Major Player refactor
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@@ -705,7 +705,7 @@ skeleton = NodePath("")
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[node name="PlayerSpawn" type="Marker3D" parent="Antechamber"]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.61757, -2.04983, 0.580412)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.61757, -1.89174, 0.580412)
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[node name="ItemSpawnPoints" type="Node3D" parent="Antechamber"]
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unique_name_in_owner = true
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