Resolve UID warnings by copying newly updated UIDs into scene file import
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@@ -2,7 +2,7 @@
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[ext_resource type="Texture2D" uid="uid://m6xsyhnt67sh" path="res://src/player/dont_look_in_here/tendomaya_body0_tex00.png" id="1_miwr4"]
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[ext_resource type="Texture2D" uid="uid://qxq1jjr1cojo" path="res://src/player/dont_look_in_here/tendomaya_face10_tex00.png" id="2_v65qa"]
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[ext_resource type="Texture2D" uid="uid://hepeb1q46ybj" path="res://src/player/dont_look_in_here/tendomaya_face20_tex00.png" id="3_gc0hl"]
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[ext_resource type="Texture2D" uid="uid://brr8uow0xte2o" path="res://src/player/dont_look_in_here/tendomaya_face20_tex00.png" id="3_gc0hl"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_d4v1j"]
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resource_name = "mat0"
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@@ -18,6 +18,7 @@ nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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