Add stackable items

This commit is contained in:
2025-03-11 16:00:46 -07:00
parent 192f2eb316
commit f060229b5e
17 changed files with 151 additions and 57 deletions

View File

@@ -1,4 +1,4 @@
using Chickensoft.AutoInject;
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
using System.Collections.Immutable;
@@ -22,9 +22,9 @@ public partial class Floor0 : Node3D, IDungeonFloor
public override void _Ready()
{
Show();
Exit.AreaEntered += Exit_AreaEntered;
FloorIsLoaded = true;
Show();
Exit.AreaEntered += Exit_AreaEntered;
FloorIsLoaded = true;
}
private void Exit_AreaEntered(Area3D area) => ExitReached();