Added assetts for NPC animations and assetts for updated rooms.
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@@ -1,8 +1,35 @@
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[gd_scene load_steps=7 format=3 uid="uid://ccwn5dfst7o4d"]
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[gd_scene load_steps=12 format=3 uid="uid://ccwn5dfst7o4d"]
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[ext_resource type="Script" uid="uid://dcqssoikr3pl7" path="res://src/npc/Npc.cs" id="1_38loe"]
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[ext_resource type="Resource" uid="uid://lao0opxww3ib" path="res://src/dialog/Dialogue.dialogue" id="2_x0dcb"]
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[ext_resource type="Texture2D" uid="uid://loeqa6twpa3q" path="res://src/npc/Clalo/CLALO_ver.2.png" id="3_rop5q"]
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[ext_resource type="Texture2D" uid="uid://bxsfdfmxl50j3" path="res://src/npc/Clalo/Frames - Clalo/Layer 1.png" id="3_lsxy3"]
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[ext_resource type="Texture2D" uid="uid://btv5qexxh42pn" path="res://src/npc/Clalo/Frames - Clalo/Layer 2.png" id="4_mui6r"]
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[ext_resource type="Texture2D" uid="uid://dnw24fugfsoai" path="res://src/npc/Clalo/Frames - Clalo/Layer 3.png" id="5_m5mvh"]
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[ext_resource type="Texture2D" uid="uid://bmxw5wii4bol8" path="res://src/npc/Clalo/Frames - Clalo/Layer 4.png" id="6_4no7j"]
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[ext_resource type="Texture2D" uid="uid://u47jxc8127cq" path="res://src/npc/Clalo/Frames - Clalo/Layer 5.png" id="7_kk3oj"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_2xsnq"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("3_lsxy3")
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}, {
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"duration": 1.0,
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"texture": ExtResource("4_mui6r")
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}, {
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"duration": 1.0,
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"texture": ExtResource("5_m5mvh")
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}, {
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"duration": 1.0,
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"texture": ExtResource("6_4no7j")
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}, {
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"duration": 1.0,
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"texture": ExtResource("7_kk3oj")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_wfhgc"]
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radius = 3.0
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@@ -19,14 +46,14 @@ radius = 1.941
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script = ExtResource("1_38loe")
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Dialogue = ExtResource("2_x0dcb")
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[node name="Sprite" type="Sprite3D" parent="."]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0)
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gi_mode = 0
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[node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="."]
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billboard = 2
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shaded = true
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texture_filter = 0
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texture = ExtResource("3_rop5q")
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alpha_antialiasing_mode = 1
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alpha_antialiasing_edge = 1.0
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sprite_frames = SubResource("SpriteFrames_2xsnq")
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autoplay = "default"
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frame_progress = 0.430368
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[node name="DialogueZone" type="Area3D" parent="."]
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unique_name_in_owner = true
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