fixed da dialogue
This commit is contained in:
12
src/dialog/Dialog.tres
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12
src/dialog/Dialog.tres
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[gd_resource type="Resource" script_class="DialogueResource" load_steps=2 format=3 uid="uid://dlbsw423e12au"]
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[ext_resource type="Script" path="res://addons/dialogue_manager/dialogue_resource.gd" id="1_p1wx7"]
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[resource]
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script = ExtResource("1_p1wx7")
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using_states = PackedStringArray()
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titles = {}
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character_names = PackedStringArray()
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first_title = ""
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lines = {}
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raw_text = ""
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12
src/dialog/Dialog.tscn
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12
src/dialog/Dialog.tscn
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@@ -0,0 +1,12 @@
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[gd_scene load_steps=2 format=3 uid="uid://kt5fg0it26cf"]
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[ext_resource type="Script" path="res://addons/dialogue_manager/dialogue_label.gd" id="1_bkcfu"]
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[node name="Dialog" type="RichTextLabel"]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_bkcfu")
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skip_pause_at_abbreviations = PackedStringArray("Mr", "Mrs", "Ms", "Dr", "etc", "eg", "ex")
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15
src/dialog/Dialogue.dialogue.import
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15
src/dialog/Dialogue.dialogue.import
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@@ -0,0 +1,15 @@
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[remap]
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importer="dialogue_manager_compiler_12"
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type="Resource"
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uid="uid://lao0opxww3ib"
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path="res://.godot/imported/Dialogue.dialogue-176033575bc12c347010f3a30b2e302a.tres"
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[deps]
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source_file="res://src/dialog/Dialogue.dialogue"
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dest_files=["res://.godot/imported/Dialogue.dialogue-176033575bc12c347010f3a30b2e302a.tres"]
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[params]
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defaults=true
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@@ -1,42 +0,0 @@
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using Godot;
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using DialogueManagerRuntime;
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using GameJamDungeon;
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using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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[Meta(typeof(IAutoNode))]
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public partial class DialogueTest : Area3D
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{
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public override void _Notification(int what) => this.Notify(what);
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[Export]
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public Resource DialogueResource;
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[Export]
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public string DialogueStart = "start";
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[Dependency]
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public IGameRepo GameRepo => this.DependOn<IGameRepo>();
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public override void _Ready()
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{
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AreaEntered += DialogueTest_AreaEntered;
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AreaExited += DialogueTest_AreaExited;
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}
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private void DialogueTest_AreaExited(Area3D area)
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{
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GameRepo.IsWithinDialogueSpace = false;
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}
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private void DialogueTest_AreaEntered(Area3D area)
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{
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GameRepo.IsWithinDialogueSpace = true;
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}
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public override void _UnhandledInput(InputEvent @event)
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{
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if (Input.IsActionJustPressed("ui_accept") && GameRepo.IsWithinDialogueSpace)
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DialogueManager.ShowDialogueBalloon(DialogueResource, DialogueStart);
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}
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}
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@@ -1,29 +1,9 @@
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[gd_scene load_steps=5 format=3 uid="uid://xb02opiwelet"]
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[gd_scene format=3 uid="uid://b8n8hbe4kdyfw"]
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[ext_resource type="Script" path="res://src/dialog/DialogueTest.cs" id="1_6offx"]
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[ext_resource type="Script" path="res://addons/dialogue_manager/dialogue_label.gd" id="1_v3yy4"]
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[ext_resource type="Resource" uid="uid://bw086h2dmhraf" path="res://src/dialog/TestDialogue.dialogue" id="2_c26a0"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_dhaer"]
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size = Vector3(2, 2, 2)
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[node name="Panel" type="Area3D"]
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collision_layer = 0
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collision_mask = 128
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script = ExtResource("1_6offx")
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DialogueResource = ExtResource("2_c26a0")
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[node name="DialogueTest" type="RichTextLabel" parent="."]
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[node name="DialogueTest" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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scroll_active = false
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scroll_following = true
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script = ExtResource("1_v3yy4")
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skip_pause_at_abbreviations = PackedStringArray()
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.254547, -0.166077, -1.29401)
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shape = SubResource("BoxShape3D_dhaer")
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@@ -1,15 +0,0 @@
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[remap]
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importer="dialogue_manager_compiler_12"
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type="Resource"
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uid="uid://bw086h2dmhraf"
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path="res://.godot/imported/TestDialogue.dialogue-ef49d7fb6d53dc49d01e69ca7037845f.tres"
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[deps]
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source_file="res://src/dialog/TestDialogue.dialogue"
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dest_files=["res://.godot/imported/TestDialogue.dialogue-ef49d7fb6d53dc49d01e69ca7037845f.tres"]
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[params]
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defaults=true
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