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26 changed files with 360 additions and 43 deletions

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@@ -25,33 +25,33 @@ public partial class Altar : SpecialFloor, IDungeonFloor
public void OnResolved() public void OnResolved()
{ {
Show(); Show();
Exit.AreaEntered += Exit_AreaEntered; Exit.AreaEntered += Exit_AreaEntered;
NoExitArea.AreaEntered += NoExitArea_AreaEntered; NoExitArea.AreaEntered += NoExitArea_AreaEntered;
FloorIsLoaded = true; FloorIsLoaded = true;
} }
private void _player_PointUpFinished() private void _player_PointUpFinished()
{ {
_player.Activate(); _player.Activate();
} }
private void NoExitArea_AreaEntered(Area3D area) private void NoExitArea_AreaEntered(Area3D area)
{ {
DialogueController.ShowDialogue(Dialogue, "no_exit"); DialogueController.ShowDialogue(Dialogue, "no_exit");
} }
private void Exit_AreaEntered(Area3D area) private void Exit_AreaEntered(Area3D area)
{ {
if (area.GetOwner() is IPlayer) if (area.GetOwner() is IPlayer)
ExitReached(); ExitReached();
} }
public void ExitReached() => Game.FloorExitReached(); public void ExitReached() => Game.FloorExitReached();
public void OnExitTree() public void OnExitTree()
{ {
Exit.AreaEntered -= Exit_AreaEntered; Exit.AreaEntered -= Exit_AreaEntered;
NoExitArea.AreaEntered -= NoExitArea_AreaEntered; NoExitArea.AreaEntered -= NoExitArea_AreaEntered;
} }
} }

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@@ -18,16 +18,16 @@ public partial class FinalFloor : SpecialFloor
public void OnReady() public void OnReady()
{ {
Exit.AreaEntered += Exit_AreaEntered; Exit.AreaEntered += Exit_AreaEntered;
} }
private void Exit_AreaEntered(Area3D area) private void Exit_AreaEntered(Area3D area)
{ {
_player.Die(); _player.Die();
} }
public void OnExitTree() public void OnExitTree()
{ {
Exit.AreaEntered -= Exit_AreaEntered; Exit.AreaEntered -= Exit_AreaEntered;
} }
} }

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@@ -1,4 +1,4 @@
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[ext_resource type="Script" uid="uid://r8mpxyum31ds" path="res://src/map/dungeon/code/FinalFloor.cs" id="1_b2jrf"] [ext_resource type="Script" uid="uid://r8mpxyum31ds" path="res://src/map/dungeon/code/FinalFloor.cs" id="1_b2jrf"]
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@@ -10,10 +10,10 @@ size = Vector3(0.0974121, 15.1811, 23.3886)
size = Vector3(0.0974121, 15.1811, 27.7427) size = Vector3(0.0974121, 15.1811, 27.7427)
[sub_resource type="BoxShape3D" id="BoxShape3D_s4mfk"] [sub_resource type="BoxShape3D" id="BoxShape3D_s4mfk"]
size = Vector3(187.628, 118.514, 12.5598) size = Vector3(234.085, 118.514, 12.5598)
[sub_resource type="BoxShape3D" id="BoxShape3D_170vw"] [sub_resource type="BoxShape3D" id="BoxShape3D_170vw"]
size = Vector3(187.874, 144.552, 13.4706) size = Vector3(235.028, 144.552, 13.4706)
[sub_resource type="BoxShape3D" id="BoxShape3D_ajpkj"] [sub_resource type="BoxShape3D" id="BoxShape3D_ajpkj"]
size = Vector3(281.18, 0.081543, 80.3693) size = Vector3(281.18, 0.081543, 80.3693)
@@ -27,6 +27,23 @@ size = Vector3(19.394, 30.059, 2.88283)
[sub_resource type="BoxShape3D" id="BoxShape3D_b2jrf"] [sub_resource type="BoxShape3D" id="BoxShape3D_b2jrf"]
size = Vector3(12.9663, 20.8418, 50.175) size = Vector3(12.9663, 20.8418, 50.175)
[sub_resource type="Environment" id="Environment_b2jrf"]
background_mode = 1
ambient_light_energy = 0.0
sdfgi_enabled = true
glow_enabled = true
glow_intensity = 1.57
glow_strength = 1.36
glow_bloom = 1.0
glow_blend_mode = 0
volumetric_fog_enabled = true
volumetric_fog_albedo = Color(0.830335, 0.830335, 0.830335, 1)
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_hojso"]
exposure_multiplier = 1.354
dof_blur_far_enabled = true
dof_blur_far_distance = 371.47
[node name="Final Floor" type="Node3D"] [node name="Final Floor" type="Node3D"]
script = ExtResource("1_b2jrf") script = ExtResource("1_b2jrf")
@@ -53,12 +70,12 @@ transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -3.576
shape = SubResource("BoxShape3D_djk74") shape = SubResource("BoxShape3D_djk74")
[node name="CollisionShape3D4" type="CollisionShape3D" parent="Collisions/StaticBody3D"] [node name="CollisionShape3D4" type="CollisionShape3D" parent="Collisions/StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -110.065, -2.28188, -12.327) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -133.294, -2.28188, -12.327)
shape = SubResource("BoxShape3D_s4mfk") shape = SubResource("BoxShape3D_s4mfk")
debug_color = Color(0, 0.6, 0.701961, 1) debug_color = Color(0, 0.6, 0.701961, 1)
[node name="CollisionShape3D5" type="CollisionShape3D" parent="Collisions/StaticBody3D"] [node name="CollisionShape3D5" type="CollisionShape3D" parent="Collisions/StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -110.065, -15.2228, 10.4977) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -133.642, -15.2228, 10.4977)
shape = SubResource("BoxShape3D_170vw") shape = SubResource("BoxShape3D_170vw")
[node name="CollisionShape3D6" type="CollisionShape3D" parent="Collisions/StaticBody3D"] [node name="CollisionShape3D6" type="CollisionShape3D" parent="Collisions/StaticBody3D"]
@@ -66,7 +83,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -110.065, -3.09368, -8.33632)
shape = SubResource("BoxShape3D_ajpkj") shape = SubResource("BoxShape3D_ajpkj")
[node name="CollisionShape3D7" type="CollisionShape3D" parent="Collisions/StaticBody3D"] [node name="CollisionShape3D7" type="CollisionShape3D" parent="Collisions/StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -226.104, -1.21697, -3.54719) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -255.62, -1.21697, -3.54719)
shape = SubResource("BoxShape3D_pdgpv") shape = SubResource("BoxShape3D_pdgpv")
[node name="CollisionShape3D8" type="CollisionShape3D" parent="Collisions/StaticBody3D"] [node name="CollisionShape3D8" type="CollisionShape3D" parent="Collisions/StaticBody3D"]
@@ -91,5 +108,17 @@ collision_layer = 0
collision_mask = 64 collision_mask = 64
[node name="CollisionShape3D" type="CollisionShape3D" parent="Room/Exit"] [node name="CollisionShape3D" type="CollisionShape3D" parent="Room/Exit"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -222.237, -3.35156, 3.78481) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -257.108, -3.35156, 3.78481)
shape = SubResource("BoxShape3D_b2jrf") shape = SubResource("BoxShape3D_b2jrf")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_b2jrf")
camera_attributes = SubResource("CameraAttributesPractical_hojso")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment"]
transform = Transform3D(0.85896, -0.300971, 0.414251, 0, -0.809017, -0.587785, 0.512043, 0.504884, -0.694913, 0, 0, 0)
light_color = Color(0.204372, 0.420196, 1, 1)
light_energy = 4.435
shadow_enabled = true
[editable path="Model/36_A2_FINAL_FLOOR_VER_0_2"]

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@@ -1398,7 +1398,8 @@ omni_range = 19.166
omni_attenuation = 1.106 omni_attenuation = 1.106
[node name="E symbol!" type="MeshInstance3D" parent="."] [node name="E symbol!" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.216361, 10.8155) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.550282, 10.8155)
visible = false
layers = 2 layers = 2
cast_shadow = 0 cast_shadow = 0
mesh = SubResource("PlaneMesh_l1s1j") mesh = SubResource("PlaneMesh_l1s1j")

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@@ -675,6 +675,7 @@ autoplay = "Flame Flicker"
[node name="E symbol!" type="MeshInstance3D" parent="."] [node name="E symbol!" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.469518, 10.8155) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.469518, 10.8155)
visible = false
layers = 2 layers = 2
mesh = SubResource("PlaneMesh_vsgtq") mesh = SubResource("PlaneMesh_vsgtq")

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@@ -64,13 +64,13 @@ grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
[node name="SubViewportContainer" type="SubViewportContainer" parent="CenterContainer"] [node name="SubViewportContainer" type="SubViewportContainer" parent="CenterContainer"]
custom_minimum_size = Vector2(400, 400) custom_minimum_size = Vector2(450, 400)
layout_mode = 2 layout_mode = 2
[node name="SubViewport" type="SubViewport" parent="CenterContainer/SubViewportContainer"] [node name="SubViewport" type="SubViewport" parent="CenterContainer/SubViewportContainer"]
transparent_bg = true transparent_bg = true
handle_input_locally = false handle_input_locally = false
size = Vector2i(350, 350) size = Vector2i(400, 350)
render_target_update_mode = 4 render_target_update_mode = 4
[node name="MinimapCamera" type="Camera3D" parent="CenterContainer/SubViewportContainer/SubViewport"] [node name="MinimapCamera" type="Camera3D" parent="CenterContainer/SubViewportContainer/SubViewport"]

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@@ -38,29 +38,29 @@ public partial class InGameUI : Control, IInGameUI
public void Setup() public void Setup()
{ {
InGameUILogic = new InGameUILogic(); InGameUILogic = new InGameUILogic();
InGameUILogic.Set(_gameRepo); InGameUILogic.Set(_gameRepo);
} }
public void OnResolved() public void OnResolved()
{ {
InGameUILogicBinding = InGameUILogic.Bind(); InGameUILogicBinding = InGameUILogic.Bind();
InGameUILogicBinding InGameUILogicBinding
.Handle((in InGameUILogic.Output.AnnounceMessageOnMainScreen output) => { InventoryMessageUI.DisplayMessage(output.Message); }) .Handle((in InGameUILogic.Output.AnnounceMessageOnMainScreen output) => { InventoryMessageUI.DisplayMessage(output.Message); })
.Handle((in InGameUILogic.Output.AnnounceMessageInInventory output) => { }) .Handle((in InGameUILogic.Output.AnnounceMessageInInventory output) => { })
.Handle((in InGameUILogic.Output.RemoveItemFromInventory output) => { }) .Handle((in InGameUILogic.Output.RemoveItemFromInventory output) => { })
.Handle((in InGameUILogic.Output.ShowInventory _) => { InventoryMenu.Show(); InventoryMenu.SetProcessInput(true); }) .Handle((in InGameUILogic.Output.ShowInventory _) => { InventoryMenu.Show(); InventoryMenu.SetProcessInput(true); })
.Handle((in InGameUILogic.Output.HideInventory _) => { CloseInventory(); }); .Handle((in InGameUILogic.Output.HideInventory _) => { CloseInventory(); });
DebugInfo.Visible = DebugMenu.DebugOverlayVisible; DebugInfo.Visible = DebugMenu.DebugOverlayVisible;
InGameUILogic.Start(); InGameUILogic.Start();
} }
public void CloseInventory() public void CloseInventory()
{ {
InventoryMenu.Hide(); InventoryMenu.Hide();
InventoryMenu.SetProcessInput(false); InventoryMenu.SetProcessInput(false);
} }
} }

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@@ -1,4 +1,4 @@
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@@ -7,7 +7,7 @@
[ext_resource type="PackedScene" uid="uid://bea2waybmgd6u" path="res://src/ui/teleport_prompt/UseTeleportPrompt.tscn" id="5_h1hgq"] [ext_resource type="PackedScene" uid="uid://bea2waybmgd6u" path="res://src/ui/teleport_prompt/UseTeleportPrompt.tscn" id="5_h1hgq"]
[ext_resource type="PackedScene" uid="uid://x0f1ol50nnp3" path="res://src/ui/in_game_ui/InventoryMessageUI.tscn" id="6_y26qy"] [ext_resource type="PackedScene" uid="uid://x0f1ol50nnp3" path="res://src/ui/in_game_ui/InventoryMessageUI.tscn" id="6_y26qy"]
[ext_resource type="PackedScene" uid="uid://8f3dk16nj0dn" path="res://src/menu/DebugMenu.tscn" id="7_llomk"] [ext_resource type="PackedScene" uid="uid://8f3dk16nj0dn" path="res://src/menu/DebugMenu.tscn" id="7_llomk"]
[ext_resource type="Texture2D" uid="uid://bj4p4qxb1mj3q" path="res://src/ui/player_ui/Assets/panel rough draft.png" id="7_ur8ag"] [ext_resource type="Texture2D" uid="uid://dnt8myee0ju3v" path="res://src/ui/UI Front with Transparency.png" id="9_f46co"]
[ext_resource type="PackedScene" uid="uid://cbxw70qa7gifp" path="res://src/ui/inventory_menu/InventoryMenu.tscn" id="9_ur8ag"] [ext_resource type="PackedScene" uid="uid://cbxw70qa7gifp" path="res://src/ui/inventory_menu/InventoryMenu.tscn" id="9_ur8ag"]
[ext_resource type="PackedScene" uid="uid://dwa7o6hkkwjg1" path="res://src/ui/inventory_menu/ItemRescueMenu.tscn" id="10_higkc"] [ext_resource type="PackedScene" uid="uid://dwa7o6hkkwjg1" path="res://src/ui/inventory_menu/ItemRescueMenu.tscn" id="10_higkc"]
@@ -120,7 +120,7 @@ offset_bottom = 620.0
[node name="Sidebar Texture" type="TextureRect" parent="Sidebar Container"] [node name="Sidebar Texture" type="TextureRect" parent="Sidebar Container"]
layout_mode = 2 layout_mode = 2
texture = ExtResource("7_ur8ag") texture = ExtResource("9_f46co")
[node name="PlayerInfoContainer" type="MarginContainer" parent="Sidebar Container"] [node name="PlayerInfoContainer" type="MarginContainer" parent="Sidebar Container"]
layout_mode = 2 layout_mode = 2