsBox.tres" id="10_qvpxc"] [ext_resource type="StyleBox" path="res://src/options/UnselectedOptionsBox.tres" id="10_qvpxc"]
[ext_resource type="Script" uid="uid://c6lw5yp8p0wb5" path="res://src/options/InputMapper.cs" id="12_776se"] [ext_resource type="Script" uid="uid://c6lw5yp8p0wb5" path="res://src/options/InputMapper.cs" id="12_776se"]
[ext_resource type="Script" uid="uid://b70br20xue678" path="res://src/options/KeyboardRemapButton.cs" id="13_rjjwr"] [ext_resource type="Script" uid="uid://b70br20xue678" path="res://src/options/KeyboardRemapButton.cs" id="13_rjjwr"]
[ext_resource type="Script" uid="uid://bo7vk56h1lr07" path="res://src/options/JoypadRemapButton.cs" id="14_wsiwg"] [ext_resource type="Script" uid="uid://bo7vk56h1lr07" path="res://src/options/JoypadRemapButton.cs" id="14_wsiwg"]
@@ -46,6 +46,7 @@ size_flags_vertical = 3
script = ExtResource("1_jli36") script = ExtResource("1_jli36")
[node name="TextureRect" type="TextureRect" parent="."] [node name="TextureRect" type="TextureRect" parent="."]
texture_filter = 2
layout_mode = 1 layout_mode = 1
anchors_preset = 15 anchors_preset = 15
anchor_right = 1.0 anchor_right = 1.0

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=63 format=3 uid="uid://cfecvvav8kkp6"] [gd_scene load_steps=69 format=3 uid="uid://cfecvvav8kkp6"]
[ext_resource type="Script" uid="uid://yxmiqy7i0t7r" path="res://src/player/Player.cs" id="1_xcol5"] [ext_resource type="Script" uid="uid://yxmiqy7i0t7r" path="res://src/player/Player.cs" id="1_xcol5"]
[ext_resource type="PackedScene" uid="uid://didc6vnf5ftlg" path="res://src/camera/ShakeCamera.tscn" id="2_jtmj1"] [ext_resource type="PackedScene" uid="uid://didc6vnf5ftlg" path="res://src/camera/ShakeCamera.tscn" id="2_jtmj1"]
@@ -7,7 +7,9 @@
[ext_resource type="Shader" uid="uid://dfk3eps71yyyl" path="res://src/player/InvertColors.gdshader" id="4_v5qoq"] [ext_resource type="Shader" uid="uid://dfk3eps71yyyl" path="res://src/player/InvertColors.gdshader" id="4_v5qoq"]
[ext_resource type="Texture2D" uid="uid://2ig1arptr1e8" path="res://src/vfx/Items Etc/slash_2.png" id="4_v7rlw"] [ext_resource type="Texture2D" uid="uid://2ig1arptr1e8" path="res://src/vfx/Items Etc/slash_2.png" id="4_v7rlw"]
[ext_resource type="Texture2D" uid="uid://qhxl3nejqlk1" path="res://src/vfx/World/DUST_1.png" id="5_v5qoq"] [ext_resource type="Texture2D" uid="uid://qhxl3nejqlk1" path="res://src/vfx/World/DUST_1.png" id="5_v5qoq"]
[ext_resource type="Texture2D" uid="uid://b66pc64qac8g7" path="res://src/vfx/manualmessed.png" id="6_bj1ma"]
[ext_resource type="AudioStream" uid="uid://bsprdc3ka6am0" path="res://src/audio/sfx/player_steps_concrete.ogg" id="6_v7rlw"] [ext_resource type="AudioStream" uid="uid://bsprdc3ka6am0" path="res://src/audio/sfx/player_steps_concrete.ogg" id="6_v7rlw"]
[ext_resource type="Shader" uid="uid://c7vqfctycv1eg" path="res://src/vfx/OnscreenEffect_Mystical.gdshader" id="9_bj1ma"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_dw45s"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_dw45s"]
radius = 1.0 radius = 1.0
@@ -223,63 +225,29 @@ tracks/6/keys = {
"update": 0, "update": 0,
"values": [Vector3(1, 1, 1)] "values": [Vector3(1, 1, 1)]
} }
tracks/7/type = "value"
[sub_resource type="Animation" id="Animation_ebyyx"] tracks/7/imported = false
resource_name = "hit_wall" tracks/7/enabled = true
length = 0.155558 tracks/7/path = NodePath("SubViewportContainer/SubViewport/Prosc Message:texture")
step = 0.0222222 tracks/7/interp = 1
tracks/0/type = "value" tracks/7/loop_wrap = true
tracks/0/imported = false tracks/7/keys = {
tracks/0/enabled = true "times": PackedFloat32Array(0),
tracks/0/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:animation") "transitions": PackedFloat32Array(1),
tracks/0/interp = 1 "update": 1,
tracks/0/loop_wrap = true "values": [null]
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.0001),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [&"hit_wall", &"hit_wall"]
} }
tracks/1/type = "value" tracks/8/type = "value"
tracks/1/imported = false tracks/8/imported = false
tracks/1/enabled = true tracks/8/enabled = true
tracks/1/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:frame") tracks/8/path = NodePath("SubViewportContainer/SubViewport/Prosc Message:modulate")
tracks/1/interp = 1 tracks/8/interp = 1
tracks/1/loop_wrap = true tracks/8/loop_wrap = true
tracks/1/keys = { tracks/8/keys = {
"times": PackedFloat32Array(0, 0.155556),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0, 7]
}
[sub_resource type="Animation" id="Animation_v5qoq"]
resource_name = "normal_attack"
length = 0.666669
step = 0.0222222
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:animation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0), "times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1), "transitions": PackedFloat32Array(1),
"update": 0, "update": 0,
"values": [&"normal_slash"] "values": [Color(1, 1, 1, 1)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:frame")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.666667),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0, 30]
} }
[sub_resource type="Animation" id="Animation_es4xk"] [sub_resource type="Animation" id="Animation_es4xk"]
@@ -346,12 +314,114 @@ tracks/4/keys = {
"values": [Vector3(1, 1, 1), Vector3(1, 1, 0)] "values": [Vector3(1, 1, 1), Vector3(1, 1, 0)]
} }
[sub_resource type="Animation" id="Animation_ebyyx"]
resource_name = "hit_wall"
length = 0.155558
step = 0.0222222
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:animation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.0001),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [&"hit_wall", &"hit_wall"]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:frame")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.155556),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0, 7]
}
[sub_resource type="Animation" id="Animation_v5qoq"]
resource_name = "normal_attack"
length = 0.666669
step = 0.0222222
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:animation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [&"normal_slash"]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:frame")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.666667),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0, 30]
}
[sub_resource type="Animation" id="Animation_wvcio"]
resource_name = "test_animation"
length = 5.0005
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("SubViewportContainer/SubViewport/Prosc Message:texture")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 4.2),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [ExtResource("6_bj1ma"), ExtResource("6_bj1ma")]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("SubViewportContainer/SubViewport/Prosc Message:modulate")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.6, 1.6, 2.6, 3.6, 4.16667),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0.48), Color(1, 1, 1, 1), Color(1, 1, 1, 0.48), Color(1, 1, 1, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_ebyyx"] [sub_resource type="AnimationLibrary" id="AnimationLibrary_ebyyx"]
_data = { _data = {
&"RESET": SubResource("Animation_jtmj1"), &"RESET": SubResource("Animation_jtmj1"),
&"death": SubResource("Animation_es4xk"), &"death": SubResource("Animation_es4xk"),
&"hit_wall": SubResource("Animation_ebyyx"), &"hit_wall": SubResource("Animation_ebyyx"),
&"normal_attack": SubResource("Animation_v5qoq") &"normal_attack": SubResource("Animation_v5qoq"),
&"test_animation": SubResource("Animation_wvcio")
}
[sub_resource type="Animation" id="Animation_ojh85"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("SubViewportContainer/SubViewport/ColorRect:color")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 0)]
} }
[sub_resource type="Animation" id="Animation_g183x"] [sub_resource type="Animation" id="Animation_g183x"]
@@ -370,21 +440,6 @@ tracks/0/keys = {
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 0.623529), Color(1, 1, 1, 0)] "values": [Color(1, 1, 1, 0), Color(1, 1, 1, 0.623529), Color(1, 1, 1, 0)]
} }
[sub_resource type="Animation" id="Animation_ojh85"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("SubViewportContainer/SubViewport/ColorRect:color")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_ojh85"] [sub_resource type="AnimationLibrary" id="AnimationLibrary_ojh85"]
_data = { _data = {
&"RESET": SubResource("Animation_ojh85"), &"RESET": SubResource("Animation_ojh85"),
@@ -658,6 +713,23 @@ animations = [{
"speed": 5.0 "speed": 5.0
}] }]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_bj1ma"]
noise_type = 3
frequency = 0.2269
fractal_type = 0
fractal_lacunarity = 1.335
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_es4xk"]
seamless = true
noise = SubResource("FastNoiseLite_bj1ma")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_es4xk"]
shader = ExtResource("9_bj1ma")
shader_parameter/scale = Vector2(1, 1)
shader_parameter/strength = 0.164
shader_parameter/fps = 17.445
shader_parameter/noise = SubResource("NoiseTexture2D_es4xk")
[node name="Player" type="CharacterBody3D"] [node name="Player" type="CharacterBody3D"]
collision_layer = 802 collision_layer = 802
collision_mask = 775 collision_mask = 775
@@ -816,6 +888,11 @@ grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
color = Color(1, 1, 1, 0) color = Color(1, 1, 1, 0)
[node name="Prosc Message" type="Sprite2D" parent="ScreenFX/SubViewportContainer/SubViewport"]
texture_filter = 1
material = SubResource("ShaderMaterial_es4xk")
position = Vector2(764, 544)
[node name="HitWallSound" type="AudioStreamPlayer" parent="."] [node name="HitWallSound" type="AudioStreamPlayer" parent="."]
unique_name_in_owner = true unique_name_in_owner = true
bus = &"SFX" bus = &"SFX"

View File

@@ -35,6 +35,7 @@ size_flags_horizontal = 3
size_flags_vertical = 3 size_flags_vertical = 3
[node name="TextureRect" type="TextureRect" parent="Control"] [node name="TextureRect" type="TextureRect" parent="Control"]
texture_filter = 2
layout_mode = 1 layout_mode = 1
anchors_preset = 15 anchors_preset = 15
anchor_right = 1.0 anchor_right = 1.0

View File

@@ -0,0 +1,19 @@
shader_type canvas_item;
uniform float time:hint_range(0.0, 1.57, 0.001) = 1.0;
uniform vec2 custom_resolution = vec2(100,100);
float rand(vec2 co){
return fract(sin(dot(co.xy ,vec2(12.9898,96.233))) * 43758.5453);
}
void fragment()
{
vec2 within_texture_pixel=vec2(floor(UV * custom_resolution));
vec4 color= texture(TEXTURE,UV);
if(sin(time) > rand(within_texture_pixel))
COLOR = color;
else
COLOR = vec4(0.0,0.0,0.0,0.0);
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shader_type canvas_item;
render_mode world_vertex_coords;
group_uniforms Squiggle;
/**
* Noise texture scale
* By default, the noise texture's size in world coordinates is set by its resolution
*/
uniform vec2 scale = vec2(1.0);
uniform float strength = 1.0;
/**
* Number of squiggle frames per second
*/
uniform float fps = 6.0;
uniform sampler2D noise : filter_linear, repeat_enable;
group_uniforms;
varying vec4 modulate;
varying vec2 noise_uv;
void vertex() {
modulate = COLOR;
// Use world coordinates for scale-independent squiggles, offset by position to keep pattern attached to object
noise_uv = (VERTEX - MODEL_MATRIX[3].xy) / (vec2(textureSize(noise, 0)) * scale);
}
// Use irrational constants for unique squiggles every frame
#define offset_multiplier vec2(PI, E)
void fragment() {
vec2 noise_offset = vec2(floor(TIME * fps)) * offset_multiplier;
float noise_sample = texture(noise, noise_uv + noise_offset).r * 4.0 * PI;
vec2 direction = vec2(cos(noise_sample), sin(noise_sample));
vec2 squiggle_uv = UV + direction * strength * 0.005;
COLOR = texture(TEXTURE, squiggle_uv) * modulate;
}

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