Basic projectile implementation (put sample version in FilthEaterModelView)

This commit is contained in:
2025-10-23 18:50:05 -07:00
parent bc161a58b3
commit f5360adbf1
36 changed files with 1124 additions and 106 deletions

View File

@@ -60,4 +60,12 @@ public partial class EngagePlayerBehavior : Node, IEngagePlayerBehavior
rng.Randomize();
return rng.RandfRange(min, max);
}
public void OnExitTree()
{
_actionTimer.Stop();
_acquireTargetTimer.Stop();
_actionTimer.Timeout -= OnAttackTimeout;
_acquireTargetTimer.Timeout -= OnAcquireTargetTimeout;
}
}