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4e6c545e81
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Refactor Enemy
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2025-02-06 01:58:36 -08:00 |
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a4c18e7cf6
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Add chariot, fix water room doors, add item picked up message
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2024-09-23 18:33:46 -07:00 |
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d5c81d6587
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Knockback tag implementation
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2024-09-18 16:45:00 -07:00 |
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9b8884d459
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stoop kid is afraid to leave his stoop
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2024-09-17 00:07:13 -07:00 |
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dac4e26662
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Fixed michael animations
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2024-09-16 20:53:59 -07:00 |
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354813e6e0
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Animation fixes
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2024-09-16 20:38:44 -07:00 |
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8143da44db
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Not perfect but enemies move/attack with animation
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2024-09-15 23:56:05 -07:00 |
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7680ab8b45
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it's michael, what's michael
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2024-09-15 02:17:40 -07:00 |
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54d9dcf9fa
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Basic enemy attack pattern
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2024-09-04 23:05:49 -07:00 |
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d24b28acd5
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Line of sight for enemy
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2024-09-04 17:49:40 -07:00 |
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3dffa12eb8
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Enemy adjustments
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2024-09-04 17:20:14 -07:00 |
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8df3abc775
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Enemy follow system
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2024-09-03 00:41:15 -07:00 |
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b1ef3dbaab
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Remove in-progress work that isn't working well
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2024-09-01 12:59:48 -07:00 |
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