Commit Graph

15 Commits

Author SHA1 Message Date
Pal
3aa1d66040 Dungeon Room Re-import and Old Models Deleted 2025-09-26 04:06:41 -07:00
Pal
a4d475c07b overworld tweaks, moved unused bgm oggs to refuse folder. Added ambient proximity sounds to Overworld, created neccessary Audio Buses, added ambient sound to Altar. 2025-09-13 02:15:21 -07:00
Pal
b04956ea4d Void Room preliminary shaders added, boss1 materials added 2025-09-12 03:35:19 -07:00
Pal
4364c93c5c Special Area Environments Setup, Guidance Room is Bugged, 2025-09-11 03:34:46 -07:00
Pal
9867734d0d B1,B2,Altar Sky Shaders, HorseHead/Ox Light Removal 2025-09-10 18:29:23 -07:00
Pal
65bcd4b5b7 Boss Floor 1 Update
-Updated Model (Ver. 3)
-Cloud Setup
-Skybox Setup
-Lighting/Environment
2025-09-09 06:10:14 -07:00
Pal
09abd588c2 -World Environment Mess Arounds
-Player Height Change
-Altar Sky Video Import Test
-Manually Changed Shading On for a few materials on Altar that weren't switched over
2025-09-09 03:33:10 -07:00
cf03c75ada Add test shader for godrays, use rigidbodies to put all spawned items on the ground 2025-06-28 12:26:26 -07:00
096786f97e Fix inventory behavior from previous commit 2025-03-27 00:08:18 -07:00
8a9a2313fe Close inventory on certain inventory actions 2025-03-27 00:00:29 -07:00
9d3621dd2c Mystery item implementation 2025-03-26 23:13:01 -07:00
f060229b5e Add stackable items 2025-03-11 16:00:46 -07:00
d8c5bc8f78 Fix texture stuff 2025-03-09 12:24:30 -07:00
c3bfab5f53 Refactoring game logic 2025-03-07 12:05:20 -08:00
a09f6ec5a5 Move files and folders to new repo format to enable multi-project format 2025-03-06 22:07:25 -08:00