Add debug floors, fix boss battle A crashes (need to reimplement the fight anyway)

This commit is contained in:
2025-06-29 22:11:49 -07:00
parent 5d49842c04
commit f12841f88f
21 changed files with 1677 additions and 148 deletions

View File

@@ -98,5 +98,8 @@ public partial class EnemyModelView3D : Node3D, IEnemyModelView
AnimationTree.Get(PARAMETERS_PLAYBACK).As<AnimationNodeStateMachinePlayback>().Stop();
}
public void SetCurrentDirection(Basis enemyBasis, Vector3 cameraDirection) => throw new System.NotImplementedException();
public void SetCurrentDirection(Basis enemyBasis, Vector3 cameraDirection)
{
}
}