Refactor stats

This commit is contained in:
2025-10-22 16:24:07 -07:00
parent 6ec45c4805
commit f0c4e65783
77 changed files with 565 additions and 372 deletions

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using Chickensoft.Introspection;
using Chickensoft.Serialization;
using Zennysoft.Game.Ma;
namespace Zennysoft.Ma.Adapter;
[Meta, Id("game_data")]
public partial record GameData
{
[Save("player_data")]
public required PlayerData PlayerData { get; init; }
[Save("map_data")]
public required MapData MapData { get; init; }
[Save("rescued_items")]
public required RescuedItemDatabase RescuedItems { get; init; }
}
public partial record PlayerData
{
[Save("inventory")]
public required Inventory Inventory { get; init; }
[Save("health_component")]
public required HealthComponent HealthComponent { get; init; }
[Save("vt_component")]
public VTComponent VTComponent { get; init; }
[Save("attack_component")]
public AttackComponent AttackComponent { get; init; }
[Save("defense_component")]
public DefenseComponent DefenseComponent { get; init; }
[Save("experience_points_component")]
public ExperiencePointsComponent ExperiencePointsComponent { get; init; }
[Save("luck_component")]
public LuckComponent LuckComponent { get; init; }
[Save("equipment_component")]
public EquipmentComponent EquipmentComponent { get; init; }
}
public partial record MapData
{
}