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7bd374161f
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Attempt to bring in other branch
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2024-09-18 16:51:27 -07:00 |
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d5c81d6587
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Knockback tag implementation
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2024-09-18 16:45:00 -07:00 |
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b7a982d340
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Demo reel build
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2024-09-17 23:56:50 -07:00 |
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27fa657f92
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Almost shippable
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2024-09-17 04:39:01 -07:00 |
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9b8884d459
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stoop kid is afraid to leave his stoop
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2024-09-17 00:07:13 -07:00 |
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60f7c92139
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Minor text changes
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2024-09-16 22:26:42 -07:00 |
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354813e6e0
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Animation fixes
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2024-09-16 20:38:44 -07:00 |
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d0c78e54a7
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Implement boss room
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2024-09-16 02:48:14 -07:00 |
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8143da44db
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Not perfect but enemies move/attack with animation
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2024-09-15 23:56:05 -07:00 |
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7680ab8b45
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it's michael, what's michael
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2024-09-15 02:17:40 -07:00 |
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cd8806a9fe
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Implement BGM and SFX event system
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2024-09-14 16:01:55 -07:00 |
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5f05494fe1
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Cleanup pt 2
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2024-09-14 10:35:23 -07:00 |
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57b9d9b64a
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Clean up temporary dungeon room files
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2024-09-14 10:32:06 -07:00 |
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875fa026df
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Dungeon player and teleport randomization
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2024-09-12 12:41:52 -07:00 |
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b4662a0c7b
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Massive refactor (inventory menu still a little broken but its Good Enough)
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2024-09-12 02:24:14 -07:00 |
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4d47a7586e
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Big refactor in place: Organize nodes in line with dependency injection expectations, use state machine flow more
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2024-09-11 15:33:36 -07:00 |
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fc33b07dc7
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Add ability to hit NPCs and see different dialogue, add interrupt feature for dialogue controller singleton
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2024-09-09 17:20:54 -07:00 |
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9cc88028dd
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Add weapon textures, refactor item spawning
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2024-09-09 11:53:35 -07:00 |
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2ac4660d1b
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Fixed inventory screen
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2024-09-09 04:21:00 -07:00 |
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847ad13c4b
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Inventory pages
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2024-09-09 02:53:44 -07:00 |
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07295da93c
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Dialogue system; ask user if they want to teleport to next floor
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2024-09-08 23:04:27 -07:00 |
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1dfc61f003
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Fix labels
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2024-09-08 15:42:08 -07:00 |
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a47d1306b9
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Item spawning
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2024-09-08 14:19:30 -07:00 |
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29a6d1072c
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idk
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2024-09-08 02:00:18 -07:00 |
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5240fd5f92
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Add Accessory data
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2024-09-07 20:18:17 -07:00 |
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f223102525
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fixed da dialogue
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2024-09-07 17:05:10 -07:00 |
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b470a9d2fe
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Update
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2024-09-07 15:01:45 -07:00 |
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fbaf698852
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Teleport works, item pickup is broken
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2024-09-07 14:00:40 -07:00 |
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4c2731bc7b
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Trying teleport again
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2024-09-07 05:42:51 -07:00 |
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3665150342
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Make basic overworld and teleport to first dungeon floor
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2024-09-07 03:31:42 -07:00 |
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98d096303c
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Big fix of inventory system, add accessory item type
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2024-09-07 02:22:14 -07:00 |
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b478ad39fe
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Fix inventory menu, add armor as equippable item
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2024-09-07 01:01:50 -07:00 |
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54d9dcf9fa
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Basic enemy attack pattern
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2024-09-04 23:05:49 -07:00 |
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3dffa12eb8
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Enemy adjustments
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2024-09-04 17:20:14 -07:00 |
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d7a49ba974
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Damage calculation including elemental buff/resistance
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2024-09-04 01:24:37 -07:00 |
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9a24ebf058
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Add different type of inventory item (armor)
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2024-09-03 23:37:49 -07:00 |
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19d3c40fef
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found out about baroque shooting
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2024-09-03 23:10:06 -07:00 |
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8df3abc775
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Enemy follow system
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2024-09-03 00:41:15 -07:00 |
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5b110845e9
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Add template for Room scene
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2024-09-01 15:34:52 -07:00 |
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b1ef3dbaab
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Remove in-progress work that isn't working well
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2024-09-01 12:59:48 -07:00 |
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ea99e88535
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Spawn items
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2024-08-28 21:48:05 -07:00 |
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699a333951
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Messing with the dungeon
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2024-08-27 20:05:18 -07:00 |
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2fb0c364ca
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Re-introduce prototype code
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2024-08-23 00:39:15 -07:00 |
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8b3d1bed8a
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Basic Dungeon generation implementation
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2024-08-22 22:09:58 -07:00 |
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