Major Player refactor
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@@ -1,23 +1,22 @@
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namespace GameJamDungeon
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namespace GameJamDungeon;
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public interface IHasPrimaryAttack
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{
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public interface IHasPrimaryAttack
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{
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public ElementType PrimaryAttackElementalType { set; }
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public double PrimaryAttackElementalDamageBonus { set; }
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public ElementType PrimaryAttackElementalType { set; }
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public double PrimaryAttackElementalDamageBonus { set; }
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public void PrimaryAttack();
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}
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public interface IHasSecondaryAttack
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{
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public ElementType SecondaryAttackElementalType { set; }
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public double SecondaryAttackElementalDamageBonus { set; }
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public void SecondaryAttack();
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}
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public interface IHasPrimarySkill
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{
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public void PrimarySkill();
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}
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public void PrimaryAttack();
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}
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public interface IHasSecondaryAttack
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{
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public ElementType SecondaryAttackElementalType { set; }
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public double SecondaryAttackElementalDamageBonus { set; }
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public void SecondaryAttack();
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}
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public interface IHasPrimarySkill
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{
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public void PrimarySkill();
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}
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