Add debug floors, fix boss battle A crashes (need to reimplement the fight anyway)

This commit is contained in:
2025-06-29 22:11:49 -07:00
parent 5d49842c04
commit f12841f88f
21 changed files with 1677 additions and 148 deletions
@@ -758,7 +758,7 @@ size = Vector3(28, 6, 48)
material = ExtResource("20_jum0i")
size = Vector2(20, 16)
[node name="DungeonRoom3D" type="Node3D"]
[node name="Water Room B" type="Node3D"]
script = ExtResource("1_nwdhf")
size_in_voxels = Vector3i(7, 1, 12)
voxel_scale = Vector3(4, 4, 4)