Work SFX work
Fix up Eden Pillar behavior
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@@ -563,7 +563,6 @@ shape = SubResource("BoxShape3D_hs4wf")
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.507, 0, 0)
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collision_layer = 0
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collision_mask = 0
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axis_lock_linear_x = true
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axis_lock_linear_y = true
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axis_lock_linear_z = true
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