Sine Morphization implementation

This commit is contained in:
2025-03-03 21:04:44 -08:00
parent a41c443004
commit f153a53d8d
13 changed files with 62 additions and 16 deletions

View File

@@ -2,12 +2,12 @@
state "GameLogic State" as GameJamDungeon_GameLogic_State {
state "GameStarted" as GameJamDungeon_GameLogic_State_GameStarted
state "Playing" as GameJamDungeon_GameLogic_State_Playing {
state "FloorClearedDecisionState" as GameJamDungeon_GameLogic_State_FloorClearedDecisionState
state "Paused" as GameJamDungeon_GameLogic_State_Paused
state "AskForTeleport" as GameJamDungeon_GameLogic_State_AskForTeleport
state "Resuming" as GameJamDungeon_GameLogic_State_Resuming
state "MinimapOpen" as GameJamDungeon_GameLogic_State_MinimapOpen
state "FloorClearedDecisionState" as GameJamDungeon_GameLogic_State_FloorClearedDecisionState
state "InventoryOpened" as GameJamDungeon_GameLogic_State_InventoryOpened
state "MinimapOpen" as GameJamDungeon_GameLogic_State_MinimapOpen
state "Paused" as GameJamDungeon_GameLogic_State_Paused
state "Resuming" as GameJamDungeon_GameLogic_State_Resuming
}
state "Quit" as GameJamDungeon_GameLogic_State_Quit
}