diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/03. Antechamber A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/03. Antechamber A.tscn index bf0ebb1d..dd7f8fd8 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/03. Antechamber A.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/03. Antechamber A.tscn @@ -24,7 +24,6 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3hnk1"] resource_name = "Material.041" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("3_isaec") texture_filter = 2 @@ -32,7 +31,6 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5uy6p"] resource_name = "Material.042" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("4_5vwwt") texture_filter = 2 @@ -40,14 +38,12 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_srhh0"] resource_name = "Material.043" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("5_4tpx2") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0j5tl"] resource_name = "Material.045" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("6_3qp86") texture_filter = 2 @@ -55,14 +51,12 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e3sbv"] resource_name = "Material.271" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("7_qkfun") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qftx6"] resource_name = "Material.286" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("8_2ku5s") texture_filter = 2 @@ -251,7 +245,6 @@ shadow_mesh = SubResource("ArrayMesh_fb770") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7hp4f"] resource_name = "Material.066" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("9_in1qt") @@ -292,7 +285,6 @@ shadow_mesh = SubResource("ArrayMesh_bwlbs") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_40hgj"] resource_name = "Material.294" transparency = 4 -cull_mode = 2 albedo_texture = ExtResource("4_5vwwt") texture_filter = 2 @@ -332,55 +324,47 @@ shadow_mesh = SubResource("ArrayMesh_deqkc") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rym51"] resource_name = "Material.014" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("10_samxx") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_axuq8"] resource_name = "Material.015" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("6_3qp86") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fgian"] resource_name = "Material.016" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("7_qkfun") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ww7p6"] resource_name = "Material.004" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("6_3qp86") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_i5eo7"] resource_name = "Material.018" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("11_8vx4l") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ifqna"] resource_name = "Material.019" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("6_3qp86") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_a77mp"] resource_name = "Material.005" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("12_4vvce") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cxi3y"] resource_name = "Material.022" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("13_tv8gm") texture_filter = 2 @@ -390,13 +374,11 @@ resource_name = "Material.023" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("14_1wlp7") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4v8kw"] resource_name = "Material.026" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("15_rowg2") diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/04. Antechamber B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/04. Antechamber B.tscn index 24946307..eff26a66 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/04. Antechamber B.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/04. Antechamber B.tscn @@ -27,7 +27,6 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_h5y3c"] resource_name = "Material.391" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("2_q760f") texture_filter = 2 @@ -67,13 +66,11 @@ shadow_mesh = SubResource("ArrayMesh_rlicb") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xdp2w"] resource_name = "Material.136" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("3_f73tr") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ybfkw"] resource_name = "Material.138" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("4_qwvcf") @@ -138,13 +135,11 @@ shadow_mesh = SubResource("ArrayMesh_52sdn") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rxgt7"] resource_name = "Material.060" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("3_f73tr") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_clsuu"] resource_name = "Material.063" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("4_qwvcf") @@ -209,28 +204,24 @@ shadow_mesh = SubResource("ArrayMesh_x6wd8") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m00gp"] resource_name = "Material.009" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("5_uvbeu") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0rjvg"] resource_name = "Material.004" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("6_dnovv") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ndird"] resource_name = "Material.006" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("3_f73tr") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gufwc"] resource_name = "Material.010" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("2_q760f") texture_filter = 2 @@ -339,55 +330,47 @@ shadow_mesh = SubResource("ArrayMesh_k4ex4") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_r061q"] resource_name = "Material.167" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("7_5f5sg") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_biofb"] resource_name = "Material.168" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("8_12rgr") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_k77md"] resource_name = "Material.169" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("2_q760f") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2abcv"] resource_name = "Material.170" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("8_12rgr") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gp3yr"] resource_name = "Material.171" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("5_uvbeu") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pq386"] resource_name = "Material.172" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("8_12rgr") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2jd8v"] resource_name = "Material.173" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("9_1gywy") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ihoel"] resource_name = "Material.174" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("10_k0354") texture_filter = 2 @@ -397,13 +380,11 @@ resource_name = "Material.175" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("11_nfmsf") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ph33e"] resource_name = "Material.176" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("12_osfp2") @@ -648,19 +629,16 @@ shadow_mesh = SubResource("ArrayMesh_p6gmo") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_144jm"] resource_name = "Material.250" transparency = 4 -cull_mode = 2 albedo_texture = ExtResource("3_f73tr") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_trona"] resource_name = "Material.392" transparency = 4 -cull_mode = 2 albedo_texture = ExtResource("5_uvbeu") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8ekck"] resource_name = "Material.005" -cull_mode = 2 albedo_texture = ExtResource("6_dnovv") roughness = 0.5 @@ -857,7 +835,6 @@ shadow_mesh = SubResource("ArrayMesh_govf2") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o5n6y"] resource_name = "Material.091" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("13_gdsmt") texture_filter = 2 @@ -865,7 +842,6 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_icyxt"] resource_name = "Material.092" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("14_jhsyh") texture_filter = 2 @@ -873,7 +849,6 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_g0fpp"] resource_name = "Material.093" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("15_0k5cq") texture_filter = 2 @@ -881,7 +856,6 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vgfwv"] resource_name = "Material.094" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("16_linox") texture_filter = 2 @@ -889,14 +863,12 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o1a5q"] resource_name = "Material.003" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("2_q760f") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fvlea"] resource_name = "Material" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("17_xt3ee") texture_filter = 2 diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/05. Pit Room A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/05. Pit Room A.tscn index 25f0ceb7..9b73ae62 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/05. Pit Room A.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/05. Pit Room A.tscn @@ -24,55 +24,47 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mbeyw"] resource_name = "Material.167" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("2_hnabh") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1qamr"] resource_name = "Material.168" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("3_dl8qf") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fuf2g"] resource_name = "Material.169" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("4_76lx1") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_316pe"] resource_name = "Material.170" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("3_dl8qf") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vd4u3"] resource_name = "Material.171" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("5_1jp0w") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_667k0"] resource_name = "Material.172" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("3_dl8qf") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qs0kg"] resource_name = "Material.173" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("6_5jef7") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8wt8s"] resource_name = "Material.174" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("7_6jkah") texture_filter = 2 @@ -82,13 +74,11 @@ resource_name = "Material.175" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("8_16vv2") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rwaue"] resource_name = "Material.176" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("9_pptfd") @@ -332,7 +322,6 @@ shadow_mesh = SubResource("ArrayMesh_h5khw") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jkuhy"] resource_name = "Material.138" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("10_su6hg") @@ -371,7 +360,6 @@ shadow_mesh = SubResource("ArrayMesh_67va3") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_u4wm3"] resource_name = "Material.250" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("11_5elju") @@ -436,7 +424,6 @@ shadow_mesh = SubResource("ArrayMesh_1ustd") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8xkfq"] resource_name = "Material.007" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("5_1jp0w") texture_filter = 2 @@ -476,20 +463,17 @@ shadow_mesh = SubResource("ArrayMesh_ioffe") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mp6dd"] resource_name = "Material.338" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("11_5elju") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1ah4e"] resource_name = "Material.079" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("10_su6hg") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_d2cop"] resource_name = "Material.249" -cull_mode = 2 shading_mode = 0 albedo_color = Color(0.619351, 0.856174, 0.814509, 1) @@ -574,7 +558,6 @@ shadow_mesh = SubResource("ArrayMesh_omqti") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fkm28"] resource_name = "Material.340" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("11_5elju") @@ -639,7 +622,6 @@ resource_name = "Material.137" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("12_flnu2") @@ -680,7 +662,6 @@ resource_name = "Material.151" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("12_flnu2") @@ -721,7 +702,6 @@ resource_name = "Material.155" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("12_flnu2") @@ -762,7 +742,6 @@ resource_name = "Material.156" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("12_flnu2") @@ -801,7 +780,6 @@ shadow_mesh = SubResource("ArrayMesh_kh6rs") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_f3dlw"] resource_name = "Material.341" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("14_fmtev") texture_filter = 2 @@ -809,7 +787,6 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mxjkh"] resource_name = "Material.149" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("14_fmtev") texture_filter = 2 @@ -817,7 +794,6 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gjcwk"] resource_name = "Material.342" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("14_fmtev") texture_filter = 2 @@ -825,7 +801,6 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xf3cm"] resource_name = "Material.343" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("14_fmtev") texture_filter = 2 @@ -833,7 +808,6 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_80q5g"] resource_name = "Material.001" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("15_k1kng") texture_filter = 2 @@ -1003,7 +977,6 @@ shadow_mesh = SubResource("ArrayMesh_mamfu") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1slct"] resource_name = "Material.008" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("13_42pfa") texture_filter = 2 @@ -1011,7 +984,6 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kd7re"] resource_name = "Material.042" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("14_fmtev") texture_filter = 2 @@ -1019,7 +991,6 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nis23"] resource_name = "Material.002" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("5_1jp0w") texture_filter = 2 diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/06. Balcony Room A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/06. Balcony Room A.tscn index 711aa59a..3f44a6c7 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/06. Balcony Room A.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/06. Balcony Room A.tscn @@ -22,7 +22,6 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ta5ix"] resource_name = "Material.003" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("2_40w7a") texture_filter = 2 @@ -30,21 +29,18 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_f1m05"] resource_name = "Material.179" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("3_87bce") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4ujpa"] resource_name = "Material.001" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("4_j2bdg") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_d7xkq"] resource_name = "Material.249" -cull_mode = 2 shading_mode = 0 albedo_color = Color(0.619351, 0.856174, 0.814509, 1) @@ -150,7 +146,6 @@ shadow_mesh = SubResource("ArrayMesh_gha4v") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0d00g"] resource_name = "Material.248" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("5_ipyas") texture_filter = 2 @@ -158,7 +153,6 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fmqpu"] resource_name = "Material.360" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("4_j2bdg") texture_filter = 2 @@ -222,7 +216,6 @@ shadow_mesh = SubResource("ArrayMesh_lebro") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hwywj"] resource_name = "Material.008" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("6_l60l0") texture_filter = 2 @@ -286,13 +279,11 @@ shadow_mesh = SubResource("ArrayMesh_32yn2") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8cs7c"] resource_name = "Material.139" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("3_87bce") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_88tja"] resource_name = "Material.141" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("7_0a6f8") @@ -357,13 +348,11 @@ shadow_mesh = SubResource("ArrayMesh_vwi8f") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_p4px3"] resource_name = "Material.142" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("3_87bce") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1scl6"] resource_name = "Material.144" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("7_0a6f8") @@ -428,7 +417,6 @@ shadow_mesh = SubResource("ArrayMesh_280nf") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wcogv"] resource_name = "Material.147" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("8_y7arm") texture_filter = 2 @@ -470,14 +458,12 @@ shadow_mesh = SubResource("ArrayMesh_1f1lu") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bov2t"] resource_name = "Material.178" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("3_87bce") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o17nd"] resource_name = "Material.023" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("9_85rlu") texture_filter = 2 @@ -565,7 +551,6 @@ resource_name = "Material.019" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("10_cug6o") @@ -603,14 +588,12 @@ shadow_mesh = SubResource("ArrayMesh_ebmst") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3qwpo"] resource_name = "Material.177" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("11_layqk") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lkxf0"] resource_name = "Material.002" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("12_7tgyc") texture_filter = 2 @@ -760,7 +743,6 @@ shadow_mesh = SubResource("ArrayMesh_vk5q6") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ai4ye"] resource_name = "Material.152" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("4_j2bdg") texture_filter = 2 @@ -768,7 +750,6 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hfoul"] resource_name = "Material.153" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("8_y7arm") texture_filter = 2 diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/07. Statue Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/07. Statue Room.tscn index 7c3ed642..f8d679aa 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/07. Statue Room.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/07. Statue Room.tscn @@ -29,7 +29,6 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3iqv8"] resource_name = "Material.015" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("3_po4ye") texture_filter = 2 @@ -69,7 +68,6 @@ shadow_mesh = SubResource("ArrayMesh_k22jy") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_x25qt"] resource_name = "Material.037" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("3_po4ye") texture_filter = 2 @@ -108,20 +106,17 @@ shadow_mesh = SubResource("ArrayMesh_bs7ei") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_06euu"] resource_name = "Material.046" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("4_u2s1f") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fy8ru"] resource_name = "Material.053" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("5_5jr8j") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wu1d5"] resource_name = "Material.051" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("5_5jr8j") @@ -714,12 +709,10 @@ shadow_mesh = SubResource("ArrayMesh_f11a0") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_p37at"] resource_name = "Material.064" transparency = 4 -cull_mode = 2 albedo_texture = ExtResource("6_kcjq7") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_56ddx"] resource_name = "Material.066" -cull_mode = 2 albedo_texture = ExtResource("7_ehu2k") [sub_resource type="ArrayMesh" id="ArrayMesh_1qnwn"] @@ -783,12 +776,10 @@ shadow_mesh = SubResource("ArrayMesh_1qnwn") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_28m1v"] resource_name = "Material.067" transparency = 4 -cull_mode = 2 albedo_texture = ExtResource("6_kcjq7") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lkq86"] resource_name = "Material.069" -cull_mode = 2 albedo_texture = ExtResource("7_ehu2k") [sub_resource type="ArrayMesh" id="ArrayMesh_13d1s"] @@ -852,28 +843,24 @@ shadow_mesh = SubResource("ArrayMesh_13d1s") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4mgj4"] resource_name = "Material.011" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("8_hdysd") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cuyx1"] resource_name = "Material.012" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("9_0g1v2") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o207x"] resource_name = "Material.013" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("6_kcjq7") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4duxx"] resource_name = "Material.014" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("3_po4ye") texture_filter = 2 @@ -881,21 +868,18 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7gdb5"] resource_name = "Material.016" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("6_kcjq7") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_dd25y"] resource_name = "Material.047" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("8_hdysd") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pflir"] resource_name = "Material.050" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("9_0g1v2") @@ -1095,55 +1079,47 @@ shadow_mesh = SubResource("ArrayMesh_io7kd") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_unjjc"] resource_name = "Material.167" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("10_kov0t") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0c0l6"] resource_name = "Material.168" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("11_15f7d") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8tdkm"] resource_name = "Material.169" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("3_po4ye") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_b614r"] resource_name = "Material.170" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("11_15f7d") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vfkmw"] resource_name = "Material.171" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("8_hdysd") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5r77c"] resource_name = "Material.172" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("11_15f7d") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hl81c"] resource_name = "Material.173" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("12_26e3e") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5atwm"] resource_name = "Material.174" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("13_c8egr") texture_filter = 2 @@ -1153,13 +1129,11 @@ resource_name = "Material.175" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("14_a3t4a") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kt0pu"] resource_name = "Material.176" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("15_bodf5") @@ -1438,7 +1412,6 @@ shadow_mesh = SubResource("ArrayMesh_mlqho") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1gyrn"] resource_name = "Material.039" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("16_rsggy") texture_filter = 2 @@ -1446,7 +1419,6 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bfexb"] resource_name = "Material.040" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("17_ff6nl") texture_filter = 2 @@ -1454,7 +1426,6 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vbovh"] resource_name = "Material.041" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("18_tt2qh") texture_filter = 2 @@ -1462,7 +1433,6 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vango"] resource_name = "Material.043" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("19_i4tva") texture_filter = 2 @@ -1470,14 +1440,12 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_j74sc"] resource_name = "Material.044" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("3_po4ye") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_l07n7"] resource_name = "Material.045" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("20_8sd4o") texture_filter = 2 @@ -1485,7 +1453,6 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5cth2"] resource_name = "Material.006" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("6_kcjq7") diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/08. Basin Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/08. Basin Room.tscn index 56f594e4..ff0ce225 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/08. Basin Room.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/08. Basin Room.tscn @@ -22,7 +22,6 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6oscl"] resource_name = "Material.006" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("2_td7cv") @@ -65,7 +64,6 @@ resource_name = "Material.010" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 albedo_texture = ExtResource("3_fplhk") roughness = 0.5 @@ -104,7 +102,6 @@ shadow_mesh = SubResource("ArrayMesh_8mi8e") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_py4wr"] resource_name = "Material.149" transparency = 4 -cull_mode = 2 albedo_texture = ExtResource("4_7wbih") texture_filter = 2 @@ -144,55 +141,47 @@ shadow_mesh = SubResource("ArrayMesh_gjmq1") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_uflp8"] resource_name = "Material.014" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("5_uadie") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_464h6"] resource_name = "Material.015" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("6_4vbbn") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_c027p"] resource_name = "Material.016" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("7_38vfv") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_r5mhq"] resource_name = "Material.004" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("6_4vbbn") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_uvds8"] resource_name = "Material.018" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("8_12t16") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_frg0e"] resource_name = "Material.019" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("6_4vbbn") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_d1iab"] resource_name = "Material.005" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("9_r18ib") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_r3b2j"] resource_name = "Material.022" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("10_61jn4") texture_filter = 2 @@ -202,13 +191,11 @@ resource_name = "Material.023" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("3_fplhk") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1u2sh"] resource_name = "Material.026" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("11_dvj4a") @@ -453,7 +440,6 @@ shadow_mesh = SubResource("ArrayMesh_5gqoj") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6d5gu"] resource_name = "Material.120" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("12_cthpp") texture_filter = 2 @@ -461,7 +447,6 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0pg1j"] resource_name = "Material.121" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("4_7wbih") texture_filter = 2 @@ -469,7 +454,6 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fvnp0"] resource_name = "Material.122" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("13_oh2ks") texture_filter = 2 @@ -477,14 +461,12 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mb7oh"] resource_name = "Material.123" transparency = 4 -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("14_x3qy3") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kpe0t"] resource_name = "Material.124" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("6_4vbbn") texture_filter = 2 diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/09. Column Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/09. Column Room.tscn index 389ec008..7da40e03 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/09. Column Room.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/09. Column Room.tscn @@ -30,14 +30,14 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rone1"] resource_name = "Material.263" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_uspsn") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nplo6"] resource_name = "Material.264" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_hk2oq") texture_filter = 2 @@ -45,7 +45,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_spkrn"] resource_name = "Material.265" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_r0ib2") texture_filter = 2 @@ -53,7 +53,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m0n6e"] resource_name = "Material.266" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_3ykbw") texture_filter = 2 @@ -61,21 +61,21 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mv3x8"] resource_name = "Material.267" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_lyyjt") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_h5blb"] resource_name = "Material.268" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_uspsn") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_j2qxn"] resource_name = "Material.269" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_hk2oq") texture_filter = 2 @@ -83,7 +83,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_sekur"] resource_name = "Material.270" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_r0ib2") texture_filter = 2 @@ -91,7 +91,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_muymg"] resource_name = "Material.271" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_3ykbw") texture_filter = 2 @@ -99,21 +99,21 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vahj4"] resource_name = "Material.272" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_lyyjt") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5c6fn"] resource_name = "Material.273" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_uspsn") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tyf5f"] resource_name = "Material.274" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_hk2oq") texture_filter = 2 @@ -121,7 +121,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_epeic"] resource_name = "Material.275" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_r0ib2") texture_filter = 2 @@ -129,7 +129,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_54lo3"] resource_name = "Material.276" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_3ykbw") texture_filter = 2 @@ -137,21 +137,21 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vedws"] resource_name = "Material.277" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_lyyjt") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_x0hmc"] resource_name = "Material.278" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_uspsn") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pefov"] resource_name = "Material.279" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_hk2oq") texture_filter = 2 @@ -159,7 +159,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ca0jm"] resource_name = "Material.280" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_r0ib2") texture_filter = 2 @@ -167,7 +167,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rrh15"] resource_name = "Material.281" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_3ykbw") texture_filter = 2 @@ -175,7 +175,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_q5mi2"] resource_name = "Material.282" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_lyyjt") texture_filter = 2 @@ -686,7 +686,7 @@ shadow_mesh = SubResource("ArrayMesh_8p4la") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1lvvu"] resource_name = "Material.067" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("13_bnbjf") texture_filter = 2 @@ -728,7 +728,7 @@ shadow_mesh = SubResource("ArrayMesh_dh3p5") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_f2714"] resource_name = "Material.055" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("16_84ul5") texture_filter = 2 @@ -768,14 +768,14 @@ shadow_mesh = SubResource("ArrayMesh_ah65f") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rmwus"] resource_name = "Material.020" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("17_8kv76") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vl12t"] resource_name = "Material.017" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_r0ib2") texture_filter = 2 @@ -783,7 +783,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m6ypi"] resource_name = "Material.066" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("18_v5tkv") @@ -869,7 +869,7 @@ shadow_mesh = SubResource("ArrayMesh_ouiwj") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_f4k8j"] resource_name = "Material.283" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("19_3akwg") roughness = 0.5 @@ -925,7 +925,7 @@ shader_parameter/FoamGlowIntensity = -0.52 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_trqj4"] resource_name = "Material.295" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("14_w6m7b") @@ -966,14 +966,14 @@ shadow_mesh = SubResource("ArrayMesh_e5ku5") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5ba2v"] resource_name = "Material.284" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("20_ae12c") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_11nrb"] resource_name = "Material.285" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("21_0svfx") texture_filter = 2 @@ -1036,55 +1036,55 @@ shadow_mesh = SubResource("ArrayMesh_4og0v") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_sdk81"] resource_name = "Material.014" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("22_44yeq") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vyy7f"] resource_name = "Material.015" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("17_8kv76") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cwn3m"] resource_name = "Material.016" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_3ykbw") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_uknsc"] resource_name = "Material.004" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("17_8kv76") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vyaq8"] resource_name = "Material.018" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_lyyjt") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3lxu8"] resource_name = "Material.019" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("17_8kv76") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6ikcp"] resource_name = "Material.005" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("23_vdv7i") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_r4x5e"] resource_name = "Material.022" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("16_84ul5") texture_filter = 2 @@ -1094,13 +1094,13 @@ resource_name = "Material.023" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("24_wcs73") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_c4ns7"] resource_name = "Material.026" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("25_hncep") @@ -1409,7 +1409,7 @@ shadow_mesh = SubResource("ArrayMesh_hbdmu") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_q674a"] resource_name = "Material.008" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_c0idh") texture_filter = 2 @@ -1417,7 +1417,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_te7jc"] resource_name = "Material.069" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("14_w6m7b") texture_filter = 2 diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/10. Item Transfer Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/10. Item Transfer Room.tscn index cc334aef..103a55ab 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/10. Item Transfer Room.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/10. Item Transfer Room.tscn @@ -28,7 +28,7 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tlbfk"] resource_name = "Material.144" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_xx257") @@ -69,7 +69,7 @@ shadow_mesh = SubResource("ArrayMesh_mwvap") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_igla0"] resource_name = "Material.137" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_6p8o4") texture_filter = 2 @@ -77,7 +77,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_x46yg"] resource_name = "Material.138" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_dus7i") texture_filter = 2 @@ -85,14 +85,14 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wgiqj"] resource_name = "Material.139" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_qdonm") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_d3vmp"] resource_name = "Material.141" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_f5yj7") texture_filter = 2 @@ -201,7 +201,7 @@ shadow_mesh = SubResource("ArrayMesh_xmdvs") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_heuot"] resource_name = "Material.145" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_wa6q3") @@ -241,7 +241,7 @@ shadow_mesh = SubResource("ArrayMesh_7sbwg") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2dtld"] resource_name = "Material.146" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_wa6q3") @@ -282,7 +282,7 @@ shadow_mesh = SubResource("ArrayMesh_rngo2") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_klvsv"] resource_name = "Material.148" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_h38gl") @@ -322,7 +322,7 @@ shadow_mesh = SubResource("ArrayMesh_57q84") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xt7lb"] resource_name = "Material.147" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_uesb2") texture_filter = 2 @@ -395,55 +395,55 @@ shadow_mesh = SubResource("ArrayMesh_w76xp") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ikjh0"] resource_name = "Material.014" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_mg85w") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_s66wy"] resource_name = "Material.015" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_f5yj7") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_skjrg"] resource_name = "Material.016" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_16gwq") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_u7fl0"] resource_name = "Material.004" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_f5yj7") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_n2xcp"] resource_name = "Material.018" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("13_8q7fa") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hwc8e"] resource_name = "Material.019" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_f5yj7") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3yjc0"] resource_name = "Material.005" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("14_rmjiw") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ud120"] resource_name = "Material.022" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("15_fdg31") texture_filter = 2 @@ -453,13 +453,13 @@ resource_name = "Material.023" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("16_suaky") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_sw5jf"] resource_name = "Material.026" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("17_l8s5t") @@ -739,13 +739,13 @@ shadow_mesh = SubResource("ArrayMesh_xsohg") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_y2hnp"] resource_name = "Material.142" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("18_f8yxq") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wunpy"] resource_name = "Material.143" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("19_ahdj5") @@ -2038,7 +2038,7 @@ shadow_mesh = SubResource("ArrayMesh_dge0l") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3hnyc"] resource_name = "Material.003" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_16gwq") texture_filter = 2 @@ -2110,7 +2110,7 @@ shadow_mesh = SubResource("ArrayMesh_hotpv") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_s55r2"] resource_name = "Material.007" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("13_8q7fa") texture_filter = 2 diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/11. Long Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/11. Long Room.tscn index 0dd55716..4cb401ba 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/11. Long Room.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/11. Long Room.tscn @@ -26,7 +26,7 @@ resource_name = "Material.017" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_08sij") texture_filter = 2 @@ -98,7 +98,7 @@ shadow_mesh = SubResource("ArrayMesh_g47gq") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fkbaw"] resource_name = "Material.008" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_24ug2") texture_filter = 2 @@ -106,7 +106,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_58rq5"] resource_name = "Material.067" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_8yfvr") texture_filter = 2 @@ -114,13 +114,13 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_oje4j"] resource_name = "Material.098" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_k0ihs") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_43j27"] resource_name = "Material.024" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_81ou3") @@ -232,55 +232,55 @@ shadow_mesh = SubResource("ArrayMesh_e6kyl") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_g0qo4"] resource_name = "Material.014" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_0b8ra") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_te13v"] resource_name = "Material.015" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_wygt3") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_eltq8"] resource_name = "Material.016" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_81ou3") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5ejed"] resource_name = "Material.004" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_wygt3") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bmjlh"] resource_name = "Material.018" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_odbpv") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qxdq4"] resource_name = "Material.019" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_wygt3") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_la5d2"] resource_name = "Material.005" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_gvmgm") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nagpr"] resource_name = "Material.022" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_2k3rc") texture_filter = 2 @@ -290,13 +290,13 @@ resource_name = "Material.023" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("13_e01dq") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_70xnq"] resource_name = "Material.026" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_k0ihs") @@ -543,7 +543,7 @@ shadow_mesh = SubResource("ArrayMesh_xyet5") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_w3x6a"] resource_name = "Material.069" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("14_u45k1") texture_filter = 2 @@ -582,7 +582,7 @@ shadow_mesh = SubResource("ArrayMesh_c2hqw") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_q4jvb"] resource_name = "Material.001" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("15_5vjoh") diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/12. Jump Scare Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/12. Jump Scare Room.tscn index f26509ba..45fe752d 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/12. Jump Scare Room.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/12. Jump Scare Room.tscn @@ -27,14 +27,14 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bayb2"] resource_name = "Material.016" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_kr6uv") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_53gfh"] resource_name = "Material.002" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_f5dub") texture_filter = 2 @@ -98,7 +98,7 @@ resource_name = "Material.247" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_yr5s6") @@ -136,13 +136,13 @@ shadow_mesh = SubResource("ArrayMesh_t1o77") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6cref"] resource_name = "Material" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_7hbdc") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kladb"] resource_name = "Material.004" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_83xnr") @@ -209,7 +209,7 @@ resource_name = "Material.001" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_0burh") @@ -279,7 +279,7 @@ shadow_mesh = SubResource("ArrayMesh_7v2rs") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qnc06"] resource_name = "Material.008" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_3h3md") @@ -318,7 +318,7 @@ shadow_mesh = SubResource("ArrayMesh_p85uu") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vnntu"] resource_name = "Material.120" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_olttb") texture_filter = 2 @@ -359,7 +359,7 @@ shadow_mesh = SubResource("ArrayMesh_pxkfn") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e6d2o"] resource_name = "Material.006" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_ekqly") @@ -400,7 +400,7 @@ shadow_mesh = SubResource("ArrayMesh_sd0h5") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jbvss"] resource_name = "Material.121" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_s0fh2") texture_filter = 2 @@ -408,14 +408,14 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_eiyu2"] resource_name = "Material.122" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("13_ric3y") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3wodh"] resource_name = "Material.124" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_83xnr") texture_filter = 2 @@ -527,7 +527,7 @@ shadow_mesh = SubResource("ArrayMesh_ius5e") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kt200"] resource_name = "Material.149" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_s0fh2") texture_filter = 2 @@ -568,42 +568,42 @@ shadow_mesh = SubResource("ArrayMesh_nnqgd") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hm1ag"] resource_name = "Material.014" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("14_dgepy") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4cmut"] resource_name = "Material.015" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_83xnr") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_udru8"] resource_name = "Material.018" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("15_ra8sq") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7848q"] resource_name = "Material.019" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_83xnr") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_st2s3"] resource_name = "Material.005" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("16_af840") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6xbus"] resource_name = "Material.022" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("17_e7lrm") texture_filter = 2 @@ -613,13 +613,13 @@ resource_name = "Material.023" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("18_a1ufj") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qv0r1"] resource_name = "Material.026" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("19_mk7we") @@ -902,7 +902,7 @@ resource_name = "Material.010" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("18_a1ufj") roughness = 0.5 diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/13. Water Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/13. Water Room.tscn index 3919f058..9622e5c8 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/13. Water Room.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/13. Water Room.tscn @@ -30,55 +30,55 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mt2fa"] resource_name = "Material.010" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("2_m6505") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0kmga"] resource_name = "Material.011" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_rjto0") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rx3ob"] resource_name = "Material.012" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_ou63s") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tmhuk"] resource_name = "Material.013" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_rjto0") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bjn3u"] resource_name = "Material.024" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_aew3s") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_crowt"] resource_name = "Material.025" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_rjto0") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5hux8"] resource_name = "Material.027" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_blxte") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_afgsq"] resource_name = "Material.028" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_ilnpg") texture_filter = 2 @@ -88,13 +88,13 @@ resource_name = "Material.029" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_yasdn") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1g8oe"] resource_name = "Material.030" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_2l87y") @@ -338,25 +338,25 @@ shadow_mesh = SubResource("ArrayMesh_lna2h") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_uwksk"] resource_name = "Material.154" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_vcgo5") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_dpas2"] resource_name = "Material.152" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_vcgo5") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bn6sw"] resource_name = "Material.157" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_vcgo5") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_d568p"] resource_name = "Material.158" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_vcgo5") @@ -469,7 +469,7 @@ shadow_mesh = SubResource("ArrayMesh_t8blf") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tl1x4"] resource_name = "Empty.005" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_5p140") texture_repeat = false @@ -477,7 +477,7 @@ texture_repeat = false [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bw5w3"] resource_name = "Empty" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_litgw") texture_repeat = false @@ -485,7 +485,7 @@ texture_repeat = false [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_is5qe"] resource_name = "Empty.001" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_5p140") texture_repeat = false @@ -493,7 +493,7 @@ texture_repeat = false [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_d4rvk"] resource_name = "Empty.002" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_5p140") texture_repeat = false @@ -501,7 +501,7 @@ texture_repeat = false [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_v4nfw"] resource_name = "Empty.003" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_5p140") texture_repeat = false @@ -509,7 +509,7 @@ texture_repeat = false [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_t2x2i"] resource_name = "Empty.004" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_5p140") texture_repeat = false @@ -659,7 +659,7 @@ shadow_mesh = SubResource("ArrayMesh_f31bo") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kn8o2"] resource_name = "Material.155" transparency = 1 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("13_t7brn") @@ -715,7 +715,7 @@ shader_parameter/FoamGlowIntensity = -0.085 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_r73ap"] resource_name = "Material.002" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("14_gtr3o") @@ -790,14 +790,14 @@ resource_name = "Material.159" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("15_o7x30") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_25oiy"] resource_name = "Material.151" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("16_v7iwe") texture_filter = 2 @@ -805,7 +805,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ji47q"] resource_name = "Material.007" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("17_4pi80") texture_filter = 2 @@ -813,7 +813,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lpsxj"] resource_name = "Material.019" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("18_noh0d") texture_filter = 2 @@ -821,14 +821,14 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_c1u25"] resource_name = "Material.005" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("19_n1q8f") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bpryu"] resource_name = "Material.001" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("20_s6g1n") diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/14. Ran's Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/14. Ran's Room.tscn index 3840a6ac..1240d891 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/14. Ran's Room.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/14. Ran's Room.tscn @@ -28,55 +28,55 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mfl8b"] resource_name = "Material.167" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_dvdmk") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_utxrf"] resource_name = "Material.168" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_xr0ya") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hrnb5"] resource_name = "Material.169" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_xqhts") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_s65gv"] resource_name = "Material.170" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_xr0ya") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8m125"] resource_name = "Material.171" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_ejt5t") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ofdga"] resource_name = "Material.172" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_xr0ya") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nvou8"] resource_name = "Material.173" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_m7te4") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xyotm"] resource_name = "Material.174" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_rx4kw") texture_filter = 2 @@ -86,13 +86,13 @@ resource_name = "Material.175" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_36bwq") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pfyg7"] resource_name = "Material.176" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_scvv2") @@ -338,7 +338,7 @@ shadow_mesh = SubResource("ArrayMesh_dhwls") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jgck2"] resource_name = "Material.138" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_ry0d8") @@ -379,7 +379,7 @@ shadow_mesh = SubResource("ArrayMesh_oeu6u") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ddet5"] resource_name = "Material.008" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_a26qe") texture_filter = 2 @@ -387,7 +387,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_p8g20"] resource_name = "Material.042" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("13_h5dbc") texture_filter = 2 @@ -395,7 +395,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_32e64"] resource_name = "Material.002" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_ejt5t") texture_filter = 2 @@ -483,7 +483,7 @@ shadow_mesh = SubResource("ArrayMesh_mb5ws") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qm5r5"] resource_name = "Material.340" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("14_ob58u") @@ -602,14 +602,14 @@ shadow_mesh = SubResource("ArrayMesh_lky2l") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3867c"] resource_name = "Material.001" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("15_p34cj") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wy8vx"] resource_name = "Material.009" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_dvdmk") @@ -671,7 +671,7 @@ shadow_mesh = SubResource("ArrayMesh_dfvij") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vfs08"] resource_name = "Material.017" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("16_5p7is") @@ -712,7 +712,7 @@ resource_name = "Material.007" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("17_exjai") @@ -750,7 +750,7 @@ shadow_mesh = SubResource("ArrayMesh_uxdi6") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_36x1w"] resource_name = "Material.249" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_color = Color(0.939213, 0.910197, 0.850957, 1) @@ -1350,19 +1350,19 @@ shadow_mesh = SubResource("ArrayMesh_w62e3") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8yimn"] resource_name = "Material" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_color = Color(0.271061, 0, 0.0059478, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m0yuu"] resource_name = "Material.004" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_color = Color(0.643956, 0.590136, 0.484243, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_r30ig"] resource_name = "Material.005" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("18_kb1j0") @@ -1446,7 +1446,7 @@ shadow_mesh = SubResource("ArrayMesh_qpl5j") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qnyln"] resource_name = "Material.006" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("19_phu6g") diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/15. Boss Floor A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/15. Boss Floor A.tscn index 7e8b5489..6e0821a5 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/15. Boss Floor A.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/15. Boss Floor A.tscn @@ -64,7 +64,7 @@ shadow_mesh = SubResource("ArrayMesh_4eou0") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jcrt6"] resource_name = "SWIRL" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("2_06eum") texture_filter = 2 @@ -74,113 +74,113 @@ resource_name = "MOTHER.002" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_aiyhv") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_x4ioo"] resource_name = "BRICK 3" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_gg1gw") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fklur"] resource_name = "FLOOR 1.001" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_3yvkn") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_t2dkh"] resource_name = "WALL TILE 1" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_ayffp") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mhxry"] resource_name = "TILE 5" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_mucxn") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qjhhv"] resource_name = "TILE 4.001" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_x36ik") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_knbsp"] resource_name = "COLUMN" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_peiep") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rb146"] resource_name = "BLUE LIGHT" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_color = Color(0.0408016, 0.822256, 0.810541, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5m22i"] resource_name = "BRICK CORRIDOR" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_p5e8a") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6o5w8"] resource_name = "Dark Brick" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_rssw8") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_656uk"] resource_name = "LOWER CORRIDOR TRIM" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_2niov") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gs3lq"] resource_name = "COLUMN 2" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("13_cvs65") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ub4gm"] resource_name = "BRICK" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_gg1gw") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3dv1r"] resource_name = "HAND TILE.004" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("14_l0jay") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6sui2"] resource_name = "BRICK 3.003" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_gg1gw") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wdnpw"] resource_name = "STONE PANEL 2.004" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("15_0qf8c") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_t0v5k"] resource_name = "TILE 2" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("16_bgmrw") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rnlrr"] resource_name = "STONE PANEL 1.002" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("17_0tjgo") texture_filter = 2 @@ -188,7 +188,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_f5xan"] resource_name = "CEILING 1.007" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("18_ymsfi") @@ -698,7 +698,7 @@ shadow_mesh = SubResource("ArrayMesh_nweei") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xm4ti"] resource_name = "HAND CYCLE" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("19_btt2p") @@ -796,7 +796,7 @@ shadow_mesh = SubResource("ArrayMesh_2xh7e") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_08cpb"] resource_name = "Material.018" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("20_ibc11") @@ -1175,7 +1175,7 @@ resource_name = "Material.030" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("21_a3et2") @@ -1216,7 +1216,7 @@ resource_name = "Material" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("22_4tjx7") diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/16. Seshat's Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/16. Seshat's Room.tscn index c4e65733..89f70382 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/16. Seshat's Room.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/16. Seshat's Room.tscn @@ -34,7 +34,7 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qg4wx"] resource_name = "Material.024" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_5aadh") texture_filter = 2 @@ -76,7 +76,7 @@ shadow_mesh = SubResource("ArrayMesh_01rqy") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_je714"] resource_name = "Material.069" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_xhe56") @@ -117,7 +117,7 @@ shadow_mesh = SubResource("ArrayMesh_7gr4q") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8gncq"] resource_name = "Material.008" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_gh7is") texture_filter = 2 @@ -206,19 +206,19 @@ shadow_mesh = SubResource("ArrayMesh_mwwpi") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e16rh"] resource_name = "Material.011" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_dterl") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_eqlbk"] resource_name = "Material.005" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_201ll") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_eerkc"] resource_name = "Material.022" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_0lf1a") @@ -227,7 +227,7 @@ resource_name = "Material.023" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_cguah") @@ -336,7 +336,7 @@ shadow_mesh = SubResource("ArrayMesh_e6kaq") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fl6qo"] resource_name = "Material.148" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_w18gc") @@ -376,13 +376,13 @@ shadow_mesh = SubResource("ArrayMesh_u45oq") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rt2kh"] resource_name = "Material.037" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_6tkdt") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cm0rv"] resource_name = "Material.038" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_tk8ne") texture_filter = 2 @@ -448,7 +448,7 @@ resource_name = "Material.025" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("13_63cod") @@ -457,7 +457,7 @@ resource_name = "Material.027" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("14_f86hx") @@ -466,14 +466,14 @@ resource_name = "Material.028" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("15_585be") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_idwar"] resource_name = "Material.021" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("16_5eiw1") @@ -577,7 +577,7 @@ shadow_mesh = SubResource("ArrayMesh_bdas6") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nty38"] resource_name = "Material.030" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("17_8u4ff") texture_filter = 2 @@ -686,7 +686,7 @@ shadow_mesh = SubResource("ArrayMesh_1qr84") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pf4ce"] resource_name = "Material.036" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("18_oehi4") @@ -726,7 +726,7 @@ shadow_mesh = SubResource("ArrayMesh_geeum") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6r7n8"] resource_name = "Material.002" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("19_frwwy") texture_filter = 2 @@ -768,7 +768,7 @@ resource_name = "Material.020" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("20_04lke") texture_filter = 2 @@ -807,7 +807,7 @@ shadow_mesh = SubResource("ArrayMesh_ms8aj") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_otkmi"] resource_name = "Material.031" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("21_25af7") texture_filter = 2 @@ -846,7 +846,7 @@ shadow_mesh = SubResource("ArrayMesh_4rx5h") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nmgmf"] resource_name = "Material.032" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("22_lqg1e") @@ -884,7 +884,7 @@ shadow_mesh = SubResource("ArrayMesh_glbsv") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_oj3c2"] resource_name = "Material.033" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("23_3s5fx") @@ -922,7 +922,7 @@ shadow_mesh = SubResource("ArrayMesh_1cdb8") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jbed4"] resource_name = "Material.034" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("24_t8nkf") @@ -963,7 +963,7 @@ resource_name = "Material.035" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("25_77sl0") diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/18. Corridor A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/18. Corridor A.tscn index 6382f99a..9a742c2e 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/18. Corridor A.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/18. Corridor A.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=43 format=4 uid="uid://bn4gslp2gk8ds"] +[gd_scene load_steps=46 format=4 uid="uid://bn4gslp2gk8ds"] [ext_resource type="Script" uid="uid://fk3jis6rsipv" path="res://src/map/dungeon/code/corridor.gd" id="1_lepkf"] [ext_resource type="Texture2D" uid="uid://crsw35eypj6ry" path="res://src/map/dungeon/models/Set A/18. Corridor A/18_A1_CORRIDOR_A_WALL TILE 1.jpg" id="2_jmyyj"] @@ -12,7 +12,6 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jhg27"] resource_name = "WALL.007" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("2_jmyyj") @@ -24,7 +23,6 @@ albedo_texture = ExtResource("3_d7rg7") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nngve"] resource_name = "FLOOR.007" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("4_7fcpj") @@ -430,8 +428,21 @@ _surfaces = [{ blend_shape_mode = 0 shadow_mesh = SubResource("ArrayMesh_etli6") -[sub_resource type="BoxShape3D" id="BoxShape3D_d16dk"] -size = Vector3(0.236, 5.538, 0.149) +[sub_resource type="CylinderShape3D" id="CylinderShape3D_xywry"] +height = 6.0 +radius = 0.1 + +[sub_resource type="CylinderShape3D" id="CylinderShape3D_7a87o"] +height = 6.0 +radius = 0.1 + +[sub_resource type="CylinderShape3D" id="CylinderShape3D_adgr5"] +height = 6.0 +radius = 0.1 + +[sub_resource type="CylinderShape3D" id="CylinderShape3D_3j8ld"] +height = 6.0 +radius = 0.1 [sub_resource type="BoxShape3D" id="BoxShape3D_xywry"] size = Vector3(4, 0.557617, 4) @@ -443,7 +454,6 @@ albedo_color = Color(1, 1, 1, 0) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1huxf"] resource_name = "BOTTOM TRIM.007" -cull_mode = 2 shading_mode = 0 albedo_texture = ExtResource("5_qnt5r") @@ -722,7 +732,6 @@ mesh = SubResource("ArrayMesh_pjk1a") skeleton = NodePath("") [node name="Collision" type="Node3D" parent="."] -visible = false [node name="StaticBody3D" type="StaticBody3D" parent="Collision"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.88616, -2.025, -0.989241) @@ -731,19 +740,19 @@ collision_mask = 2147483649 [node name="CollisionShape3D" type="CollisionShape3D" parent="Collision/StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -11.7192, 2.25405, -0.816737) -shape = SubResource("BoxShape3D_d16dk") +shape = SubResource("CylinderShape3D_xywry") [node name="CollisionShape3D2" type="CollisionShape3D" parent="Collision/StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.13273, 2.03746, -0.752249) -shape = SubResource("BoxShape3D_d16dk") +shape = SubResource("CylinderShape3D_7a87o") [node name="CollisionShape3D3" type="CollisionShape3D" parent="Collision/StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.14647, 1.81901, 2.73139) -shape = SubResource("BoxShape3D_d16dk") +shape = SubResource("CylinderShape3D_adgr5") [node name="CollisionShape3D4" type="CollisionShape3D" parent="Collision/StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -11.637, 2.14158, 2.73139) -shape = SubResource("BoxShape3D_d16dk") +shape = SubResource("CylinderShape3D_3j8ld") [node name="CollisionShape3D5" type="CollisionShape3D" parent="Collision/StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.88863, -0.243546, 0.997182) diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn index bc207e5e..0153325d 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn @@ -24,77 +24,77 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ea82x"] resource_name = "Dark Brick" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_umdkt") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_52dya"] resource_name = "Concrete" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_daunu") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vo64k"] resource_name = "CEILNG.007" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_7230f") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nsjmx"] resource_name = "FLOOR.007" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_62xqw") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cwx2s"] resource_name = "AREA 1 SWIRL" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_mg5bq") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ja1s1"] resource_name = "BOTTOM TRIM.007" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_byvv5") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tm0ja"] resource_name = "AREA 1 PANEL" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_1585g") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_aivep"] resource_name = "AREA 1 CEILING" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_8p2fr") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lv3p3"] resource_name = "Red Concrete" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_52d0e") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_sosx1"] resource_name = "Material" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_nm7f3") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nldi8"] resource_name = "TILE" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("13_02c4g") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cno58"] resource_name = "HAND TILE " -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("14_3yjag") texture_filter = 2 @@ -104,13 +104,13 @@ resource_name = "MOTHER SYMBOL" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("15_5loij") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_72jrr"] resource_name = "BRICK" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("16_uu27i") diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/20. Antechamber 3.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/20. Antechamber 3.tscn index 9f78cb64..9629ce87 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/20. Antechamber 3.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/20. Antechamber 3.tscn @@ -24,7 +24,7 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3gvkm"] resource_name = "Material.011" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_afy15") texture_filter = 2 @@ -32,7 +32,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_diq0u"] resource_name = "Material.042" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_gqtls") texture_filter = 2 @@ -40,7 +40,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_88s81"] resource_name = "Material.139" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_0qmwl") texture_filter = 2 @@ -48,13 +48,13 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_78p8y"] resource_name = "Material.044" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_dhety") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_c8ymb"] resource_name = "Material.026" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_hwsho") texture_filter = 2 @@ -62,20 +62,20 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_eswiv"] resource_name = "Material.271" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_bi1x8") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_87bjx"] resource_name = "Material.286" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_aoduv") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4qmvm"] resource_name = "Material" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_hwsho") @@ -273,7 +273,7 @@ shadow_mesh = SubResource("ArrayMesh_euad2") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_sufpl"] resource_name = "Material.006" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_4u8na") texture_filter = 2 @@ -348,28 +348,28 @@ shadow_mesh = SubResource("ArrayMesh_ylftc") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_udima"] resource_name = "Material.014" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_aoduv") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vtmc5"] resource_name = "Material.015" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_0s1vx") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o0kd3"] resource_name = "Material.005" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_np1sv") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_s631x"] resource_name = "Material.022" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("13_qpwmu") texture_filter = 2 @@ -379,7 +379,7 @@ resource_name = "Material.023" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("14_08b0j") texture_filter = 2 diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/21. Gallery Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/21. Gallery Room.tscn index dd92c046..690665fb 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/21. Gallery Room.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/21. Gallery Room.tscn @@ -26,7 +26,7 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7vhfa"] resource_name = "Material.152" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_snhgn") texture_filter = 2 @@ -34,13 +34,13 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_sa23r"] resource_name = "Material.092" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_crgp3") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8qrmm"] resource_name = "Material.012" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_sxgxj") @@ -126,21 +126,21 @@ shadow_mesh = SubResource("ArrayMesh_75kju") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4ds54"] resource_name = "Material.168" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_q13rc") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ab51e"] resource_name = "Material.173" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_as381") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_d2rff"] resource_name = "Material.174" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_j88pm") texture_filter = 2 @@ -259,13 +259,13 @@ shadow_mesh = SubResource("ArrayMesh_tlb4o") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lg0mw"] resource_name = "Material.011" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_r1d3w") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ek3g4"] resource_name = "Material.045" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_61ndf") @@ -366,7 +366,7 @@ resource_name = "Material.015" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_ls2ek") texture_filter = 2 @@ -405,7 +405,7 @@ shadow_mesh = SubResource("ArrayMesh_1yu3f") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xh1vr"] resource_name = "Material.016" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_60slp") texture_filter = 2 @@ -449,7 +449,7 @@ resource_name = "Material.017" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("13_2vrck") texture_filter = 2 @@ -491,7 +491,7 @@ resource_name = "Material.018" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("14_e1oi5") texture_filter = 2 @@ -584,14 +584,14 @@ shadow_mesh = SubResource("ArrayMesh_3ulj1") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8lsa2"] resource_name = "Material.020" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_j88pm") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_f4mgu"] resource_name = "Material.021" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_as381") texture_filter = 2 @@ -653,7 +653,7 @@ shadow_mesh = SubResource("ArrayMesh_31ajq") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5wnjf"] resource_name = "Material.001" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("15_yfmrb") @@ -692,7 +692,7 @@ shadow_mesh = SubResource("ArrayMesh_xbipo") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ckvkk"] resource_name = "Material.024" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("15_yfmrb") @@ -731,7 +731,7 @@ shadow_mesh = SubResource("ArrayMesh_v1li7") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_734v8"] resource_name = "Material.023" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("16_br2tj") diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/22. Pit Room B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/22. Pit Room B.tscn index 0fe76c8b..dfa11010 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/22. Pit Room B.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/22. Pit Room B.tscn @@ -24,7 +24,7 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tranh"] resource_name = "Material.168" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_dlfy7") texture_filter = 2 @@ -68,7 +68,7 @@ resource_name = "Material.008" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_8i6dt") @@ -109,7 +109,7 @@ resource_name = "Material.014" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_4rhx7") texture_filter = 2 @@ -181,7 +181,7 @@ shadow_mesh = SubResource("ArrayMesh_h8tn4") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_plft1"] resource_name = "Material.006" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_7fo8x") texture_filter = 2 @@ -301,7 +301,7 @@ shader_parameter/FoamGlowIntensity = 0.5 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ir8hn"] resource_name = "Material.152" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_ipevu") texture_filter = 2 @@ -309,21 +309,21 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_smvi5"] resource_name = "Material.092" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_elumq") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mh1j1"] resource_name = "Material.002" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_3e0i3") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lvnke"] resource_name = "Material.010" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_1pmjf") texture_filter = 2 @@ -470,14 +470,14 @@ shadow_mesh = SubResource("ArrayMesh_bl7k8") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1yo07"] resource_name = "Material.173" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_iyi8f") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rnp42"] resource_name = "Material.174" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("13_fu7kj") texture_filter = 2 diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/23. Antechamber 4.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/23. Antechamber 4.tscn index e87af636..90b95400 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/23. Antechamber 4.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/23. Antechamber 4.tscn @@ -20,7 +20,7 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bw3yx"] resource_name = "Material.006" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_e72ml") texture_filter = 2 @@ -96,7 +96,7 @@ shadow_mesh = SubResource("ArrayMesh_d48x2") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_f6lil"] resource_name = "Material.152" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_ttquq") texture_filter = 2 @@ -104,21 +104,21 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_va52d"] resource_name = "Material.092" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_buyel") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xd60r"] resource_name = "Material.093" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_heel6") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_shx5l"] resource_name = "Material.094" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_gsrc6") @@ -274,21 +274,21 @@ shadow_mesh = SubResource("ArrayMesh_vhw41") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3kjor"] resource_name = "Material.168" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_sbtpa") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tawyu"] resource_name = "Material.173" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_qldgi") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rm8n3"] resource_name = "Material.174" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_4gu5y") texture_filter = 2 diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/24. Balcony Room 2.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/24. Balcony Room 2.tscn index 2f86bff7..624ebec1 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/24. Balcony Room 2.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/24. Balcony Room 2.tscn @@ -20,14 +20,14 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wbpjo"] resource_name = "Material.248" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_s0tqy") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_woxtl"] resource_name = "Material.152" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_48uts") texture_filter = 2 @@ -147,7 +147,7 @@ shadow_mesh = SubResource("ArrayMesh_txyao") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_c83b0"] resource_name = "Material.006" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_cky4e") texture_filter = 2 @@ -223,7 +223,7 @@ shadow_mesh = SubResource("ArrayMesh_20cpy") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qcsxf"] resource_name = "Material.092" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_pg0qw") @@ -320,14 +320,14 @@ shadow_mesh = SubResource("ArrayMesh_ul0rt") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xq6b5"] resource_name = "Material.023" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_lurn8") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xi63o"] resource_name = "Material.001" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_ktrwx") @@ -416,7 +416,7 @@ resource_name = "Material.019" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_n4664") @@ -454,7 +454,7 @@ shadow_mesh = SubResource("ArrayMesh_w77xm") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ehu1r"] resource_name = "Material.011" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_1de77") @@ -527,7 +527,7 @@ resource_name = "Material.014" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_w68qo") texture_filter = 2 diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/25. Pedestal Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/25. Pedestal Room.tscn index ff121a38..dc769075 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/25. Pedestal Room.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/25. Pedestal Room.tscn @@ -26,7 +26,7 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0r042"] resource_name = "Material.011" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_dhi6g") texture_filter = 2 @@ -34,7 +34,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_dk3qy"] resource_name = "Material.042" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_uwyye") texture_filter = 2 @@ -42,14 +42,14 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bpdno"] resource_name = "Material.139" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_jmhln") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fyjs0"] resource_name = "Material.026" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_itdxo") texture_filter = 2 @@ -216,14 +216,14 @@ shadow_mesh = SubResource("ArrayMesh_8nxc4") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_l5ogi"] resource_name = "Material.014" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_axa2u") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_j1xrc"] resource_name = "Material.015" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_tvrlh") texture_filter = 2 @@ -231,21 +231,21 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_buvty"] resource_name = "Material.271" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_3ytot") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lvepf"] resource_name = "Material.005" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_fdaog") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_j2fa1"] resource_name = "Material.022" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_he7fn") texture_filter = 2 @@ -255,7 +255,7 @@ resource_name = "Material.023" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_0cdpp") texture_filter = 2 @@ -532,7 +532,7 @@ shadow_mesh = SubResource("ArrayMesh_e06yh") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_usxqx"] resource_name = "Material.006" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("13_tm6hx") texture_filter = 2 @@ -576,7 +576,7 @@ resource_name = "Material.010" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("14_bhfdc") texture_filter = 2 @@ -615,13 +615,13 @@ shadow_mesh = SubResource("ArrayMesh_dmmi2") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8j77v"] resource_name = "Material.002" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("15_tjos8") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e7gxn"] resource_name = "Material.003" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("16_cenxs") diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/26. Item Transfer Room B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/26. Item Transfer Room B.tscn index ffb00d1c..2ca42e1b 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/26. Item Transfer Room B.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/26. Item Transfer Room B.tscn @@ -23,7 +23,7 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3w3oe"] resource_name = "Material.271" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_ltal0") texture_filter = 2 @@ -65,7 +65,7 @@ shadow_mesh = SubResource("ArrayMesh_8bde2") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_v05ne"] resource_name = "Material.011" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_x3ann") texture_filter = 2 @@ -73,7 +73,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4kx62"] resource_name = "Material.042" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_wiuk0") texture_filter = 2 @@ -81,14 +81,14 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tx80j"] resource_name = "Material.139" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_4fe3u") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vlo5u"] resource_name = "Material.026" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_qxsak") texture_filter = 2 @@ -265,7 +265,7 @@ shadow_mesh = SubResource("ArrayMesh_n3ydh") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bbo1j"] resource_name = "Material" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_qxsak") @@ -419,28 +419,28 @@ shadow_mesh = SubResource("ArrayMesh_4ebaa") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_u6lxh"] resource_name = "Material.014" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_x4vu3") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e88cb"] resource_name = "Material.015" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_imwwx") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pdyrx"] resource_name = "Material.005" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_rsck7") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1guyx"] resource_name = "Material.022" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_e3fbp") texture_filter = 2 @@ -450,7 +450,7 @@ resource_name = "Material.023" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_vcm04") texture_filter = 2 @@ -698,7 +698,7 @@ resource_name = "Material.001" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("13_rfpos") diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/27. Water Room B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/27. Water Room B.tscn index 02da54c8..d9c355e6 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/27. Water Room B.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/27. Water Room B.tscn @@ -29,7 +29,7 @@ resource_name = "Material" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_nwdhf") texture_filter = 2 @@ -69,7 +69,7 @@ shadow_mesh = SubResource("ArrayMesh_ml72x") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1sadb"] resource_name = "AREA 2 DARKER" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_h7qp4") texture_filter = 2 @@ -111,14 +111,14 @@ shadow_mesh = SubResource("ArrayMesh_6o2uv") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7bwcq"] resource_name = "FLOOR TILE AREA 2" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_vsl56") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_u6lo0"] resource_name = "HAND" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_pku0v") texture_filter = 2 @@ -126,14 +126,14 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_a47cq"] resource_name = "STONE PANEL" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_6kmoo") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_eemko"] resource_name = "GREEN BIT" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_nm1ej") texture_filter = 2 @@ -141,21 +141,21 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8gdaj"] resource_name = "AREA 2 MAIN" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_23vsb") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_roqyw"] resource_name = "INNER ROCK 1" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_jm4id") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_c1ubp"] resource_name = "INNER ROCK 2" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_ufrrb") texture_filter = 2 @@ -357,7 +357,7 @@ shadow_mesh = SubResource("ArrayMesh_xftij") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ldb6s"] resource_name = "Empty.005" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_7pxu2") texture_filter = 2 @@ -396,7 +396,7 @@ shadow_mesh = SubResource("ArrayMesh_septm") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_d7q3t"] resource_name = "WATER" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("13_0o1jq") @@ -452,7 +452,7 @@ shader_parameter/FoamGlowIntensity = 0.295 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_b8mbh"] resource_name = "Material.002" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("14_v56an") @@ -528,7 +528,7 @@ resource_name = "RAILING BILLBOARD" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("15_k70ho") @@ -656,13 +656,13 @@ shadow_mesh = SubResource("ArrayMesh_od287") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_er6pv"] resource_name = "CYLINDER" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("16_uquwp") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_a40ha"] resource_name = "COLUMN GREEN" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("14_v56an") diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/28. Long Room B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/28. Long Room B.tscn index 653dc2a3..602b0991 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/28. Long Room B.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/28. Long Room B.tscn @@ -26,7 +26,7 @@ resource_name = "Material.017" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_oayuk") @@ -99,7 +99,7 @@ resource_name = "Material" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_djdya") @@ -138,27 +138,27 @@ shadow_mesh = SubResource("ArrayMesh_3hvyu") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mtbst"] resource_name = "Material.008" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_58wok") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_a1usx"] resource_name = "Material.067" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_xdips") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xrjl1"] resource_name = "Material.098" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_0ha5b") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2hsk1"] resource_name = "Material.024" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_g0ib0") @@ -270,25 +270,25 @@ shadow_mesh = SubResource("ArrayMesh_njyd3") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3usm6"] resource_name = "Material.016" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_w00e4") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m7tjm"] resource_name = "Material.004" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_0ha5b") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5p6yr"] resource_name = "Material.005" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_od5sh") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5cr47"] resource_name = "Material.022" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_7yeb6") @@ -297,7 +297,7 @@ resource_name = "Material.023" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_ywfr1") @@ -476,7 +476,7 @@ shadow_mesh = SubResource("ArrayMesh_oec32") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_625y1"] resource_name = "Material.069" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("13_j72uu") @@ -515,7 +515,7 @@ shadow_mesh = SubResource("ArrayMesh_few1c") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_w67s7"] resource_name = "Material.148" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("14_rf3pu") diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/29. Column Circle Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/29. Column Circle Room.tscn index 662dd82f..49aa85cc 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/29. Column Circle Room.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/29. Column Circle Room.tscn @@ -18,7 +18,7 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5ou2x"] resource_name = "Material.005" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_jpe4o") texture_filter = 2 @@ -59,42 +59,42 @@ shadow_mesh = SubResource("ArrayMesh_q0gko") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kxyir"] resource_name = "Material" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_euk7n") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tx1hr"] resource_name = "Material.002" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_wmaqp") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6k3yj"] resource_name = "Material.003" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_4ad6e") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pmy6i"] resource_name = "Material.004" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_7yuos") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6r75s"] resource_name = "Material.006" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_h5vd2") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m0dgx"] resource_name = "Material.007" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_3yy2v") texture_filter = 2 diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/30. Void Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/30. Void Room.tscn index 188d5611..e8863332 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/30. Void Room.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/30. Void Room.tscn @@ -6,13 +6,13 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_f357e"] resource_name = "Material" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_color = Color(0, 0, 0, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3o3y6"] resource_name = "Material.001" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_color = Color(0.906332, 0.906332, 0.906332, 1) @@ -108,7 +108,7 @@ shadow_mesh = SubResource("ArrayMesh_qjmyw") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_dmsbv"] resource_name = "Material.003" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("1_78esa") @@ -180,13 +180,13 @@ shadow_mesh = SubResource("ArrayMesh_2i3ud") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mhvld"] resource_name = "CURTAINS" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("2_ah2cc") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_h5wn6"] resource_name = "Material.002" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_kn0b5") diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/31. Dismantled Saint's Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/31. Dismantled Saint's Room.tscn index 462bf615..a7689d91 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/31. Dismantled Saint's Room.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/31. Dismantled Saint's Room.tscn @@ -28,13 +28,13 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_at5vt"] resource_name = "Material.006" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_p5ha7") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_36r5n"] resource_name = "Material.001" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_e2vx2") @@ -96,7 +96,7 @@ shadow_mesh = SubResource("ArrayMesh_2y8gy") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cpqwt"] resource_name = "Material" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_wkwx7") @@ -137,7 +137,7 @@ resource_name = "Material.008" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_oepiu") @@ -175,7 +175,7 @@ shadow_mesh = SubResource("ArrayMesh_mbvur") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_eh5ys"] resource_name = "Material.010" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_kve1c") @@ -218,7 +218,7 @@ resource_name = "Material.011" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_ef8nq") texture_filter = 2 @@ -228,7 +228,7 @@ resource_name = "Material.012" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_4q071") texture_filter = 2 @@ -238,14 +238,14 @@ resource_name = "Material.014" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_6pl10") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qs4t8"] resource_name = "Material.015" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_color = Color(0.26667, 0.39216, 0.12549, 1) @@ -403,13 +403,13 @@ shadow_mesh = SubResource("ArrayMesh_i78b6") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_plo1b"] resource_name = "Material.002" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_lof18") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2hmny"] resource_name = "Material.007" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_vrg0r") @@ -418,7 +418,7 @@ resource_name = "Material.004" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_oepiu") @@ -502,32 +502,32 @@ shadow_mesh = SubResource("ArrayMesh_0xgxw") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_842qr"] resource_name = "Material.016" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("13_8apnj") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_iupcf"] resource_name = "Material.017" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("14_hhdfg") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gx5l7"] resource_name = "Material.271" transparency = 4 -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("15_onrge") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jkfms"] resource_name = "Material.018" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("16_5nlxe") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nmpy8"] resource_name = "Material.022" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("17_ntssu") texture_filter = 2 @@ -536,13 +536,13 @@ resource_name = "Material.023" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("18_dsciu") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_w8b8s"] resource_name = "Material.026" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("19_v2j04") texture_filter = 2 diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/32. Proscenium's Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/32. Proscenium's Room.tscn index fd02a524..c0fd6d19 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/32. Proscenium's Room.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/32. Proscenium's Room.tscn @@ -38,7 +38,7 @@ resource_name = "Material.017" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_orhq3") @@ -77,14 +77,14 @@ shadow_mesh = SubResource("ArrayMesh_awhqs") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pwp28"] resource_name = "Material.067" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_u1ybt") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_echx1"] resource_name = "Material.010" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_ncyu1") texture_filter = 2 @@ -150,7 +150,7 @@ resource_name = "Material.001" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_a1yx5") texture_filter = 2 @@ -158,7 +158,7 @@ texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5vakt"] resource_name = "Material.148" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_6a84v") texture_filter = 2 @@ -328,7 +328,7 @@ shadow_mesh = SubResource("ArrayMesh_1my4n") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_u1glc"] resource_name = "Material.098" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_tyd88") texture_filter = 2 @@ -369,7 +369,7 @@ shadow_mesh = SubResource("ArrayMesh_yo8ot") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3oigb"] resource_name = "Material.011" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_pvt80") texture_filter = 2 @@ -409,7 +409,7 @@ shadow_mesh = SubResource("ArrayMesh_3rngh") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lfcj8"] resource_name = "Material.069" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_re7os") texture_filter = 2 @@ -453,7 +453,7 @@ resource_name = "Material.013" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_orhq3") texture_filter = 2 @@ -463,7 +463,7 @@ resource_name = "Material.014" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_orhq3") texture_filter = 2 @@ -524,7 +524,7 @@ shadow_mesh = SubResource("ArrayMesh_t0uud") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_yjkd0"] resource_name = "Material.012" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_g577e") @@ -565,14 +565,14 @@ shadow_mesh = SubResource("ArrayMesh_34pqq") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nxw0p"] resource_name = "Material.008" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_ehpfl") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3i1ri"] resource_name = "Material.024" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("13_lestk") texture_filter = 2 @@ -707,28 +707,28 @@ shadow_mesh = SubResource("ArrayMesh_dtvbk") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5sdy6"] resource_name = "Material.016" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("14_x1cc4") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nb6up"] resource_name = "Material.004" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_tyd88") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xxvq7"] resource_name = "Material.005" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("15_xcud0") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_u07b4"] resource_name = "Material.022" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("16_2ti14") texture_filter = 2 @@ -738,7 +738,7 @@ resource_name = "Material.023" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("17_kw8te") texture_filter = 2 @@ -985,7 +985,7 @@ shadow_mesh = SubResource("ArrayMesh_ar23v") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_40ilh"] resource_name = "Material.006" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("18_38uoi") texture_filter = 2 @@ -1024,7 +1024,7 @@ shadow_mesh = SubResource("ArrayMesh_0h08d") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_opbss"] resource_name = "Material.002" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("19_2pga2") texture_filter = 2 @@ -1066,7 +1066,7 @@ resource_name = "Material.015" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("20_wjhqq") @@ -1104,7 +1104,7 @@ shadow_mesh = SubResource("ArrayMesh_6bfkp") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_l367l"] resource_name = "Material.003" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("21_7hh2d") texture_filter = 2 @@ -1143,7 +1143,7 @@ shadow_mesh = SubResource("ArrayMesh_rfss8") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_x68wb"] resource_name = "Material.009" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("22_63u4l") @@ -1181,7 +1181,7 @@ shadow_mesh = SubResource("ArrayMesh_n1qnq") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_84p4j"] resource_name = "Material.018" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("23_tys24") @@ -1222,7 +1222,7 @@ resource_name = "Material.007" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("24_dkare") @@ -1260,7 +1260,7 @@ shadow_mesh = SubResource("ArrayMesh_7p50c") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wv0w6"] resource_name = "Material.019" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("25_nv2ap") texture_filter = 2 diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/33. Puer's Room.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/33. Puer's Room.tscn index 81c864f5..60e37b33 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/33. Puer's Room.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/33. Puer's Room.tscn @@ -27,19 +27,19 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_id5qy"] resource_name = "Material.002" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_nphlp") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jmqnt"] resource_name = "Material.008" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_jl6wt") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3prwq"] resource_name = "Material.009" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_ys2r4") @@ -159,21 +159,21 @@ shadow_mesh = SubResource("ArrayMesh_t42qm") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rnuln"] resource_name = "Material.005" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_7veuw") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lfykj"] resource_name = "Material.003" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_i11yt") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xlpg1"] resource_name = "Material.004" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_gjefa") texture_filter = 2 @@ -281,7 +281,7 @@ shadow_mesh = SubResource("ArrayMesh_07c5f") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4lthw"] resource_name = "Material.152" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_nphlp") texture_filter = 2 @@ -322,7 +322,7 @@ shadow_mesh = SubResource("ArrayMesh_ascnh") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_knx1e"] resource_name = "Material.168" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_ouo0b") texture_filter = 2 @@ -400,7 +400,7 @@ resource_name = "Material.007" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_2kqoi") texture_filter = 2 @@ -536,7 +536,7 @@ shadow_mesh = SubResource("ArrayMesh_qj5hl") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4r7td"] resource_name = "Material.006" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_atbit") texture_filter = 2 @@ -577,7 +577,7 @@ shadow_mesh = SubResource("ArrayMesh_26eg3") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lmvtm"] resource_name = "Material" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 [sub_resource type="ArrayMesh" id="ArrayMesh_vpx55"] @@ -615,19 +615,19 @@ shadow_mesh = SubResource("ArrayMesh_vpx55") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bunvw"] resource_name = "Material.092" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_sa7ll") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_r4gik"] resource_name = "Material.001" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("13_evonw") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nx42h"] resource_name = "Material.010" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("14_xfk21") texture_filter = 2 @@ -774,14 +774,14 @@ shadow_mesh = SubResource("ArrayMesh_4804g") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_u04k1"] resource_name = "Material.173" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("15_ey3fa") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6dws7"] resource_name = "Material.174" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("16_xyj5q") texture_filter = 2 @@ -791,7 +791,7 @@ resource_name = "Material.175" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("17_3r15v") texture_filter = 2 diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/34. Boss Floor B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/34. Boss Floor B.tscn index d8ca6e06..df46b4fc 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/34. Boss Floor B.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/34. Boss Floor B.tscn @@ -29,7 +29,7 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4oyst"] resource_name = "COLUMN WHITE" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("2_egkxs") @@ -69,37 +69,37 @@ shadow_mesh = SubResource("ArrayMesh_6nbut") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_id3eh"] resource_name = "A2 MAIN " -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_sfnee") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nqkft"] resource_name = "A2 TILE" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_utkqh") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_483aw"] resource_name = "A2 TILE 3" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_oqcwc") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_eapvp"] resource_name = "A2 TILE 2" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_f0q5s") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ns6l2"] resource_name = "WHITE BRICK" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_1davs") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_yxf2d"] resource_name = "MARBLE" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("8_v2xvs") @@ -283,13 +283,13 @@ shadow_mesh = SubResource("ArrayMesh_s7p6n") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_yfiih"] resource_name = "SWIRLED" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("9_weetq") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gcr7v"] resource_name = "A2 HAND TILE" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_57q1h") @@ -298,7 +298,7 @@ resource_name = "A2 MOTHER" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("11_y26hv") @@ -406,7 +406,7 @@ shadow_mesh = SubResource("ArrayMesh_rqt7b") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0n8c2"] resource_name = "A2 MAIN STONE 2" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("12_wo03q") @@ -479,13 +479,13 @@ shadow_mesh = SubResource("ArrayMesh_cmq71") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wy8dd"] resource_name = "AREA 2 CORRIDOR TRIM" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("13_d5bj7") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jwani"] resource_name = "WHITE TILE" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("14_gpqil") @@ -661,7 +661,7 @@ shadow_mesh = SubResource("ArrayMesh_kcblo") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cqc6b"] resource_name = "HAND LIME" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("10_57q1h") @@ -839,7 +839,7 @@ shadow_mesh = SubResource("ArrayMesh_8on1a") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_i3ftr"] resource_name = "A2 DARKER STONE" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("15_g11te") texture_filter = 2 @@ -914,33 +914,33 @@ shadow_mesh = SubResource("ArrayMesh_s1yj6") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xoxtd"] resource_name = "AREA 2 FLOOR" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_oqcwc") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jfrd3"] resource_name = "AREA 2 STUCCO" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("16_l6lac") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_v4iuw"] resource_name = "AREA 2 DARK " -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("17_w36g2") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fd687"] resource_name = "AREA 2 FLOOR VARIATION" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_f0q5s") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6s383"] resource_name = "A2 STONE PANEL" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("18_vkld8") texture_filter = 2 @@ -950,20 +950,20 @@ resource_name = "HAND CYCLE" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("19_ydosv") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_n5ffv"] resource_name = "Material.010" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("20_28gy6") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_msj5l"] resource_name = "Material.006" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("21_tt5wf") @@ -1350,7 +1350,7 @@ resource_name = "Material.008" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("22_ddrwt") @@ -1388,7 +1388,7 @@ shadow_mesh = SubResource("ArrayMesh_7f5nk") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_a5xuq"] resource_name = "Material" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("23_rke2f") @@ -1429,7 +1429,7 @@ resource_name = "Material.002" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("24_k805n") texture_filter = 2 @@ -1500,7 +1500,7 @@ shadow_mesh = SubResource("ArrayMesh_rgh1o") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pc5d1"] resource_name = "AREA 2 STUCCO 2" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("2_egkxs") diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/36. Final Floor.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/36. Final Floor.tscn index df1e6cd4..fcc1a20d 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/36. Final Floor.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/36. Final Floor.tscn @@ -20,28 +20,28 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7o1e6"] resource_name = "EYE" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_color = Color(0.906695, 0, 0.0496455, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_k34ib"] resource_name = "MOTHER PAINT" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("1_er87g") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lrrse"] resource_name = "HORN" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("2_6tqdj") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_84s5d"] resource_name = "HEADWEAR" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_fmpqk") @@ -154,7 +154,7 @@ shadow_mesh = SubResource("ArrayMesh_ag2gb") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_67ke0"] resource_name = "SAND" transparency = 4 -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_k7sl3") @@ -195,22 +195,22 @@ shadow_mesh = SubResource("ArrayMesh_vv0lm") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_afxil"] resource_name = "MAIN WHITE STONE" transparency = 4 -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("5_7nhbk") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8l6yw"] resource_name = "BIG TILE 1" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("6_4cfta") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o3avo"] resource_name = "BIG TILE 2" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("7_0bgkr") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_q6hd6"] resource_name = "BIG TILE 3" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("8_5hesc") [sub_resource type="ArrayMesh" id="ArrayMesh_8r2wk"] @@ -314,28 +314,28 @@ shadow_mesh = SubResource("ArrayMesh_8r2wk") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fkrpc"] resource_name = "WHHITE BRICK" transparency = 4 -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("9_kvguv") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lup4x"] resource_name = "STONE PANEL" transparency = 4 -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("10_005wa") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8bm7m"] resource_name = "WHITE RECTANGLE TILE" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("11_urfka") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_twy1s"] resource_name = "SWIRLD" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("12_11h58") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3fyoh"] resource_name = "HAND EMBLEM" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("13_hknii") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xll43"] @@ -343,7 +343,7 @@ resource_name = "GODDESS EMBLEM" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("14_p7goj") [sub_resource type="ArrayMesh" id="ArrayMesh_asqly"] @@ -592,7 +592,7 @@ shadow_mesh = SubResource("ArrayMesh_asqly") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_f2ucn"] resource_name = "WOOD" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("15_l0kqy") [sub_resource type="ArrayMesh" id="ArrayMesh_t2sru"] @@ -763,7 +763,7 @@ shadow_mesh = SubResource("ArrayMesh_ntpp8") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_b1gf1"] resource_name = "Material.002" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("16_knyg2") [sub_resource type="ArrayMesh" id="ArrayMesh_u8b5k"] @@ -835,7 +835,7 @@ shadow_mesh = SubResource("ArrayMesh_bpa3w") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jhroi"] resource_name = "SKIN" transparency = 4 -cull_mode = 2 +cull_mode = 0 albedo_color = Color(0.906332, 0.906332, 0.906332, 1) [sub_resource type="ArrayMesh" id="ArrayMesh_8ihw8"] diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/37. Corridor 2.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/37. Corridor 2.tscn index 9d51f341..2cc55d87 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/37. Corridor 2.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/37. Corridor 2.tscn @@ -11,19 +11,19 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_l2f0d"] resource_name = "Material.014" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("2_ijgu6") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xxxok"] resource_name = "Material.015" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("3_nbkbi") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jej4e"] resource_name = "CEILNG.007" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("4_05q7p") @@ -109,13 +109,13 @@ shadow_mesh = SubResource("ArrayMesh_sgiro") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8fh0t"] resource_name = "WALL.007" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("5_lolyr") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_51wvk"] resource_name = "FLOOR.007" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("6_lsept") @@ -438,7 +438,7 @@ albedo_color = Color(1, 1, 1, 0) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ix6wn"] resource_name = "BOTTOM TRIM.007" -cull_mode = 2 +cull_mode = 0 shading_mode = 0 albedo_texture = ExtResource("7_sx4i6") diff --git a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/38. Floor Exit B.tscn b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/38. Floor Exit B.tscn index bea41e56..15027778 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/38. Floor Exit B.tscn +++ b/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set B/38. Floor Exit B.tscn @@ -28,69 +28,69 @@ [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_868fr"] resource_name = "AREA 2 FLOOR" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("3_tnx8b") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_clai8"] resource_name = "AREA 2 SWIRL" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("4_rs16x") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4oxbv"] resource_name = "AREA 2 CORRIDOR TRIM" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("5_t7egw") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_c51af"] resource_name = "AREA 2 STUCCO 2" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("6_xjjgb") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_opkpy"] resource_name = "AREA 2 STUCCO" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("7_c7j35") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bf7in"] resource_name = "AREA 2 WALL" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("8_lit81") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kk1mk"] resource_name = "AREA 2 DARK " -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("9_6t0l5") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4qljw"] resource_name = "AREA 2 PANEL" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("10_dd7tf") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rko7m"] resource_name = "AREA 2 FLOOR VARIATION" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("11_2uu1h") roughness = 0.5 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_khfw2"] resource_name = "Material.014" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("12_dxo76") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ooexa"] resource_name = "Material.271" transparency = 4 -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("13_xddav") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mu03j"] resource_name = "Material.022" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("14_nv4fp") texture_filter = 2 @@ -99,31 +99,31 @@ resource_name = "Material.023" transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("15_npjc1") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_k77rf"] resource_name = "Material.026" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("16_eox24") texture_filter = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7hvvx"] resource_name = "Material.007" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("17_61s3r") roughness = 0.4 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m6wot"] resource_name = "Material.010" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("18_xqxm8") roughness = 0.5 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fuggx"] resource_name = "Material.012" -cull_mode = 2 +cull_mode = 0 albedo_texture = ExtResource("19_lfgps") roughness = 0.5