Added many player.tscn animated sprite2Ds
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Before Width: | Height: | Size: 42 MiB After Width: | Height: | Size: 19 MiB |
@@ -35,4 +35,4 @@ void fragment() {
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vec2 squiggle_uv = UV + direction * strength * 0.005;
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COLOR = texture(TEXTURE, squiggle_uv) * modulate;
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}
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}
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