Fix up Set A room collisions more and organize node structure
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@@ -295,9 +295,10 @@ mesh = SubResource("SphereMesh_6b0xy")
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skeleton = NodePath("../..")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="ExplosionArea"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.7486e-07, 2.38419e-07, 0)
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shape = SubResource("SphereShape3D_kgxna")
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disabled = true
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[node name="CollisionShape3D2" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.199832, 0.0127869)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0578723, 0.0127869)
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shape = SubResource("BoxShape3D_kgxna")
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