Sync minimap floor data

This commit is contained in:
2025-08-09 19:15:32 -07:00
parent 953cba40c6
commit f8a27d7ba6
7 changed files with 109 additions and 10 deletions

View File

@@ -16,8 +16,6 @@ public partial class InGameUI : Control, IInGameUI
{
public override void _Notification(int what) => this.Notify(what);
[Node] public Control MiniMap { get; set; } = default!;
[Node] public IInventoryMenu InventoryMenu { get; set; } = default!;
[Node] public IPlayerInfoUI PlayerInfoUI { get; set; } = default!;

View File

@@ -104,8 +104,18 @@ unique_name_in_owner = true
layout_mode = 2
size_flags_vertical = 3
[node name="MiniMap" parent="HBoxContainer/Panel/MarginContainer/VBoxContainer" instance=ExtResource("2_6sfje")]
[node name="MinimapZone" type="CenterContainer" parent="HBoxContainer/Panel/MarginContainer/VBoxContainer"]
custom_minimum_size = Vector2(350, 300)
layout_mode = 2
[node name="ColorRect" type="ColorRect" parent="HBoxContainer/Panel/MarginContainer/VBoxContainer/MinimapZone"]
custom_minimum_size = Vector2(350, 300)
layout_mode = 2
color = Color(0.027451, 0.0901961, 0.0745098, 1)
[node name="MiniMap" parent="HBoxContainer/Panel/MarginContainer/VBoxContainer/MinimapZone" instance=ExtResource("2_6sfje")]
unique_name_in_owner = true
custom_minimum_size = Vector2(350, 300)
layout_mode = 2
[node name="Sigil Marker" type="ReferenceRect" parent="HBoxContainer/Panel/MarginContainer/VBoxContainer"]