Major Player refactor

This commit is contained in:
2025-02-07 02:29:50 -08:00
parent 0cdae88952
commit fe1a1e61ef
132 changed files with 2554 additions and 2478 deletions

View File

@@ -1,6 +1,8 @@
using GameJamDungeon;
using Godot;
namespace GameJamDungeon;
public partial class ItemLabel : Label
{
public ItemLabel()
@@ -8,8 +10,6 @@ public partial class ItemLabel : Label
LabelSettings = UnequippedItemFont;
}
public IInventoryItem InventoryItem { get; set; } = default!;
private static LabelSettings UnequippedItemFont => GD.Load<LabelSettings>("res://src/ui/label_settings/MainTextRegular.tres");
private static LabelSettings EquippedItemFont => GD.Load<LabelSettings>("res://src/ui/label_settings/MainTextFontEquipped.tres");