Teleport works, item pickup is broken

This commit is contained in:
2024-09-07 14:00:40 -07:00
parent 4c2731bc7b
commit fbaf698852
28 changed files with 314 additions and 229 deletions

View File

@@ -28,6 +28,10 @@ project/assembly_name="GameJamDungeon"
enabled=PackedStringArray("res://addons/SimpleDungeons/plugin.cfg")
[global_group]
Exit=""
[input]
MoveUp={

View File

@@ -28,8 +28,6 @@ namespace GameJamDungeon
[Node] public ISubViewport GameWindow { get; set; } = default!;
[Node] public IAnimationPlayer AnimationPlayer { get; set; } = default!;
public void Initialize()
{
Instantiator = new Instantiator(GetTree());
@@ -38,8 +36,6 @@ namespace GameJamDungeon
AppLogic.Set(AppRepo);
Menu.NewGame += OnNewGame;
Menu.Quit += OnQuit;
AppRepo.ShowLoadingScreen += OnShowLoadingScreen;
AnimationPlayer.AnimationFinished += AnimationPlayer_AnimationFinished;
this.Provide();
}
@@ -51,7 +47,6 @@ namespace GameJamDungeon
.Handle((in AppLogic.Output.ShowLoadingScreen _) =>
{
Menu.Hide();
AnimationPlayer.Play("load");
})
.Handle((in AppLogic.Output.SetupGameScene _) =>
{
@@ -70,19 +65,6 @@ namespace GameJamDungeon
AppLogic.Start();
}
private void OnShowLoadingScreen()
{
AnimationPlayer.Play("wait_and_load");
}
private void AnimationPlayer_AnimationFinished(StringName animName)
{
if (animName == "wait_and_load")
Instantiator.SceneTree.Paused = false;
else if (animName == "load")
AppLogic.Input(new AppLogic.Input.LoadGameFinished());
}
public void OnNewGame() => AppLogic.Input(new AppLogic.Input.NewGame());
public void OnQuit() => AppLogic.Input(new AppLogic.Input.QuitGame());

View File

@@ -1,86 +1,8 @@
[gd_scene load_steps=7 format=3 uid="uid://cagfc5ridmteu"]
[gd_scene load_steps=3 format=3 uid="uid://cagfc5ridmteu"]
[ext_resource type="Script" path="res://src/app/App.cs" id="1_rt73h"]
[ext_resource type="PackedScene" uid="uid://rfvnddfqufho" path="res://src/menu/Menu.tscn" id="2_kvwo1"]
[sub_resource type="Animation" id="Animation_mbxap"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("LoadScreen:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("SubViewportContainer:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
[sub_resource type="Animation" id="Animation_fa8xf"]
resource_name = "load"
length = 5.0
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("LoadScreen:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.466667, 4.03333, 5),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 0,
"values": [Color(0, 0, 0, 0), Color(0, 0, 0, 1), Color(0, 0, 0, 1), Color(0, 0, 0, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("SubViewportContainer:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 4.03333),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [false, true]
}
[sub_resource type="Animation" id="Animation_r1pq3"]
resource_name = "wait_and_load"
length = 5.0
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("LoadScreen:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0.966667, 2.03333, 4.03333, 5),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 0,
"values": [Color(0, 0, 0, 0), Color(0, 0, 0, 1), Color(0, 0, 0, 1), Color(0, 0, 0, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_vkd35"]
_data = {
"RESET": SubResource("Animation_mbxap"),
"load": SubResource("Animation_fa8xf"),
"wait_and_load": SubResource("Animation_r1pq3")
}
[node name="App" type="CanvasLayer"]
process_mode = 3
script = ExtResource("1_rt73h")
@@ -99,22 +21,7 @@ transparent_bg = true
handle_input_locally = false
audio_listener_enable_3d = true
size = Vector2i(1920, 1080)
render_target_update_mode = 0
render_target_update_mode = 4
[node name="Menu" parent="." instance=ExtResource("2_kvwo1")]
unique_name_in_owner = true
[node name="LoadScreen" type="ColorRect" parent="."]
modulate = Color(1, 1, 1, 0)
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0.235294, 0.235294, 0.784314, 1)
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
unique_name_in_owner = true
libraries = {
"": SubResource("AnimationLibrary_vkd35")
}

View File

@@ -12,8 +12,6 @@ namespace GameJamDungeon
event Action? MainMenuEntered;
event Action? ShowLoadingScreen;
void SkipSplashScreen();
void OnMainMenuEntered();
@@ -23,8 +21,6 @@ namespace GameJamDungeon
void OnExitGame();
void OnGameOver();
void OnShowLoadingScreen();
}
public class AppRepo : IAppRepo
@@ -33,7 +29,6 @@ namespace GameJamDungeon
public event Action? MainMenuEntered;
public event Action? GameEntered;
public event Action? GameExited;
public event Action? ShowLoadingScreen;
private bool _disposedValue;
@@ -47,8 +42,6 @@ namespace GameJamDungeon
public void OnGameOver() => GameExited?.Invoke();
public void OnShowLoadingScreen() => ShowLoadingScreen?.Invoke();
protected void Dispose(bool disposing)
{
if (!_disposedValue)
@@ -60,7 +53,6 @@ namespace GameJamDungeon
MainMenuEntered = null;
GameEntered = null;
GameExited = null;
ShowLoadingScreen = null;
}
_disposedValue = true;

View File

@@ -5,8 +5,8 @@
[node name="CollisionDetector" type="Area3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.500351, 0)
disable_mode = 2
collision_layer = 16
collision_mask = 16
collision_layer = 18
collision_mask = 18
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.633259, 0)

View File

@@ -4,6 +4,8 @@ using Chickensoft.AutoInject;
using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection;
using Godot;
using System.Collections.Generic;
using System.Linq;
public interface IGame : IProvide<IGameRepo>, INode3D;
@@ -14,6 +16,8 @@ public partial class Game : Node3D, IGame
IGameRepo IProvide<IGameRepo>.Value() => GameRepo;
public IInstantiator Instantiator { get; set; } = default!;
public IGameLogic GameLogic { get; set; } = default!;
public IGameRepo GameRepo { get; set; } = default!;
@@ -28,21 +32,57 @@ public partial class Game : Node3D, IGame
[Node] public NavigationRegion3D NavigationRegion { get; set; } = default!;
[Node] public Area3D Teleport { get; set; } = default!;
[Node] public IDungeonFloor Overworld { get; set; } = default!;
[Node] public IDungeonFloor Floor1 { get; set; } = default!;
[Node] public IDungeonFloor Floor2 { get; set; } = default!;
[Node] public IDungeonFloor Floor3 { get; set; } = default!;
[Node] public AnimationPlayer AnimationPlayer { get; set; } = default!;
private List<IDungeonFloor> Floors;
private int _currentFloor = -1;
public void Setup()
{
GameRepo = new GameRepo();
GameLogic = new GameLogic();
GameLogic.Set(GameRepo);
GameLogic.Set(AppRepo);
Instantiator = new Instantiator(GetTree());
Floors = new List<IDungeonFloor> { Overworld, Floor1, Floor2, Floor3 };
Teleport.BodyEntered += OnTeleportEntered;
}
private void OnTeleportEntered(Node3D body)
{
GameLogic.Input(new GameLogic.Input.LoadNextFloor());
}
public void OnResolved()
{
GameBinding = GameLogic.Bind();
GameBinding
.Handle((in GameLogic.Output.StartGame _) => { })
.Handle((in GameLogic.Output.SetPauseMode output) => { CallDeferred(nameof(SetPauseMode), output.IsPaused); })
.Handle((in GameLogic.Output.StartGame _) =>
{
})
.Handle((in GameLogic.Output.LoadNextFloor _) =>
{
SetPauseMode(true);
AnimationPlayer.Play("wait_and_load");
var currentFloor = Floors.ElementAt(_currentFloor);
currentFloor.CallDeferred(MethodName.QueueFree, []);
})
.Handle((in GameLogic.Output.SetPauseMode output) =>
{
CallDeferred(nameof(SetPauseMode), output.IsPaused);
})
.Handle((in GameLogic.Output.SetInventoryMode _) => { InventoryMenu.PopulateItems(_.Inventory); InventoryMenu.Show(); })
.Handle((in GameLogic.Output.HideInventory _) => { InventoryMenu.Hide(); InventoryMenu.ClearItems(); })
.Handle((in GameLogic.Output.ShowMiniMap _) => { MiniMap.Show(); })
@@ -51,10 +91,31 @@ public partial class Game : Node3D, IGame
GameLogic.Start();
GameLogic.Input(new GameLogic.Input.Initialize());
AnimationPlayer.AnimationStarted += AnimationPlayer_AnimationStarted;
AnimationPlayer.AnimationFinished += AnimationPlayer_AnimationFinished;
AnimationPlayer.Play("wait_and_load");
this.Provide();
}
private void AnimationPlayer_AnimationStarted(StringName animName)
{
SetPauseMode(true);
var newFloor = Floors.ElementAt(_currentFloor + 1);
newFloor.CallDeferred(nameof(newFloor.InitializeDungeon), []);
newFloor.Show();
}
private void AnimationPlayer_AnimationFinished(StringName animName)
{
var spawnPoints = GetTree().GetNodesInGroup("Exit").OfType<Marker3D>();
Teleport.GlobalPosition = spawnPoints.Last().GlobalPosition;
_currentFloor++;
SetPauseMode(false);
}
public override void _Process(double delta)
{
if (Input.IsActionJustPressed(GameInputs.Inventory))

View File

@@ -1,15 +1,72 @@
[gd_scene load_steps=8 format=3 uid="uid://33ek675mfb5n"]
[gd_scene load_steps=16 format=3 uid="uid://33ek675mfb5n"]
[ext_resource type="Script" path="res://src/game/Game.cs" id="1_ytcii"]
[ext_resource type="PackedScene" uid="uid://cfecvvav8kkp6" path="res://src/player/Player.tscn" id="3_kk6ly"]
[ext_resource type="PackedScene" uid="uid://dlj8qdg1c5048" path="res://src/inventory_menu/InventoryMenu.tscn" id="4_wk8gw"]
[ext_resource type="PackedScene" uid="uid://dvnc26rebk6o0" path="res://src/map/Overworld.tscn" id="5_4hqe8"]
[ext_resource type="PackedScene" uid="uid://u1e5ae7whhxg" path="res://src/map/dungeon/floors/Floor1.tscn" id="6_75lk5"]
[ext_resource type="PackedScene" uid="uid://bwbofurcvf3yh" path="res://src/minimap/Minimap.tscn" id="6_owlf4"]
[ext_resource type="PackedScene" uid="uid://b3r0r22kc67bl" path="res://src/map/dungeon/floors/Floor2.tscn" id="7_1sm5s"]
[ext_resource type="PackedScene" uid="uid://b40sstnic41dw" path="res://src/map/dungeon/floors/Floor3.tscn" id="8_87yk1"]
[ext_resource type="PackedScene" uid="uid://c3ek5i43cl0r5" path="res://src/map/Teleport.tscn" id="9_nwu7r"]
[sub_resource type="Environment" id="Environment_fke5g"]
[sub_resource type="NavigationMesh" id="NavigationMesh_xligp"]
[sub_resource type="Animation" id="Animation_wewlr"]
resource_name = "load"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("LoadScreen:color")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Color(0, 0.486275, 1, 1), Color(0, 0.486275, 1, 0)]
}
[sub_resource type="Animation" id="Animation_nc1gg"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("LoadScreen:color")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 0)]
}
[sub_resource type="Animation" id="Animation_ovny8"]
resource_name = "wait_and_load"
length = 3.0
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("LoadScreen:color")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1.96667, 2.96667),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Color(0, 0.486275, 1, 1), Color(0, 0.486275, 1, 1), Color(0, 0.486275, 1, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_opfbx"]
_data = {
"RESET": SubResource("Animation_nc1gg"),
"load": SubResource("Animation_wewlr"),
"wait_and_load": SubResource("Animation_ovny8")
}
[node name="Game" type="Node3D"]
process_mode = 3
script = ExtResource("1_ytcii")
@@ -19,7 +76,7 @@ environment = SubResource("Environment_fke5g")
[node name="Player" parent="." instance=ExtResource("3_kk6ly")]
process_mode = 1
transform = Transform3D(0.0871905, 0, -0.996192, 0, 1, 0, 0.996192, 0, 0.0871905, -5.335, -4.70883, -0.527107)
transform = Transform3D(0.0871905, 0, -0.996192, 0, 1, 0, 0.996192, 0, 0.0871905, -11.0585, -2.7998, -6.0685)
MoveSpeed = 8.0
Acceleration = 4.0
@@ -42,4 +99,39 @@ unique_name_in_owner = true
navigation_mesh = SubResource("NavigationMesh_xligp")
[node name="Overworld" parent="." instance=ExtResource("5_4hqe8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.510071, -5.13176)
unique_name_in_owner = true
visible = false
[node name="Floor1" parent="." instance=ExtResource("6_75lk5")]
unique_name_in_owner = true
visible = false
[node name="Floor2" parent="." instance=ExtResource("7_1sm5s")]
unique_name_in_owner = true
visible = false
[node name="Floor3" parent="." instance=ExtResource("8_87yk1")]
unique_name_in_owner = true
visible = false
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
unique_name_in_owner = true
libraries = {
"": SubResource("AnimationLibrary_opfbx")
}
[node name="LoadScreen" type="ColorRect" parent="."]
process_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(1, 1, 1, 0)
[node name="Teleport" parent="." instance=ExtResource("9_nwu7r")]
unique_name_in_owner = true
process_mode = 3
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 900, 900, 900)
disable_mode = 2
collision_layer = 2

View File

@@ -15,6 +15,8 @@
public readonly record struct MiniMapButtonReleased;
public readonly record struct GameOver;
public readonly record struct LoadNextFloor;
}
}
}

View File

@@ -19,6 +19,8 @@ namespace GameJamDungeon
public readonly record struct HideMiniMap();
public readonly record struct GameOver();
public readonly record struct LoadNextFloor;
}
}
}

View File

@@ -8,7 +8,7 @@ namespace GameJamDungeon
public partial record State
{
[Meta]
public partial record Playing : State, IGet<Input.InventoryMenuButtonPressed>, IGet<Input.MiniMapButtonPressed>, IGet<Input.GameOver>
public partial record Playing : State, IGet<Input.InventoryMenuButtonPressed>, IGet<Input.MiniMapButtonPressed>, IGet<Input.GameOver>, IGet<Input.LoadNextFloor>
{
public Playing()
{
@@ -28,6 +28,12 @@ namespace GameJamDungeon
{
return To<Quit>();
}
public Transition On(in Input.LoadNextFloor input)
{
Output(new Output.LoadNextFloor());
return ToSelf();
}
}
}
}

View File

@@ -11,7 +11,6 @@ Description = ""
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_uavx4"]
radius = 0.470016
height = 0.940032
[node name="Accessory" type="Node3D"]
script = ExtResource("1_jq0hu")

View File

@@ -4,9 +4,8 @@
[ext_resource type="Texture2D" uid="uid://cgoubcl86pib4" path="res://src/items/armor/armor.png" id="1_vpnem"]
[ext_resource type="Resource" uid="uid://chjmkb3aiomvr" path="res://src/items/armor/resources/PatheticCoat.tres" id="2_eftit"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_1gpxo"]
radius = 0.470016
height = 0.940032
[sub_resource type="BoxShape3D" id="BoxShape3D_qdeu2"]
size = Vector3(0.778381, 0.929947, 0.731567)
[node name="Armor" type="Node3D"]
script = ExtResource("1_cmjpq")
@@ -24,4 +23,5 @@ collision_layer = 4
collision_mask = 4
[node name="CollisionShape3D" type="CollisionShape3D" parent="Pickup"]
shape = SubResource("CapsuleShape3D_1gpxo")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0600509, 0.26725, 0.180481)
shape = SubResource("BoxShape3D_qdeu2")

View File

@@ -6,7 +6,6 @@
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_j2it8"]
radius = 0.470016
height = 0.940032
[node name="CommonSword" type="Node3D"]
script = ExtResource("1_sr3bh")

View File

@@ -6,7 +6,6 @@
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_4ic28"]
radius = 0.470016
height = 0.940032
[node name="RareSword" type="Node3D"]
script = ExtResource("1_f8v7v")

View File

@@ -6,7 +6,6 @@
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_cbafi"]
radius = 0.470016
height = 0.940032
[node name="UncommonSword" type="Node3D"]
script = ExtResource("1_3o4dy")

View File

@@ -1,43 +0,0 @@
using Chickensoft.AutoInject;
using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection;
using GameJamDungeon;
using Godot;
using System;
public interface IOverworld : INode3D;
[Meta(typeof(IAutoNode))]
public partial class Overworld : Node3D
{
public override void _Notification(int what) => this.Notify(what);
public IInstantiator Instantiator { get; set; } = default!;
[Dependency] public IAppRepo AppRepo => this.DependOn<IAppRepo>();
[Node] public Area3D Teleport { get; set; } = default!;
private const string FIRST_DUNGEON_PATH = "res://src/map/dungeon/floors/FirstFloor.tscn";
public void Initialize()
{
Instantiator = new Instantiator(GetTree());
Teleport.BodyEntered += Teleport_BodyEntered;
}
private async void Teleport_BodyEntered(Node3D body)
{
Instantiator.SceneTree.Paused = true;
AppRepo.OnShowLoadingScreen();
await ToSignal(GetTree().CreateTimer(2f), "timeout");
var dungeon = Instantiator.LoadAndInstantiate<Node3D>(FIRST_DUNGEON_PATH);
GetParent().AddChild(dungeon);
CallDeferred(MethodName.QueueFree);
}
public void OnExit()
{
AppRepo.Dispose();
}
}

View File

@@ -1,34 +1,24 @@
[gd_scene load_steps=5 format=3 uid="uid://dvnc26rebk6o0"]
[gd_scene load_steps=3 format=3 uid="uid://dvnc26rebk6o0"]
[ext_resource type="PackedScene" uid="uid://b6atdgf2e6e2t" path="res://src/items/weapons/models/CommonSword.tscn" id="1_dnrj0"]
[ext_resource type="Script" path="res://src/map/Overworld.cs" id="1_duf4r"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_amchs"]
albedo_color = Color(0, 0, 0.211765, 0.164706)
[sub_resource type="CylinderShape3D" id="CylinderShape3D_cduj5"]
[ext_resource type="Script" path="res://src/map/dungeon/floors/Overworld.cs" id="1_5hmt3"]
[ext_resource type="PackedScene" uid="uid://c10nhqq8su6pp" path="res://src/items/weapons/models/RareSword.tscn" id="2_ni2nx"]
[node name="Overworld" type="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.63488, -5.13176)
script = ExtResource("1_duf4r")
script = ExtResource("1_5hmt3")
[node name="CSGBox3D" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.82007, 0.766602, -1.46094)
flip_faces = true
size = Vector3(20, 10, 20)
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -3.15009, 0)
flip_faces = true
material = SubResource("StandardMaterial3D_amchs")
[node name="Teleport" type="Area3D" parent="CSGCylinder3D"]
[node name="PlayerSpawnPoint" type="Marker3D" parent="."]
unique_name_in_owner = true
collision_layer = 2
collision_mask = 2
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -4, -6)
[node name="CollisionShape3D" type="CollisionShape3D" parent="CSGCylinder3D/Teleport"]
shape = SubResource("CylinderShape3D_cduj5")
[node name="ExitSpawnPoint" type="Marker3D" parent="." groups=["Exit"]]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.49531, -3.12363, 0)
[node name="CommonSword" parent="." instance=ExtResource("1_dnrj0")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -4.188, -3.81491)
[node name="RareSword" parent="." instance=ExtResource("2_ni2nx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -3.8356, -2.30799)

18
src/map/Teleport.tscn Normal file
View File

@@ -0,0 +1,18 @@
[gd_scene load_steps=3 format=3 uid="uid://c3ek5i43cl0r5"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_vtvx6"]
radius = 1.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_dc1b0"]
transparency = 1
albedo_color = Color(0, 1, 0, 0.164706)
[node name="Teleport" type="Area3D"]
collision_layer = 2
collision_mask = 2
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("CylinderShape3D_vtvx6")
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="."]
material = SubResource("StandardMaterial3D_dc1b0")

View File

@@ -0,0 +1,22 @@
using Chickensoft.AutoInject;
using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection;
using Godot;
public interface IDungeonFloor : INode3D
{
void InitializeDungeon();
}
[Meta(typeof(IAutoNode))]
public partial class DungeonFloor : Node3D, IDungeonFloor
{
public override void _Notification(int what) => this.Notify(what);
[Node] public GodotObject DungeonGenerator { get; set; } = default!;
public void InitializeDungeon()
{
DungeonGenerator.Call("generate");
}
}

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@@ -1,12 +0,0 @@
[gd_scene load_steps=5 format=3 uid="uid://u1e5ae7whhxg"]
[ext_resource type="Script" path="res://addons/SimpleDungeons/DungeonGenerator3D.gd" id="1_yb2mo"]
[ext_resource type="PackedScene" uid="uid://dhpwwqow1ahrc" path="res://src/map/dungeon/rooms/Room1.tscn" id="2_0kqcj"]
[ext_resource type="PackedScene" uid="uid://bbwgmqy3evhh2" path="res://src/map/dungeon/rooms/Room2.tscn" id="3_6orvx"]
[ext_resource type="PackedScene" uid="uid://bn4gslp2gk8ds" path="res://src/map/dungeon/corridor/Corridor.tscn" id="4_4tgqj"]
[node name="FirstFloor" type="Node3D"]
script = ExtResource("1_yb2mo")
room_scenes = Array[PackedScene]([ExtResource("2_0kqcj"), ExtResource("3_6orvx")])
corridor_room_scene = ExtResource("4_4tgqj")
dungeon_size = Vector3i(10, 1, 10)

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@@ -0,0 +1,18 @@
[gd_scene load_steps=6 format=3 uid="uid://u1e5ae7whhxg"]
[ext_resource type="Script" path="res://addons/SimpleDungeons/DungeonGenerator3D.gd" id="1_sr15j"]
[ext_resource type="PackedScene" uid="uid://dhpwwqow1ahrc" path="res://src/map/dungeon/rooms/Room1.tscn" id="2_dvdf4"]
[ext_resource type="PackedScene" uid="uid://bbwgmqy3evhh2" path="res://src/map/dungeon/rooms/Room2.tscn" id="3_462ob"]
[ext_resource type="PackedScene" uid="uid://bn4gslp2gk8ds" path="res://src/map/dungeon/corridor/Corridor.tscn" id="4_pgrs5"]
[ext_resource type="Script" path="res://src/map/dungeon/floors/DungeonFloor.cs" id="5_bsukb"]
[node name="Floor1" type="Node3D"]
script = ExtResource("5_bsukb")
[node name="DungeonGenerator" type="Node3D" parent="."]
unique_name_in_owner = true
script = ExtResource("1_sr15j")
room_scenes = Array[PackedScene]([ExtResource("2_dvdf4"), ExtResource("3_462ob")])
corridor_room_scene = ExtResource("4_pgrs5")
dungeon_size = Vector3i(10, 1, 10)
generate_on_ready = false

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@@ -0,0 +1,18 @@
[gd_scene load_steps=6 format=3 uid="uid://b3r0r22kc67bl"]
[ext_resource type="Script" path="res://addons/SimpleDungeons/DungeonGenerator3D.gd" id="1_afeds"]
[ext_resource type="PackedScene" uid="uid://dhpwwqow1ahrc" path="res://src/map/dungeon/rooms/Room1.tscn" id="2_dss74"]
[ext_resource type="PackedScene" uid="uid://bbwgmqy3evhh2" path="res://src/map/dungeon/rooms/Room2.tscn" id="3_5748f"]
[ext_resource type="PackedScene" uid="uid://bn4gslp2gk8ds" path="res://src/map/dungeon/corridor/Corridor.tscn" id="4_mebix"]
[ext_resource type="Script" path="res://src/map/dungeon/floors/DungeonFloor.cs" id="5_ld0kt"]
[node name="Floor2" type="Node3D"]
script = ExtResource("5_ld0kt")
[node name="DungeonGenerator" type="Node3D" parent="."]
unique_name_in_owner = true
script = ExtResource("1_afeds")
room_scenes = Array[PackedScene]([ExtResource("2_dss74"), ExtResource("3_5748f")])
corridor_room_scene = ExtResource("4_mebix")
dungeon_size = Vector3i(10, 1, 10)
generate_on_ready = false

View File

@@ -0,0 +1,18 @@
[gd_scene load_steps=6 format=3 uid="uid://b40sstnic41dw"]
[ext_resource type="Script" path="res://addons/SimpleDungeons/DungeonGenerator3D.gd" id="1_ou8lo"]
[ext_resource type="PackedScene" uid="uid://dhpwwqow1ahrc" path="res://src/map/dungeon/rooms/Room1.tscn" id="2_8mwqw"]
[ext_resource type="PackedScene" uid="uid://bbwgmqy3evhh2" path="res://src/map/dungeon/rooms/Room2.tscn" id="3_ap5wj"]
[ext_resource type="PackedScene" uid="uid://bn4gslp2gk8ds" path="res://src/map/dungeon/corridor/Corridor.tscn" id="4_1741m"]
[ext_resource type="Script" path="res://src/map/dungeon/floors/DungeonFloor.cs" id="5_mo2td"]
[node name="Floor3" type="Node3D"]
script = ExtResource("5_mo2td")
[node name="DungeonGenerator" type="Node3D" parent="."]
unique_name_in_owner = true
script = ExtResource("1_ou8lo")
room_scenes = Array[PackedScene]([ExtResource("2_8mwqw"), ExtResource("3_ap5wj")])
corridor_room_scene = ExtResource("4_1741m")
dungeon_size = Vector3i(10, 1, 10)
generate_on_ready = false

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@@ -0,0 +1,14 @@
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
[Meta(typeof(IAutoNode))]
public partial class Overworld : Node3D, IDungeonFloor
{
public override void _Notification(int what) => this.Notify(what);
public void InitializeDungeon()
{
}
}

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@@ -3,7 +3,6 @@ using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection;
using GameJamDungeon;
using Godot;
using System;
public interface IDungeonRoom : INode3D
{

View File

@@ -1,15 +1,11 @@
[gd_scene load_steps=19 format=3 uid="uid://dhpwwqow1ahrc"]
[gd_scene load_steps=15 format=3 uid="uid://dhpwwqow1ahrc"]
[ext_resource type="Script" path="res://addons/SimpleDungeons/DungeonRoom3D.gd" id="1_0tfda"]
[ext_resource type="Script" path="res://src/map/dungeon/rooms/DungeonRoom.cs" id="1_ti7ur"]
[ext_resource type="PackedScene" uid="uid://ckaw6wjmi0fom" path="res://src/map/dungeon/door/Door.tscn" id="2_mdawx"]
[ext_resource type="PackedScene" uid="uid://twrj4wixcbu7" path="res://src/items/ItemDatabase.tscn" id="4_2mnb7"]
[ext_resource type="PackedScene" uid="uid://b6atdgf2e6e2t" path="res://src/items/weapons/models/CommonSword.tscn" id="4_chdi8"]
[ext_resource type="PackedScene" uid="uid://dbvr8ewajja6a" path="res://src/enemy/EnemyDatabase.tscn" id="5_owpbq"]
[ext_resource type="PackedScene" uid="uid://cbb1fxllrnlyr" path="res://src/items/weapons/models/UncommonSword.tscn" id="5_viqv4"]
[ext_resource type="PackedScene" uid="uid://c10nhqq8su6pp" path="res://src/items/weapons/models/RareSword.tscn" id="6_c8gn4"]
[ext_resource type="PackedScene" uid="uid://dorr7v1tkeiy0" path="res://src/items/armor/Armor.tscn" id="7_bm50w"]
[ext_resource type="PackedScene" uid="uid://1bbmod6680c2" path="res://src/items/accessory/Accessory.tscn" id="8_1psf1"]
[ext_resource type="PackedScene" uid="uid://d4l4qutp8x40c" path="res://src/npc/goddess/Goddess.tscn" id="10_82rsb"]
[sub_resource type="PlaneMesh" id="PlaneMesh_luhnj"]
@@ -36,7 +32,7 @@ agent_radius = 0.15
[sub_resource type="BoxShape3D" id="BoxShape3D_4exnc"]
size = Vector3(3.00739, 1, 10.7051)
[node name="DungeonRoom3D" type="Node3D"]
[node name="Room1" type="Node3D"]
script = ExtResource("1_0tfda")
[node name="DungeonRoom" type="Node3D" parent="."]
@@ -55,7 +51,7 @@ mesh = SubResource("PlaneMesh_luhnj")
unique_name_in_owner = true
[node name="ItemSpawn1" type="Marker3D" parent="ItemSpawnPoints"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.54295, -4.15788, -2.92704)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.83448, -4.15788, -2.92704)
gizmo_extents = 1.0
[node name="EnemySpawnPoints" type="Node3D" parent="."]
@@ -66,8 +62,8 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.053, -3, 0)
[node name="ItemDatabase" parent="." instance=ExtResource("4_2mnb7")]
unique_name_in_owner = true
ItemScene = Array[PackedScene]([ExtResource("7_bm50w"), ExtResource("4_chdi8"), ExtResource("5_viqv4"), ExtResource("6_c8gn4"), ExtResource("8_1psf1")])
DropRate = PackedFloat32Array(0.25, 0.25, 0.25, 0.25, 0.25)
ItemScene = Array[PackedScene]([ExtResource("7_bm50w")])
DropRate = PackedFloat32Array(1)
[node name="EnemyDatabase" parent="." instance=ExtResource("5_owpbq")]
unique_name_in_owner = true
@@ -105,3 +101,6 @@ shape = SubResource("BoxShape3D_4exnc")
[node name="Goddess" parent="." instance=ExtResource("10_82rsb")]
transform = Transform3D(1.4, 0, 0, 0, 1.4, 0, 0, 0, 1.4, -3.23054, -3.37962, 2.05892)
[node name="ExitSpawnLocation" type="Marker3D" parent="." groups=["Exit"]]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.06499, -3.26251, -2.72249)

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=19 format=3 uid="uid://bbwgmqy3evhh2"]
[gd_scene load_steps=18 format=3 uid="uid://bbwgmqy3evhh2"]
[ext_resource type="Script" path="res://addons/SimpleDungeons/DungeonRoom3D.gd" id="1_o02dd"]
[ext_resource type="Script" path="res://src/map/dungeon/rooms/DungeonRoom.cs" id="2_jrlll"]
@@ -7,7 +7,6 @@
[ext_resource type="PackedScene" uid="uid://ckaw6wjmi0fom" path="res://src/map/dungeon/door/Door.tscn" id="4_nh0nj"]
[ext_resource type="PackedScene" uid="uid://b6atdgf2e6e2t" path="res://src/items/weapons/models/CommonSword.tscn" id="4_wqpwj"]
[ext_resource type="PackedScene" uid="uid://dbvr8ewajja6a" path="res://src/enemy/EnemyDatabase.tscn" id="5_fabiq"]
[ext_resource type="PackedScene" uid="uid://cbb1fxllrnlyr" path="res://src/items/weapons/models/UncommonSword.tscn" id="6_hb3sb"]
[ext_resource type="PackedScene" uid="uid://c10nhqq8su6pp" path="res://src/items/weapons/models/RareSword.tscn" id="7_c5lye"]
[ext_resource type="PackedScene" uid="uid://1bbmod6680c2" path="res://src/items/accessory/Accessory.tscn" id="8_1fvbo"]
@@ -38,7 +37,7 @@ size = Vector3(3, 1, 50)
[sub_resource type="BoxShape3D" id="BoxShape3D_q0wqs"]
size = Vector3(7, 1, 47)
[node name="DungeonRoom3D" type="Node3D"]
[node name="Room2" type="Node3D"]
script = ExtResource("1_o02dd")
size_in_voxels = Vector3i(5, 1, 1)
@@ -81,8 +80,8 @@ mesh = SubResource("PlaneMesh_j8q3j")
[node name="ItemDatabase" parent="." instance=ExtResource("4_c51bx")]
unique_name_in_owner = true
ItemScene = Array[PackedScene]([ExtResource("4_2bf0o"), ExtResource("4_wqpwj"), ExtResource("6_hb3sb"), ExtResource("7_c5lye"), ExtResource("8_1fvbo")])
DropRate = PackedFloat32Array(0.25, 0.25, 0.25, 0.25, 0.25)
ItemScene = Array[PackedScene]([ExtResource("8_1fvbo"), ExtResource("4_2bf0o"), ExtResource("7_c5lye"), ExtResource("4_wqpwj")])
DropRate = PackedFloat32Array(0.25, 0.25, 0.25, 0.25)
[node name="EnemyDatabase" parent="." instance=ExtResource("5_fabiq")]
unique_name_in_owner = true

View File

@@ -136,10 +136,11 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.937567, 0)
shape = SubResource("CapsuleShape3D_dw45s")
[node name="MeshInstance3D" type="MeshInstance3D" parent="CollisionShape3D"]
visible = false
mesh = SubResource("CapsuleMesh_dmans")
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.36136, -0.472795)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.36136, 0.0347929)
cull_mask = 1048573
[node name="OmniLight3D" type="OmniLight3D" parent="."]