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@@ -4,8 +4,8 @@ namespace Zennysoft.Game.Ma;
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using Chickensoft.AutoInject;
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using Chickensoft.GodotNodeInterfaces;
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using Chickensoft.SaveFileBuilder;
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using Godot;
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using System.Threading.Tasks;
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using Zennysoft.Game.Implementation;
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using Zennysoft.Ma.Adapter;
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public interface IGame : IProvide<IGame>, IProvide<IGameRepo>, IProvide<IPlayer>, IProvide<IMap>, IProvide<ISaveChunk<GameData>>, INode3D
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