Add more spell effects

This commit is contained in:
2026-02-26 02:09:38 -08:00
parent a686ce2fbc
commit fadb1652d4
20 changed files with 163 additions and 49 deletions
@@ -41,7 +41,7 @@ public partial class RescuedItems : Node3D
public void SpawnRescuedItems()
{
foreach (var item in Game.RescuedItems.Items)
foreach (var item in Game.RescuedItems.GetItems().ToList())
{
var droppedScene = GD.Load<PackedScene>("res://src/items/dropped/DroppedItem.tscn");
var dropped = droppedScene.Instantiate<DroppedItem>();
@@ -51,7 +51,7 @@ public partial class RescuedItems : Node3D
SpawnLocations.Remove(SpawnLocations.First());
}
Game.RescuedItems.Items.Clear();
Game.RescuedItems.Clear();
}
public override void _ExitTree() => base._ExitTree();