Add debug floors, fix boss battle A crashes (need to reimplement the fight anyway)
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@@ -1,12 +1,18 @@
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[gd_scene load_steps=5 format=3 uid="uid://by67pn7fdsg1m"]
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[gd_scene load_steps=11 format=3 uid="uid://by67pn7fdsg1m"]
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[ext_resource type="Script" uid="uid://14e8mu48ed4" path="res://src/map/Map.cs" id="1_bw70o"]
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[ext_resource type="PackedScene" uid="uid://dl6h1djc27ddl" path="res://src/map/dungeon/floors/Floor00.tscn" id="3_s7lwc"]
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[ext_resource type="PackedScene" uid="uid://dmiqwmivkjgmq" path="res://src/map/dungeon/floors/Floor02.tscn" id="4_0qcd2"]
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[ext_resource type="PackedScene" uid="uid://bc1sp6xwe0j65" path="res://src/map/dungeon/floors/Floor01.tscn" id="4_1ny7u"]
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[ext_resource type="PackedScene" uid="uid://bh8wgd536f317" path="res://src/map/dungeon/debug_floors/DebugFloor03.tscn" id="2_0qcd2"]
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[ext_resource type="PackedScene" uid="uid://bep0gljnsdmwl" path="res://src/map/dungeon/debug_floors/DebugFloor01.tscn" id="2_00xd7"]
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[ext_resource type="PackedScene" uid="uid://8oiglrv8q818" path="res://src/map/dungeon/debug_floors/DebugFloor02.tscn" id="3_v14r0"]
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[ext_resource type="PackedScene" uid="uid://bpqm38kxonb35" path="res://src/map/dungeon/debug_floors/DebugFloor04.tscn" id="5_ne2vg"]
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[ext_resource type="PackedScene" uid="uid://5ja3qxn8h7iw" path="res://src/map/dungeon/rooms/Set A/15. Boss Floor A.tscn" id="6_abpbr"]
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[ext_resource type="PackedScene" uid="uid://ceo7ph483io44" path="res://src/map/dungeon/rooms/Set B/34. Boss Floor B.tscn" id="7_caf7v"]
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[ext_resource type="PackedScene" uid="uid://bo20ffw2ygbks" path="res://src/map/dungeon/rooms/Set B/35. Goddess of Guidance's Room.tscn" id="8_y74f3"]
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[ext_resource type="PackedScene" uid="uid://dttk7gis5ibge" path="res://src/map/dungeon/rooms/Set B/30. Void Room.tscn" id="9_dbqu2"]
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[ext_resource type="PackedScene" uid="uid://cyrrhoarhxlhg" path="res://src/map/dungeon/rooms/Set B/36. Final Floor.tscn" id="10_xcm54"]
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[node name="Map" type="Node3D"]
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script = ExtResource("1_bw70o")
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_floors = Array[PackedScene]([ExtResource("3_s7lwc"), ExtResource("4_1ny7u"), ExtResource("4_0qcd2")])
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_floors = Array[PackedScene]([ExtResource("6_abpbr"), ExtResource("2_00xd7"), ExtResource("3_v14r0"), ExtResource("2_0qcd2"), ExtResource("5_ne2vg"), ExtResource("7_caf7v"), ExtResource("8_y74f3"), ExtResource("9_dbqu2"), ExtResource("10_xcm54")])
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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