Fix up Set A room collisions more and organize node structure

This commit is contained in:
2026-01-28 00:53:35 -08:00
parent 4ffe04fcff
commit f346f0f529
39 changed files with 2088 additions and 2020 deletions

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@@ -295,9 +295,10 @@ mesh = SubResource("SphereMesh_6b0xy")
skeleton = NodePath("../..")
[node name="CollisionShape3D" type="CollisionShape3D" parent="ExplosionArea"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.7486e-07, 2.38419e-07, 0)
shape = SubResource("SphereShape3D_kgxna")
disabled = true
[node name="CollisionShape3D2" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.199832, 0.0127869)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0578723, 0.0127869)
shape = SubResource("BoxShape3D_kgxna")