Refactor stats

This commit is contained in:
2025-10-22 16:24:07 -07:00
parent 6ec45c4805
commit f0c4e65783
77 changed files with 565 additions and 372 deletions

View File

@@ -1,18 +0,0 @@
using Chickensoft.Introspection;
using Chickensoft.Serialization;
using Zennysoft.Game.Ma;
namespace Zennysoft.Ma.Adapter;
[Meta, Id("game_data")]
public partial record GameData
{
[Save("player_data")]
public required PlayerData PlayerData { get; init; }
[Save("map_data")]
public required MapData MapData { get; init; }
[Save("rescued_items")]
public required RescuedItemDatabase RescuedItems { get; init; }
}

View File

@@ -1,6 +1,7 @@
using Chickensoft.Collections;
using Godot;
using Zennysoft.Game.Abstractions;
using Zennysoft.Game.Implementation;
namespace Zennysoft.Ma.Adapter;

View File

@@ -19,11 +19,13 @@ public partial class GameState
public Transition On(in Input.ContinueGame input)
{
Output(new Output.InitializeGame());
Output(new Output.LoadGameFromFile());
return To<InGame>();
}
public Transition On(in Input.LoadGame input)
{
Output(new Output.InitializeGame());
Output(new Output.LoadGameFromFile());
return To<InGame>();
}