Major Player refactor

This commit is contained in:
2025-02-07 02:29:50 -08:00
parent 0cdae88952
commit fe1a1e61ef
132 changed files with 2554 additions and 2478 deletions

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@@ -1,34 +1,33 @@
namespace GameJamDungeon
namespace GameJamDungeon;
public partial class InGameAudioLogic
{
public partial class InGameAudioLogic
public static class Output
{
public static class Output
{
#region BGM
public readonly record struct PlayOverworldMusic;
#region BGM
public readonly record struct PlayOverworldMusic;
public readonly record struct PlayDungeonThemeAMusic;
#endregion
public readonly record struct PlayDungeonThemeAMusic;
#endregion
#region SFX
public readonly record struct PlayPlayerAttackSound;
#region SFX
public readonly record struct PlayPlayerAttackSound;
public readonly record struct PlayMenuScrollSound;
public readonly record struct PlayMenuScrollSound;
public readonly record struct PlayEquipSound;
public readonly record struct PlayEquipSound;
public readonly record struct PlayInventorySortedSound;
public readonly record struct PlayInventorySortedSound;
public readonly record struct PlayMenuBackSound;
public readonly record struct PlayMenuBackSound;
public readonly record struct PlayHealingItemSound;
public readonly record struct PlayHealingItemSound;
public readonly record struct PlayTeleportSound;
#endregion
public readonly record struct PlayTeleportSound;
#endregion
public readonly record struct PlayGameMusic;
public readonly record struct PlayGameMusic;
public readonly record struct StopGameMusic;
}
public readonly record struct StopGameMusic;
}
}

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@@ -1,6 +1,5 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
using System;
namespace GameJamDungeon;

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@@ -1,5 +1,4 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
namespace GameJamDungeon;

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@@ -1,6 +1,4 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
using System;
namespace GameJamDungeon;