Fix minimap height
Rework boss code to separate boss A concerns from demon wall
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@@ -105,7 +105,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -59.9942, -0.0174925, 27.8728
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -59.9126, 0.0301168, 12.1208)
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[node name="Minimap2" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28.017, 0.373, 36.8768)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28.017, -0.621108, 36.8768)
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layers = 2
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mesh = SubResource("PlaneMesh_wji58")
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@@ -101,7 +101,7 @@ transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -9.909
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -35.2776, 0.00105417, 33.9955)
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[node name="Minimap2" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22.0145, 0.373, 49.5146)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22.0145, -2.51298, 49.5146)
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layers = 2
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mesh = SubResource("PlaneMesh_54mxl")
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