Fix up item usage
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@@ -53,9 +53,17 @@ public partial class InGameUI : Control, IInGameUI
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InGameUILogicBinding = InGameUILogic.Bind();
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InGameUILogicBinding
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.Handle((in InGameUILogic.Output.AnnounceMessage output) =>
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.Handle((in InGameUILogic.Output.AnnounceMessageOnMainScreen output) =>
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{
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PlayerInfoUI.DisplayMessage(output.Message);
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})
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.Handle((in InGameUILogic.Output.AnnounceMessageInInventory output) =>
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{
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InventoryMenu.DisplayMessage(output.Message);
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})
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.Handle((in InGameUILogic.Output.RemoveItemFromInventory output) =>
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{
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InventoryMenu.RemoveItem(output.Item);
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});
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InGameUILogic.Start();
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