Wave of item effects and implementation

This commit is contained in:
2026-02-15 22:44:43 -08:00
parent 5233da4225
commit f09d6ac8e8
57 changed files with 508 additions and 86 deletions

View File

@@ -126,12 +126,12 @@ public partial class ActionPanel : Panel
{
if (_player.EquipmentComponent.IsItemEquipped(equipable))
{
_player.EquipmentComponent.Unequip(equipable);
_player.Unequip(equipable);
SfxDatabase.Instance.Play(SoundEffect.Unequip);
}
else
{
_player.EquipmentComponent.Equip(equipable);
_player.Equip(equipable);
SfxDatabase.Instance.Play(SoundEffect.Equip);
}