Rework projectiles and fix some demon wall attacks
Still working on Demon Wall boss fight overall
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File diff suppressed because one or more lines are too long
@@ -183,6 +183,38 @@ shape = SubResource("BoxShape3D_s7h55")
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.747, 0.102548, 55.334)
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[node name="Skeleton3D" parent="DemonWall/EnemyModelView/RightArms/Arm7/Pivot/ARM7/7_ L AGNI CONE ARM" index="0"]
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bones/0/position = Vector3(2.06259, -0.598552, -1.5676)
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bones/0/rotation = Quaternion(0.517484, 0.168389, 0.622293, 0.562678)
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bones/1/rotation = Quaternion(0.285883, 0.703599, -0.430296, 0.48792)
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bones/2/rotation = Quaternion(-0.0956035, -0.0508778, -0.611516, 0.783786)
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bones/3/rotation = Quaternion(-0.0133043, -0.0556612, 0.158815, 0.985648)
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bones/4/rotation = Quaternion(-0.0185446, -0.0772043, 0.452899, 0.888019)
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bones/5/rotation = Quaternion(0.247294, 0.0181257, -0.267751, 0.931035)
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bones/6/rotation = Quaternion(-0.0881956, -0.030464, 0.162201, 0.982336)
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bones/7/rotation = Quaternion(-0.197662, -0.0250548, 0.00315675, 0.979945)
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bones/8/rotation = Quaternion(-0.331482, -0.055511, 0.0485094, 0.940577)
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bones/9/rotation = Quaternion(0.24425, -0.0585444, 0.00495322, 0.967931)
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bones/10/rotation = Quaternion(-0.116142, -0.0047481, 0.0156639, 0.993098)
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bones/11/rotation = Quaternion(-0.181127, -0.0174884, 0.00400077, 0.983296)
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bones/12/rotation = Quaternion(-0.402087, -0.0331238, 0.0554563, 0.91332)
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bones/13/rotation = Quaternion(0.13286, -0.182256, 0.27098, 0.935789)
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bones/14/rotation = Quaternion(-0.106977, 0.0136637, -0.138093, 0.98453)
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bones/15/rotation = Quaternion(-0.247873, -0.00542301, 0.0679436, 0.966392)
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bones/16/rotation = Quaternion(-0.316859, 0.0413942, 0.0545353, 0.945998)
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bones/17/rotation = Quaternion(0.0620475, -0.161533, 0.513107, 0.840701)
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bones/18/rotation = Quaternion(-0.0928098, 0.0289632, -0.265015, 0.95933)
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bones/19/rotation = Quaternion(-0.142674, -0.0184692, -0.00334156, 0.989592)
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bones/20/rotation = Quaternion(-0.393678, 0.0725746, 0.149042, 0.904178)
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bones/21/position = Vector3(2.9239, 0.0601906, -3.33161)
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bones/21/rotation = Quaternion(0.696872, 0.0493484, 0.416484, 0.581786)
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[node name="BoneAttachment3D" parent="DemonWall/EnemyModelView/RightArms/Arm7/Pivot/ARM7/7_ L AGNI CONE ARM/Skeleton3D" index="1"]
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transform = Transform3D(-0.828966, -0.378655, 0.411626, 0.0379145, 0.69623, 0.716817, -0.558013, 0.609823, -0.562794, 1.08445, -1.17514, -0.0950186)
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[node name="CollisionShape3D" parent="DemonWall/EnemyModelView/RightArms/Arm7/Pivot/ARM7/7_ L AGNI CONE ARM/Skeleton3D/BoneAttachment3D/Projectile/Hitbox" index="0"]
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transform = Transform3D(0.635844, 0.528577, -0.562441, 0.375355, 0.425019, 0.823709, 0.674439, -0.734846, 0.0718229, -1.8153, 4.65171, 12.6822)
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[node name="Lights" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -25.2903, 0)
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@@ -270,3 +302,6 @@ skeleton = NodePath("../..")
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surface_material_override/0 = SubResource("ShaderMaterial_3plo0")
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[editable path="Collision/Boss Floor 2 Collision"]
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[editable path="DemonWall"]
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[editable path="DemonWall/EnemyModelView"]
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[editable path="DemonWall/EnemyModelView/RightArms/Arm7"]
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@@ -2,7 +2,7 @@
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[ext_resource type="Script" uid="uid://bccyfmj8ikewh" path="res://src/map/dungeon/code/SpecialRoom.cs" id="1_7rwa4"]
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[ext_resource type="Shader" uid="uid://cntrajooialrn" path="res://src/map/map shaders/DemonWall Wave.gdshader" id="2_7rwa4"]
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[ext_resource type="Texture2D" uid="uid://b1srfcp1sq3ac" path="res://src/enemy/enemy_types/16. demon wall/PIPE_PIPE2.jpg" id="3_aeopg"]
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[ext_resource type="Texture2D" uid="uid://b1srfcp1sq3ac" path="res://src/enemy/enemy_types/16. demon wall/model/PIPE_PIPE2.jpg" id="3_aeopg"]
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[ext_resource type="Texture2D" uid="uid://dhgoha7sn4nrh" path="res://src/map/dungeon/models/Area 1/Hand/handroomfixes_SNEK TILE.png" id="4_7kuia"]
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[ext_resource type="Texture2D" uid="uid://djqwqxcwx7r1" path="res://src/map/dungeon/models/Area 1/Hand/handroomfixes_SA115.png" id="5_q5u28"]
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[ext_resource type="Texture2D" uid="uid://dm7yvykkiutpu" path="res://src/map/dungeon/models/Area 1/Hand/handroomfixes_STONE_PANEL_1png.png" id="6_xq5v2"]
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